Contents

 

Fighter

Created: 2009/05/28 13:23:04 CDT
Last Updated: 2010/08/29 15:43:32 CDT

 

Character Jobs Navigation

 

Fighter

Basic Information   Job Skill   Equipment

       

STR 60
AGI 60
HP 60
DEX 60
INT 30
CHA 30
Value 300

Starting Level: 1
Costumes: Male | Female
Default Weapon: None

Fighter - They fight on the front line and are capable of using a wide variety of weapons. A key component of any MCC or Squad. Fighters can use the exclusive skill Provoke.

Provoke

Provoke the enemies around you and cause them to attack you.

Up to 8 enemies within a range of 8m

Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 100 SP

Level 10:
Duration: 15sec
Enemy ATK increases by 10%
Enemy DEF -20

Hat/Hair • Basic
• Fighter
• Fighter/Scout
Earring • Earring
Face • Fighter
Back • Back
• Fighter
Armor • Fighter/Scout
• Fighter
• Metal
Costume • Basic
• Fighter
• Fighter/Scout
Necklace • Necklace
Shoes • Shoes
• Leather
• Metal
Ring • Ring
Belt • Belt
• Leather
• Metal
Gloves • Gloves
• Leather
• Metal

Stances

Weapon(s) Stance 1 Stance 2 Stance 3 Stance 4
None Bareknuckle            
Sword Back-Guard Equites        
Sword + Shield Back-Guard High-Guard        
2 × Sword Hack and Slash            
Sword + Pistol Heaven or Hell            
Rapier Epee Garde Sabre Garde        
Sabre Middle-Guard Low-Guard        
Great Sword Plow-Guard Roof-Guard Sidewinder Hanging Guard
Polearm Blandir Cruz Mighty Cruz        
Dagger Esgrima            
Pistol Freestyle Shot            
2 × Pistol Double-Gun Shot            
Rapier + Pistol Advance Garde            
Blunt Back-Guard            
Blunt + Shield Back-Guard Defender Crusader    
Javelin Stave Guard            
Javelin + Shield Stave Guard            

 Defender

Description Attributes Base Stats Level Bonus

Melee ATK

A defensive stance using a one-handed weapon and a shield. It is one of the few stances which allow you to temporarily increase your blocking capabilities.

1 enemy within a range of 1.5m

Stance book requires Rare Book of Combat × 1 and Mega Ionium × 50, Veteran Level, High-Guard Level 25

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 143
Accuracy: 100
Evasion: 0
Block: 25

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Block +25
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Dull Attack

Strike the enemy's head with a blunt weapon.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 218%
25% Chance to [Stun] enemy
Additional 50% damage to enemies with [Heavy Armor]

Level 10:
ATK: 396%
25% Chance to [Stun] enemy
Additional 50% damage to enemies with [Heavy Armor]

None

Complete Protection

Blocking abilities are temporarily increased, but skills cannot be used. Movement Speed and magic resistance are also reduced.

Self-buff

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
Duration: 10sec
Block +12
Movement Speed -50%
All RES -20

Level 10:
Duration: 10sec
Block +30
Movement Speed -50%
All RES -20

Level 11:
Duration: 10sec
Block +32
Movement Speed -50%
All RES -20
DEF Rating +1

Tremendous

Shears multiple opponents in a single powerful swing.

Up to 5 adjacent enemies within a range of 1m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK: 350%
50% Chance to [Mortal Wound] enemy
50% additional damage to [Heavy Armor] enemies

Level 10:
ATK: 636%
50% Chance to [Mortal Wound] enemy
50% additional damage to [Heavy Armor] enemies

Massive Charge

Attacks enemies with a shield and then charging at him with a blunt weapon.

1 adjacent enemy within a range of 0.5m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 1172%
Enemy DEF -50
50% additional damage to [Heavy Armor] enemies

Level 10:
ATK: 2130%
Enemy DEF -50
50% additional damage to [Heavy Armor] enemies

 Sidewinder

Description Attributes Base Stats Level Bonus

Melee ATK

A ranged stance with a sword. It strikes a number of enemies at once.

Up to 4 enemies 1.5m away and within a range of 1.5m

Stance book requires Rare Book of Combat × 1 and Mega Aidanium × 50, Veteran Level, Plow-Guard Level 25

Leveling time: Normal
Hits per attack: 2
Hits flying: No
SP Regen: No
ATK Speed: 325
ATK: -10%
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +15%
Critical Rate +6%
Skill at Level 1   Skill at Level 8   Skill at Level 16

Sweet Dreamer

Swings a sword in an ascending arc and drives enemies back.

1 adjacent enemy within a range of 1.5m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 347%

Level 10:
ATK: 631%

None

Ultimate Dash

A forceful charge that sweeps enemies away.

Up to 8 enemies 5.6m away and within a 1m radius

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 253%

Level 10:
ATK: 459%

None

Decision

Leaps and strikes enemies in mid-air.

Up to 5 adjacent enemies within a range of 2m (minimum 1.5m away)

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK : 664%
-50 Enemy DEF

Level 10:
ATK : 1208%
-50 Enemy DEF

 Advance Garde

Description Attributes Base Stats Level Bonus

Complex ATK

A simple but unique stance which uses a Rapier and Pistol together. Its attack is fast and strong.

1 enemy within a range of 1.3m

Consumes: Pistol Bullets × 1

Stance book requires Rare Book of Combat × 1 and Mega Etretanium × 50, Veteran Level, Epee Garde Level 25

Leveling time: Normal
Hits per attack: 3
Hits flying: No
SP Regen: No
ATK Speed: 243
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +20%
Critical Rate +10%
Skill at Level 1 Skill at Level 4   Skill at Level 12 Skill at Level 16

Arme Bullet

Shoots 5 times consecutively with the pistol in the left hand. This can be used as a normal attack.

1 enemy within a range of 8m

Skill Points: 1
Cast Time: 1.4 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 0 SP + Pistol Bullets × 5

Level 1:
ATK: 362%

Level 10:
ATK: 658%

Croix Fente

Slashes enemy and finishes him off with a powerful stab.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 150 SP

Level 1:
ATK: 517%

Level 10:
ATK: 940%

None

Entrer en Lices

Shoots enemies 5 times before stabbing him to his end. Can also be used on airborne enemies.

Up to 3 adjacent enemies within a range of 1.3m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: Yes
Consumes: 250 SP + Pistol Bullets × 5

Level 1:
ATK: 1032%

Level 10:
ATK: 1876%

Mortal Eternity

Slashes enemies mercilessly for 8 hits before finishing with a fatal bullet.

1 adjacent enemy within a range of 1.3m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP + Pistol Bullets × 1

Level 1:
ATK : 1683%
-50 Enemy DEF

Level 10:
ATK : 3060%
-50 Enemy DEF

 Stave Guard

Description Attributes Base Stats Level Bonus

Melee ATK

A thrusting stance with a javelin. It is a fast and powerful but has a limited range.

1 enemy within a range of 1.8m

Stance book requires Rare Book of Combat × 1 and Mega Ionium × 50, Veteran Level

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 105
Accuracy: 100
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 Stab Guard:

ATK Speed +20%
Critical Rate +12%
Block +10
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Rapid Reach

Attacks 5 times at close range.

1 adjacent enemy within a range of 1.3m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK : 418%
-30 Enemy DEF

Level 10:
ATK : 759%
-30 Enemy DEF

None

Allegretto

By accustoming yourself to the rhythm of the battle, ATK Speed and Critical Rate increase.

Self-buff

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP + Analeptic Remedy × 1

Level 1:
Duration: 17.5sec
Critical Rate +6%
ATK Speed +11%
DEF -20

Level 10:
Duration: 40sec
Critical Rate +15%
ATK Speed +25%
DEF -20

Level 11:
Duration: 42.5sec
Critical Rate +16%
ATK Speed +26%
DEF -20
ATK Rating +1

Piercing Breeze

A sudden powerful lunge resembling a blast of wind.

Up to 5 enemies 8m away and within a radius of 0.6m

Skill Points: 2
Cast Time: 1.5 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK: 451%

Level 10:
ATK: 821%

Zenith

A series of merciless stabs followed by a blow with a shield to knock enemies aside.

1 adjacent enemy within a range of 1.3m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 1,321%
Enemy DEF -50

Level 10:
ATK: 2,402%
Enemy DEF -50

 Bareknuckle

Description Attributes Base Stats Level Bonus

Melee ATK

A fighting stance using bare hands. No special features.

1 enemy within a range of 1m

Leveling time: Normal
Hits per attack: 2
Hits flying: No
SP Regen: No
ATK Speed: 167
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

 Back-Guard

Description Attributes Base Stats Level Bonus

Melee ATK

The basic stance for fencing. A well-balanced attack and defence stance. Improves both ATK Speed and Block.

1 enemy within a range of 1.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 100
Accuracy: 100
Evasion: 0
Block: 14

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +3%
Block +13
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Deep Straight

Impales the enemy on a sword before delivering a powerful kick.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 360%

Level 10:
ATK: 655%

None

Earth Tremor

Plunges sword into enemy while airborne.

Up to 3 adjacent enemies within a range of 2m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 317%

Level 10:
ATK: 576%

Penta-Train

A series of aggressive attacks that pushes the enemy back.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK: 516%
Double Damage to [Soft Armor] enemies.

Level 10:
ATK: 939%
Double Damage to [Soft Armor] enemies.

Vortex Slash

Make a series of fast and powerful attacks.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 1089%

Level 10:
ATK: 1980%

 High-Guard

Description Attributes Base Stats Level Bonus

Melee ATK

A defensive stance for fencing together with use of a shield. Greatly improves Block.

1 enemy within a range of 1.5m

Stance book requires Vis × 1,200, Level 12, Back-Guard Level 6

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 130
Accuracy: 100
Evasion: 0
Block: 24

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Block +24
Skill at Level 1 Skill at Level 4 Skill at Level 8   Skill at Level 16

Slash Down

Delivers downward slashes.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 251%

Level 10:
ATK: 457%

Guardian

Greatly increases the chances of blocking an enemy's attack.

Self-buff

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 150 SP

Level 1:
Duration: 10sec
Block +8
Movement Speed reduced by 30%

Level 10:
Duration: 10sec
Block +35
Movement Speed reduced by 30%

Level 11:
Duration: 10sec
Blocking +38
Movement Speed reduced by 30%
DEF Rating +1

Pommel

Strike the enemy's head with the sword's pommel repeatedly. It overwhelms the DEF of small or medium enemies, but is ineffective on large enemies.

1 adjacent enemy within a range of 0.3m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 588%
Disregards DEF of small/medium enemies
Ineffective on large enemies

Level 10:
ATK: 1069%
Disregards DEF of small/medium enemies
Ineffective on large enemies

None

Stunning Skewer

Stuns the enemy with a blow from the shield before advancing upon him with a sword.

1 adjacent enemy within a range of 0.5m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 688%
25% Chance to [Stun] enemy

Level 10:
ATK: 1252%
25% Chance to [Stun] enemy

 Hack and Slash

Description Attributes Base Stats Level Bonus

Melee ATK

The offensive stance using two swords to defeat the enemy. It increases ATK Speed dramatically and the Block ability marginally.

1 enemy within a range of 1.3m

Stance book requires Vis × 1,200, Level 12, Back-Guard Level 6

Leveling time: Normal
Hits per attack: 2
Hits flying: No
SP Regen: No
ATK Speed: 160
Accuracy: 100
Evasion: 0
Block: 8

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +15%
Critical Rate +10%
Block+10
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Hexen Dropper

Slashes mercilessly with a set of double swords.

1 adjacent enemy within a range of 0.5m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 492%

Level 10:
ATK: 894%

None

Dust Devil

Kicks up a vicious dust storm that envelops enemies in the vicinity.

Up to 5 Enemies within a range of 2.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 200 SP + 40 HP

Level 1:
ATK: 228%

Level 10:
ATK: 415%

Gladiator's Bane

Pierces the enemy and then strikes at his head.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK: 760%
Enemy's DEF -25

Level 10:
ATK: 1383%
Enemy's DEF -25

Violent Shooting Star

Pierces the enemy repeatedly with a sudden burst of power.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 1256%
30% Chance to instill [Fear] in the enemy

Level 10:
ATK: 2284%
30% Chance to instill [Fear] in the enemy

 Epee Garde

Description Attributes Base Stats Level Bonus

Melee ATK

The piercing stance using the Rapier. It has a high ATK speed and precise piercing ability, and thus causes great damage.

Up to 2 enemies 2m away and within a range of 1m

Stance book requires Vis × 5,000, Level 48

Leveling time: Normal
Hits per attack: 2
Hits flying: No
SP Regen: No
ATK Speed: 170
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +16%
Critical Rate +20%
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Fente

A lightning-quick attack that takes enemies by surprise and pierces him deeply. It has a longer range than other stabbing attacks.

1 adjacent enemy within a range of 2.5m (minimum 1.5m away)

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 446%

Level 10:
ATK: 812%

None

Sept Etoiles

Rapidly pierces enemies and forces him to retreat.

1 adjacent enemy within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 717%
Double Damage to [Soft Armor] enemies

Level 10:
ATK: 1303%
Double Damage to [Soft Armor] enemies

Balestra Fente

An advanced form of the Fente, accompanied by a surprising leap and powerful lunge.

Up to 3 enemies 5.5m away and within a 0.6m radius

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK: 564%

Level 10:
ATK: 1026%

Cent-Ennui

Attacks enemies with a series of violent piercing movements.

1 adjacent enemy within a range of 1.5m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 1408%

Level 10:
ATK: 2559%

 Sabre Garde

Description Attributes Base Stats Level Bonus

Melee ATK

A slashing stance using the Rapier. Increases attack speed and evasion.

Up to 2 enemies 1.8m away and within a range of 1m

Stance book requires Vis × 5,000, Level 48

Leveling time: Normal
Hits per attack: 2
Hits flying: No
SP Regen: No
ATK Speed: 160
Accuracy: 100
Evasion: 15
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +8%
Evasion +15%
Skill at Level 1 Skill at Level 4 Skill at Level 8   Skill at Level 16

Tete

Strikes enemies with the sword hilt before delivering a damaging slash.

1 adjacent enemy within a range of 0.8m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 386%
25% Chance to [Stun] enemy

Level 10:
ATK: 702%
25% Chance to [Stun] enemy

Evasion

Increases your ability to dodge attacks for a limited time.

Self-buff

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 150 SP

Level 1:
Duration: 30sec
Evasion +6

Level 10:
Duration: 30sec
Evasion +20

Level 11:
Duration: 30sec
Evasion +21
ATK Speed +5%

Attaque Compose

A rapid series of merciless slashes.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 697%
50% additional damage to [Light Armor] enemies

Level 10:
ATK: 1266%
50% additional damage to [Light Armor] enemies

None

Esquive Touch

A series of rapid slashes followed by a powerful stab to finish enemies off.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 1434%

Level 10:
ATK: 2607%

 Middle-Guard

Description Attributes Base Stats Level Bonus

Melee ATK

A basic stance using the Sabre. Disables use of a shield, but increases attack speed and chance of a critical attack.

1 enemy within a range of 1.8m

Stance book requires Vis × 1,200, Level 12

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 115
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +25%
Critical Rate +8%
  Skill at Level 4 Skill at Level 8   Skill at Level 16

None

Crescent Moon

Swings a sword in a moon-shaped arc to bring enemies down.

1 enemy within a range of 6m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 150 SP

Level 1:
ATK: 198%

Level 10:
ATK: 360%

Grind Cutter

Swings a sabre in a powerful whirling motion.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 425%

Level 10:
ATK: 772%

None

Assassinate

Confuses enemies with swift pierces before dealing a critical attack.

Up to 5 enemies 4m away and within a 1m area

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP + 60 HP

Level 1:
ATK: 271%

Level 10:
ATK: 492%

 Plow-Guard

Description Attributes Base Stats Level Bonus

Melee ATK

A basic stance using the Great Sword for attack and defence.

1 enemy within a range of 1.8m

Stance book requires Vis × 2,500, Level 24

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 167
ATK: +10%
Accuracy: 100
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 Plow-guard:

ATK Speed +15%
Critical +10%
Block +10
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Charge

Charges enemies down with a sword.

1 adjacent enemy within a range of 1.5m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 247%
Enemy DEF -20

Level 10:
ATK: 450%
Enemy DEF -20

None

Vertical Slash

A powerful downward slash. It inflicts triple damage on large monsters and Double Damage on smaller ones.

1 adjacent enemy within a range of 2.5m

Skill Points: 2
Cast Time: 1.3 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK on small enemy: 236%
ATK on medium enemy: 471%
ATK on large enemy: 707%

Level 10:
ATK on small enemy: 428%
ATK on medium enemy: 857%
ATK on large enemy: 1285%

Skyliner

Slashes across a group of enemies.

Up to 6 Enemies nearby within a range of 1.3m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK: 209%

Level 10:
ATK: 379%

Highlander Soul

This skill bestows the incredible strength and lightning reflexes of the highlander's spirit upon you, resulting in an increase in offensive power and blocking abilities.

Self-buff

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP + Mithridart × 1

Level 1:
Duration: 17.5sec
ATK +20% UP
Block +11
DEF -20

Level 10:
Duration: 40sec
ATK +20%
Block +25
DEF -20

Level 11:
Duration: 42.5sec
ATK +20%
Block +26
DEF -20
ATK Rating +1

 Roof-Guard

Description Attributes Base Stats Level Bonus

Melee ATK

An offensive stance for the Great Sword. Raises the sword high overhead and makes a swift and powerful attack.

1 enemy within a range of 1.5m

Stance book requires Vis × 4,000, Level 36, Plow-Guard Level 8

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 158
ATK: +10%
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +30%
Critical Rate +6%
    Skill at Level 8 Skill at Level 12 Skill at Level 16

None

None

Dread Worm

Brandishes a sword in a sweeping motion, striking terror into the hearts of your enemies.

Up to 5 enemies 9m away and within a 0.6m radius

Skill Points: 2
Cast Time: 2 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 165%
50% Chance to instill [Fear] in enemy

Level 10:
ATK: 300%
50% Chance to instill [Fear] in enemy

Genocide

Advances upon enemies with 7 consecutive slashes.

1 adjacent enemy within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK: 542%

Level 10:
ATK: 985%

Fury

Maximises attack and Movement Speed by expending your strength in a swift burst.

Self-buff

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP + Analeptic Remedy × 1

Level 1:
Duration: 17.5sec
Movement Speed +25%
ATK Speed +11%
DEF -20

Level 10:
Duration: 40sec
Movement Speed +25%
ATK Speed +25%
DEF -20

Level 11:
Duration: 42.5sec
Movement Speed +25%
ATK Speed +26%
DEF -20
ATK Rating +1

 Blandir Cruz

Description Attributes Base Stats Level Bonus

Melee ATK

A slashing stance for the Polearm. You can attack several enemies at the same timewithin a large radius.

Up to 4 enemies 2m away and within a range of 1.5m

Stance book requires Vis × 2,500, Level 24

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 170
Accuracy: 100
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +25%
Critical Rate +10%
Block+10
Skill at Level 1   Skill at Level 8   Skill at Level 16

Blandir Cadena

Drives enemies back with unrelenting pierces and slashes.

1 adjacent enemy within a range of 1.5m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 574%
50% additional damage to [Heavy Armor] enemies

Level 10:
ATK: 1044%
50% additional damage to [Heavy Armor] enemies

None

Bahia Marcha

Drives back enemies with the whirling of your weapon.

Up to 5 adjacent enemies within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 401%

Level 10:
ATK: 729%

None

Tierra Choque

Creates a devastating shock wave by slamming your weapon into the ground.

Up to 5 adjacent enemies within a range of 2.5m

Skill Points: 3
Cast Time: 1.4 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 529%
30% Chance to [Stun] enemy

Level 10:
ATK: 961%
30% Chance to [Stun] enemy

 Esgrima

Description Attributes Base Stats Level Bonus

Melee ATK

A skill for dagger-fighting, also known as the Assasination Technique in Vespanola. It uses swift and continuous attacks and increases the evasion, thus making it advantageous for one-on-one combat.

1 enemy within a range of 1m

Stance book requires Vis × 1,200, Level 1

Leveling time: Normal
Hits per attack: 3
Hits flying: No
SP Regen: No
ATK Speed: 198
Accuracy: 100
Evasion: 15
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +15%
Critical Rate +20%
Evasion +15%
Skill at Level 1 Skill at Level 4 Skill at Level 8 Skill at Level 12 Skill at Level 16

Cortar en Recta

Impale enemies on your blade and rend him apart. Reduces enemies's defence.

1 adjacent enemy within a range of 1.3m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 477%
Enemy DEF -30

Level 10:
ATK: 867%
Enemy DEF -30

Dagger Venenosa

Applies poison on a dagger. Each subsequent attack will have a chance of poisoning enemies.

Self-buff

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 150 SP

Level 1:
Duration: 33 sec
12% Chance to [Poison] enemy

Level 10:
Duration: 60sec
30% Chance to [Poison] enemy

Baile Soleares

A series of powerful slashes.

1 adjacent enemy within a range of 0.8m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 1297%

Level 10:
ATK: 2358%

Ventaja Ligera

Allows you to break through enemy lines with powerful slashes.

Up to 5 enemies 8m away and within a radius of 0.6m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK: 340%

Level 10:
ATK: 619%

Sierra Ilimitada

Strikes suddenly to catch enemies unawares.

1 adjacent enemy within a range of 0.5m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 1,125%
Enemy DEF -30

Level 10:
ATK: 2046%
Enemy DEF -30

 Heaven or Hell

Description Attributes Base Stats Level Bonus

Complex ATK

An exclusive stance using a sword in the main hand and a pistol in the off hand. It is difficult to master, but is a powerful and unique fighting stance.

1 enemy within a range of 1.3m

Consumes: Pistol Bullets × 1

Stance book requires Vis × 7,500, Level 40

Leveling time: Normal
Hits per attack: 3
Hits flying: No
SP Regen: No
ATK Speed: 280
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +30%
Critical Rate +6%
Skill at Level 1 Skill at Level 4 Skill at Level 8 Skill at Level 12 Skill at Level 16

Pistol Shot

Fires a pistol in your off hand. This can be used as a normal attack.

1 enemy within a range of 8m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 0 SP + Pistol Bullets × 3

Level 1:
ATK: 110%

Level 10:
ATK: 200%

Slash Down

Delivers downward slashes.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 251%

Level 10:
ATK: 457%

Deadly Infinitum

Slashes enemies mercilessly before finishing him off with a shot.

1 adjacent enemy within a range of 0.8m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP + Pistol Bullets × 1

Level 1:
ATK: 940%

Level 10:
ATK: 1708%

Grind Cutter

Swings a sabre in a powerful whirling motion.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 425%

Level 10:
ATK: 772%

Raging Hell

Fires a series of pistol shots at an enemy and advance upon him with a blade.

Up to 6 enemies 6.5m away and within a 2m radius (minimum 2.5m away)

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP + Pistol Bullets × 10

Level 1:
ATK: 589%

Level 10:
ATK: 1070%

 Freestyle Shot

Description Attributes Base Stats Level Bonus

Firing ATK

A one-handed pistol stance. Although it has a poor accuracy, it allows for quick firing of a series of bullets.

1 enemy within a range of 9m

Consumes: Pistol Bullets × 1

Stance book requires Vis × 2,500, Level 24

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: No
ATK Speed: 130
Accuracy: 20
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Accuracy +25
ATK Speed +16%
Critical +6%
Evasion +5%
  Skill at Level 4 Skill at Level 8   Skill at Level 16

None

Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Self-buff

Skill Points: 1
Cast Time: 1.1 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 150 SP

Level 1:
Duration: 33sec
ATK Speed +8%
Accuracy -38

Level 10:
Duration: 60sec
ATK Speed +16%
Accuracy -25

Level 11:
Duration: 63sec
ATK Speed +16%
Accuracy -23
ATK Rating +1

Triple Firing

A rapid attack of 3 shots.

1 enemy within a range of 9m

Skill Points: 2
Cast Time: 1 sec(s)
Cool Down: 7 sec(s)
Hits flying: Yes
Consumes: 200 SP + Pistol Bullets × 3

Level 1:
ATK: 338%

Level 10:
ATK: 615%

None

The Quick and the Dead

Fires randomly at a group of enemies.

Up to 5 enemies 9m away and within a 3m radius

Skill Points: 3
Cast Time: 1 sec(s)
Cool Down: 14 sec(s)
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 12

Level 1:
ATK: 431%

Level 10:
ATK: 783%

 Double-Gun Shot

Description Attributes Base Stats Level Bonus

Firing ATK

A stance for the dual pistols. It has the poorest accuracy but it has the fastest firing speed.

1 enemy within a range of 9m

Consumes: Pistol Bullets × 2

Stance book requires Vis × 4,000, Level 36, Freestyle Shot Level 8

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes
SP Regen: No
ATK Speed: 200
Accuracy: 0
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 Double-gun Shot:

Accuracy +35
ATK Speed +20%
Evasion +5%
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Self-buff

Skill Points: 1
Cast Time: 1.1 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 150 SP

Level 1:
Duration: 33sec
ATK Speed +8%
Accuracy -38

Level 10:
Duration: 60sec
ATK Speed +16%
Accuracy -25

Level 11:
Duration: 63sec
ATK Speed +16%
Accuracy -23
ATK Rating +1

None

Bloody Overdrive

Fires mercilessly in all directions at surrounding enemies.

Up to 8 enemies within a range of 7.5m

Skill Points: 2
Cast Time: 1.6 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 200 SP + 40 HP + Pistol Bullets × 20

Level 1:
ATK: 258%

Level 10:
ATK: 468%

Quattro Firing

Fires 4 rapid shots at a single enemy.

1 enemy within a range of 9m

Skill Points: 2
Cast Time: 1 sec(s)
Cool Down: 15 sec(s)
Hits flying: Yes
Consumes: 250 SP + Pistol Bullets × 4

Level 1:
ATK: 655%

Level 10:
ATK: 1191%

R.I.P.

Fires a series of rapid shots at an enemy with dual pistols.

1 enemy within a range of 9m

Skill Points: 3
Cast Time: 1 sec(s)
Cool Down: 20 sec(s)
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 20

Level 1 R.I.P.
ATK: 1041%

Level 10 R.I.P
ATK: 1892%

 Low-Guard

Description Attributes Base Stats Level Bonus

Melee ATK

Enhanced Stance from [Middle-Guard]. Specially for increased ATK speed.

1 enemy within a range of 1.8m

Stance book requires Expedition's Memo × 30 and Mystery Powders × 25, Veteran Level, Middle-Guard Level 25

Leveling time: Normal
Hits per attack: 2
Hits flying: No
SP Regen: No
ATK Speed: 182
ATK: +20%
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +30%
Critical +12%
Skill at Level 1 Skill at Level 4   Skill at Level 12 Skill at Level 16

Triskelion

Consecutive triple combo wind pressure attack.

1 enemy within a range of 7m. (minimum 2m away)

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 7 sec(s)
Hits flying: Yes
Consumes: 100 SP

Level 1:
ATK : 469%

Level 10:
ATK : 853%

Saber Charge

A forceful charge that sweeps enemies away.

Up to 5 enemies 6m away and within a 1m radius.

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 7 sec(s)
Hits flying: No
Consumes: 150 SP

Level 1:
ATK : 225%

Level 10:
ATK : 410%

None

Breathless Violation

A slashing attack to multiple enemies.

Up to 3 adjacent enemies within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK: 589%
Double Damage to [Soft Armor] enemies

Level 10:
ATK: 1071%
Double Damage to [Soft Armor] enemies

Dimension Tear

Enemies feel as if their bodies are being torn apart by dimensional forces.

1 adjacent enemy within a range of 1.5m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK : 1345%
-50 Enemy DEF

Level 10:
ATK : 2446%
-50 Enemy DEF

 Mighty Cruz

Description Attributes Base Stats Level Bonus

Melee ATK

Ehanced stance from [Blandir Cruz]. You can attack several enemies at the same time with long and wide reach.

Up to 5 enemies 2m away and within a range of 2m

Stance book requires Expedition's Memo × 30 and Mystery Powders × 25, Veteran Level, Blandir Cruz Level 25

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 170
ATK: +5%
Accuracy: 100
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +30%
Critical Rate +12%
Blocking +10
  Skill at Level 4 Skill at Level 8 Skill at Level 12 Skill at Level 16

None

Sharp Scythe

A running sweep for the enemies' legs.

Up to 5 enemies 6m away and within a 1m radius.

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 7 sec(s)
Hits flying: No
Consumes: 150 SP

Level 1:
ATK : 297%

Level 10:
ATK : 540%

Energy Boom

Brandish weapon to accumulate energy, then deliver an explosive stab to enemies.

Up to 6 Enemies nearby within a range of 2.5m

Skill Points: 2
Cast Time: 1.4 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 608%
Enemy DEF -30
50% additional damage to [Heavy Armor] enemies

Level 10:
ATK: 1105%
Enemy DEF -30
50% additional damage to [Heavy Armor] enemies

Savage Hatchet

Slashes mercilessly at one enemy.

1 adjacent enemy within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK : 1428%
-40 Enemy DEF

Level 10:
ATK : 2597%
-40 Enemy DEF

Demonic Discharge

Frontal slashing flurry with a spear at multiple enemies.

Up to 6 Enemies nearby within a range of 1.5m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 696%
Enemy DEF -50
50% additional damage to [Heavy Armor] enemies

Level 10:
ATK: 1266%
Enemy DEF -50
50% additional damage to [Heavy Armor] enemies

 Equites

Description Attributes Base Stats Level Bonus

Melee ATK

an enhanced sword stance that increases your ATK and DEF Ratings.

1 enemy within a range of 1.3m

Stance book requires Symbol of Sagittarius × 1 and Growth Stone × 6 (Emilia Guliano), Expert Level

Leveling time: ×5
Hits per attack: 2
Hits flying: No
SP Regen: No

Melee RES: -10%
Ranged RES: -15%
Magic RES: +20%
Debuff RES: +15%
ATK Speed: 147
ATK: +45%
Accuracy: 40
Evasion: 0
Block: 20

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :
Physical damage received +10%
Receive Range damage +15%
Receive Magic damage -20%
Debuff Chance -15%
Accuracy +10
ATK Speed +22%
Critical +10%
Block +20
Penetration +20
Immunity Rate+15
Skill at Level 1 Skill at Level 8 Skill at Level 12 Skill at Level 16 Skill at Level 20

Golpe

Brandishes a sword toward the enemy.

Up to 3 adjacent enemies within a range of 1.5m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 3 sec(s)
Hits flying: No
Soft Armor ATK: 60%
Light Armor ATK: 73%
Heavy Armor ATK: 195%
Consumes: 240 SP

Level 1:
ATK : 433%
Enemy DEF - 20
[Heavy Armor>Light Armor>Soft Armor Specialization]

Level 10:
ATK : 787%
Enemy DEF - 20
[Heavy Armor>Light Armor>Soft Armor Specialization]

Valentia

Strikes the lower half of the enemy to cripple it.

Up to 6 Enemies within a range of 2.5m within a range of 2.3m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Soft Armor ATK: 105%
Light Armor ATK: 120%
Heavy Armor ATK: 239%
Consumes: 340 SP

Level 1:
ATK : 227%
50% Chance of inflicting [Slow] on enemy

Level 2:
ATK : 248%
Enemy DEF -30
50% Chance of inflicting [Slow] on enemy

Level 10:
ATK : 413%
Enemy DEF -30
50% Chance of inflicting [Slow] on enemy

Bless

Imbues holy spirits within your blade that can cuts through enemies, ignoring their RES.

Self-buff

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 180 sec(s)
Hits flying: No
Consumes: 650 SP + Ancient Star Orb × 5

Level 1:
Duration : 11.4sec
Holy ATK +5
Accuracy +1

Level 10:
Duration : 60sec
Holy ATK +50
Accuracy +10

Level 11:
Duration : 65.4sec
Holy ATK +55
Accuracy +11
ATK Rating +1

Agil

Cuts the enemy twice and proceeds to stab it a lot, while running in circles.

1 adjacent enemy within a range of 1.3m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Soft Armor ATK: 75%
Heavy Armor ATK: 125%
Consumes: 440 SP

Level 1:
ATK : 855%
Enemy DEF - 40
[Light Armor>Soft Armor>Heavy Armor Specialization]

Level 10:
ATK : 1555%
Enemy DEF - 40
[Light Armor>Soft Armor>Heavy Armor Specialization]

Centella

Damages the enemy with speed.

1 adjacent enemy within a range of 1.3m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Soft Armor ATK: 92%
Light Armor ATK: 114%
Heavy Armor ATK: 127%
Consumes: 540 SP

Level 1:
ATK : 979%
Enemy DEF - 50
[Light Armor>Soft Armor>Heavy Armor Specialization]

Level 10:
ATK : 1780%
Enemy DEF - 50
[Light Armor>Soft Armor>Heavy Armor Specialization]

 Hanging Guard

Description Attributes Base Stats Level Bonus

Melee ATK

A Great Sword stance that bears down on its enemies with the sheer weight and impact of its blade.

Up to 4 enemies 1.5m away and within a range of 0.8m

Stance book requires Symbol of Leo × 1 and Growth Stone × 6 (Emilia Guliano), Expert Level

Leveling time: ×5
Hits per attack: 1
Hits flying: No
SP Regen: No

Ranged RES: +10%
Magic RES: -20%
Debuff RES: -10%
ATK Speed: 223
ATK: +70%
Accuracy: 35
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Ranged damage received -10%
Increases Magic ATK by 20%
Increases Debuff ATK by 10%
Accuracy +10
ATK Speed +22%
Critical +12%
Penetration +20
Skill at Level 1 Skill at Level 8 Skill at Level 12 Skill at Level 16 Skill at Level 20

Harsh Kick

A swift kick in an enemy's important bits.

1 adjacent enemy within a range of 0.8m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 3 sec(s)
Hits flying: No
Consumes: 240 SP

Level 1:
ATK : 371%
Enemy DEF -20

Level 10:
ATK : 674%
Enemy DEF -20

Carnage

Attacks the enemy by creating a rush of rubble with the great sword.

Up to 6 enemies 9m away and within a 3m radius

Skill Points: 1
Cast Time: 1.3 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 340 SP + Ancient Star Orb × 3

Level 1:
ATK : 124%
Enemy DEF -30
Ignores Block
Enemy's shield DEF -50%

Level 10:
ATK : 225%
Enemy DEF -30
Ignores Block
Enemy's shield DEF -50%

Slaughter

Attacks the enemy 4 times with a great sword.

Up to 4 adjacent enemies within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 440 SP

Level 1:
ATK : 498%
Enemy DEF -30
Ignores Block
Enemy's shield DEF -50%

Level 10:
ATK : 906%
Enemy DEF -30
Ignores Block
Enemy's shield DEF -50%

Volition

Plunges sword into enemy while airborne.

Up to 5 adjacent enemies within a range of 3.5m (minimum 1.5m away)

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 12 sec(s)
Hits flying: No
Consumes: 540 SP + Ancient Star Orb × 5

Level 1:
ATK : 352%
Enemy DEF -40
Ignores Block
Enemy's shield DEF -50%
50% Chance to [Stun] Enemy

Level 10:
ATK : 640%
Enemy DEF -40
Ignores Block
Enemy's shield DEF -50%
50% Chance to [Stun] Enemy

Ruthless

Attacks the enemy with the sword's weight.

2 adjacent enemies. within a range of 1.5m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 650 SP

Level 1:
ATK : 783%
Enemy DEF -50
Ignores Block
Enemy's shield DEF -50%

Level 10:
ATK : 1423%
Enemy DEF -50
Ignores Block
Enemy's shield DEF -50%

 Crusader

Description Attributes Base Stats Level Bonus

Melee ATK

Ultimate defensive stance: protect body with shield.

1 enemy within a range of 1.2m

Stance book requires Symbol of Taurus × 1 and Growth Stone × 6 (Emilia Guliano), Expert Level, Defender Level 25

Leveling time: ×5
Hits per attack: 1
Hits flying: No
SP Regen: No

Ranged RES: +20%
Debuff RES: +20%
ATK Speed: 162
ATK: +30%
Accuracy: 50
Evasion: 0
Block: 25

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Ranged damage received -20%
Debuff Chance -20%
Accuracy +15
ATK Speed +15%
Critical +30%
Block +25
Penetration +5
Immunity +10
Skill at Level 1 Skill at Level 5 Skill at Level 10 Skill at Level 15 Skill at Level 20

The Sieger

Reduces knock down time by lowering body.

Self-buff

Skill Points: 1
Cast Time: 1.1 sec(s)
Cool Down: 30 sec(s)
Hits flying: No
Consumes: 650 SP + Ancient Star Orb × 2

Level 1:
Duration 20Seconds
Reduces knock down time by 5%

Level 10:
Duration 20Seconds
Reduces knock down time by 50%

Temple Breaker

Hold the weapon with two hands and swing it horizontally.

Up to 3 adjacent enemies within a range of 2m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 340 SP

Level 1:
ATK : 417%
Enemy DEF -40
Ignores Block
Enemy's shield DEF -50%
40% Chance to [Armor Crasher] enemy

Level 10:
ATK : 758%
Enemy DEF -40
Ignores Block
Enemy's shield DEF -50%
40% Chance to [Armor Crasher] enemy

Defiant Aura

Damage enemies around by releasing the collected energy.

Up to 8 enemies within a range of 8m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: Yes
Consumes: 440 SP + Ancient Star Orb × 3

Level 1:
ATK : 89%
100% Chance to [Provoke] enemy

Level 10:
ATK : 162%
100% Chance to [Provoke] enemy

Level 11:
ATK : 170%
Enemy DEF -20
100% Chance to [Provoke] enemy

Atomic Slash

Strike down enemy with 5 strong attacks.

1 adjacent enemy within a range of 1.2m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Soft Armor ATK: 110%
Heavy Armor ATK: 125%
Consumes: 540 SP

Level 1:
ATK : 1359%
Enemy DEF -50
Ignores Block
Enemy's shield DEF -50%
4% chance to deal 1.5 times of damage

Level 10:
ATK : 2471%
Enemy DEF -50
Ignores Block
Enemy's shield DEF -50%
18% chance to deal 1.5 times of damage

Sacred Guard

Bring DEF to limit by granting holy energy on Shield. Movement Speed, however, is slow and item is unavailable.

Self-buff

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 45 sec(s)
Hits flying: No
Consumes: 850 SP + Ancient Star Orb × 5

Level 1:
Duration 20Seconds
Max HP increases according to Shield's DEF and HPReduces Shooting Damage by 2%
Cancel Ignoring Blocking
Movement Speed decreased by 20%

Level 10:
Duration 20Seconds
Max HP increases according to Shield's DEF and HPReduces Shooting Damage by 20%
Cancel Ignoring Blocking
Movement Speed decreased by 20%

Level 11:
Duration 20Seconds
Max HP increases according to Shield's DEF and HPReduces Shooting Damage by 22%
Cancel Ignoring Blocking
Movement Speed decreased by 20%
DEF Rating +1