Created: 2009/05/28 13:52:18 EDT

Updated: 2011/05/19 21:24:57 EDT

City of Auch Infantry

 

Character Jobs Navigation

* You cannot use this character

City of Auch Infantry

Basic Information   Job Skill   Equipment

       

STR 40
AGI 50
HP 50
DEX 80
INT 30
CHA 30
Value 280

Starting Level: 16
Starting Equipment:
.34 Cal. Match-Lock Rifle

Soldier resposible for the security in Auch. He uses stances related to Rifles and has the unique skill, Concentration.

Auch Infantry Character Card
A character card for [Auch Infantry], a soldier from the City of Auch. With this card, you can choose [Create a Character] in [Barracks] to add it to the list. Card is tradable.

Concentration

Improves shooting accuracy.

Self-buff

Cast Time: Instant
Cool Down: None
Duration: 1.9s
Consumes: 100 SP + Mithridart × 5

Level 10
Duration : 300sec
Monster Blow Damage : +10%
Accuracy +30 / Critical +15%

Level 11
Duration : 330sec
Monster Blow Damage : +11%
Accuracy +32 / Critical +16%
ATK rating +1

Hat/Hair • City of Auch Infantry
Earring • Earring
Face • None
Back • Back
Armor • Fighter/Scout
• Musketeer/Wizard
• Musketeer
• Scout
Costume • City of Auch Infantry
Necklace • Necklace
Shoes • Shoes
• Leather
Ring • Ring
Belt • Belt
• Leather
Gloves • Gloves
• Leather

Stances

Weapon(s) Stance 1 Stance 2 Stance 3
None Bareknuckle        
Rifle Standing Shot Kneeling Shot Flintlock
Bayonet Standing Shot Kneeling Shot Flintlock

 Bareknuckle

Description Attributes Base Stats Level 25 Bonus

Melee ATK

A fighting stance using bare hands. No special features.

1 enemy within a range of 1m

Leveling time: Normal
Hits per attack: 2
Hits flying: No
SP Regen: No
ATK Speed: 167
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
None

 Flintlock

Description Attributes Base Stats Level 25 Bonus

Firing ATK

An enhanced Standing Shot stance that amplifies accuracy and attack.

1 enemy within a range of 15m

Consumes: Steel Bullet × 1

Stance book requires Symbol of Aquarius × 1 and Growth Stone × 6 (Emilia Guliano), Expert Level

Leveling time: ×5
Hits per attack: 1
Hits flying: Yes
SP Regen: No

Ranged RES: +20%
Magic RES: +10%
ATK Speed: 167
ATK: +35%
Accuracy: 40
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Accuracy +15
ATK Speed +15%
Critical +16
DEF penetration rate +20
Skill at Level 1 Skill at Level 8 Skill at Level 12 Skill at Level 16 Skill at Level 20

Shootdown Shot

A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

1 airborne enemy within a range of 14m

Skill Points: 1
Cast Time: 0.5s
Cool Down: 3s
Duration: 1.2s
Hits flying: Yes
Soft Armor ATK: 165%
Light Armor ATK: 125%
Consumes: 340 SP + Steel Bullet × 1

Level 1
ATK : 446%
Enemy DEF - 30

Level 10
ATK : 810%
Enemy DEF - 30

Swift Shot

Aims and shoots with deadly speed and accuracy.

1 enemy within a range of 14m (minimum 1.8m away)

Skill Points: 1
Cast Time: 0.4s
Cool Down: 6s
Duration: 1.3s
Hits flying: Yes
Soft Armor ATK: 150%
Light Armor ATK: 115%
Heavy Armor ATK: 65%
Consumes: 340 SP + Steel Bullet × 1

Level 1
ATK : 265%
Enemy DEF -30

Level 10
ATK : 482%
Enemy DEF -30

Penetration Shot

Shoots down the immediate line of enemies.

Area effect of 12m x 150cm. Affects up to 6 enemies. (minimum 1.8m away)

Skill Points: 2
Cast Time: 0.9s
Cool Down: 8s
Duration: 1.2s
Hits flying: Yes
Consumes: 440 SP + Steel Bullet × 1

Level 1
ATK : 121%
Enemy DEF -50

Level 10
ATK : 221%
Enemy DEF -50

Target Check

Confirms the enemy you are going to attack.

Area effect of 14m x 4m. Affects up to 3 enemies.

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 0.9s
Hits flying: Yes
Consumes: 650 SP + Ancient Star Orb × 3

Level 1
Inflicts [Expose] on enemy for 11 sec
Shooting Damage +4%

Level 10
Inflicts [Expose] on enemy for 20 sec
Shooting Damage +40%

Level 11
Inflicts [Expose] on enemy for 21 sec
Shooting Damage +44%
Decrease Movement Speed -50%
ATK Rating : -1
DEF Rating :-2
ATK : -10%
DEF : -30

Accuracy Shot

Adopts a stable pose and shoots the enemy.

1 enemy within a range of 17m (minimum 1.8m away)

Skill Points: 3
Cast Time: 1.3s
Cool Down: 18s
Duration: 1.3s
Hits flying: Yes
Soft Armor ATK: 120%
Light Armor ATK: 130%
Heavy Armor ATK: 50%
Consumes: 540 SP + Steel Bullet × 1

Level 1
ATK : 545%
Enemy DEF -50

Level 10
ATK : 991%
Enemy DEF -50

 Kneeling Shot

Description Attributes Base Stats Level 25 Bonus

Firing ATK

A kneeling stance for the rifle. It has very good accuracy with long range but forces the user to remain immobile while firing.

1 enemy within a range of 18m (minimum 1.5m away)

Consumes: Rifle Bullets × 1

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: No
ATK Speed: 187
ATK: +20%
Movement Speed: -100%
Accuracy: 60
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Accuracy +35
ATK Speed +8%
Critical +18
Skill at Level 1   Skill at Level 8   Skill at Level 16

Charging Shot

Fires an explosive shot that blows enemies away.

1 enemy within a range of 19m

Skill Points: 1
Cast Time: 2s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 100 SP + Rifle Bullets × 1

Level 1
ATK: 225%

Level 10
ATK: 408%

None

Pierce

Shoots down the immediate line of enemies.

Up to 8 enemies 19m away and within a 0.6m radius

Skill Points: 2
Cast Time: 2.6s
Cool Down: 10s
Duration: 1.1s
Hits flying: Yes
Consumes: 200 SP + Rifle Bullets × 1

Level 1
ATK: 120%

Level 10
ATK: 219%

None

Execution Shooter

A carefully aimed shot that attacks enemies in a critical area.

1 enemy within a range of 20m (minimum 5m away)

Skill Points: 3
Cast Time: 3s
Cool Down: 60s
Duration: 2.7s
Hits flying: Yes
Consumes: 300 SP + Rifle Bullets × 3

Level 1
ATK: 835%

Level 10
ATK: 1518%

 Standing Shot

Description Attributes Base Stats Level 25 Bonus

Firing ATK

A basic standing stance for a rifle. It has both accuracy and speed.

1 enemy within a range of 13.5m

Consumes: Rifle Bullets × 1

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: No
ATK Speed: 187
Accuracy: 50
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Accuracy +30
ATK Speed +8%
Critical +9
Skill at Level 1 Skill at Level 4 Skill at Level 8 Skill at Level 12 Skill at Level 16

Birdfall

A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

1 airborne enemy within a range of 14m (minimum 3m away)

Skill Points: 1
Cast Time: 0.8s
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 100 SP + Rifle Bullets × 1

Level 1
ATK: 623%

Level 10
ATK: 1133%

Blind Flash

Fires flares to reduce enemy accuracy

Up to 15 enemies 14m away within a radius of 4m (minimum 3m away)

Skill Points: 1
Cast Time: 2s
Cool Down: None
Duration: 1s
Hits flying: Yes
Consumes: 150 SP + Rifle Bullets × 1

Level 1
Enemy Accuracy 0 for 11sec

Level 10
Enemy Accuracy 0 for 20sec

Head Shot

Targets an enemy's head with a critical shot.

1 enemy within a range of 14m (minimum 3m away)

Skill Points: 2
Cast Time: 1.9s
Cool Down: 10s
Duration: 1s
Hits flying: Yes
Consumes: 200 SP + Rifle Bullets × 1

Level 1
ATK: 281%
Enemy DEF -25

Level 10
ATK: 511%
Enemy DEF -25

Covering Fire

Fires bursts of shots into a dense group of enemies.

Up to 6 enemies 9m away and within a 2.5m radius (minimum 3m away)

Skill Points: 2
Cast Time: 0.7s
Cool Down: 15s
Duration: 4s
Hits flying: Yes
Consumes: 250 SP + Rifle Bullets × 20

Level 1
ATK: 181%
25% Chance to instill [Fear] in enemy

Level 10
ATK: 329%
25% Chance to instill [Fear] in enemy

Precision Strike

Aims carefully at enemies, striking him in a critical area.

1 enemy within a range of 14m (minimum 4m away)

Skill Points: 3
Cast Time: 2.6s
Cool Down: 20s
Duration: 0.8s
Hits flying: Yes
Consumes: 300 SP + Rifle Bullets × 1

Level 1
ATK: 413%

Level 10
ATK: 750%