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M'Boma

Created: 2009/05/28 14:09:01 CDT
Last Updated: 2010/08/29 15:43:50 CDT

 

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M'Boma

Basic Information   Job Skill   Equipment

STR 30
AGI 30
HP 60
DEX 40
INT 70
CHA 70
Value 300

Starting Level: 44
Costumes: Male
Default Weapon: Magician's Staff

M'Boma, a wizard from Absinia who is interested in the New Continent. He uses Staffs and Bracelets of Fire. He can use the exclusive skill Magical Weapon Crafting.

M'Boma Character Card
A character card for [M'Boma], a wizard from Absinia. With this card, you can choose [Create a Character] in [Barracks] to add him to your Family. Card is tradable.

Magical Weapon Crafting

Manufactures magical weapons.

Self-buff

Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Consumes: 0 SP

Hat/Hair • M'Boma
• Alejandro/Andre Janzur/M'Boma
Earring • Earring
Face • M'Boma
Back • Back
Armor • Musketeer/Wizard
• Robe
• Wizard
Costume • M'Boma
Necklace • Necklace
Shoes • Shoes
Ring • Ring
Belt • Belt
Gloves • Gloves

Stances

Weapon(s) Stance 1 Stance 2 Stance 3 Stance 4
None The Illusionist Possession Fire        
Staff The Illusionist Anathema Levitation Darkness
Special Rod The Illusionist Levitation Darkness    
The Bracelet of Flame Possession Fire            
2 × The Bracelet of Flame Possession Fire Evocation Fire Domination Fire    
The Bracelet of Flame + Bone Bracelet Possession Fire Evocation Fire Domination Fire    

 Evocation Fire

Description Attributes Base Stats Level Bonus

Magical ATK

A high level stance for Fire spells. However, the character using this stance may only move at normal walking speed.

1 enemy within a range of 9m

Stance book requires Vis × 4,000, Level 30, Possession Fire Level 12

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes
SP Regen: Yes
ATK Speed: 227
Movement Speed: -50%
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 30
Ice RES: -50
Lightning RES: 0
Mind RES: 0
Level 25 :

SP Regeneration +6
Skill at Level 1   Skill at Level 8   Skill at Level 16

Hell Breath

Causes a jet of flame to burst forth from your hands to set enemies ablaze.

Up to 6 enemies 6m away and at an angle of 40 degrees

Skill Points: 1
Cast Time: 1.4 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 80 SP

Level 1:
ATK: 304%
25% Chance to [Burn] enemy

Level 10:
ATK: 553%
25% Chance to [Burn] enemy

None

Infernal Flames

A pillar of Hell's Flames blazes up from the ground, incinerating all enemies within range.

Up to 8 enemies within a range of 5m

Skill Points: 2
Cast Time: 3 sec(s)
Cool Down: 7.5 sec(s)
Hits flying: Yes
Consumes: 160 SP

Level 1:
ATK: 395%
15% Chance to [Burn] enemy

Level 10:
ATK: 718%
15% Chance to [Burn] enemy

None

Meteor Strike

Brings a blazing meteor down upon the heads of your enemies.

Up to 15 enemies 8m away and within a 6m radius (minimum 1.5m away)

Skill Points: 3
Cast Time: 7 sec(s)
Cool Down: 20 sec(s)
Hits flying: Yes
Consumes: 240 SP + Elemental Orb × 2

Level 1:
ATK : 1110%
15% Chance to [Fire] enemy

Level 10:
ATK : 2018%
15% Chance to [Fire] enemy

 Domination Fire

Description Attributes Base Stats Level Bonus

Magical ATK

An advanced stance using Fire spells. However, the character using this stance will suffer a decreased Movement Speed.

Up to 3 enemies 9m away and within a range of 2m

Stance book requires Rare Book of Magic × 1 and Mega Ionium × 50, Veteran Level, Evocation Fire Level 25

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes
SP Regen: Yes
ATK Speed: 217
ATK: +25%
Movement Speed: -60%
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 50
Ice RES: -75
Lightning RES: 0
Mind RES: 0
Level 25 :

SP Regeneration +10
Skill at Level 1 Skill at Level 4   Skill at Level 12 Skill at Level 16

Firewall

Summons a wall of fire.

Up to 8 enemies 8m away and within a 0.9m radius

Skill Points: 1
Cast Time: 1.5 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP + Elemental Orb × 2

Level 1:
ATK : 525%
20% Chance to [Fire] enemy

Level 10:
ATK : 955%
20% Chance to [Fire] enemy

Lava Plasma

Increases attack and fire resistance, but decreases ice resistance.

All allies within a range of 12m

Skill Points: 1
Cast Time: 2 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 150 SP + Elemental Orb × 3

Level 1:
Duration: 110sec
Fire RES +20%
Ice RES -20%
Fire Damage +25

Level 10:
Duration: 200sec
Fire RES +20%
Ice RES -20%
Fire Damage +70

None

Blazing Pillar

Summons a huge pillar of fire that sets enemies ablaze.

Up to 10 targets 8m away and within a 4m radius (minimum 1.5m away)

Skill Points: 2
Cast Time: 1.5 sec(s)
Cool Down: 15 sec(s)
Hits flying: Yes
Consumes: 250 SP + Elemental Orb × 4

Level 1:
ATK : 555%
15% Chance to [Fire] enemy

Level 10:
ATK : 1010%
15% Chance to [Fire] enemy

Volcanic Eruption

Creates a volcanic eruption by accumulating magma beneath the ground.

Up to 15 enemies 10m away and within a 8m radius (minimum 2m away)

Skill Points: 3
Cast Time: 4.8 sec(s)
Cool Down: 30 sec(s)
Hits flying: Yes
Consumes: 300 SP + Elemental Orb × 5

Level 1:
ATK : 980%
20% Chance to [Fire] enemy

Level 10:
ATK : 1783%
20% Chance to [Fire] enemy

 Anathema

Description Attributes Base Stats Level Bonus

Magical ATK

A strong magic stance in the dark system. It is mainly composed of critical magic curses.

1 enemy within a range of 10m

Stance book requires Rare Book of Magic × 1 and Mega Aidanium × 50, Veteran Level, The Illusionist Level 25

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: Yes
ATK Speed: 170
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 20
Level 25 :

SP Regeneration +10
Skill at Level 1 Skill at Level 4 Skill at Level 8 Skill at Level 12 Skill at Level 16

Confusion

Disables use of skills by confusing the enemy.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 0.9 sec(s)
Cool Down: 12 sec(s)
Hits flying: Yes
Consumes: 100 SP + Magical Orb × 1

Level 1:
Induces [Confusion] in enemy for 11.5sec

Level 10:
Induces [Confusion] in enemy for 25sec

Enervation

Decreases enemies' attack speed, Movement Speed and attack by 50% for 20 Seconds. Natural HP regeneration is halted.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 0.9 sec(s)
Cool Down: 12 sec(s)
Hits flying: Yes
Consumes: 150 SP + Magical Orb × 1

Level 1:
Causes [Enervation] for 11sec

Level 10:
Causes [Enervation] for 20sec

Curse

Curse enemies in a certain range and deals triple damage.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 2
Cast Time: 0.9 sec(s)
Cool Down: 12 sec(s)
Hits flying: Yes
Consumes: 200 SP + Magical Orb × 3

Level 1:
6 sec, 3 times more damage to enemy

Level 10:
15 sec, 3 times more damage to enemy

Level 11:
16 sec, 3 times more damage to enemy
Enemy DEF -1

Destruction

Dead enemies disappear.

A range of 1.5m
Dead body within a range of 1.5m

Skill Points: 2
Cast Time: 7.7 sec(s)
Cool Down: 240 sec(s)
Hits flying: No
Consumes: 1050 SP + Ancient Star Orb × 8

Level 1:
Dead enemies disappear
No level-up
Item consumed for casting

Level 10:
Dead enemies disappear
No level-up
Item consumed for casting

Stone Disease

Immobilizes target but increases target's defence.

Up to 8 enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 3
Cast Time: 2.6 sec(s)
Cool Down: 60 sec(s)
Hits flying: Yes
Consumes: 300 SP + Magical Orb × 5

Level 1:
[Petrify] enemies for 13sec

Level 10:
[Petrify] enemies for 40sec

 The Illusionist

Description Attributes Base Stats Level Bonus

Magical ATK

A magical stance for witchcraft. It consists of mainly indirect De-buff spells.

1 enemy within a range of 10m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: Yes
ATK Speed: 170
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 15
Level 25 :

SP Regeneration +5
Skill at Level 1 Skill at Level 4   Skill at Level 12 Skill at Level 16

Sandman

Put all enemies in a certain range to sleep.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 1.2 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 60 SP

Level 1:
Puts enemy to [Sleep] for 11sec

Level 10:
Puts enemy to [Sleep] for 20sec

Magical Piercing

Reduces Fire/Ice/Lightning/Mental RES to all enemies in a certain area.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 1.2 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 90 SP

Level 1:
Duration : 16.5 Seconds
Fire/Ice/Lightning/Mental RES: -30%

Level 10:
Duration : 30 Seconds
Fire/Ice/Lightning/Mental RES: -75%

None

Ritardi

Reduces the Movement Speed of enemies.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 2
Cast Time: 1.2 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 150 SP

Level 1:
Movement Speed -33% for 8.8sec

Level 10:
Movement Speed -60% for 16sec

Level 11:
Movement Speed -63% for 16.8sec/nEnemy's ATK Rating -1

Invisible Stalker

Grants invisibility to allies. An invisible character cannot be attacked until he is detected, but is also unable to use any skills.

All allies within a range of 12m

Skill Points: 3
Cast Time: 2.6 sec(s)
Cool Down: 60 sec(s)
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 2

Level 1:
Duration: 17.5 Seconds

Level 10:
Duration: 40 Seconds

 Levitation

Description Attributes Base Stats Level Bonus

Magical ATK

The ultimate stance for a wizard. It allows for the user to fight airborne, but at a constant depletion of SP.

Up to 3 enemies 12m away and within a range of 2m (minimum 1.5m away)

Stance book requires Vis × 20,000, Level 60

Leveling time: Normal
Flying
Hits per attack: 1
Hits flying: Yes
SP Regen: No
ATK Speed: 170
Movement Speed: +25%
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Reverse

Immobilize enemies by suspending them in the air.

Up to 6 enemies 11.5m away and within a 4m radius (minimum 2.5m away)

Skill Points: 1
Cast Time: 1.9 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 60 SP

Level 1:
Enemies immobilized for 3sec

Level 10:
Enemies immobilized for 12sec

None

Photon Splash

Fires a series of Psychokinetic blasts.

Up to 10 enemies 12m away and within a 5m radius (minimum 2m away)

Skill Points: 2
Cast Time: 1.9 sec(s)
Cool Down: 12 sec(s)
Hits flying: Yes
Heavy Armor ATK: 110%
Consumes: 240 SP + Magical Orb × 3

Level 1:
ATK : 335%

Level 10:
ATK : 610%

Amplify

Increase magical power.

Self-buff

Skill Points: 2
Cast Time: 0.5 sec(s)
Cool Down: 150 sec(s)
Hits flying: Yes
Consumes: 740 SP + Ancient Star Orb × 4

Level 1:
for 18sec
Mental ATK : +13
SP : +70
Movement Speed : -1

Level 10:
for 180sec
Mental ATK : +40
SP : +250
Movement Speed : -10

Level 11:
for 198sec
Mental ATK : +43
SP : +270
Movement Speed : -11
ATK rating : +1

Level 12:
for 216sec
Mental ATK : +46
SP : +290
Movement Speed : -12
ATK rating : +1
DEF rating : +1

Hole of Darkness

Creates a powerful gravity field that pins down all surrounding enemies.

Up to 12 enemies within a range of 8m

Skill Points: 3
Cast Time: 2.4 sec(s)
Cool Down: 22.5 sec(s)
Hits flying: No
Consumes: 280 SP + Magical Orb × 4

Level 1:
ATK: 209%
75% Chance to [Stun] enemy

Level 10:
ATK: 381%
75% Chance to [Stun] enemy

 Possession Fire

Description Attributes Base Stats Level Bonus

Magical ATK

A basic stance using beginner to middle class Fire spells.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: Yes
ATK Speed: 170
ATK: +25%
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 15
Ice RES: -25
Lightning RES: 0
Mind RES: 0
Level 25 :

SP Regeneration +5
Skill at Level 1 Skill at Level 4     Skill at Level 16

Fireball

Casts a devastating fireball that incinerates all enemies in its path.

Up to 5 enemies 8m away and within a 3m radius (minimum 1.5m away)

Skill Points: 1
Cast Time: 0.9 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 60 SP

Level 1:
ATK: 126%
20% Chance to [Burn] enemy

Level 10:
ATK: 230%
20% Chance to [Burn] enemy

Burning Hands

Imbues the attacks of allies with additional fire damage and grants them resistance to fire.

All allies within a range of 12m

Skill Points: 1
Cast Time: 0.4 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 90 SP + Elemental Orb × 1

Level 1:
Duration: 110sec
Fire RES +15%
Fire Damage +13

Level 10:
Duration: 200sec
Fire RES +15%
Fire Damage +40

None

None

Flame Ground

Sets the ground under the enemy alight and delivers a constant barrage of fire damage.

Applied to targeted location within a range of 8m (minimum 1.5m away)

Skill Points: 3
Cast Time: 2 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 180 SP + Elemental Orb × 1

Level 1: Summon

Level 10: Summon

 Darkness

Description Attributes Base Stats Level Bonus

Magical ATK

Strong curse imparted directly by the devil of darkness. SP continually increases as enemies suffer as if they were in hell.

Up to 4 enemies 12.5m away and within a range of 2m (minimum 1.5m away)

Stance book requires Symbol of Aries × 1 and Growth Stone × 6 (Emilia Guliano), Expert Level

Leveling time: ×5
Flying
Hits per attack: 1
Hits flying: Yes
SP Regen: No

Ranged RES: -20%
Debuff RES: +10%
ATK Speed: 170
ATK: +10%
Movement Speed: +25%
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 40
Level 25 :

Ranged damage received +20%
Decreases Debuff by 10%
ATK Speed +7%
Immunity Rate+10
Skill at Level 1 Skill at Level 8 Skill at Level 12 Skill at Level 16 Skill at Level 20

Deep Sleep

Enhanced skill of Sandman. Causes fatigue in enemies and puts them into a deep sleep..

Up to 6 enemies 14.5m away within a radius of 6m (minimum 4m away)

Skill Points: 1
Cast Time: 0.6 sec(s)
Cool Down: 9.5 sec(s)
Hits flying: Yes
Consumes: 640 SP + Ancient Star Orb × 1

Level 1:
1% chance of inflicting [Sleep] for 1sec

Level 10:
90% chance of inflicting [Sleep] for 10sec

Improve Disease

Enemies become heavier, and their RES decreases, while their DEF becomes stronger.

Up to 9 enemies 13m away within a radius of 5m (minimum 3m away)

Skill Points: 1
Cast Time: 0.7 sec(s)
Cool Down: 45 sec(s)
Hits flying: No
Consumes: 640 SP + Ancient Star Orb × 2

Level 1:
for 2sec1% chance of inflicting
Immobilize
effective on enemies in the air
Evasion : -2
Block : -13
All RES : -13
DEF : +14

Level 10:
for 20sec 90% chance of inflicting
Immobilize
effective on enemies in the air
Evasion : -20
Block : -40
All RES : -40
DEF : +50

Level 11:
for 22sec 100% chance of inflicting
Immobilize
effective on enemies in the air
Evasion : -22
Block : -43
All RES : -43
DEF : +54
DEF rating : -1

Blood Curse

Enemy's DEF is greatly decreased.

Up to 6 enemies 17.5m away within a radius of 6m (minimum 2m away)

Skill Points: 2
Cast Time: 3.5 sec(s)
Cool Down: 110 sec(s)
Hits flying: Yes
Consumes: 940 SP + Ancient Star Orb × 4

Level 1:
for 18sec 1% chance of inflicting
Max HP : -12%
Max SP : -6%
DEF : -23
Movement Speed : -12

Level 10:
for 180sec 90% chance of inflicting
Max HP : -30%
Max SP : -15%
DEF : -50
Movement Speed : -30

Gloomy Present

Enjoy the darkness. Enemies are blinded and paralysed.

Up to 9 enemies 12m away within a radius of 4m (minimum 2m away)

Skill Points: 2
Cast Time: 1.5 sec(s)
Cool Down: 80 sec(s)
Hits flying: No
Consumes: 940 SP + Ancient Star Orb × 4

Level 1:
for 6sec 1% chance of inflicting
Eyesight Interruption
effective on enemies in the air
Movement Speed : -12

Level 10:
for 60sec 90% chance of inflicting
Eyesight Interruption
effective on enemies in the air
Movement Speed : -30

Whole Cancellation

Cancels the buffs that benefit to enemies, and limits their skills.

Up to 6 enemies within a range of 5m

Skill Points: 3
Cast Time: 0.9 sec(s)
Cool Down: 50 sec(s)
Hits flying: Yes
Consumes: 840 SP + Ancient Star Orb × 3

Level 1:
for 1.5sec 1% chance of inflicting
Skill Limit
Cancel Good Buff
Transparency Detecting

Level 10:
for 15sec 90% chance of inflicting
Skill Limit
Cancel Good Buff
Transparency Detecting