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Attributes |
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Apatite - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: ATK Speed +3% Armor: Movement Speed +3% Others: Max SP +4%
Sells for 10,000 Vis
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Bloodstone - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: Critical +3 Armor: Max HP +3% Others: Max SP +4%
Sells for 10,000 Vis
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Fluorite - Rumin (15 days)After the expiry date, only the Rumin will disappear.
Rumin jewel with special powers. Attached to a socketed item to increase attributes of the item. Weapon Costume : Increases Max SP to 200 Top Costume : Increases Max HP to 1500 |
Weapon Costume : Increases Max SP to 200 Top Costume : Increases Max HP to 1500
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Fluorite - Rumin (30 days)After the expiry date, only the Rumin will disappear.
Rumin jewel with special powers. Attached to a socketed item to increase attributes of the item. Weapon Costume : Increases Max SP to 200 Top Costume : Increases Max HP to 1500 |
Weapon Costume : Increases Max SP to 200 Top Costume : Increases Max HP to 1500
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Fluorite - Rumin (7 days)After the expiry date, only the Rumin will disappear.
Rumin jewel with special powers. Attached to a socketed item to increase attributes of the item. Weapon Costume : Increases Max SP to 200 Top Costume : Increases Max HP to 1500 |
Weapon Costume : Increases Max SP to 200 Top Costume : Increases Max HP to 1500
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Fluorite - Rumin (90 days)After the expiry date, only the Rumin will disappear.
Rumin jewel with special powers. Attached to a socketed item to increase attributes of the item. Weapon Costume : Increases Max SP to 200 Top Costume : Increases Max HP to 1500 |
Weapon Costume : Increases Max SP to 200 Top Costume : Increases Max HP to 1500
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Garnet - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: +7 Fire damage Armor: Fire RES +3 Others: Max SP +4%
Sells for 10,000 Vis
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Great Apatite - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: ATK Speed +7% Increase Armor: Movement Speed +7% Others: Max SP +12%
Sells for 150,000 Vis
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Great Bloodstone - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: Critical +7 Armor: Max HP +7% Others: Max SP +12%
Sells for 150,000 Vis
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Great Garnet - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: +21 Fire damage Armor: Fire RES +12 Others: Max SP +12%
Sells for 150,000 Vis
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Great Obsidian - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: ATK +7% Armor: DEF +7 Others: Max SP +12%
Sells for 150,000 Vis
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Great Opal - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: +5 All ATK attributes Armor: All RES +3 Others: Max SP +12%
Sells for 150,000 Vis
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Great Pearl - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: Heals for 4% of ATK Armor: HP Regeneration +40 Others: Max SP +12%
Sells for 150,000 Vis
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Great Peridot - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: +21 Mental damage Armor: Mental RES +12 Others: Max SP +12%
Sells for 150,000 Vis
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Great Spodumene - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: Penetration +6 Armor: Immunity Rate +6 Others: Max SP +12%
Sells for 150,000 Vis
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Great Tanzanite - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: Max SP +7% Armor: Evasion +4 Others: Max SP +12%
Sells for 150,000 Vis
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Great Topaz - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: +21 Lightning damage Armor: Lightning RES +12 Others: Max SP +12%
Sells for 150,000 Vis
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Great Turquoise - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: Accuracy +7 Armor: Mind RES+12 Others: Max SP +12%
Sells for 150,000 Vis
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Great Zircon - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: +21 Ice damage Armor: Ice RES +12 Others: Max SP +12%
Sells for 150,000 Vis
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Jade - Rumin (15 days)After the expiry date, only the Rumin will disappear.
Rumin jewel with special powers. Attached to a socketed item to increase attributes of the item. Weapon Costume : Decreases Casting Speed by 1% Top Costume : Decreases Knock-back duration by 10% |
Weapon Costume : Decreases Casting Speed by 1% Top Costume : Decreases Knock-back duration by 10%
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Jade - Rumin (30 days)After the expiry date, only the Rumin will disappear.
Rumin jewel with special powers. Attached to a socketed item to increase attributes of the item. Weapon Costume : Decreases Casting Speed by 1% Top Costume : Decreases Knock-back duration by 10% |
Weapon Costume : Decreases Casting Speed by 1% Top Costume : Decreases Knock-back duration by 10%
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Jade - Rumin (7 days)After the expiry date, only the Rumin will disappear.
Rumin jewel with special powers. Attached to a socketed item to increase attributes of the item. Weapon Costume : Decreases Casting Speed by 1% Top Costume : Decreases Knock-back duration by 10% |
Weapon Costume : Decreases Casting Speed by 1% Top Costume : Decreases Knock-back duration by 10%
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Jade - Rumin (90 days)After the expiry date, only the Rumin will disappear.
Rumin jewel with special powers. Attached to a socketed item to increase attributes of the item. Weapon Costume : Decreases Casting Speed by 1% Top Costume : Decreases Knock-back duration by 10% |
Weapon Costume : Decreases Casting Speed by 1% Top Costume : Decreases Knock-back duration by 10%
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Kunzite - Rumin (15 days)After the expiry date, only the Rumin will disappear.
Rumin jewel with special powers. Attached to a socketed item to increase attributes of the item. Weapon Costume : Increases Critical damage by 5% Top Costume : Decreases Critical damage by 5% |
Weapon Costume : Increases Critical damage by 5% Top Costume : Decreases Critical damage by 5%
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Kunzite - Rumin (30 days)After the expiry date, only the Rumin will disappear.
Rumin jewel with special powers. Attached to a socketed item to increase attributes of the item. Weapon Costume : Increases Critical damage by 5% Top Costume : Decreases Critical damage by 5% |
Weapon Costume : Increases Critical damage by 5% Top Costume : Decreases Critical damage by 5%
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Kunzite - Rumin (7 days)After the expiry date, only the Rumin will disappear.
Rumin jewel with special powers. Attached to a socketed item to increase attributes of the item. Weapon Costume : Increases Critical damage by 5% Top Costume : Decreases Critical damage by 5% |
Weapon Costume : Increases Critical damage by 5% Top Costume : Decreases Critical damage by 5%
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Kunzite - Rumin (90 days)After the expiry date, only the Rumin will disappear.
Rumin jewel with special powers. Attached to a socketed item to increase attributes of the item. Weapon Costume : Increases Critical damage by 5% Top Costume : Decreases Critical damage by 5% |
Weapon Costume : Increases Critical damage by 5% Top Costume : Decreases Critical damage by 5%
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Major Apatite - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: ATK Speed +5% Armor: Movement Speed +5% Others: Max SP +8%
Sells for 100,000 Vis
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Major Bloodstone - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: Critical +5 Armor: Max HP +5% Others: Max SP +8%
Sells for 100,000 Vis
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Major Garnet - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: +14 Fire damage Armor: Fire RES +8 Others: Max SP +8%
Sells for 100,000 Vis
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Major Obsidian - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: ATK +5% Armor: DEF +5 Others: Max SP +8%
Sells for 100,000 Vis
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Major Opal - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: +4 All ATK attributes Armor: All RES +2 Others: Max SP +8%
Sells for 100,000 Vis
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Major Pearl - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: Heals for 3% of ATK damage Armor: HP Regeneration +30 Others: Max SP +8%
Sells for 100,000 Vis
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Major Peridot - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: +14 Mental damage Armor: Mental RES +8 Others: Max SP +8%
Sells for 100,000 Vis
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Major Spodumene - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: Penetration +4 Armor: Immunity rate +4 Others: Max SP +8%
Sells for 100,000 Vis
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Major Tanzanite - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: Increases Max SP by 5% Armor: Evasion +3 Others: Max SP +8%
Sells for 100,000 Vis
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Major Topaz - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: +14 Lighting damage Armor: Lightning RES +8 Others: Max SP +8%
Sells for 100,000 Vis
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Major Turquoise - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: Accuracy +5 Armor: Mind RES +8 Others: Max SP +8%
Sells for 100,000 Vis
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Major Zircon - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: +14 Ice damage Armor: Ice RES +8 Others: Max SP +8%
Sells for 100,000 Vis
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Obsidian - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: ATK +3% Armor: DEF +3 Others: Max SP +4%
Sells for 10,000 Vis
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Opal - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: +3 All ATK attributes Armor: All RES +1 Others: Max SP +4%
Sells for 10,000 Vis
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Pearl - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: Heals for 2% of ATK damage Armor: HP Regeneration +20 Others: Max SP +4%
Sells for 10,000 Vis
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Peridot - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: +7 Mental ATK Armor: Mental RES +4 Others: Max SP +4%
Sells for 10,000 Vis
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Spodumene - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: Penetration +2 Armor: Immunity +2 Others: Max SP +4%
Sells for 10,000 Vis
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Tanzanite - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: Increases Max SP by 3% Armor: Evasion +2 Others: Max SP +4%
Sells for 10,000 Vis
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Topaz - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: +7 Lightning damage Armor: Lightning RES +4 Others: Max SP +4%
Sells for 10,000 Vis
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Turquoise - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: Accuracy +3 Armor: Mind RES +4 Others: Max SP +4%
Sells for 10,000 Vis
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Zircon - RuminRumin jewel with special powers. Attached to a socketed item to increase attributes of the item.
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Weapon: +7 Ice ATK Armor: Ice RES +4 Others: Max SP +4%
Sells for 10,000 Vis
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