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Catherine (STR)

Created: 2009/05/28 13:50:15 CDT
Last Updated: 2010/08/29 15:43:40 CDT

 

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Catherine (STR)

Basic Information   Job Skill   Equipment

STR 80
AGI 50
HP 50
DEX 50
INT 50
CHA 50
Value 330

Starting Level: 1
Costumes: Female
Default Weapon: None

Dr. Torsche's daughter. She died when she was just a child but Dr. Torsche created an automated robot to revive her (STR). She can use most stances.

Catherine [STR Build] Character Card
A character card for [Catherine], a marionette given the heart of strength. With this card, you can choose [Create a Character] in Barracks] to add it to the list. Card is tradable.

None

Hat/Hair • Catherine (STR)
Earring • Earring
Face • None
Back • Back
Armor • Fighter/Scout
• Fighter
Costume • Catherine (STR)
Necklace • Necklace
Shoes • Shoes
• Leather
Ring • Ring
Belt • Belt
• Leather
Gloves • Gloves
• Leather

Stances

Weapon(s) Stance 1 Stance 2 Stance 3 Stance 4
None Bareknuckle            
Sword Back-Guard            
2 × Sword Hack and Slash            
Sword + Shield Back-Guard High-Guard        
Sword + Pistol Heaven or Hell            
Rapier Epee Garde Sabre Garde        
Rapier + Main-gauche Main-Gauche Garde            
Sabre Middle-Guard            
2 × Sabre Twin Blades            
Sabre + Pistol Heaven or Hell            
Great Sword Plow-Guard Tail-Guard Roof-Guard    
Polearm Blandir Cruz Penetrar Cruz        
Dagger Esgrima            
2 × Dagger Corte Duplicado            
Pistol Aiming Shot Freestyle Shot        
2 × Pistol Double-Gun Shot            
Rifle Standing Shot Kneeling Shot        
Shotgun Shotgun Blaster            
Rod Psychokinesis ESP        
Staff Psychokinesis The Illusionist        
Special Rod Psychokinesis ESP The Illusionist    
Bayonet Standing Shot Kneeling Shot        
Blunt Back-Guard            
Blunt + Shield Back-Guard High-Guard        
The Bracelet of Flame Possession Fire            
2 × The Bracelet of Flame Possession Fire Evocation Fire        
The Bracelet of Ice Possession Ice            
2 × The Bracelet of Ice Possession Ice Evocation Ice        
The Bracelet of Lightning Possession Lightning            
2 × The Bracelet of Lightning Possession Lightning Evocation Lightning        
Elemental Bracelet The Elemental Lord Possession Fire Possession Ice Possession Lightning
The Bracelet of Flame + Bone Bracelet Possession Fire Evocation Fire        
The Bracelet of Ice + Bone Bracelet Possession Ice Evocation Ice        
The Bracelet of Lightning + Bone Bracelet Possession Lightning Evocation Lightning        

 Evocation Fire

Description Attributes Base Stats Level Bonus

Magical ATK

A high level stance for Fire spells. However, the character using this stance may only move at normal walking speed.

1 enemy within a range of 9m

Stance book requires Vis × 4,000, Level 30, Possession Fire Level 12

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes
SP Regen: Yes
ATK Speed: 227
Movement Speed: -50%
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 30
Ice RES: -50
Lightning RES: 0
Mind RES: 0
Level 25 :

SP Regeneration +6
Skill at Level 1   Skill at Level 8   Skill at Level 16

Hell Breath

Causes a jet of flame to burst forth from your hands to set enemies ablaze.

Up to 6 enemies 6m away and at an angle of 40 degrees

Skill Points: 1
Cast Time: 1.4 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 80 SP

Level 1:
ATK: 304%
25% Chance to [Burn] enemy

Level 10:
ATK: 553%
25% Chance to [Burn] enemy

None

Infernal Flames

A pillar of Hell's Flames blazes up from the ground, incinerating all enemies within range.

Up to 8 enemies within a range of 5m

Skill Points: 2
Cast Time: 3 sec(s)
Cool Down: 7.5 sec(s)
Hits flying: Yes
Consumes: 160 SP

Level 1:
ATK: 395%
15% Chance to [Burn] enemy

Level 10:
ATK: 718%
15% Chance to [Burn] enemy

None

Meteor Strike

Brings a blazing meteor down upon the heads of your enemies.

Up to 15 enemies 8m away and within a 6m radius (minimum 1.5m away)

Skill Points: 3
Cast Time: 7 sec(s)
Cool Down: 20 sec(s)
Hits flying: Yes
Consumes: 240 SP + Elemental Orb × 2

Level 1:
ATK : 1110%
15% Chance to [Fire] enemy

Level 10:
ATK : 2018%
15% Chance to [Fire] enemy

 Evocation Ice

Description Attributes Base Stats Level Bonus

Magical ATK

A high level stance for Ice spells. However, the character using this stance may only move at normal walking speed.

1 enemy within a range of 9m

Stance book requires Vis × 4,000, Level 30, Possession Ice Level 12

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes
SP Regen: Yes
ATK Speed: 227
ATK: -25%
Movement Speed: -50%
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 30
Lightning RES: -50
Mind RES: 0
Level 25 :

SP Regeneration +6
Skill at Level 1   Skill at Level 8   Skill at Level 16

Ice Wave

Freezes the ground under a group of enemies, inflicting ice damage.

Up to 10 enemies 10m ahead and within a 0.6m radius

Skill Points: 1
Cast Time: 1.5 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 80 SP

Level 1:
ATK: 239%
30% Chance to [Freeze] enemy

Level 10:
ATK: 435%
30% Chance to [Freeze] enemy

None

Absolute Zero

Powerful ice attack to one enemy.

1 enemy within a range of 8m (minimum 1.5m away)

Skill Points: 2
Cast Time: 1.4 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 160 SP

Level 1:
ATK: 953%
15% Chance to [Freeze] enemy

Level 10:
ATK: 1732%
15% Chance to [Freeze] enemy

None

Blizzard

Summons an ice storm that relentlessly attacks the enemy.

Applied to targeted location within a range of 8m (minimum 1.5m away)

Skill Points: 3
Cast Time: 1.5 sec(s)
Cool Down: 25 sec(s)
Hits flying: Yes
Consumes: 240 SP + Elemental Orb × 2

 Evocation Lightning

Description Attributes Base Stats Level Bonus

Magical ATK

A high level stance for Lightning spells. However, the character using this stance may only move at normal walking speed.

1 enemy within a range of 9m

Stance book requires Vis × 4,000, Level 30, Possession Lightning Level 12

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes
SP Regen: Yes
ATK Speed: 227
ATK: +80%
Movement Speed: -50%
Accuracy: 0
Evasion: 0
Block: 0

Fire RES: -50
Ice RES: 0
Lightning RES: 30
Mind RES: 0
Level 25 :

SP Regeneration +6
Skill at Level 1   Skill at Level 8   Skill at Level 16

Thunderstorm

Causes a thunderstorm to form over the caster, inflicting random lightning damage on enemies in the vicinity.

Up to 8 enemies 10m away and within a 4m radius

Skill Points: 1
Cast Time: 1.5 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 80 SP

Level 1:
ATK : 1~360%
15% Chance to [Shock] the Enemy

Level 10:
ATK : 1~654%
15% Chance to [Shock] the Enemy

None

Chain Lightning

Conjure forth a bolt of chain lightning that leaps from one enemy to the next, inflicting lightning damage on the target and surrounding enemies.

Up to 6 enemies 10m away and within a 6m radius

Skill Points: 2
Cast Time: 1.4 sec(s)
Cool Down: 18 sec(s)
Hits flying: Yes
Consumes: 160 SP

Level 1:
ATK : 1~890%
20% Chance to [Shock] the Enemy

Level 10:
ATK : 1~1618%
20% Chance to [Shock] the Enemy

None

Enchanted Arm

A spell that imbues your arm with the power of lightning.

Self-buff

Skill Points: 3
Cast Time: 7 sec(s)
Cool Down: 90 sec(s)
Hits flying: No
Consumes: 240 SP + Elemental Orb × 1

Level 1:
Duration: 90sec
ATK +50.5%
Elemental RES -50%

Level 10:
Duration: 90sec
ATK +100%
Elemental RES -50%

Level 11:
Duration: 90 Seconds
ATK +110.5%
Elemental RES -50%
ATK +Rating +1

 Bareknuckle

Description Attributes Base Stats Level Bonus

Melee ATK

A fighting stance using bare hands. No special features.

1 enemy within a range of 1m

Leveling time: Normal
Hits per attack: 2
Hits flying: No
SP Regen: No
ATK Speed: 167
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

 Back-Guard

Description Attributes Base Stats Level Bonus

Melee ATK

The basic stance for fencing. A well-balanced attack and defence stance. Improves both ATK Speed and Block.

1 enemy within a range of 1.5m

Stance book requires Vis × 1,200, Level 1

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 100
Accuracy: 100
Evasion: 0
Block: 14

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +3%
Block +13
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Deep Straight

Impales the enemy on a sword before delivering a powerful kick.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 360%

Level 10:
ATK: 655%

None

Earth Tremor

Plunges sword into enemy while airborne.

Up to 3 adjacent enemies within a range of 2m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 317%

Level 10:
ATK: 576%

Penta-Train

A series of aggressive attacks that pushes the enemy back.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK: 516%
Double Damage to [Soft Armor] enemies.

Level 10:
ATK: 939%
Double Damage to [Soft Armor] enemies.

Vortex Slash

Make a series of fast and powerful attacks.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 1089%

Level 10:
ATK: 1980%

 High-Guard

Description Attributes Base Stats Level Bonus

Melee ATK

A defensive stance for fencing together with use of a shield. Greatly improves Block.

1 enemy within a range of 1.5m

Stance book requires Vis × 1,200, Level 12, Back-Guard Level 6

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 130
Accuracy: 100
Evasion: 0
Block: 24

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Block +24
Skill at Level 1 Skill at Level 4 Skill at Level 8   Skill at Level 16

Slash Down

Delivers downward slashes.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 251%

Level 10:
ATK: 457%

Guardian

Greatly increases the chances of blocking an enemy's attack.

Self-buff

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 150 SP

Level 1:
Duration: 10sec
Block +8
Movement Speed reduced by 30%

Level 10:
Duration: 10sec
Block +35
Movement Speed reduced by 30%

Level 11:
Duration: 10sec
Blocking +38
Movement Speed reduced by 30%
DEF Rating +1

Pommel

Strike the enemy's head with the sword's pommel repeatedly. It overwhelms the DEF of small or medium enemies, but is ineffective on large enemies.

1 adjacent enemy within a range of 0.3m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 588%
Disregards DEF of small/medium enemies
Ineffective on large enemies

Level 10:
ATK: 1069%
Disregards DEF of small/medium enemies
Ineffective on large enemies

None

Stunning Skewer

Stuns the enemy with a blow from the shield before advancing upon him with a sword.

1 adjacent enemy within a range of 0.5m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 688%
25% Chance to [Stun] enemy

Level 10:
ATK: 1252%
25% Chance to [Stun] enemy

 Hack and Slash

Description Attributes Base Stats Level Bonus

Melee ATK

The offensive stance using two swords to defeat the enemy. It increases ATK Speed dramatically and the Block ability marginally.

1 enemy within a range of 1.3m

Stance book requires Vis × 1,200, Level 12, Back-Guard Level 6

Leveling time: Normal
Hits per attack: 2
Hits flying: No
SP Regen: No
ATK Speed: 160
Accuracy: 100
Evasion: 0
Block: 8

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +15%
Critical Rate +10%
Block+10
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Hexen Dropper

Slashes mercilessly with a set of double swords.

1 adjacent enemy within a range of 0.5m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 492%

Level 10:
ATK: 894%

None

Dust Devil

Kicks up a vicious dust storm that envelops enemies in the vicinity.

Up to 5 Enemies within a range of 2.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 200 SP + 40 HP

Level 1:
ATK: 228%

Level 10:
ATK: 415%

Gladiator's Bane

Pierces the enemy and then strikes at his head.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK: 760%
Enemy's DEF -25

Level 10:
ATK: 1383%
Enemy's DEF -25

Violent Shooting Star

Pierces the enemy repeatedly with a sudden burst of power.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 1256%
30% Chance to instill [Fear] in the enemy

Level 10:
ATK: 2284%
30% Chance to instill [Fear] in the enemy

 Epee Garde

Description Attributes Base Stats Level Bonus

Melee ATK

The piercing stance using the Rapier. It has a high ATK speed and precise piercing ability, and thus causes great damage.

Up to 2 enemies 2m away and within a range of 1m

Stance book requires Vis × 5,000, Level 48

Leveling time: Normal
Hits per attack: 2
Hits flying: No
SP Regen: No
ATK Speed: 170
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +16%
Critical Rate +20%
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Fente

A lightning-quick attack that takes enemies by surprise and pierces him deeply. It has a longer range than other stabbing attacks.

1 adjacent enemy within a range of 2.5m (minimum 1.5m away)

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 446%

Level 10:
ATK: 812%

None

Sept Etoiles

Rapidly pierces enemies and forces him to retreat.

1 adjacent enemy within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 717%
Double Damage to [Soft Armor] enemies

Level 10:
ATK: 1303%
Double Damage to [Soft Armor] enemies

Balestra Fente

An advanced form of the Fente, accompanied by a surprising leap and powerful lunge.

Up to 3 enemies 5.5m away and within a 0.6m radius

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK: 564%

Level 10:
ATK: 1026%

Cent-Ennui

Attacks enemies with a series of violent piercing movements.

1 adjacent enemy within a range of 1.5m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 1408%

Level 10:
ATK: 2559%

 Sabre Garde

Description Attributes Base Stats Level Bonus

Melee ATK

A slashing stance using the Rapier. Increases attack speed and evasion.

Up to 2 enemies 1.8m away and within a range of 1m

Stance book requires Vis × 5,000, Level 48

Leveling time: Normal
Hits per attack: 2
Hits flying: No
SP Regen: No
ATK Speed: 160
Accuracy: 100
Evasion: 15
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +8%
Evasion +15%
Skill at Level 1 Skill at Level 4 Skill at Level 8   Skill at Level 16

Tete

Strikes enemies with the sword hilt before delivering a damaging slash.

1 adjacent enemy within a range of 0.8m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 386%
25% Chance to [Stun] enemy

Level 10:
ATK: 702%
25% Chance to [Stun] enemy

Evasion

Increases your ability to dodge attacks for a limited time.

Self-buff

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 150 SP

Level 1:
Duration: 30sec
Evasion +6

Level 10:
Duration: 30sec
Evasion +20

Level 11:
Duration: 30sec
Evasion +21
ATK Speed +5%

Attaque Compose

A rapid series of merciless slashes.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 697%
50% additional damage to [Light Armor] enemies

Level 10:
ATK: 1266%
50% additional damage to [Light Armor] enemies

None

Esquive Touch

A series of rapid slashes followed by a powerful stab to finish enemies off.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 1434%

Level 10:
ATK: 2607%

 Main-Gauche Garde

Description Attributes Base Stats Level Bonus

Melee ATK

Rapier and Main-Gauche stance. You can defend the enemy attacks using Main-Gauche.

1 enemy within a range of 1.3m

Stance book requires Vis × 6,400, Level 60, Epee Garde Level 8

Leveling time: Normal
Hits per attack: 3
Hits flying: No
SP Regen: No
ATK Speed: 208
Accuracy: 100
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +15%
Critical Rate +10%
Block+10
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Fente

A lightning-quick attack that takes enemies by surprise and pierces him deeply. It has a longer range than other stabbing attacks.

1 adjacent enemy within a range of 2.5m (minimum 1.5m away)

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 446%

Level 10:
ATK: 812%

None

Eclabousser

Stabs and slashes enemies alternately with a dagger and a rapier.

1 adjacent enemy within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 876%

Level 10:
ATK: 1593%

L'Arc en Ciel

Slashes enemies and follows with a flying upward thrust. Allows you to attack monsters in the air.

Up to 3 adjacent enemies within a range of 0.8m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: Yes
Consumes: 250 SP

Level 1:
ATK: 561%

Level 10:
ATK: 1019%

Parade Riposte

Allows you to fend off enemy attacks before retaliating with a combination of slashes and stabs.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 1194%

Level 10:
ATK: 2170%

 Middle-Guard

Description Attributes Base Stats Level Bonus

Melee ATK

A basic stance using the Sabre. Disables use of a shield, but increases attack speed and chance of a critical attack.

1 enemy within a range of 1.8m

Stance book requires Vis × 1,200, Level 12

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 115
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +25%
Critical Rate +8%
  Skill at Level 4 Skill at Level 8   Skill at Level 16

None

Crescent Moon

Swings a sword in a moon-shaped arc to bring enemies down.

1 enemy within a range of 6m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 150 SP

Level 1:
ATK: 198%

Level 10:
ATK: 360%

Grind Cutter

Swings a sabre in a powerful whirling motion.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 425%

Level 10:
ATK: 772%

None

Assassinate

Confuses enemies with swift pierces before dealing a critical attack.

Up to 5 enemies 4m away and within a 1m area

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP + 60 HP

Level 1:
ATK: 271%

Level 10:
ATK: 492%

 Twin Blades

Description Attributes Base Stats Level Bonus

Melee ATK

A stance using the Sabre. It allows a series of very powerful slashing attacks, but at the cost of defence.

1 enemy within a range of 1.5m

Stance book requires Vis × 4,000, Level 36, Middle-Guard Level 12

Leveling time: Normal
Hits per attack: 2
Hits flying: No
SP Regen: No
ATK Speed: 150
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +25%
Critical Rate +8%
Skill at Level 1   Skill at Level 8   Skill at Level 16

Hexen Dropper

Slashes mercilessly with a set of double swords.

1 adjacent enemy within a range of 0.5m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 492%

Level 10:
ATK: 894%

None

Dust Devil

Kicks up a vicious dust storm that envelops enemies in the vicinity.

Up to 5 Enemies within a range of 2.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 200 SP + 40 HP

Level 1:
ATK: 228%

Level 10:
ATK: 415%

None

Cross Penetration

Takes enemies down with powerful thrusts from a set of twin swords.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 957%

Level 10:
ATK: 1740%

 Plow-Guard

Description Attributes Base Stats Level Bonus

Melee ATK

A basic stance using the Great Sword for attack and defence.

1 enemy within a range of 1.8m

Stance book requires Vis × 2,500, Level 24

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 167
ATK: +10%
Accuracy: 100
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 Plow-guard:

ATK Speed +15%
Critical +10%
Block +10
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Charge

Charges enemies down with a sword.

1 adjacent enemy within a range of 1.5m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 247%
Enemy DEF -20

Level 10:
ATK: 450%
Enemy DEF -20

None

Vertical Slash

A powerful downward slash. It inflicts triple damage on large monsters and Double Damage on smaller ones.

1 adjacent enemy within a range of 2.5m

Skill Points: 2
Cast Time: 1.3 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK on small enemy: 236%
ATK on medium enemy: 471%
ATK on large enemy: 707%

Level 10:
ATK on small enemy: 428%
ATK on medium enemy: 857%
ATK on large enemy: 1285%

Skyliner

Slashes across a group of enemies.

Up to 6 Enemies nearby within a range of 1.3m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK: 209%

Level 10:
ATK: 379%

Highlander Soul

This skill bestows the incredible strength and lightning reflexes of the highlander's spirit upon you, resulting in an increase in offensive power and blocking abilities.

Self-buff

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP + Mithridart × 1

Level 1:
Duration: 17.5sec
ATK +20% UP
Block +11
DEF -20

Level 10:
Duration: 40sec
ATK +20%
Block +25
DEF -20

Level 11:
Duration: 42.5sec
ATK +20%
Block +26
DEF -20
ATK Rating +1

 Tail-Guard

Description Attributes Base Stats Level Bonus

Melee ATK

A ranged stance for the Great Sword. Holds the sword horizontally to allow simultaneous attacks on a number of enemies.

Up to 3 enemies 1.5m away and within a range of 1.5m

Stance book requires Vis × 6,000, Level 48, Plow-Guard Level 12

Leveling time: Normal
Hits per attack: 2
Hits flying: No
SP Regen: No
ATK Speed: 285
ATK: -23%
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +8%
Critical Rate +6%
Skill at Level 1 Skill at Level 4 Skill at Level 8   Skill at Level 16

Sweet Dreamer

Swings a sword in an ascending arc and drives enemies back.

1 adjacent enemy within a range of 1.5m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 347%

Level 10:
ATK: 631%

Armor Crasher

Whirls to gain momentum before striking with a sword. Enemy defence will be reduced to 0 for 20 Seconds.

Up to 4 adjacent enemies within a range of 2.5m (minimum 1.5m away)

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 25 sec(s)
Hits flying: No
Consumes: 150 SP

Level 1:
ATK: 188%
Enemy DEF reduced to 0 for 20sec

Level 10:
ATK: 342%
Enemy DEF reduced to 0 for 20sec

Brandish

Wild swings of a sword drives back enemies in the vicinity.

Up to 5 Enemies within a range of 2.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP + 40 HP

Level 1:
ATK: 173%

Level 10:
ATK: 314%

None

Quarto Taglio

Inflicts 4 powerful slashes upon enemies.

Up to 4 adjacent enemies within a range of 0.8m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 736%

Level 10:
ATK: 1338%

 Roof-Guard

Description Attributes Base Stats Level Bonus

Melee ATK

An offensive stance for the Great Sword. Raises the sword high overhead and makes a swift and powerful attack.

1 enemy within a range of 1.5m

Stance book requires Vis × 4,000, Level 36, Plow-Guard Level 8

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 158
ATK: +10%
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +30%
Critical Rate +6%
    Skill at Level 8 Skill at Level 12 Skill at Level 16

None

None

Dread Worm

Brandishes a sword in a sweeping motion, striking terror into the hearts of your enemies.

Up to 5 enemies 9m away and within a 0.6m radius

Skill Points: 2
Cast Time: 2 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 165%
50% Chance to instill [Fear] in enemy

Level 10:
ATK: 300%
50% Chance to instill [Fear] in enemy

Genocide

Advances upon enemies with 7 consecutive slashes.

1 adjacent enemy within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK: 542%

Level 10:
ATK: 985%

Fury

Maximises attack and Movement Speed by expending your strength in a swift burst.

Self-buff

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP + Analeptic Remedy × 1

Level 1:
Duration: 17.5sec
Movement Speed +25%
ATK Speed +11%
DEF -20

Level 10:
Duration: 40sec
Movement Speed +25%
ATK Speed +25%
DEF -20

Level 11:
Duration: 42.5sec
Movement Speed +25%
ATK Speed +26%
DEF -20
ATK Rating +1

 Blandir Cruz

Description Attributes Base Stats Level Bonus

Melee ATK

A slashing stance for the Polearm. You can attack several enemies at the same timewithin a large radius.

Up to 4 enemies 2m away and within a range of 1.5m

Stance book requires Vis × 2,500, Level 24

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 170
Accuracy: 100
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +25%
Critical Rate +10%
Block+10
Skill at Level 1   Skill at Level 8   Skill at Level 16

Blandir Cadena

Drives enemies back with unrelenting pierces and slashes.

1 adjacent enemy within a range of 1.5m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 574%
50% additional damage to [Heavy Armor] enemies

Level 10:
ATK: 1044%
50% additional damage to [Heavy Armor] enemies

None

Bahia Marcha

Drives back enemies with the whirling of your weapon.

Up to 5 adjacent enemies within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 401%

Level 10:
ATK: 729%

None

Tierra Choque

Creates a devastating shock wave by slamming your weapon into the ground.

Up to 5 adjacent enemies within a range of 2.5m

Skill Points: 3
Cast Time: 1.4 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 529%
30% Chance to [Stun] enemy

Level 10:
ATK: 961%
30% Chance to [Stun] enemy

 Penetrar Cruz

Description Attributes Base Stats Level Bonus

Melee ATK

A piercing stance for the Spear. It has a long range and uses swift, simple movements, making it advantageous for one-on-one combat.

1 enemy within a range of 2.5m

Stance book requires Vis × 2,500, Level 24

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 145
ATK: +10%
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +25%
Critical Rate +16%
Skill at Level 1   Skill at Level 8   Skill at Level 16

Harpoon

Thrusts spear upwards to attack airborne enemies. Ineffective on enemies on the ground.

1 adjacent airborne enemy within a range of 2.3m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 100 SP

Level 1:
ATK: 694%

Level 10:
ATK: 1262%

None

Falange Locura

A series of stabs and pierces with a spear.

1 adjacent enemy within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 546%
50% additional damage to [Heavy Armor] enemies

Level 10:
ATK: 992%
50% additional damage to [Heavy Armor] enemies

None

Ciento Penetrar

Charges through a group of enemies with lightning speed.

Up to 6 enemies 10m away and within a radius of 0.6m

Skill Points: 3
Cast Time: 1.2 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP + 60 HP

Level 1:
ATK: 227%

Level 10:
ATK: 413%

 Esgrima

Description Attributes Base Stats Level Bonus

Melee ATK

A skill for dagger-fighting, also known as the Assasination Technique in Vespanola. It uses swift and continuous attacks and increases the evasion, thus making it advantageous for one-on-one combat.

1 enemy within a range of 1m

Stance book requires Vis × 1,200, Level 1

Leveling time: Normal
Hits per attack: 3
Hits flying: No
SP Regen: No
ATK Speed: 198
Accuracy: 100
Evasion: 15
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +15%
Critical Rate +20%
Evasion +15%
Skill at Level 1 Skill at Level 4 Skill at Level 8 Skill at Level 12 Skill at Level 16

Cortar en Recta

Impale enemies on your blade and rend him apart. Reduces enemies's defence.

1 adjacent enemy within a range of 1.3m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 477%
Enemy DEF -30

Level 10:
ATK: 867%
Enemy DEF -30

Dagger Venenosa

Applies poison on a dagger. Each subsequent attack will have a chance of poisoning enemies.

Self-buff

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 150 SP

Level 1:
Duration: 33 sec
12% Chance to [Poison] enemy

Level 10:
Duration: 60sec
30% Chance to [Poison] enemy

Baile Soleares

A series of powerful slashes.

1 adjacent enemy within a range of 0.8m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 1297%

Level 10:
ATK: 2358%

Ventaja Ligera

Allows you to break through enemy lines with powerful slashes.

Up to 5 enemies 8m away and within a radius of 0.6m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK: 340%

Level 10:
ATK: 619%

Sierra Ilimitada

Strikes suddenly to catch enemies unawares.

1 adjacent enemy within a range of 0.5m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 1,125%
Enemy DEF -30

Level 10:
ATK: 2046%
Enemy DEF -30

 Corte Duplicado

Description Attributes Base Stats Level Bonus

Melee ATK

A fighting skill using two daggers. It is an offensive stance that focuses on a series of simultaneous attacks, at the cost of evasion.

1 enemy within a range of 1m

Stance book requires Vis × 6,400, Level 48, Esgrima Level 14

Leveling time: Normal
Hits per attack: 4
Hits flying: No
SP Regen: No
ATK Speed: 220
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +20%
Critical Rate +16%
Skill at Level 1 Skill at Level 4 Skill at Level 8 Skill at Level 12 Skill at Level 16

Devolver Ataque

Attacks enemies with a series of lightning quick slashes.

1 adjacent enemy within a range of 0.5m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 925%

Level 10:
ATK: 1682%

Dagger Venenosa

Applies poison on a dagger. Each subsequent attack will have a chance of poisoning enemies.

Self-buff

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 150 SP

Level 1:
Duration: 33 sec
12% Chance to [Poison] enemy

Level 10:
Duration: 60sec
30% Chance to [Poison] enemy

Viento Fantasma

Hurls two daggers at enemies.

1 enemy within a range of 8m (minimum 1.5m away)

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 200 SP

Level 1:
ATK: 915%

Level 10:
ATK: 1664%

Baile de Guerra

Drives enemies back by whirling through the air with a set of double daggers.

Up to 8 enemies 7.2m away and within a 0.6m radius

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK: 622%

Level 10:
ATK: 1130%

Miembro Invisible

Hurls daggers at surrounding enemies.

Up to 6 enemies 9m away and within a 3m radius

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: Yes
Consumes: 300 SP

Level 1:
ATK: 805%

Level 10:
ATK: 1463%

 Heaven or Hell

Description Attributes Base Stats Level Bonus

Complex ATK

An exclusive stance using a sword in the main hand and a pistol in the off hand. It is difficult to master, but is a powerful and unique fighting stance.

1 enemy within a range of 1.3m

Consumes: Pistol Bullets × 1

Stance book requires Vis × 7,500, Level 40

Leveling time: Normal
Hits per attack: 3
Hits flying: No
SP Regen: No
ATK Speed: 280
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +30%
Critical Rate +6%
Skill at Level 1 Skill at Level 4 Skill at Level 8 Skill at Level 12 Skill at Level 16

Pistol Shot

Fires a pistol in your off hand. This can be used as a normal attack.

1 enemy within a range of 8m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 0 SP + Pistol Bullets × 3

Level 1:
ATK: 110%

Level 10:
ATK: 200%

Slash Down

Delivers downward slashes.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 251%

Level 10:
ATK: 457%

Deadly Infinitum

Slashes enemies mercilessly before finishing him off with a shot.

1 adjacent enemy within a range of 0.8m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP + Pistol Bullets × 1

Level 1:
ATK: 940%

Level 10:
ATK: 1708%

Grind Cutter

Swings a sabre in a powerful whirling motion.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 425%

Level 10:
ATK: 772%

Raging Hell

Fires a series of pistol shots at an enemy and advance upon him with a blade.

Up to 6 enemies 6.5m away and within a 2m radius (minimum 2.5m away)

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP + Pistol Bullets × 10

Level 1:
ATK: 589%

Level 10:
ATK: 1070%

 Aiming Shot

Description Attributes Base Stats Level Bonus

Firing ATK

A markmanship stance using the Pistol. A pistol's short barrel results in its poor accuracy. This stance attempts to compensate for this weakness.

1 enemy within a range of 9m

Consumes: Pistol Bullets × 1

Stance book requires Vis × 2,500, Level 24

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: No
ATK Speed: 150
Accuracy: 50
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Accuracy +30
ATK Speed +12%
Critical +16%
Skill at Level 1 Skill at Level 4   Skill at Level 12 Skill at Level 16

Serpent Sting

Fires a poisonous bullet.

1 enemy within a range of 9m

Skill Points: 1
Cast Time: 1.3 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 100 SP + Pistol Bullets × 1

Level 1:
ATK: 123%
[Poison] enemy

Level 10:
ATK: 223%
[Poison] enemy

Double Firing

Fire two rapid shots consecutively.

1 enemy within a range of 9m

Skill Points: 1
Cast Time: 0.8 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 150 SP + Pistol Bullets × 2

Level 1:
ATK: 263%

Level 10:
ATK: 478%

None

Snap Shot

Shoots 5 targets within a certain area.

Up to 5 enemies 9m away and within a 3m radius

Skill Points: 2
Cast Time: 0.4 sec(s)
Cool Down: 15 sec(s)
Hits flying: Yes
Consumes: 250 SP + Pistol Bullets × 5

Level 1:
ATK: 164%

Level 10:
ATK: 298%

Zero-In

Fires rapidly at a single enemy.

1 enemy within a range of 9m (minimum 1.5m away)

Skill Points: 3
Cast Time: 1 sec(s)
Cool Down: 20 sec(s)
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 10

Level 1:
ATK: 851%

Level 10:
ATK: 1547%

 Freestyle Shot

Description Attributes Base Stats Level Bonus

Firing ATK

A one-handed pistol stance. Although it has a poor accuracy, it allows for quick firing of a series of bullets.

1 enemy within a range of 9m

Consumes: Pistol Bullets × 1

Stance book requires Vis × 2,500, Level 24

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: No
ATK Speed: 130
Accuracy: 20
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Accuracy +25
ATK Speed +16%
Critical +6%
Evasion +5%
  Skill at Level 4 Skill at Level 8   Skill at Level 16

None

Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Self-buff

Skill Points: 1
Cast Time: 1.1 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 150 SP

Level 1:
Duration: 33sec
ATK Speed +8%
Accuracy -38

Level 10:
Duration: 60sec
ATK Speed +16%
Accuracy -25

Level 11:
Duration: 63sec
ATK Speed +16%
Accuracy -23
ATK Rating +1

Triple Firing

A rapid attack of 3 shots.

1 enemy within a range of 9m

Skill Points: 2
Cast Time: 1 sec(s)
Cool Down: 7 sec(s)
Hits flying: Yes
Consumes: 200 SP + Pistol Bullets × 3

Level 1:
ATK: 338%

Level 10:
ATK: 615%

None

The Quick and the Dead

Fires randomly at a group of enemies.

Up to 5 enemies 9m away and within a 3m radius

Skill Points: 3
Cast Time: 1 sec(s)
Cool Down: 14 sec(s)
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 12

Level 1:
ATK: 431%

Level 10:
ATK: 783%

 Double-Gun Shot

Description Attributes Base Stats Level Bonus

Firing ATK

A stance for the dual pistols. It has the poorest accuracy but it has the fastest firing speed.

1 enemy within a range of 9m

Consumes: Pistol Bullets × 2

Stance book requires Vis × 4,000, Level 36, Freestyle Shot Level 8

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes
SP Regen: No
ATK Speed: 200
Accuracy: 0
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 Double-gun Shot:

Accuracy +35
ATK Speed +20%
Evasion +5%
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Self-buff

Skill Points: 1
Cast Time: 1.1 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 150 SP

Level 1:
Duration: 33sec
ATK Speed +8%
Accuracy -38

Level 10:
Duration: 60sec
ATK Speed +16%
Accuracy -25

Level 11:
Duration: 63sec
ATK Speed +16%
Accuracy -23
ATK Rating +1

None

Bloody Overdrive

Fires mercilessly in all directions at surrounding enemies.

Up to 8 enemies within a range of 7.5m

Skill Points: 2
Cast Time: 1.6 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 200 SP + 40 HP + Pistol Bullets × 20

Level 1:
ATK: 258%

Level 10:
ATK: 468%

Quattro Firing

Fires 4 rapid shots at a single enemy.

1 enemy within a range of 9m

Skill Points: 2
Cast Time: 1 sec(s)
Cool Down: 15 sec(s)
Hits flying: Yes
Consumes: 250 SP + Pistol Bullets × 4

Level 1:
ATK: 655%

Level 10:
ATK: 1191%

R.I.P.

Fires a series of rapid shots at an enemy with dual pistols.

1 enemy within a range of 9m

Skill Points: 3
Cast Time: 1 sec(s)
Cool Down: 20 sec(s)
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 20

Level 1 R.I.P.
ATK: 1041%

Level 10 R.I.P
ATK: 1892%

 Standing Shot

Description Attributes Base Stats Level Bonus

Firing ATK

A basic standing stance for a rifle. It has both accuracy and speed.

1 enemy within a range of 13.5m

Consumes: Rifle Bullets × 1

Stance book requires Vis × 1,200, Level 1

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: No
ATK Speed: 187
Accuracy: 50
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Accuracy +30
ATK Speed +8%
Critical +9%
Skill at Level 1 Skill at Level 4 Skill at Level 8 Skill at Level 12 Skill at Level 16

Birdfall

A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

1 airborne enemy within a range of 14m (minimum 3m away)

Skill Points: 1
Cast Time: 0.8 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 100 SP + Rifle Bullets × 1

Level 1:
ATK: 623%

Level 10:
ATK: 1133%

Blind Flash

Fires flares to reduce enemy accuracy

Up to 15 enemies 14m away within a radius of 4m (minimum 3m away)

Skill Points: 1
Cast Time: 1.3 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 150 SP + Rifle Bullets × 1

Level 1:
Enemy Accuracy 0 for 11sec

Level 10:
Enemy Accuracy 0 for 20sec

Head Shot

Targets an enemy's head with a critical shot.

1 enemy within a range of 14m (minimum 3m away)

Skill Points: 2
Cast Time: 1.9 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 200 SP + Rifle Bullets × 1

Level 1:
ATK: 281%
Enemy DEF -25

Level 10:
ATK: 511%
Enemy DEF -25

Covering Fire

Fires bursts of shots into a dense group of enemies.

Up to 6 enemies 9m away and within a 2.5m radius (minimum 3m away)

Skill Points: 2
Cast Time: 0.7 sec(s)
Cool Down: 15 sec(s)
Hits flying: Yes
Consumes: 250 SP + Rifle Bullets × 20

Level 1:
ATK: 181%
25% Chance to instill [Fear] in enemy

Level 10:
ATK: 329%
25% Chance to instill [Fear] in enemy

Precision Strike

Aims carefully at enemies, striking him in a critical area.

1 enemy within a range of 14m (minimum 4m away)

Skill Points: 3
Cast Time: 2.6 sec(s)
Cool Down: 20 sec(s)
Hits flying: Yes
Consumes: 300 SP + Rifle Bullets × 1

Level 1:
ATK: 413%

Level 10:
ATK: 750%

 Kneeling Shot

Description Attributes Base Stats Level Bonus

Firing ATK

A kneeling stance for the rifle. It has very good accuracy with a long range but forces the user to remain immobile while firing.

1 enemy within a range of 18m (minimum 1.5m away)

Consumes: Rifle Bullets × 1

Stance book requires Vis × 2,500, Level 24, Standing Shot Level 12

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: No
ATK Speed: 187
ATK: +20%
Movement Speed: -100%
Accuracy: 60
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Accuracy +35
ATK Speed +8%
Critical +18%
Skill at Level 1   Skill at Level 8   Skill at Level 16

Charging Shot

Fires an explosive shot that blows enemies away.

1 enemy within a range of 19m

Skill Points: 1
Cast Time: 2 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 100 SP + Rifle Bullets × 1

Level 1:
ATK: 225%

Level 10:
ATK: 408%

None

Pierce

Shoots down the immediate line of enemies.

Up to 8 enemies 19m away and within a 0.6m radius

Skill Points: 2
Cast Time: 2.6 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 200 SP + Rifle Bullets × 1

Level 1:
ATK: 120%

Level 10:
ATK: 219%

None

Execution Shooter

A carefully aimed shot that attacks enemies in a critical area.

1 enemy within a range of 20m (minimum 5m away)

Skill Points: 3
Cast Time: 3 sec(s)
Cool Down: 60 sec(s)
Hits flying: Yes
Consumes: 300 SP + Rifle Bullets × 3

Level 1:
ATK: 835%

Level 10:
ATK: 1518%

 Shotgun Blaster

Description Attributes Base Stats Level Bonus

Firing ATK

A marksmanship stance for a shotgun. It is faster than a rifle but its accuracy is lower. It allows the user to attack several enemies simultaneously.

Up to 5 enemies 11.3m away and within a range of 1.8m

Consumes: Buckshot × 1

Stance book requires Vis × 10,000, Level 48

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: No
ATK Speed: 190
ATK: -20%
Accuracy: 20
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Accuracy +40
ATK Speed +12%
Critical +6%
Skill at Level 1   Skill at Level 8   Skill at Level 16

Menace Shot

Strikes terror into enemies by firing a blank cartridge into the air.

Up to 15 enemies within a range of 8m

Skill Points: 1
Cast Time: 1.5 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 100 SP + Buckshot × 1

Level 1:
Instills [Fear] in enemy for 11sec

Level 10:
Instills [Fear] in enemy for 20sec

None

Implosion

Fires a powerful shot at an immediate enemy.

1 adjacent enemy within a range of 0.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP + Buckshot × 1

Level 1:
ATK: 748%

Level 10:
ATK: 1360%

None

Claymore

Fires a powerful shot at a distant enemy.

Up to 8 enemies 12m away and within a radius of 3m

Skill Points: 3
Cast Time: 1.5 sec(s)
Cool Down: 20 sec(s)
Hits flying: Yes
Consumes: 300 SP + Buckshot × 1

Level 1:
ATK: 356%

Level 10:
ATK: 647%

 Psychokinesis

Description Attributes Base Stats Level Bonus

Magical ATK

A magical stance for physical power. The attack and assistance spells within this stance are well balanced.

1 enemy within a range of 10m

Stance book requires Vis × 1,200, Level 1

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: Yes
ATK Speed: 170
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

SP Regeneration +5
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Strike Back

Blows an enemy away with a powerful psychokinetic attack.

1 enemy within a range of 10m (minimum 1.5m away)

Skill Points: 1
Cast Time: 1.8 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 60 SP

Level 1:
ATK: 394%

Level 10:
ATK: 717%

None

Web

Forces all enemies within a certain range to be pinned to the ground and immobilized

Up to 6 enemies 5.5m away and within a 4m radius

Skill Points: 2
Cast Time: 1 sec(s)
Cool Down: 15 sec(s)
Hits flying: Yes
Consumes: 120 SP

Level 1:
Enemies immobilized for 3sec

Level 10:
Enemies immobilized for 12sec

Quake

Throws enemies violently into the air by creating a powerful earthquake.

Up to 8 enemies 7.5m away and within a 5m radius (minimum 3.5m away)

Skill Points: 2
Cast Time: 1.6 sec(s)
Cool Down: 12 sec(s)
Hits flying: No
Consumes: 150 SP + Magical Orb × 1

Level 1 Earthquake
ATK: 238%

Level 10 Earthquake
ATK: 432%

Apocalypse

Concentrates all dark energy in the area into a powerful attack that consumes everything in its path.

Up to 10 enemies 10m away and within a 7.5 radius (minimum 3.5m away)

Skill Points: 3
Cast Time: 2.6 sec(s)
Cool Down: 22.5 sec(s)
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 1

Level 1:
ATK: 173%
Enemy cannot use any skills for 20sec

Level 10:
ATK: 314%
Enemy cannot use any skills for 20sec

Level 11:
ATK: 330%
Enemy cannot use any skills for 20sec
Enemy's DEF Rating -1

 The Illusionist

Description Attributes Base Stats Level Bonus

Magical ATK

A magical stance for witchcraft. It consists of mainly indirect De-buff spells.

1 enemy within a range of 10m

Stance book requires Vis × 4,000, Level 36

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: Yes
ATK Speed: 170
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 15
Level 25 :

SP Regeneration +5
Skill at Level 1 Skill at Level 4   Skill at Level 12 Skill at Level 16

Sandman

Put all enemies in a certain range to sleep.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 1.2 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 60 SP

Level 1:
Puts enemy to [Sleep] for 11sec

Level 10:
Puts enemy to [Sleep] for 20sec

Magical Piercing

Reduces Fire/Ice/Lightning/Mental RES to all enemies in a certain area.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 1.2 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 90 SP

Level 1:
Duration : 16.5 Seconds
Fire/Ice/Lightning/Mental RES: -30%

Level 10:
Duration : 30 Seconds
Fire/Ice/Lightning/Mental RES: -75%

None

Ritardi

Reduces the Movement Speed of enemies.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 2
Cast Time: 1.2 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 150 SP

Level 1:
Movement Speed -33% for 8.8sec

Level 10:
Movement Speed -60% for 16sec

Level 11:
Movement Speed -63% for 16.8sec/nEnemy's ATK Rating -1

Invisible Stalker

Grants invisibility to allies. An invisible character cannot be attacked until he is detected, but is also unable to use any skills.

All allies within a range of 12m

Skill Points: 3
Cast Time: 2.6 sec(s)
Cool Down: 60 sec(s)
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 2

Level 1:
Duration: 17.5 Seconds

Level 10:
Duration: 40 Seconds

 Possession Fire

Description Attributes Base Stats Level Bonus

Magical ATK

A basic stance using beginner to middle class Fire spells.

1 enemy within a range of 9m

Stance book requires Vis × 1,200, Level 1

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: Yes
ATK Speed: 170
ATK: +25%
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 15
Ice RES: -25
Lightning RES: 0
Mind RES: 0
Level 25 :

SP Regeneration +5
Skill at Level 1 Skill at Level 4     Skill at Level 16

Fireball

Casts a devastating fireball that incinerates all enemies in its path.

Up to 5 enemies 8m away and within a 3m radius (minimum 1.5m away)

Skill Points: 1
Cast Time: 0.9 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 60 SP

Level 1:
ATK: 126%
20% Chance to [Burn] enemy

Level 10:
ATK: 230%
20% Chance to [Burn] enemy

Burning Hands

Imbues the attacks of allies with additional fire damage and grants them resistance to fire.

All allies within a range of 12m

Skill Points: 1
Cast Time: 0.4 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 90 SP + Elemental Orb × 1

Level 1:
Duration: 110sec
Fire RES +15%
Fire Damage +13

Level 10:
Duration: 200sec
Fire RES +15%
Fire Damage +40

None

None

Flame Ground

Sets the ground under the enemy alight and delivers a constant barrage of fire damage.

Applied to targeted location within a range of 8m (minimum 1.5m away)

Skill Points: 3
Cast Time: 2 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 180 SP + Elemental Orb × 1

Level 1: Summon

Level 10: Summon

 Possession Ice

Description Attributes Base Stats Level Bonus

Magical ATK

A basic stance using beginner to middle class Ice spells.

1 enemy within a range of 9m

Stance book requires Vis × 1,200, Level 1

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: Yes
ATK Speed: 170
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 15
Lightning RES: -25
Mind RES: 0
Level 25 :

SP Regeneration +5
Skill at Level 1 Skill at Level 4 Skill at Level 8   Skill at Level 16

Freezing Spear

Creates a magical glacial spear that launches itself at enemies.

Up to 3 enemies 8m away and within a 1.75m radius (minimum 1.5m away)

Skill Points: 1
Cast Time: 0.9 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 60 SP

Level 1:
ATK: 178%
10% Chance to [Freeze] enemy

Level 10:
ATK: 323%
10% Chance to [Freeze] enemy

Chilling Touch

Imbues the attacks of allies with additional ice damage and grants them resistance to ice.

All allies within a range of 12m

Skill Points: 1
Cast Time: 0.4 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 90 SP + Elemental Orb × 1

Level 1:
Duration: 110sec
Ice RES +15%
Ice Damage +13

Level 10:
Duration: 200sec
Ice RES +15%
Ice Damage +40

Frost Cloud

Freezes enemies by surrounding them with a cloud of ice.

Up to 6 enemies 8m away and within a 3.5m radius (minimum 1.5m away)

Skill Points: 2
Cast Time: 2 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 120 SP

Level 1:
ATK: 289%
15% Chance to [Freeze] enemy

Level 10:
ATK: 526%
15% Chance to [Freeze] enemy

None

Deluge

Delivers a deluge of ice damage to enemies.

Applied to targeted location within a range of 8m (minimum 1.5m away)

Skill Points: 3
Cast Time: 2 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 180 SP + Elemental Orb × 1

 Possession Lightning

Description Attributes Base Stats Level Bonus

Magical ATK

A basic stance using beginner to middle class Lightning spells.

1 enemy within a range of 9m

Stance book requires Vis × 1,200, Level 1

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: Yes
ATK Speed: 170
ATK: +140%
Accuracy: 0
Evasion: 0
Block: 0

Fire RES: -25
Ice RES: 0
Lightning RES: 15
Mind RES: 0
Level 25 :

SP Regeneration +5
Skill at Level 1 Skill at Level 4 Skill at Level 8   Skill at Level 16

Lightning

Strikes an enemy with a bolt of lightning.

1 enemy within a range of 10m (minimum 1.5m away)

Skill Points: 1
Cast Time: 0.9 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 60 SP

Level 1:
ATK : 1~519%
15% Chance to [Shock] the Enemy

Level 10:
ATK : 1~944%
15% Chance to [Shock] the Enemy

Electric Charger

Imbues the attacks of allies with additional ice damage and grants them resistance to ice.

All allies within a range of 12m

Skill Points: 1
Cast Time: 0.4 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 90 SP + Elemental Orb × 1

Level 1:
Duration: 110sec
Lightning RES +15%
Lightning Damage +13

Level 10:
Duration: 200sec
Lightning RES +15%
Lightning Damage +40

Shock Wave

Generates an electrical field that electrocutes surrounding enemies.

Up to 7 enemies within a range of 5m

Skill Points: 2
Cast Time: 3 sec(s)
Cool Down: 15 sec(s)
Hits flying: Yes
Consumes: 120 SP

Level 1:
[Shock] enemy for 10.5sec

Level 10:
[Shock] enemy for 15sec

None

Tornado Holding

Summon a [Tornado] to bombard enemies with lightning attacks.

Applied to targeted location within a range of 10m (minimum 1.5m away)

Skill Points: 3
Cast Time: 2 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 180 SP + Elemental Orb × 1

 The Elemental Lord

Description Attributes Base Stats Level Bonus

Magical ATK

The ultimate stance for an Elementalist which allows casting of Elemental Strife, a powerful spell combining the power of all three elemental forms.

1 enemy within a range of 9m

Stance book requires Vis × 20,000, Level 72

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes
SP Regen: Yes
ATK Speed: 227
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 15
Ice RES: 15
Lightning RES: 15
Mind RES: 0
Level 25 :

SP Regeneration +6
Skill at Level 1 Skill at Level 4 Skill at Level 8   Skill at Level 16

Hell Breath

Causes a jet of flame to burst forth from your hands to set enemies ablaze.

Up to 6 enemies 6m away and at an angle of 40 degrees

Skill Points: 1
Cast Time: 1.4 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 80 SP

Level 1:
ATK: 304%
25% Chance to [Burn] enemy

Level 10:
ATK: 553%
25% Chance to [Burn] enemy

Absolute Zero

Powerful ice attack to one enemy.

1 enemy within a range of 8m (minimum 1.5m away)

Skill Points: 2
Cast Time: 1.4 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 160 SP

Level 1:
ATK: 953%
15% Chance to [Freeze] enemy

Level 10:
ATK: 1732%
15% Chance to [Freeze] enemy

Chain Lightning

Conjure forth a bolt of chain lightning that leaps from one enemy to the next, inflicting lightning damage on the target and surrounding enemies.

Up to 6 enemies 10m away and within a 6m radius

Skill Points: 2
Cast Time: 1.4 sec(s)
Cool Down: 18 sec(s)
Hits flying: Yes
Consumes: 160 SP

Level 1:
ATK : 1~890%
20% Chance to [Shock] the Enemy

Level 10:
ATK : 1~1618%
20% Chance to [Shock] the Enemy

None

Elemental Strife

Combines the unique characteristics of the 3 elements to conjure forth a devastatingly potent attack.

Up to 12 enemies within a range of 8m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 60 sec(s)
Hits flying: Yes
Consumes: 300 SP + Elemental Orb × 3

Level 1:
ATK: 306%

Level 10:
ATK: 556%

 ESP

Description Attributes Base Stats Level Bonus

Magical ATK

A magical stance for spiritual power. It is mainly a defensive Buff.

1 enemy within a range of 10m

Stance book requires Vis × 2,000, Level 20

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: Yes
ATK Speed: 170
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 25
Level 25 :

SP Regeneration +5
Skill at Level 1 Skill at Level 4 Skill at Level 8   Skill at Level 16

Spiritual Shield

Grants pychokinetic protection to allies.

All allies within a range of 12m

Skill Points: 1
Cast Time: 1 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 60 SP

Level 1:
Duration: 165sec
Mind RES +17%
Mental RES +11%

Level 10:
Duration: 300sec
Mind RES +35%
Mental RES +20%

Anti-Magic Shell

Grants powerful elemental protection to nearby friendly forces.

All allies within a range of 12m

Skill Points: 1
Cast Time: 1 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 90 SP

Level 1:
Duration: 165sec
Elemental RES +11%

Level 10:
Duration: 300sec
Elemental RES +20%

Protection Field

Grants a powerful defensive field to friendly forces. However you cannot use items.

1 Appointed Character within a range of 2.5m

Skill Points: 2
Cast Time: 1 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 120 SP

Level 1:
Duration: 18sec
DEF +53

Level 10:
Duration: 45sec
DEF +80

Level 11:
Duration: 48sec
+83 DEF
DEF Rating +1

None

Dispel Magic

Dispels all magical usage and effects on yourself and other characters within a certain area.

All characters within a range of 7m

Skill Points: 3
Cast Time: 2.6 sec(s)
Cool Down: 20 sec(s)
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 2

Level 1:
Remove all buffs and debuffs
Spells will be unavailable for 4.4 sec

Level 10:
Remove all buffs and debuffs
Spells will be unavailable for 8sec