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Coimbra Trooper

Created: 2009/05/28 13:56:53 CDT
Last Updated: 2010/08/29 15:43:43 CDT

 

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Coimbra Trooper

Basic Information   Job Skill   Equipment

STR 50
AGI 50
HP 70
DEX 50
INT 30
CHA 30
Value 280

Starting Level: 16
Costumes: Male
Default Weapon: Battle Sword

A soldier responsible for the security in Auch. He uses Sword and Polearm stances like Fighters. His power and speed is lower than that of Fighters, but he has higher HP and He can use the exclusive skill Provoke.

Trooper Character Card
A character card for [Trooper], a soldier from Port of Coimbra. With this card, you can choose [Create a Character] in [Barracks] to add it to the list. Card is tradable.

Provoke

Provoke the enemies around you and cause them to attack you.

Up to 8 enemies within a range of 8m

Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 100 SP

Level 10:
Duration: 15sec
Enemy ATK increases by 10%
Enemy DEF -20

Hat/Hair • Coimbra Trooper
Earring • Earring
Face • None
Back • Back
Armor • Fighter/Scout
• Metal
• Fighter
Costume • Coimbra Trooper
Necklace • Necklace
Shoes • Shoes
• Leather
• Metal
Ring • Ring
Belt • Belt
• Leather
• Metal
Gloves • Gloves
• Leather
• Metal

Stances

Weapon(s) Stance 1 Stance 2 Stance 3
None Bareknuckle        
Sword Back-Guard Equites    
Sword + Shield Back-Guard High-Guard    
2 × Sword Hack and Slash        
Polearm Blandir Cruz Penetrar Cruz Mighty Cruz
Blunt Back-Guard        
Blunt + Shield Back-Guard Defender Crusader

 Defender

Description Attributes Base Stats Level Bonus

Melee ATK

A defensive stance using a one-handed weapon and a shield. It is one of the few stances which allow you to temporarily increase your blocking capabilities.

1 enemy within a range of 1.5m

Stance book requires Rare Book of Combat × 1 and Mega Ionium × 50, Veteran Level, High-Guard Level 25

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 143
Accuracy: 100
Evasion: 0
Block: 25

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Block +25
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Dull Attack

Strike the enemy's head with a blunt weapon.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 218%
25% Chance to [Stun] enemy
Additional 50% damage to enemies with [Heavy Armor]

Level 10:
ATK: 396%
25% Chance to [Stun] enemy
Additional 50% damage to enemies with [Heavy Armor]

None

Complete Protection

Blocking abilities are temporarily increased, but skills cannot be used. Movement Speed and magic resistance are also reduced.

Self-buff

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
Duration: 10sec
Block +12
Movement Speed -50%
All RES -20

Level 10:
Duration: 10sec
Block +30
Movement Speed -50%
All RES -20

Level 11:
Duration: 10sec
Block +32
Movement Speed -50%
All RES -20
DEF Rating +1

Tremendous

Shears multiple opponents in a single powerful swing.

Up to 5 adjacent enemies within a range of 1m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK: 350%
50% Chance to [Mortal Wound] enemy
50% additional damage to [Heavy Armor] enemies

Level 10:
ATK: 636%
50% Chance to [Mortal Wound] enemy
50% additional damage to [Heavy Armor] enemies

Massive Charge

Attacks enemies with a shield and then charging at him with a blunt weapon.

1 adjacent enemy within a range of 0.5m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 1172%
Enemy DEF -50
50% additional damage to [Heavy Armor] enemies

Level 10:
ATK: 2130%
Enemy DEF -50
50% additional damage to [Heavy Armor] enemies

 Bareknuckle

Description Attributes Base Stats Level Bonus

Melee ATK

A fighting stance using bare hands. No special features.

1 enemy within a range of 1m

Leveling time: Normal
Hits per attack: 2
Hits flying: No
SP Regen: No
ATK Speed: 167
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

 Back-Guard

Description Attributes Base Stats Level Bonus

Melee ATK

The basic stance for fencing. A well-balanced attack and defence stance. Improves both ATK Speed and Block.

1 enemy within a range of 1.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 100
Accuracy: 100
Evasion: 0
Block: 14

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +3%
Block +13
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Deep Straight

Impales the enemy on a sword before delivering a powerful kick.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 360%

Level 10:
ATK: 655%

None

Earth Tremor

Plunges sword into enemy while airborne.

Up to 3 adjacent enemies within a range of 2m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 317%

Level 10:
ATK: 576%

Penta-Train

A series of aggressive attacks that pushes the enemy back.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK: 516%
Double Damage to [Soft Armor] enemies.

Level 10:
ATK: 939%
Double Damage to [Soft Armor] enemies.

Vortex Slash

Make a series of fast and powerful attacks.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 1089%

Level 10:
ATK: 1980%

 High-Guard

Description Attributes Base Stats Level Bonus

Melee ATK

A defensive stance for fencing together with use of a shield. Greatly improves Block.

1 enemy within a range of 1.5m

Stance book requires Vis × 1,200, Level 12, Back-Guard Level 6

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 130
Accuracy: 100
Evasion: 0
Block: 24

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Block +24
Skill at Level 1 Skill at Level 4 Skill at Level 8   Skill at Level 16

Slash Down

Delivers downward slashes.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 251%

Level 10:
ATK: 457%

Guardian

Greatly increases the chances of blocking an enemy's attack.

Self-buff

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 150 SP

Level 1:
Duration: 10sec
Block +8
Movement Speed reduced by 30%

Level 10:
Duration: 10sec
Block +35
Movement Speed reduced by 30%

Level 11:
Duration: 10sec
Blocking +38
Movement Speed reduced by 30%
DEF Rating +1

Pommel

Strike the enemy's head with the sword's pommel repeatedly. It overwhelms the DEF of small or medium enemies, but is ineffective on large enemies.

1 adjacent enemy within a range of 0.3m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 588%
Disregards DEF of small/medium enemies
Ineffective on large enemies

Level 10:
ATK: 1069%
Disregards DEF of small/medium enemies
Ineffective on large enemies

None

Stunning Skewer

Stuns the enemy with a blow from the shield before advancing upon him with a sword.

1 adjacent enemy within a range of 0.5m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 688%
25% Chance to [Stun] enemy

Level 10:
ATK: 1252%
25% Chance to [Stun] enemy

 Hack and Slash

Description Attributes Base Stats Level Bonus

Melee ATK

The offensive stance using two swords to defeat the enemy. It increases ATK Speed dramatically and the Block ability marginally.

1 enemy within a range of 1.3m

Stance book requires Vis × 1,200, Level 12, Back-Guard Level 6

Leveling time: Normal
Hits per attack: 2
Hits flying: No
SP Regen: No
ATK Speed: 160
Accuracy: 100
Evasion: 0
Block: 8

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +15%
Critical Rate +10%
Block+10
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Hexen Dropper

Slashes mercilessly with a set of double swords.

1 adjacent enemy within a range of 0.5m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 492%

Level 10:
ATK: 894%

None

Dust Devil

Kicks up a vicious dust storm that envelops enemies in the vicinity.

Up to 5 Enemies within a range of 2.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: Yes
Consumes: 200 SP + 40 HP

Level 1:
ATK: 228%

Level 10:
ATK: 415%

Gladiator's Bane

Pierces the enemy and then strikes at his head.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK: 760%
Enemy's DEF -25

Level 10:
ATK: 1383%
Enemy's DEF -25

Violent Shooting Star

Pierces the enemy repeatedly with a sudden burst of power.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 1256%
30% Chance to instill [Fear] in the enemy

Level 10:
ATK: 2284%
30% Chance to instill [Fear] in the enemy

 Blandir Cruz

Description Attributes Base Stats Level Bonus

Melee ATK

A slashing stance for the Polearm. You can attack several enemies at the same timewithin a large radius.

Up to 4 enemies 2m away and within a range of 1.5m

Stance book requires Vis × 2,500, Level 24

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 170
Accuracy: 100
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +25%
Critical Rate +10%
Block+10
Skill at Level 1   Skill at Level 8   Skill at Level 16

Blandir Cadena

Drives enemies back with unrelenting pierces and slashes.

1 adjacent enemy within a range of 1.5m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: No
Consumes: 100 SP

Level 1:
ATK: 574%
50% additional damage to [Heavy Armor] enemies

Level 10:
ATK: 1044%
50% additional damage to [Heavy Armor] enemies

None

Bahia Marcha

Drives back enemies with the whirling of your weapon.

Up to 5 adjacent enemies within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 401%

Level 10:
ATK: 729%

None

Tierra Choque

Creates a devastating shock wave by slamming your weapon into the ground.

Up to 5 adjacent enemies within a range of 2.5m

Skill Points: 3
Cast Time: 1.4 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 529%
30% Chance to [Stun] enemy

Level 10:
ATK: 961%
30% Chance to [Stun] enemy

 Penetrar Cruz

Description Attributes Base Stats Level Bonus

Melee ATK

A piercing stance for the Spear. It has a long range and uses swift, simple movements, making it advantageous for one-on-one combat.

1 enemy within a range of 2.5m

Stance book requires Vis × 2,500, Level 24

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 145
ATK: +10%
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +25%
Critical Rate +16%
Skill at Level 1   Skill at Level 8   Skill at Level 16

Harpoon

Thrusts spear upwards to attack airborne enemies. Ineffective on enemies on the ground.

1 adjacent airborne enemy within a range of 2.3m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 0 sec(s)
Hits flying: Yes
Consumes: 100 SP

Level 1:
ATK: 694%

Level 10:
ATK: 1262%

None

Falange Locura

A series of stabs and pierces with a spear.

1 adjacent enemy within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 546%
50% additional damage to [Heavy Armor] enemies

Level 10:
ATK: 992%
50% additional damage to [Heavy Armor] enemies

None

Ciento Penetrar

Charges through a group of enemies with lightning speed.

Up to 6 enemies 10m away and within a radius of 0.6m

Skill Points: 3
Cast Time: 1.2 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP + 60 HP

Level 1:
ATK: 227%

Level 10:
ATK: 413%

 Mighty Cruz

Description Attributes Base Stats Level Bonus

Melee ATK

Ehanced stance from [Blandir Cruz]. You can attack several enemies at the same time with long and wide reach.

Up to 5 enemies 2m away and within a range of 2m

Stance book requires Expedition's Memo × 30 and Mystery Powders × 25, Veteran Level, Blandir Cruz Level 25

Leveling time: Normal
Hits per attack: 1
Hits flying: No
SP Regen: No
ATK Speed: 170
ATK: +5%
Accuracy: 100
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

ATK Speed +30%
Critical Rate +12%
Blocking +10
  Skill at Level 4 Skill at Level 8 Skill at Level 12 Skill at Level 16

None

Sharp Scythe

A running sweep for the enemies' legs.

Up to 5 enemies 6m away and within a 1m radius.

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 7 sec(s)
Hits flying: No
Consumes: 150 SP

Level 1:
ATK : 297%

Level 10:
ATK : 540%

Energy Boom

Brandish weapon to accumulate energy, then deliver an explosive stab to enemies.

Up to 6 Enemies nearby within a range of 2.5m

Skill Points: 2
Cast Time: 1.4 sec(s)
Cool Down: 10 sec(s)
Hits flying: No
Consumes: 200 SP

Level 1:
ATK: 608%
Enemy DEF -30
50% additional damage to [Heavy Armor] enemies

Level 10:
ATK: 1105%
Enemy DEF -30
50% additional damage to [Heavy Armor] enemies

Savage Hatchet

Slashes mercilessly at one enemy.

1 adjacent enemy within a range of 1.5m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Consumes: 250 SP

Level 1:
ATK : 1428%
-40 Enemy DEF

Level 10:
ATK : 2597%
-40 Enemy DEF

Demonic Discharge

Frontal slashing flurry with a spear at multiple enemies.

Up to 6 Enemies nearby within a range of 1.5m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 300 SP

Level 1:
ATK: 696%
Enemy DEF -50
50% additional damage to [Heavy Armor] enemies

Level 10:
ATK: 1266%
Enemy DEF -50
50% additional damage to [Heavy Armor] enemies

 Equites

Description Attributes Base Stats Level Bonus

Melee ATK

an enhanced sword stance that increases your ATK and DEF Ratings.

1 enemy within a range of 1.3m

Stance book requires Symbol of Sagittarius × 1 and Growth Stone × 6 (Emilia Guliano), Expert Level

Leveling time: ×5
Hits per attack: 2
Hits flying: No
SP Regen: No

Melee RES: -10%
Ranged RES: -15%
Magic RES: +20%
Debuff RES: +15%
ATK Speed: 147
ATK: +45%
Accuracy: 40
Evasion: 0
Block: 20

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :
Physical damage received +10%
Receive Range damage +15%
Receive Magic damage -20%
Debuff Chance -15%
Accuracy +10
ATK Speed +22%
Critical +10%
Block +20
Penetration +20
Immunity Rate+15
Skill at Level 1 Skill at Level 8 Skill at Level 12 Skill at Level 16 Skill at Level 20

Golpe

Brandishes a sword toward the enemy.

Up to 3 adjacent enemies within a range of 1.5m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 3 sec(s)
Hits flying: No
Soft Armor ATK: 60%
Light Armor ATK: 73%
Heavy Armor ATK: 195%
Consumes: 240 SP

Level 1:
ATK : 433%
Enemy DEF - 20
[Heavy Armor>Light Armor>Soft Armor Specialization]

Level 10:
ATK : 787%
Enemy DEF - 20
[Heavy Armor>Light Armor>Soft Armor Specialization]

Valentia

Strikes the lower half of the enemy to cripple it.

Up to 6 Enemies within a range of 2.5m within a range of 2.3m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Soft Armor ATK: 105%
Light Armor ATK: 120%
Heavy Armor ATK: 239%
Consumes: 340 SP

Level 1:
ATK : 227%
50% Chance of inflicting [Slow] on enemy

Level 2:
ATK : 248%
Enemy DEF -30
50% Chance of inflicting [Slow] on enemy

Level 10:
ATK : 413%
Enemy DEF -30
50% Chance of inflicting [Slow] on enemy

Bless

Imbues holy spirits within your blade that can cuts through enemies, ignoring their RES.

Self-buff

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 180 sec(s)
Hits flying: No
Consumes: 650 SP + Ancient Star Orb × 5

Level 1:
Duration : 11.4sec
Holy ATK +5
Accuracy +1

Level 10:
Duration : 60sec
Holy ATK +50
Accuracy +10

Level 11:
Duration : 65.4sec
Holy ATK +55
Accuracy +11
ATK Rating +1

Agil

Cuts the enemy twice and proceeds to stab it a lot, while running in circles.

1 adjacent enemy within a range of 1.3m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: No
Soft Armor ATK: 75%
Heavy Armor ATK: 125%
Consumes: 440 SP

Level 1:
ATK : 855%
Enemy DEF - 40
[Light Armor>Soft Armor>Heavy Armor Specialization]

Level 10:
ATK : 1555%
Enemy DEF - 40
[Light Armor>Soft Armor>Heavy Armor Specialization]

Centella

Damages the enemy with speed.

1 adjacent enemy within a range of 1.3m

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Soft Armor ATK: 92%
Light Armor ATK: 114%
Heavy Armor ATK: 127%
Consumes: 540 SP

Level 1:
ATK : 979%
Enemy DEF - 50
[Light Armor>Soft Armor>Heavy Armor Specialization]

Level 10:
ATK : 1780%
Enemy DEF - 50
[Light Armor>Soft Armor>Heavy Armor Specialization]

 Crusader

Description Attributes Base Stats Level Bonus

Melee ATK

Ultimate defensive stance: protect body with shield.

1 enemy within a range of 1.2m

Stance book requires Symbol of Taurus × 1 and Growth Stone × 6 (Emilia Guliano), Expert Level, Defender Level 25

Leveling time: ×5
Hits per attack: 1
Hits flying: No
SP Regen: No

Ranged RES: +20%
Debuff RES: +20%
ATK Speed: 162
ATK: +30%
Accuracy: 50
Evasion: 0
Block: 25

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
Level 25 :

Ranged damage received -20%
Debuff Chance -20%
Accuracy +15
ATK Speed +15%
Critical +30%
Block +25
Penetration +5
Immunity +10
Skill at Level 1 Skill at Level 5 Skill at Level 10 Skill at Level 15 Skill at Level 20

The Sieger

Reduces knock down time by lowering body.

Self-buff

Skill Points: 1
Cast Time: 1.1 sec(s)
Cool Down: 30 sec(s)
Hits flying: No
Consumes: 650 SP + Ancient Star Orb × 2

Level 1:
Duration 20Seconds
Reduces knock down time by 5%

Level 10:
Duration 20Seconds
Reduces knock down time by 50%

Temple Breaker

Hold the weapon with two hands and swing it horizontally.

Up to 3 adjacent enemies within a range of 2m

Skill Points: 1
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Consumes: 340 SP

Level 1:
ATK : 417%
Enemy DEF -40
Ignores Block
Enemy's shield DEF -50%
40% Chance to [Armor Crasher] enemy

Level 10:
ATK : 758%
Enemy DEF -40
Ignores Block
Enemy's shield DEF -50%
40% Chance to [Armor Crasher] enemy

Defiant Aura

Damage enemies around by releasing the collected energy.

Up to 8 enemies within a range of 8m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 15 sec(s)
Hits flying: Yes
Consumes: 440 SP + Ancient Star Orb × 3

Level 1:
ATK : 89%
100% Chance to [Provoke] enemy

Level 10:
ATK : 162%
100% Chance to [Provoke] enemy

Level 11:
ATK : 170%
Enemy DEF -20
100% Chance to [Provoke] enemy

Atomic Slash

Strike down enemy with 5 strong attacks.

1 adjacent enemy within a range of 1.2m

Skill Points: 2
Cast Time: 0 sec(s)
Cool Down: 20 sec(s)
Hits flying: No
Soft Armor ATK: 110%
Heavy Armor ATK: 125%
Consumes: 540 SP

Level 1:
ATK : 1359%
Enemy DEF -50
Ignores Block
Enemy's shield DEF -50%
4% chance to deal 1.5 times of damage

Level 10:
ATK : 2471%
Enemy DEF -50
Ignores Block
Enemy's shield DEF -50%
18% chance to deal 1.5 times of damage

Sacred Guard

Bring DEF to limit by granting holy energy on Shield. Movement Speed, however, is slow and item is unavailable.

Self-buff

Skill Points: 3
Cast Time: 0 sec(s)
Cool Down: 45 sec(s)
Hits flying: No
Consumes: 850 SP + Ancient Star Orb × 5

Level 1:
Duration 20Seconds
Max HP increases according to Shield's DEF and HPReduces Shooting Damage by 2%
Cancel Ignoring Blocking
Movement Speed decreased by 20%

Level 10:
Duration 20Seconds
Max HP increases according to Shield's DEF and HPReduces Shooting Damage by 20%
Cancel Ignoring Blocking
Movement Speed decreased by 20%

Level 11:
Duration 20Seconds
Max HP increases according to Shield's DEF and HPReduces Shooting Damage by 22%
Cancel Ignoring Blocking
Movement Speed decreased by 20%
DEF Rating +1