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Lorch Furholden

Created: 2009/05/28 14:08:19 CDT
Last Updated: 2010/08/29 15:43:50 CDT

 

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Lorch Furholden

Basic Information   Job Skill   Equipment

STR 40
AGI 60
HP 50
DEX 80
INT 50
CHA 30
Value 310

Starting Level: 52
Costumes: Male
Default Weapon: Buckshot

Lorch Furholden is a descendant of a distinguished Vespanolan family. He adores powerful firearms and has devoted himself to creating a powerful gun. Besides Install Trap and a Shotgun stance, he can also use the exclusive skill Shotgun Manufacturing.

Lorch Furholden Character Card
A characer card for [Lorch Furholden], a handsome gunsmith from the City of Auch. With this card, you can choose [Create a Character] in [Barracks] to add him to the list. Card is tradable.

Shotgun Manufacture

Manufactures shotguns.

Self-buff

Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Consumes: 0 SP

Hat/Hair • Lorch Furholden
Earring • Earring
Face • Lorch Furholden
Back • Back
Armor • Fighter/Scout
• Musketeer/Wizard
• Musketeer
• Scout
Costume • Lorch Furholden
Necklace • Necklace
Shoes • Shoes
• Leather
Ring • Ring
Belt • Belt
• Leather
Gloves • Gloves
• Leather

Stances

Weapon(s) Stance 1 Stance 2 Stance 3
None Install Trap        
Shotgun Hunting Blaster Gigantic Blaster Dual Blaster
Shotgun/Lorch Furholden Hunting Blaster Gigantic Blaster Dual Blaster

 Hunting Blaster

Description Attributes Base Stats Level Bonus

Firing ATK

A marksmanship stance for a shotgun. It is faster than a rifle but its accuracy is lower. It allows the user to attack several enemies simultaneously.

Up to 5 enemies 11.3m away and within a range of 1.8m

Consumes: Buckshot × 1

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: No
ATK Speed: 190
ATK: -20%
Accuracy: 15
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Accuracy +40
ATK Speed +12%
Critical +6%
Skill at Level 1 Skill at Level 4 Skill at Level 8 Skill at Level 12 Skill at Level 16

Menace Shot

Strikes terror into enemies by firing a blank cartridge into the air.

Up to 15 enemies within a range of 8m

Skill Points: 1
Cast Time: 1.5 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 100 SP + Buckshot × 1

Level 1:
Instills [Fear] in enemy for 11sec

Level 10:
Instills [Fear] in enemy for 20sec

Critical Disease

Builds a trap that releases a poisonous cloud of smoke when triggered.

Applied to targeted location within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 4 sec(s)
Hits flying: No
Consumes: 75 SP + Toolset Box × 1

Implosion

Fires a powerful shot at an immediate enemy.

1 adjacent enemy within a range of 0.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP + Buckshot × 1

Level 1:
ATK: 748%

Level 10:
ATK: 1360%

Explosion

Sets an explosive trap that blocks attacks from several enemies at the same time.

Applied to targeted location within a range of 1.5m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 8 sec(s)
Hits flying: No
Consumes: 100 SP + Toolset Box × 2

Claymore

Fires a powerful shot at a distant enemy.

Up to 8 enemies 12m away and within a radius of 3m

Skill Points: 3
Cast Time: 1.5 sec(s)
Cool Down: 20 sec(s)
Hits flying: Yes
Consumes: 300 SP + Buckshot × 1

Level 1:
ATK: 356%

Level 10:
ATK: 647%

 Install Trap

Description Attributes Base Stats Level Bonus

Assistance

A stance to create traps with various effects. This has many varied uses depending on the individual trap's effects.

This stance does not auto-attack

Leveling time: Normal
SP Regen: Yes
ATK Speed: 150
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Detection

Reveals invisible characters and locates hidden objects.

All characters and traps within a range of 15m

Skill Points: 1
Cast Time: 1.1 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 50 SP

Level 1:
[Invisible] Cancelled

Level 6:
[Invisible] Cancelled
[Silent Move] Cancelled

Level 8:
[Invisible] Cancelled
[Silent Move] Cancelled
[Camouflage] Cancelled

Level 10:
[Invisible] Cancelled
[Silent Move] Cancelled
[Camouflage] Cancelled
[Inviality] Cancelled

None

Critical Disease

Builds a trap that releases a poisonous cloud of smoke when triggered.

Applied to targeted location within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 4 sec(s)
Hits flying: No
Consumes: 75 SP + Toolset Box × 1

Invisible String

Set a booby trap that deals physical damage to enemies. (Also applicable to flying monsters.)

Applied to targeted location within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 6 sec(s)
Hits flying: No
Consumes: 75 SP + Toolset Box × 1

Explosion

Sets an explosive trap that blocks attacks from several enemies at the same time.

Applied to targeted location within a range of 1.5m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 8 sec(s)
Hits flying: No
Consumes: 100 SP + Toolset Box × 2

 Gigantic Blaster

Description Attributes Base Stats Level Bonus

Firing ATK

Developed from shotgun. Attacks multiple enemies.

Up to 5 enemies 11.3m away and within a range of 2m

Consumes: Buckshot × 2

Stance book requires Expedition's Box × 30 and Mystery Powders × 25, Veteran Level

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes
SP Regen: No
ATK Speed: 203
ATK: -20%
Accuracy: 20
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Accuracy +45
ATK Speed +16%
Critical +10%
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Glitter

Light-speed buckshots at enemies.

Up to 3 enemies 8m away and within a 3m radius.

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: Yes
Consumes: 100 SP + Buckshot × 1

Level 1:
ATK : 482%

Level 10:
ATK : 876%

None

Blowback

Fires an explosive shot that blows enemies away.

Up to 6 enemies 9m away and within a 3m radius

Skill Points: 2
Cast Time: 1.4 sec(s)
Cool Down: 20 sec(s)
Hits flying: Yes
Consumes: 200 SP + Buckshot × 1

Level 1:
ATK : 547%
50% Chance to inflict [Mortal Wound]

Level 10:
ATK : 995%
50% Chance to inflict [Mortal Wound]

Bullet Slug

Critical attack with Buckshots.

Up to 6 enemies 10m away and within a 3m radius

Skill Points: 2
Cast Time: 1.4 sec(s)
Cool Down: 25 sec(s)
Hits flying: Yes
Consumes: 250 SP + Buckshot × 1

Level 1:
ATK : 575%
100% Chance to inflict [Mortal Wound]

Level 10:
ATK : 1045%
100% Chance to inflict [Mortal Wound]

Steel Baton

Attack enemy with Iron Buckshots.

Up to 6 enemies 11m away and within a 3m radius.

Skill Points: 3
Cast Time: 1.7 sec(s)
Cool Down: 30 sec(s)
Hits flying: Yes
Consumes: 300 SP + Buckshot × 1

Level 1:
ATK : 781%
50% Chance to inflict [Mortal Wound]
-50 Enemy DEF

Level 10:
ATK : 1419%
50% Chance to inflict [Mortal Wound]
-50 Enemy DEF

 Dual Blaster

Description Attributes Base Stats Level Bonus

Firing ATK

High level trapping skill which entices and attacks enemies.

Up to 5 enemies 10.5m away and within a range of 2.2m

Consumes: Metal Shell Ammo × 2

Stance book requires Symbol of Gemini × 1 and Growth Stone × 6 (Emilia Guliano), Expert Level, Gigantic Blaster Level 25

Leveling time: ×5
Hits per attack: 2
Hits flying: Yes
SP Regen: No

Melee RES: -10%
Magic RES: +10%
ATK Speed: 203
ATK: -10%
Movement Speed: -5%
Accuracy: 25
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :
Physical damage received +10%
Magic damage received -10%
Accuracy +25
ATK Speed +16%
Penetration +15
Skill at Level 1 Skill at Level 8 Skill at Level 12 Skill at Level 16 Skill at Level 20

Camouflage

Disguise oneself so as to prevent getting caught by enemies. Cannot move while disguising.

Self-buff

Skill Points: 1
Cast Time: 1.1 sec(s)
Cool Down: 60 sec(s)
Hits flying: No
Consumes: 750 SP + Ancient Star Orb × 8

Level 1:
5seconds of [Camouflage]
Magic ATK Damage by -6%
Continues while using skill

Level 10:
50seconds of [Camouflage]
Magic ATK Damage by -15%
Continues while using skill

Level 11:
55seconds of [Camouflage]
Magic ATK Damage by -16%
Continues while using skill
DEF Rating +1

Expoison

Spread biological waste at a wide range and damage enemies.

Applied to targeted location within a range of 1.5m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 5 sec(s)
Hits flying: No
Consumes: 850 SP + Ancient Star Orb × 2

Level 1:
ATK/DEF rating increased by owner's ATK rating and skill level
100% chance of inflicting [Corrosion]

Level 10:
ATK/DEF rating increased by owner's ATK rating and skill level
100% chance of inflicting [Corrosion]

Level 11:
ATK/DEF rating increased by owner's ATK rating and skill level
100% chance of inflicting [Corrosion]
ATK Rating +1

Encounter Stroke

Cause maximum damage to enemies. Can't damage enemies in midair.

Up to 5 enemies 3m away and within a 3m radius

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 18 sec(s)
Hits flying: No
Soft Armor ATK: 90%
Light Armor ATK: 110%
Heavy Armor ATK: 85%
Consumes: 440 SP + Metal Shell Ammo × 5

Level 1:
ATK : 817%
Enemy DEF -50
4% chance to deal 1.5 times of damage

Level 10:
ATK : 1485%
Enemy DEF -50
18% chance to deal 1.5 times of damage

Wire Prisoner

Set invisible wire traps at a wide range. Enemies can't move if caught in the traps.

Applied to targeted location within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 5 sec(s)
Hits flying: No
Consumes: 850 SP + Ancient Star Orb × 2

Level 1:
ATK/DEF rating increased by owner's ATK rating and skill level
100% chance of inflicting [Entangle]

Level 10:
ATK/DEF rating increased by owner's ATK rating and skill level
100% chance of inflicting [Entangle]

Level 11:
ATK/DEF rating increased by owner's ATK rating and skill level
100% chance of inflicting [Entangle]
ATK Rating +1

Blow Impact

Shoot buckshot at a wide range. Enemies will fly..

Up to 6 enemies 10m away and within a 5m radius (minimum 2m away)

Skill Points: 3
Cast Time: 1.5 sec(s)
Cool Down: 24 sec(s)
Hits flying: Yes
Soft Armor ATK: 90%
Light Armor ATK: 120%
Heavy Armor ATK: 85%
Consumes: 750 SP + Metal Shell Ammo × 8

Level 1:
ATK : 836%
Enemy DEF -50

Level 10:
ATK : 1520%
Enemy DEF -50