Created: 2010/01/19 14:54:03 EST

Updated: 2011/05/19 21:25:44 EDT

Enhancement

 

The following tables show the number enhancement boosters that are required to achieve a protection of 200% when enhancing an item. Note that this is the maximum number of boosters that can be applied.

Armor
DEF Rating Shiny
Crystals
1 1
2 2
3 3
4 4
5 5
6 6
7 7
8 8
9 9
10 10
11 12
12 14
13 16
14 18
15 20
16 30
17 35
18 40
19 45
20 50
21 60
22 70
23 80
24 90
25 100
26 150
DEF Rating Boosters
27 10
28-29 15
30-40 20
Weapon
ATK Rating Shiny
Crystals
1 1
2 2
3 3
4 4
5 5
6 6
7 7
8 8
9 9
10 10
11 12
12 14
13 16
14 18
15 20
16 30
17 35
18 40
19 45
20 50
21 60
22 70
23 80
24 90
25 100
26 150
ATK Rating Boosters
27 8
28-29 10
30 12
31 15
32-55 20
Exceptions
Item Name Rating Boosters
Enhancement Sword 1 1
Bracelet of Three Kings 28 12
El Sol 29 12
Elite El Sol 29 15
Black Bishop 30 20
Elite Schvarlier Armor 30 20
White Bishop 30 20
El Carro 31 12
El Colgado 31 12
El Diablo 31 12
El Ermitano 31 12
El Juicio 31 12
El Loco 31 12
El Mago 31 12
El Sumo Sacherdote 31 12
La Emperador 31 12
La Emperatriz 31 12
La Estrella 31 12
La Fuerza 31 12
La Justicia 31 12
La Luna 31 12
La Muerte 31 12
La Rueda De La Fortuna 31 12
La Suma Sacherdotisa 31 12
La Templanza 31 12
La Torre 31 12
Los Enamorados 31 12
The Delphinus 31 20


The following tables show the +ATK or +DEF bonus per enhancement level.

Item Type (+DEF) Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10
Selva's Glove 1 1 1 1 2 2 2 3 3 3
Musketeer/Wizard 1 1 1 1 2 3 4 5 7 9
Musketeer 1 1 1 1 2 3 4 5 7 9
Wizard 1 1 1 1 2 3 4 5 7 9
Fighter/Scout 1 1 1 1 2 3 4 6 8 10
Fighter 1 1 1 1 2 3 4 6 8 10
Scout 1 1 1 1 2 3 4 6 8 10
Metal 1 1 1 1 2 3 5 7 8 9
Robe 1 1 1 1 2 3 4 5 7 9
Rosario 1 1 1 1 1 1 1 1 1 1
Shield 1 1 1 1 2 2 2 3 3 3


Item Type (+ATK) Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10
Bayonet 5 5 5 5 6 7 9 11 13 15
Blunt 5 5 5 5 6 6 6 7 9 11
Bone Bracelet 4 4 4 4 5 6 7 8 9 10
Cannon 7 7 7 7 8 10 12 15 18 21
Crescent 5 5 5 5 7 9 11 13 15 17
Crossbow 5 5 5 5 6 7 8 10 12 14
Dagger 2 2 2 2 3 3 4 5 6 7
Elemental Bracelet 4 4 4 4 5 6 7 8 9 10
The Bracelet of Flame 4 4 4 4 5 6 7 8 9 10
Shotgun/Lorch Furholden 4 4 4 4 5 6 7 8 9 10
The Bracelet of Ice 4 4 4 4 5 6 7 8 9 10
Javelin 5 5 5 5 6 6 7 8 9 10
Knuckle 2 2 2 2 3 3 4 5 6 7
Gaiters 2 2 2 2 3 3 3 4 5 6
The Bracelet of Lightning 4 4 4 4 5 6 7 8 9 10
Lute 4 4 4 4 5 6 7 8 9 10
Main-gauche 2 2 2 2 3 3 4 5 6 7
Pistol 4 4 4 4 5 6 7 8 9 10
Polearm 5 5 5 5 6 8 9 10 12 14
ROR 3 3 3 3 3 4 7 9 11 13
Rapier 3 3 3 3 4 4 5 6 7 8
Rifle 5 5 5 5 6 7 9 11 13 15
Rod 3 3 3 3 3 4 7 9 11 13
Sabre 4 4 4 4 5 6 7 9 11 13
Shotgun 4 4 4 4 5 6 7 8 9 10
Staff 3 3 3 3 3 4 7 9 11 13
Sword 3 3 3 3 4 5 6 7 8 10
Great Sword 5 5 5 5 6 8 10 12 14 16
Tonfa 2 2 2 2 3 4 5 6 7 8

 

 

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Comments

  • Hi there sir wordwood. I play in Singapore Granado Espada Bach server. May I ask a bit of facts from you? Do you know how much %damage increase when I have 1, 2 and 3 ar difference in respect with dr of the enemy

    AR - DR = 1 difference = ?% damage increased
    AR - DR = 2 difference = ?% damage increased
    AR - DR = 3 difference = ?% damage increased

    This will help realize the importance of additional ar. Thank you and more power

    Posted by Szantino, 2011/05/10 19:00:26 EDT (9 months ago)

  • Panther:: Sorry, I'm not sure where you're coming up with that. According to the table, when you take a rifle from +6 to +7, you will receive an additional 9 ATK. The AR (which does not appear anywhere in the table) always increases by 1 for each level above 4.

    Posted by The Wordwood, 2010/10/08 01:46:53 EDT (1 year ago)

  • Hi WordWood, I would like to ask if the item enhancement to +7 for rifles still add +2 AR instead of +1 now. I have heard that there may be balancing but at the moment, in this table of yours, if I understand correctly, if I get a rifle from +6 to +7 successfully, I will get 2 additional AR instead of just 1. Is this true? Thanks.

    Posted by Panther, 2010/09/30 10:57:46 EDT (1 year ago)

  • yes you need impervium, then it can only double the chance, so it means to +6 something you have 25% chance, so with max booster you have 50% chance...

    Posted by , 2010/08/14 05:54:01 EDT (1 year ago)

  • if i use de max number of booster do i still nid imperviums?

    Posted by OnionHouse, 2010/08/03 03:41:22 EDT (2 years ago)

  • Is this for SOTNW? The one with dupe issues? LOL

    Posted by Onegai, 2010/06/30 00:38:37 EDT (2 years ago)

  • if use maximum number of booster,we can get 100% enhancing until +7 right without use impervium?

    Posted by reev, 2010/06/27 04:44:13 EDT (2 years ago)

  • DaemonKnight: The values listed are the maximum number of boosters. You cannot use more.

    Black: Elite 92 weapons count as a base AR of 30.

    ohhhmygod: The maximum number of boosters is always determined from the item's base AR, never from the upgraded AR.

    Posted by The Wordwood, 2010/05/01 17:07:54 EDT (2 years ago)

  • hey guys if example i got pioneer dagger (29 AR) then i upgrade it to +5 it will become (30 AR) so when i want to +6 i will need 12 booster or same 10 boosters?

    Posted by ohhhmygod, 2010/04/24 09:48:15 EDT (2 years ago)

  • Elite 92 weapon(atk rate28+2)
    use 10 or 12 boosters?

    Posted by Black, 2010/04/23 23:27:34 EDT (2 years ago)