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Angie

Created: 2009/05/28 13:40:35 CDT
Last Updated: 2010/08/26 03:37:12 CDT

 

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Angie

Basic Information   Job Skill   Equipment

STR 40
AGI 60
HP 50
DEX 60
INT 50
CHA 40
Value 300

Starting Level: 20
Costumes: Female
Default Weapon: None

A niece of Jack, Angie is capable of Trap and Construction skills commands, but unable to attack normally.

Angie Character Card
A character card for [Angie] of Reboldoeux Stone Pit. With this card, you can choose [Create a Character] in [Barracks] to add it to the list. Card is not tradable.

Remove Construction

Remove Construction, but some summons, such as Amber, will be released.

Self-buff

Cast Time: 0 sec(s)
Cool Down: 60 sec(s)
Hits flying: Yes
Consumes: 0 SP

Hat/Hair • Angie
Earring • Earring
Face • None
Back • Back
Armor • Fighter/Scout
• Scout
Costume • Angie
Necklace • Necklace
Shoes • Shoes
• Leather
Ring • Ring
Belt • Belt
• Leather
Gloves • Gloves
• Leather

Stances

Weapon(s) Stance 1 Stance 2 Stance 3
None Install Trap Construction Defensive Construction
Tool Install Trap Construction Defensive Construction

 Install Trap

Description Attributes Base Stats Level Bonus

Assistance

A stance to create traps with various effects. This has many varied uses depending on the individual trap's effects.

This stance does not auto-attack

Leveling time: Normal
SP Regen: Yes
ATK Speed: 150
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Detection

Reveals invisible characters and locates hidden objects.

All characters and traps within a range of 15m

Skill Points: 1
Cast Time: 1.1 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 50 SP

Level 1:
[Invisible] Cancelled

Level 6:
[Invisible] Cancelled
[Silent Move] Cancelled

Level 8:
[Invisible] Cancelled
[Silent Move] Cancelled
[Camouflage] Cancelled

Level 10:
[Invisible] Cancelled
[Silent Move] Cancelled
[Camouflage] Cancelled
[Inviality] Cancelled

None

Critical Disease

Builds a trap that releases a poisonous cloud of smoke when triggered.

Applied to targeted location within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 4 sec(s)
Hits flying: No
Consumes: 75 SP + Toolset Box × 1

Invisible String

Set a booby trap that deals physical damage to enemies. (Also applicable to flying monsters.)

Applied to targeted location within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 6 sec(s)
Hits flying: No
Consumes: 75 SP + Toolset Box × 1

Explosion

Sets an explosive trap that blocks attacks from several enemies at the same time.

Applied to targeted location within a range of 1.5m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 8 sec(s)
Hits flying: No
Consumes: 100 SP + Toolset Box × 2

 Construction

Description Attributes Base Stats Level Bonus

Assistance

A sapper stance to set up an instant combat facility. This has many varied uses depending on the individual facility's effects.

This stance does not auto-attack

Leveling time: Normal
SP Regen: Yes
ATK Speed: 150
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :
Skill at Level 1 Skill at Level 4 Skill at Level 8 Skill at Level 12 Skill at Level 16

Fence Construction

Constructs a fence that obstructs enemy movement and prevents them from advancing.

Applied to targeted location within a range of 0.5m

Skill Points: 1
Cast Time: 10 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 150 SP + Toolset Box × 3

Level 1:
Up to 2 fences simultaneously

Level 2:
Up to 3 fences simultaneously

Level 6:
Up to 4 fences simultaneously

Level 10:
Up to 5 fences simultaneously

Level 12:
Up to 6 fences simultaneously

Cannon-Turret Construction

Constructs a cannon-turret that automatically attacks enemies.

Applied to targeted location within a range of 0.5m

Skill Points: 1
Cast Time: 10 sec(s)
Cool Down: 2 sec(s)
Hits flying: No
Consumes: 200 SP + Toolset Box × 3

Level 1:
Up to 2 turrets simultaneously
ATK depends on skill level

Level 2:
Up to 3 turrets simultaneously
ATK depends on skill level

Level 6:
Up to 4 turrets simultaneously
ATK depends on skill level

Level 10:
Up to 5 turrets simultaneously
ATK depends on skill level

Level 12:
Up to 6 turrets simultaneously
ATK depends on skill level

Safety Ward Construction

Creates a protective ward that defends the characters within.

Applied to targeted location within a range of 0.5m

Skill Points: 2
Cast Time: 10 sec(s)
Cool Down: 4 sec(s)
Hits flying: No
Consumes: 250 SP + Toolset Box × 4

Level 1:
1 ward

Level 10:
Up to 2 wards simultaneously

Level 12:
Up to 3 wards simultaneously

Regeneration Ward Construction

Creates a regenerative ward that continuously restores the HP of characters within.

Applied to targeted location within a range of 0.5m

Skill Points: 2
Cast Time: 10 sec(s)
Cool Down: 6 sec(s)
Hits flying: No
Consumes: 250 SP + Toolset Box × 4

Level 1:
1 ward

Level 10:
Up to 2 wards simultaneously

Level 12:
Up to 3 wards simultaneously

Siegecannon-Turret Construction

Builds a Siegecannon-Turret that is able to attack several enemies simultaneously.

Applied to targeted location within a range of 0.5m

Skill Points: 3
Cast Time: 10 sec(s)
Cool Down: 8 sec(s)
Hits flying: No
Consumes: 300 SP + Toolset Box × 5

Level 1:
1 Turret
ATK depends on skill level

Level 10:
Up to 2 turrets simultaneously
ATK depends on skill level

Level 12:
Up to 3 turrets simultaneously
ATK depends on skill level

 Defensive Construction

Description Attributes Base Stats Level Bonus

Assistance

A construction stance that comprises of wards and traps.

This stance does not auto-attack

Leveling time: Normal
SP Regen: Yes
ATK Speed: 150
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :
Skill at Level 1 Skill at Level 4 Skill at Level 8 Skill at Level 12 Skill at Level 16

Fence Construction

Constructs a fence that obstructs enemy movement and prevents them from advancing.

Applied to targeted location within a range of 0.5m

Skill Points: 1
Cast Time: 10 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 150 SP + Toolset Box × 3

Level 1:
Up to 2 fences simultaneously

Level 2:
Up to 3 fences simultaneously

Level 6:
Up to 4 fences simultaneously

Level 10:
Up to 5 fences simultaneously

Level 12:
Up to 6 fences simultaneously

Spike Trap

Constructs a trap which fires a sharp projectile.

Applied to targeted location within a range of 0.5m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 2 sec(s)
Hits flying: No
Consumes: 50 SP + Toolset Box × 2

Rotating Blade Construction

Manufactures a whirling sword that attacks adjacent enemies.

Applied to targeted location within a range of 0.5m

Skill Points: 2
Cast Time: 10 sec(s)
Cool Down: 4 sec(s)
Hits flying: No
Consumes: 250 SP + Toolset Box × 3

Level 1:
Up to 2 blades simultaneously
ATK depends on skill level

Level 5:
Up to 3 blades simultaneously
ATK depends on skill level

Level 10:
Up to 4 blades simultaneously
ATK depends on skill level

Level 12:
Up to 5 blades simultaneously
ATK depends on skill level

Concentration Ward Construction

Constructs a ward that increases shooting power.

Applied to targeted location within a range of 0.5m

Skill Points: 2
Cast Time: 10 sec(s)
Cool Down: 8 sec(s)
Hits flying: No
Consumes: 250 SP + Toolset Box × 4

Level 1:
1 ward

Level 10:
Up to 2 wards simultaneously

Level 12:
Up to 3 wards simultaneously

Great Rotating Blade Construction

Manufactures a whirling sword that attacks adjacent ground and airborne enemies.

Applied to targeted location within a range of 0.5m

Skill Points: 3
Cast Time: 10 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 300 SP + Toolset Box × 5

Level 1:
1 blade
ATK bonus depends on skill level

Level 10:
Up to 2 blades simultaneously
ATK bonus depends on skill level

Level 12:
Up to 3 blades simultaneously
ATK bonus depends on skill level