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Romina

Created: 2009/05/28 14:14:22 CDT
Last Updated: 2010/08/26 03:37:37 CDT

 

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Romina

Basic Information   Job Skill   Equipment

STR 70
AGI 60
HP 70
DEX 70
INT 30
CHA 30
Value 330

Starting Level: 60
Costumes: Female
Default Weapon: Durandal

Captain Romina of Rescue Knights in Ustiur. She was born in the New Continent and is dissatisfied with the Mainland. She can use Defending Guard and Defending Shot stances with a sword and a shield. she can use the exclusive skill Resuscitation.

Romina Character Card
A character card for [Romina], a captain of the Ustiur Rescue Knights. With this card, you can choose [Create a Character] in [Barracks] to add it to the list. Card is tradable.

Resuscitation

Heals a character who is incapable of combat.

An ally incapable of combat within a range of 1m

Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 25 SP + Resurrective Potion × 1

Level 10:
Heals 50% of HP after revival

Hat/Hair • Romina
Earring • Earring
Face • None
Back • Back
Armor • Fighter/Scout
• Metal
• Fighter
Costume • Romina
Necklace • Necklace
Shoes • Shoes
• Leather
• Metal
Ring • Ring
Belt • Belt
• Leather
• Metal
Gloves • Gloves
• Leather
• Metal

Stances

Weapon(s) Stance 1 Stance 2
None Bareknuckle    
Rifle Defending Shot Flintlock
Bayonet Defending Shot Flintlock
Sword Defending Guard Equites

 Bareknuckle

Description Attributes Base Stats Level Bonus

Melee ATK

A fighting stance using bare hands. No special features.

1 enemy within a range of 1m

Leveling time: Normal
Hits per attack: 2
Hits flying: No
SP Regen: No
ATK Speed: 167
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

 Defending Guard

Description Attributes Base Stats Level Bonus

Melee ATK

The stance for the Rescue Knights. The technique lies between the [Back-Guard] and [High-Guard] stances so a shield is unnecessary.

1 enemy within a range of 1.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 105
Accuracy: 100
Evasion: 0
Block: 22

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +3%
Block +18
Skill at Level 1 Skill at Level 5 Skill at Level 10   Skill at Level 20

Slash Down

Delivers downward slashes.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 320%

Level 10:
ATK: 582%

Guardian

Greatly increases the chances of blocking an enemy's attack.

Self-buff

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 150 SP

Level 1:
Duration: 10sec
Block +8
Movement Speed reduced by 30%

Level 10:
Duration: 10sec
Block +35
Movement Speed reduced by 30%

Level 11:
Duration: 10sec
Blocking +38
Movement Speed reduced by 30%
DEF Rating +1

Earth Tremor

Plunges sword into enemy while airborne.

Up to 3 adjacent enemies within a range of 2m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 317%

Level 10:
ATK: 576%

None

Stunning Skewer

Stuns the enemy with a blow from the shield before advancing upon him with a sword.

1 adjacent enemy within a range of 0.5m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 646%
25% Chance to [Stun] enemy

Level 10:
ATK: 1174%
25% Chance to [Stun] enemy

 Defending Shot

Description Attributes Base Stats Level Bonus

Firing ATK

A stance for the Rescue Knights. A standing shot that allows for blocking with a shield fixed to the Rescue Knight's arm.

1 enemy within a range of 13.5m

Consumes: Rifle Bullets × 1

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: No
ATK Speed: 187
Accuracy: 50
Evasion: 0
Block: 15

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Accuracy +25
ATK Speed +5%
Critical +4%
Block +10
Skill at Level 1 Skill at Level 4 Skill at Level 8 Skill at Level 12 Skill at Level 16

Birdfall

A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

1 airborne enemy within a range of 14m (minimum 3m away)

Skill Points: 1
Cast Time: 0.8 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 100 SP + Rifle Bullets × 1

Level 1:
ATK: 623%

Level 10:
ATK: 1133%

Guardian

Greatly increases the chances of blocking an enemy's attack.

Self-buff

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 150 SP

Level 1:
Duration: 10sec
Block +8
Movement Speed reduced by 30%

Level 10:
Duration: 10sec
Block +35
Movement Speed reduced by 30%

Level 11:
Duration: 10sec
Blocking +38
Movement Speed reduced by 30%
DEF Rating +1

Head Shot

Targets an enemy's head with a critical shot.

1 enemy within a range of 14m (minimum 3m away)

Skill Points: 2
Cast Time: 1.9 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 200 SP + Rifle Bullets × 1

Level 1:
ATK: 281%
Enemy DEF -25

Level 10:
ATK: 511%
Enemy DEF -25

Covering Fire

Fires bursts of shots into a dense group of enemies.

Up to 6 enemies 9m away and within a 2.5m radius (minimum 3m away)

Skill Points: 2
Cast Time: 0.7 sec(s)
Cool Down: 15 sec(s)
Hits flying: Yes
Consumes: 250 SP + Rifle Bullets × 20

Level 1:
ATK: 181%
25% Chance to instill [Fear] in enemy

Level 10:
ATK: 329%
25% Chance to instill [Fear] in enemy

Precision Strike

Aims carefully at enemies, striking him in a critical area.

1 enemy within a range of 14m (minimum 4m away)

Skill Points: 3
Cast Time: 2.6 sec(s)
Cool Down: 20 sec(s)
Hits flying: Yes
Consumes: 300 SP + Rifle Bullets × 1

Level 1:
ATK: 413%

Level 10:
ATK: 750%

 Equites

Description Attributes Base Stats Level Bonus

Melee ATK

an enhanced sword stance that increases your ATK and DEF Ratings.

1 enemy within a range of 1.3m

Stance book requires Symbol of Sagittarius × 1 and Growth Stone × 6 (Emilia Guliano), Expert Level

Leveling time: ×5
Hits per attack: 2
Hits flying: No
SP Regen: No

Melee RES: -10%
Ranged RES: -15%
Magic RES: +20%
Debuff RES: +15%
ATK Speed: 147
ATK: +45%
Accuracy: 40
Evasion: 0
Block: 20

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :
Physical damage received +10%
Receive Range damage +15%
Receive Magic damage -20%
Debuff Chance -15%
Accuracy +10
ATK Speed +22%
Critical +10%
Block +20
Penetration +20
Immunity Rate+15
Skill at Level 1 Skill at Level 8 Skill at Level 12 Skill at Level 16 Skill at Level 20

Golpe

Brandishes a sword toward the enemy.

Up to 3 adjacent enemies within a range of 1.5m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 3 sec(s)
Hits flying: No
Soft Armor ATK: 60%
Light Armor ATK: 73%
Heavy Armor ATK: 195%
Consumes: 240 SP

Level 1:
ATK : 433%
Enemy DEF - 20
[Heavy Armor>Light Armor>Soft Armor Specialization]

Level 10:
ATK : 787%
Enemy DEF - 20
[Heavy Armor>Light Armor>Soft Armor Specialization]

Valentia

Strikes the lower half of the enemy to cripple it.

Up to 6 Enemies within a range of 2.5m within a range of 2.3m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Soft Armor ATK: 105%
Light Armor ATK: 120%
Heavy Armor ATK: 239%
Consumes: 340 SP

Level 1:
ATK : 227%
50% Chance of inflicting [Slow] on enemy

Level 2:
ATK : 248%
Enemy DEF -30
50% Chance of inflicting [Slow] on enemy

Level 10:
ATK : 413%
Enemy DEF -30
50% Chance of inflicting [Slow] on enemy

Bless

Imbues holy spirits within your blade that can cuts through enemies, ignoring their RES.

Self-buff

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 180 sec(s)
Hits flying: No
Consumes: 650 SP + Ancient Star Orb × 5

Level 1:
Duration : 11.4sec
Holy ATK +5
Accuracy +1

Level 10:
Duration : 60sec
Holy ATK +50
Accuracy +10

Level 11:
Duration : 65.4sec
Holy ATK +55
Accuracy +11
ATK Rating +1

Agil

Cuts the enemy twice and proceeds to stab it a lot, while running in circles.

1 adjacent enemy within a range of 1.3m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Soft Armor ATK: 75%
Heavy Armor ATK: 125%
Consumes: 440 SP

Level 1:
ATK : 855%
Enemy DEF - 40
[Light Armor>Soft Armor>Heavy Armor Specialization]

Level 10:
ATK : 1555%
Enemy DEF - 40
[Light Armor>Soft Armor>Heavy Armor Specialization]

Centella

Damages the enemy with speed.

1 adjacent enemy within a range of 1.3m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Soft Armor ATK: 92%
Light Armor ATK: 114%
Heavy Armor ATK: 127%
Consumes: 540 SP

Level 1:
ATK : 979%
Enemy DEF - 50
[Light Armor>Soft Armor>Heavy Armor Specialization]

Level 10:
ATK : 1780%
Enemy DEF - 50
[Light Armor>Soft Armor>Heavy Armor Specialization]

 Flintlock

Description Attributes Base Stats Level Bonus

Firing ATK

An enhanced Standing Shot stance that amplifies accuracy and attack.

1 enemy within a range of 15m

Consumes: Steel Bullets × 1

Stance book requires Symbol of Aquarius × 1 and Growth Stone × 6 (Emilia Guliano), Expert Level

Leveling time: ×5
Hits per attack: 1
Hits flying: Yes
SP Regen: No

Melee RES: -20%
Ranged RES: +20%
Magic RES: +10%
Debuff RES: +20%
ATK Speed: 167
ATK: +35%
Accuracy: 40
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :
Physical damage received +20%
Ranged damage received -20%
Reduces Magic ATK by 10%
Reduces Debuff chance by 20%
Accuracy +15
ATK Speed +15%
Critical +16%
Penetration +20
Skill at Level 1 Skill at Level 8 Skill at Level 12 Skill at Level 16 Skill at Level 20

Shootdown Shot

A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

1 airborne enemy within a range of 14m

Skill Points: 1
Cast Time: 0.5 sec(s)
Cool Down: 3 sec(s)
Hits flying: Yes
Soft Armor ATK: 135%
Light Armor ATK: 125%
Consumes: 340 SP + Steel Bullets × 1

Level 1:
ATK : 446%
Enemy DEF - 30
[Soft Armor>Light Armor>Heavy Armor Specialization]

Level 10:
ATK : 810%
Enemy DEF - 30
[Soft Armor>Light Armor>Heavy Armor Specialization]

Swift Shot

Aims and shoots with deadly speed and accuracy.

1 enemy within a range of 14m (minimum 1.8m away)

Skill Points: 1
Cast Time: 0.4 sec(s)
Cool Down: 6 sec(s)
Hits flying: Yes
Soft Armor ATK: 150%
Light Armor ATK: 115%
Heavy Armor ATK: 65%
Consumes: 340 SP + Steel Bullets × 1

Level 1:
ATK : 265%
Enemy DEF - 30
[Soft Armor>Light Armor>Heavy Armor Specialization]

Level 10:
ATK : 482%
Enemy DEF - 30
[Soft Armor>Light Armor>Heavy Armor Specialization]

Penetration Shot

Shoots down the immediate line of enemies.

Area effect of 12m x 150cm. Affects up to 6 enemies. (minimum 1.8m away)

Skill Points: 2
Cast Time: 0.9 sec(s)
Cool Down: 8 sec(s)
Hits flying: Yes
Consumes: 440 SP + Steel Bullets × 1

Level 1:
ATK : 121%
Enemy DEF -50

Level 10:
ATK : 221%
Enemy DEF -50

Target Check

Confirms the enemy you are going to attack.

Area effect of 14m x 4m. Affects up to 3 enemies.

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 650 SP + Ancient Star Orb × 3

Level 1 :
Inflicts [Expose] on enemy for11sec
Shooting Damage to Enemy : +2%

Level 10 :
Inflicts [Expose] on enemy for20sec
Shooting Damage to Enemy : +20%

Level 11 :
Inflicts [Expose] on enemy for21sec
Shooting Damage to Enemy : +22%
Movement Speed 50%
ATK rating : -1
DEF rating : -2
ATK : -10%
DEF : -30

Accuracy Shot

Adopts a stable pose and shoots the enemy.

1 enemy within a range of 17m (minimum 1.8m away)

Skill Points: 3
Cast Time: 1.3 sec(s)
Cool Down: 18 sec(s)
Hits flying: Yes
Soft Armor ATK: 85%
Light Armor ATK: 110%
Heavy Armor ATK: 50%
Consumes: 540 SP + Steel Bullets × 1

Level 1:
ATK : 545%
Enemy DEF - 50 [Light Armor>Soft Armor>Heavy Armor Specialization]

Level 10:
ATK : 991%
Enemy DEF - 50 [Light Armor>Soft Armor>Heavy Armor Specialization]