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Bernelli

Created: 2009/05/28 13:46:13 CDT
Last Updated: 2010/08/29 15:43:38 CDT

 

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Bernelli

Basic Information   Job Skill   Equipment

STR 40
AGI 70
HP 40
DEX 90
INT 30
CHA 30
Value 300

Starting Level: 32
Costumes: Female
Default Weapon: .34 Cal. Wheel-lock Rifle

Grace Bernelli, an Intelligence Officer from the Brestian Army. She is currently investigating what she believes to be a plot of Vespanola's. She possess skills more advanced that those of Musketeers, and has a special stance for using Shotguns. She can use the exclusive skill Gun Manufacturing.

Grace Bernelli Character Card
A character card for [Grace Bernelli], the gunsmith of Port of Coimbra. With this card, you can choose [Create a Character] in [Barracks] to add her to your Family. Card is tradable.

Gun Manufacture

Manufactures firearms.

Self-buff

Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Consumes: 0 SP

Hat/Hair • Bernelli
Earring • Earring
Face • None
Back • Back
Armor • Fighter/Scout
• Musketeer/Wizard
• Musketeer
Costume • Bernelli
Necklace • Necklace
Shoes • Shoes
• Leather
Ring • Ring
Belt • Belt
• Leather
Gloves • Gloves
• Leather

Stances

Weapon(s) Stance 1 Stance 2 Stance 3 Stance 4
None Bareknuckle            
Pistol Aiming Shot Freestyle Shot        
2 × Pistol Double-Gun Shot            
Rifle Standing Shot Kneeling Shot Flintlock    
Shotgun Shotgun Blaster Gigantic Blaster Superior Blaster    
Bayonet Standing Shot Kneeling Shot Close Encounters Flintlock

 Close Encounters

Description Attributes Base Stats Level Bonus

Firing ATK

A shooting stance which can attack adjacent enemies using the bayonet.

1 enemy within a range of 13.5m

Consumes: Rifle Bullets × 1

Stance book requires Rare Book of Shooting × 1 and Mega Aidanium × 50, Veteran Level

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: No
ATK Speed: 230
Accuracy: 30
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Accuracy +30
ATK Speed +10%
Critical +6%
Block +10
Skill at Level 1 Skill at Level 4 Skill at Level 8   Skill at Level 16

Glint

Stabs enemy before finishing off with an assault using the butt of the bayonet.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK : 257%
25% Chance to inflict [Mortal Wound]

Level 10:
ATK : 467%
25% Chance to inflict [Mortal Wound]

Bayonet Assault

Starts with a blade assault before finishing with a shot to the head.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 150 SP + Rifle Bullets × 1

Level 1:
ATK: 181%
50% Chance to [Stun] enemy

Level 10:
ATK: 329%
50% Chance to [Stun] enemy

Incising Attack

Stabs the enemy twice before opening fire.

Up to 3 adjacent enemies within a range of 1m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP + Rifle Bullets × 7

Level 1:
ATK : 412%
33% Chance to inflict [Mortal Wound]

Level 10:
ATK : 749%
33% Chance to inflict [Mortal Wound]

None

Shooting Star

Fires successive shots before moving closer to finish enemy off with a stab.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: 1 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP + Rifle Bullets × 12

Level 1:
ATK : 780%
50% Chance to inflict [Mortal Wound]
-50 Enemy DEF

Level 10:
ATK : 1418%
50% Chance to inflict [Mortal Wound]
-50 Enemy DEF

 Bareknuckle

Description Attributes Base Stats Level Bonus

Melee ATK

A fighting stance using bare hands. No special features.

1 enemy within a range of 1m

Leveling time: Normal
Hits per attack: 2
Hits flying: No
SP Regen: No
ATK Speed: 167
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

 Aiming Shot

Description Attributes Base Stats Level Bonus

Firing ATK

A markmanship stance using the Pistol. A pistol's short barrel results in its poor accuracy. This stance attempts to compensate for this weakness.

1 enemy within a range of 9m

Consumes: Pistol Bullets × 1

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: No
ATK Speed: 150
Accuracy: 50
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Accuracy +30
ATK Speed +12%
Critical +16%
Skill at Level 1 Skill at Level 4   Skill at Level 12 Skill at Level 16

Serpent Sting

Fires a poisonous bullet.

1 enemy within a range of 9m

Skill Points: 1
Cast Time: 1.3 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 100 SP + Pistol Bullets × 1

Level 1:
ATK: 123%
[Poison] enemy

Level 10:
ATK: 223%
[Poison] enemy

Double Firing

Fire two rapid shots consecutively.

1 enemy within a range of 9m

Skill Points: 1
Cast Time: 0.8 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 150 SP + Pistol Bullets × 2

Level 1:
ATK: 263%

Level 10:
ATK: 478%

None

Snap Shot

Shoots 5 targets within a certain area.

Up to 5 enemies 9m away and within a 3m radius

Skill Points: 2
Cast Time: 0.4 sec(s)
Cool Down: 15 sec(s)
Hits flying: Yes
Consumes: 250 SP + Pistol Bullets × 5

Level 1:
ATK: 164%

Level 10:
ATK: 298%

Zero-In

Fires rapidly at a single enemy.

1 enemy within a range of 9m (minimum 1.5m away)

Skill Points: 3
Cast Time: 1 sec(s)
Cool Down: 20 sec(s)
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 10

Level 1:
ATK: 851%

Level 10:
ATK: 1547%

 Freestyle Shot

Description Attributes Base Stats Level Bonus

Firing ATK

A one-handed pistol stance. Although it has a poor accuracy, it allows for quick firing of a series of bullets.

1 enemy within a range of 9m

Consumes: Pistol Bullets × 1

Stance book requires Vis × 2,500, Level 24

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: No
ATK Speed: 130
Accuracy: 20
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Accuracy +25
ATK Speed +16%
Critical +6%
Evasion +5%
  Skill at Level 4 Skill at Level 8   Skill at Level 16

None

Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Self-buff

Skill Points: 1
Cast Time: 1.1 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 150 SP

Level 1:
Duration: 33sec
ATK Speed +8%
Accuracy -38

Level 10:
Duration: 60sec
ATK Speed +16%
Accuracy -25

Level 11:
Duration: 63sec
ATK Speed +16%
Accuracy -23
ATK Rating +1

Triple Firing

A rapid attack of 3 shots.

1 enemy within a range of 9m

Skill Points: 2
Cast Time: 1 sec(s)
Cool Down: 7 sec(s)
Hits flying: Yes
Consumes: 200 SP + Pistol Bullets × 3

Level 1:
ATK: 338%

Level 10:
ATK: 615%

None

The Quick and the Dead

Fires randomly at a group of enemies.

Up to 5 enemies 9m away and within a 3m radius

Skill Points: 3
Cast Time: 1 sec(s)
Cool Down: 14 sec(s)
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 12

Level 1:
ATK: 431%

Level 10:
ATK: 783%

 Double-Gun Shot

Description Attributes Base Stats Level Bonus

Firing ATK

A stance for the dual pistols. It has the poorest accuracy but it has the fastest firing speed.

1 enemy within a range of 9m

Consumes: Pistol Bullets × 2

Stance book requires Vis × 4,000, Level 36, Freestyle Shot Level 8

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes
SP Regen: No
ATK Speed: 200
Accuracy: 0
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 Double-gun Shot:

Accuracy +35
ATK Speed +20%
Evasion +5%
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Self-buff

Skill Points: 1
Cast Time: 1.1 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 150 SP

Level 1:
Duration: 33sec
ATK Speed +8%
Accuracy -38

Level 10:
Duration: 60sec
ATK Speed +16%
Accuracy -25

Level 11:
Duration: 63sec
ATK Speed +16%
Accuracy -23
ATK Rating +1

None

Bloody Overdrive

Fires mercilessly in all directions at surrounding enemies.

Up to 8 enemies within a range of 7.5m

Skill Points: 2
Cast Time: 1.6 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 200 SP + 40 HP + Pistol Bullets × 20

Level 1:
ATK: 258%

Level 10:
ATK: 468%

Quattro Firing

Fires 4 rapid shots at a single enemy.

1 enemy within a range of 9m

Skill Points: 2
Cast Time: 1 sec(s)
Cool Down: 15 sec(s)
Hits flying: Yes
Consumes: 250 SP + Pistol Bullets × 4

Level 1:
ATK: 655%

Level 10:
ATK: 1191%

R.I.P.

Fires a series of rapid shots at an enemy with dual pistols.

1 enemy within a range of 9m

Skill Points: 3
Cast Time: 1 sec(s)
Cool Down: 20 sec(s)
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 20

Level 1 R.I.P.
ATK: 1041%

Level 10 R.I.P
ATK: 1892%

 Standing Shot

Description Attributes Base Stats Level Bonus

Firing ATK

A basic standing stance for a rifle. It has both accuracy and speed.

1 enemy within a range of 13.5m

Consumes: Rifle Bullets × 1

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: No
ATK Speed: 187
Accuracy: 50
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Accuracy +30
ATK Speed +8%
Critical +9%
Skill at Level 1 Skill at Level 4 Skill at Level 8 Skill at Level 12 Skill at Level 16

Birdfall

A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

1 airborne enemy within a range of 14m (minimum 3m away)

Skill Points: 1
Cast Time: 0.8 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 100 SP + Rifle Bullets × 1

Level 1:
ATK: 623%

Level 10:
ATK: 1133%

Blind Flash

Fires flares to reduce enemy accuracy

Up to 15 enemies 14m away within a radius of 4m (minimum 3m away)

Skill Points: 1
Cast Time: 1.3 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 150 SP + Rifle Bullets × 1

Level 1:
Enemy Accuracy 0 for 11sec

Level 10:
Enemy Accuracy 0 for 20sec

Head Shot

Targets an enemy's head with a critical shot.

1 enemy within a range of 14m (minimum 3m away)

Skill Points: 2
Cast Time: 1.9 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 200 SP + Rifle Bullets × 1

Level 1:
ATK: 281%
Enemy DEF -25

Level 10:
ATK: 511%
Enemy DEF -25

Covering Fire

Fires bursts of shots into a dense group of enemies.

Up to 6 enemies 9m away and within a 2.5m radius (minimum 3m away)

Skill Points: 2
Cast Time: 0.7 sec(s)
Cool Down: 15 sec(s)
Hits flying: Yes
Consumes: 250 SP + Rifle Bullets × 20

Level 1:
ATK: 181%
25% Chance to instill [Fear] in enemy

Level 10:
ATK: 329%
25% Chance to instill [Fear] in enemy

Precision Strike

Aims carefully at enemies, striking him in a critical area.

1 enemy within a range of 14m (minimum 4m away)

Skill Points: 3
Cast Time: 2.6 sec(s)
Cool Down: 20 sec(s)
Hits flying: Yes
Consumes: 300 SP + Rifle Bullets × 1

Level 1:
ATK: 413%

Level 10:
ATK: 750%

 Kneeling Shot

Description Attributes Base Stats Level Bonus

Firing ATK

A kneeling stance for the rifle. It has very good accuracy with a long range but forces the user to remain immobile while firing.

1 enemy within a range of 18m (minimum 1.5m away)

Consumes: Rifle Bullets × 1

Stance book requires Vis × 2,500, Level 24, Standing Shot Level 12

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: No
ATK Speed: 187
ATK: +20%
Movement Speed: -100%
Accuracy: 60
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Accuracy +35
ATK Speed +8%
Critical +18%
Skill at Level 1   Skill at Level 8   Skill at Level 16

Charging Shot

Fires an explosive shot that blows enemies away.

1 enemy within a range of 19m

Skill Points: 1
Cast Time: 2 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 100 SP + Rifle Bullets × 1

Level 1:
ATK: 225%

Level 10:
ATK: 408%

None

Pierce

Shoots down the immediate line of enemies.

Up to 8 enemies 19m away and within a 0.6m radius

Skill Points: 2
Cast Time: 2.6 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 200 SP + Rifle Bullets × 1

Level 1:
ATK: 120%

Level 10:
ATK: 219%

None

Execution Shooter

A carefully aimed shot that attacks enemies in a critical area.

1 enemy within a range of 20m (minimum 5m away)

Skill Points: 3
Cast Time: 3 sec(s)
Cool Down: 60 sec(s)
Hits flying: Yes
Consumes: 300 SP + Rifle Bullets × 3

Level 1:
ATK: 835%

Level 10:
ATK: 1518%

 Shotgun Blaster

Description Attributes Base Stats Level Bonus

Firing ATK

A marksmanship stance for a shotgun. It is faster than a rifle but its accuracy is lower. It allows the user to attack several enemies simultaneously.

Up to 5 enemies 11.3m away and within a range of 1.8m

Consumes: Buckshot × 1

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: No
ATK Speed: 190
ATK: -20%
Accuracy: 20
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Accuracy +40
ATK Speed +12%
Critical +6%
Skill at Level 1   Skill at Level 8   Skill at Level 16

Menace Shot

Strikes terror into enemies by firing a blank cartridge into the air.

Up to 15 enemies within a range of 8m

Skill Points: 1
Cast Time: 1.5 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 100 SP + Buckshot × 1

Level 1:
Instills [Fear] in enemy for 11sec

Level 10:
Instills [Fear] in enemy for 20sec

None

Implosion

Fires a powerful shot at an immediate enemy.

1 adjacent enemy within a range of 0.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP + Buckshot × 1

Level 1:
ATK: 748%

Level 10:
ATK: 1360%

None

Claymore

Fires a powerful shot at a distant enemy.

Up to 8 enemies 12m away and within a radius of 3m

Skill Points: 3
Cast Time: 1.5 sec(s)
Cool Down: 20 sec(s)
Hits flying: Yes
Consumes: 300 SP + Buckshot × 1

Level 1:
ATK: 356%

Level 10:
ATK: 647%

 Gigantic Blaster

Description Attributes Base Stats Level Bonus

Firing ATK

Developed from shotgun. Attacks multiple enemies.

Up to 5 enemies 11.3m away and within a range of 2m

Consumes: Buckshot × 2

Stance book requires Expedition's Box × 30 and Mystery Powders × 25, Veteran Level

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes
SP Regen: No
ATK Speed: 203
ATK: -20%
Accuracy: 20
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Accuracy +45
ATK Speed +16%
Critical +10%
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Glitter

Light-speed buckshots at enemies.

Up to 3 enemies 8m away and within a 3m radius.

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: Yes
Consumes: 100 SP + Buckshot × 1

Level 1:
ATK : 482%

Level 10:
ATK : 876%

None

Blowback

Fires an explosive shot that blows enemies away.

Up to 6 enemies 9m away and within a 3m radius

Skill Points: 2
Cast Time: 1.4 sec(s)
Cool Down: 20 sec(s)
Hits flying: Yes
Consumes: 200 SP + Buckshot × 1

Level 1:
ATK : 547%
50% Chance to inflict [Mortal Wound]

Level 10:
ATK : 995%
50% Chance to inflict [Mortal Wound]

Bullet Slug

Critical attack with Buckshots.

Up to 6 enemies 10m away and within a 3m radius

Skill Points: 2
Cast Time: 1.4 sec(s)
Cool Down: 25 sec(s)
Hits flying: Yes
Consumes: 250 SP + Buckshot × 1

Level 1:
ATK : 575%
100% Chance to inflict [Mortal Wound]

Level 10:
ATK : 1045%
100% Chance to inflict [Mortal Wound]

Steel Baton

Attack enemy with Iron Buckshots.

Up to 6 enemies 11m away and within a 3m radius.

Skill Points: 3
Cast Time: 1.7 sec(s)
Cool Down: 30 sec(s)
Hits flying: Yes
Consumes: 300 SP + Buckshot × 1

Level 1:
ATK : 781%
50% Chance to inflict [Mortal Wound]
-50 Enemy DEF

Level 10:
ATK : 1419%
50% Chance to inflict [Mortal Wound]
-50 Enemy DEF

 Flintlock

Description Attributes Base Stats Level Bonus

Firing ATK

An enhanced Standing Shot stance that amplifies accuracy and attack.

1 enemy within a range of 15m

Consumes: Steel Bullets × 1

Stance book requires Symbol of Aquarius × 1 and Growth Stone × 6 (Emilia Guliano), Expert Level

Leveling time: ×5
Hits per attack: 1
Hits flying: Yes
SP Regen: No

Melee RES: -20%
Ranged RES: +20%
Magic RES: +10%
Debuff RES: +20%
ATK Speed: 167
ATK: +35%
Accuracy: 40
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :
Physical damage received +20%
Ranged damage received -20%
Reduces Magic ATK by 10%
Reduces Debuff chance by 20%
Accuracy +15
ATK Speed +15%
Critical +16%
Penetration +20
Skill at Level 1 Skill at Level 8 Skill at Level 12 Skill at Level 16 Skill at Level 20

Shootdown Shot

A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

1 airborne enemy within a range of 14m

Skill Points: 1
Cast Time: 0.5 sec(s)
Cool Down: 3 sec(s)
Hits flying: Yes
Soft Armor ATK: 135%
Light Armor ATK: 125%
Consumes: 340 SP + Steel Bullets × 1

Level 1:
ATK : 446%
Enemy DEF - 30
[Soft Armor>Light Armor>Heavy Armor Specialization]

Level 10:
ATK : 810%
Enemy DEF - 30
[Soft Armor>Light Armor>Heavy Armor Specialization]

Swift Shot

Aims and shoots with deadly speed and accuracy.

1 enemy within a range of 14m (minimum 1.8m away)

Skill Points: 1
Cast Time: 0.4 sec(s)
Cool Down: 6 sec(s)
Hits flying: Yes
Soft Armor ATK: 150%
Light Armor ATK: 115%
Heavy Armor ATK: 65%
Consumes: 340 SP + Steel Bullets × 1

Level 1:
ATK : 265%
Enemy DEF - 30
[Soft Armor>Light Armor>Heavy Armor Specialization]

Level 10:
ATK : 482%
Enemy DEF - 30
[Soft Armor>Light Armor>Heavy Armor Specialization]

Penetration Shot

Shoots down the immediate line of enemies.

Area effect of 12m x 150cm. Affects up to 6 enemies. (minimum 1.8m away)

Skill Points: 2
Cast Time: 0.9 sec(s)
Cool Down: 8 sec(s)
Hits flying: Yes
Consumes: 440 SP + Steel Bullets × 1

Level 1:
ATK : 121%
Enemy DEF -50

Level 10:
ATK : 221%
Enemy DEF -50

Target Check

Confirms the enemy you are going to attack.

Area effect of 14m x 4m. Affects up to 3 enemies.

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 650 SP + Ancient Star Orb × 10

Level 1 :
Inflicts [Expose] on enemy for11sec
Shooting Damage to Enemy : +2%

Level 10 :
Inflicts [Expose] on enemy for20sec
Shooting Damage to Enemy : +20%

Level 11 :
Inflicts [Expose] on enemy for21sec
Shooting Damage to Enemy : +22%
Movement Speed 50%
ATK rating : -1
DEF rating : -2
ATK : -10%
DEF : -30

Accuracy Shot

Adopts a stable pose and shoots the enemy.

1 enemy within a range of 17m (minimum 1.8m away)

Skill Points: 3
Cast Time: 1.3 sec(s)
Cool Down: 18 sec(s)
Hits flying: Yes
Soft Armor ATK: 85%
Light Armor ATK: 110%
Heavy Armor ATK: 50%
Consumes: 540 SP + Steel Bullets × 1

Level 1:
ATK : 545%
Enemy DEF - 50 [Light Armor>Soft Armor>Heavy Armor Specialization]

Level 10:
ATK : 991%
Enemy DEF - 50 [Light Armor>Soft Armor>Heavy Armor Specialization]

 Superior Blaster

Description Attributes Base Stats Level Bonus

Firing ATK

Enhanced shooting skill which attacks enemies with strong buckshot while travelling quickly.

Up to 5 enemies 10.5m away and within a range of 2.2m

Consumes: Metal Shell Ammo × 2

Stance book requires Symbol of Gemini × 1 and Growth Stone × 6 (Emilia Guliano), Expert Level, Gigantic Blaster Level 25

Leveling time: ×5
Hits per attack: 2
Hits flying: Yes
SP Regen: No

Melee RES: -10%
Magic RES: +10%
ATK Speed: 203
ATK: -5%
Movement Speed: +10%
Accuracy: 25
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :
Physical damage received +10%
Magic damage received -10%
Accuracy +35
ATK Speed +25%
Critical +10%
Penetration +15
Skill at Level 1 Skill at Level 8 Skill at Level 12 Skill at Level 16 Skill at Level 20

Hound

Control the party with abundant knowledge about hunting. Cancelled when the stance is changed.

All allies within the range of 8m.

Skill Points: 1
Cast Time: 1.5 sec(s)
Cool Down: 180 sec(s)
Hits flying: Yes
Consumes: 750 SP + Ancient Star Orb × 5

Level 1:
Duration : 130Seconds
ATK against monster +6%
Critical +3

Level 10:
Duration : 400Seconds
ATK against monster +20%
Critical +10

Polluted Shot

Shoot buckshots of biological waste and damage enemies within certain range.

Up to 5 enemies 10m away and within a 4m radius (minimum 2m away)

Skill Points: 1
Cast Time: 1.7 sec(s)
Cool Down: 20 sec(s)
Hits flying: Yes
Soft Armor ATK: 75%
Consumes: 540 SP + Ancient Star Orb × 3

Level 1:
ATK : 640%
60% chance of inflicting [Corrosion]

Level 10:
ATK : 1164%
60% chance of inflicting [Corrosion]

Encounter Stroke

Cause maximum damage to enemies. Can't damage enemies in midair.

Up to 5 enemies 3m away and within a 3m radius

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 18 sec(s)
Hits flying: No
Soft Armor ATK: 90%
Light Armor ATK: 110%
Heavy Armor ATK: 85%
Consumes: 440 SP + Metal Shell Ammo × 5

Level 1:
ATK : 817%
Enemy DEF -50
4% chance to deal 1.5 times of damage

Level 10:
ATK : 1485%
Enemy DEF -50
18% chance to deal 1.5 times of damage

Execution

Approach enemy and deliverfinal blow.

1 adjacent enemy within a range of 0.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Light Armor ATK: 125%
Heavy Armor ATK: 150%
Consumes: 440 SP + Metal Shell Ammo × 1

Level 1:
ATK : 1070%
100%% chance of inflicting [Mortal Wound]

Level 10:
ATK : 1945%
100%% chance of inflicting [Mortal Wound]

Blow Impact

Shoot buckshot at a wide range. Enemies will fly..

Up to 6 enemies 10m away and within a 5m radius (minimum 2m away)

Skill Points: 3
Cast Time: 1.5 sec(s)
Cool Down: 24 sec(s)
Hits flying: Yes
Soft Armor ATK: 90%
Light Armor ATK: 120%
Heavy Armor ATK: 85%
Consumes: 750 SP + Metal Shell Ammo × 8

Level 1:
ATK : 836%
Enemy DEF -50

Level 10:
ATK : 1520%
Enemy DEF -50