Created: 2009/05/28 13:34:39 EDT

Updated: 2011/05/19 21:24:50 EDT

Wizard

 

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Wizard

Basic Information   Job Skill   Equipment

       

STR 30
AGI 50
HP 40
DEX 40
INT 70
CHA 70
Value 300

Starting Level: 1
Starting Equipment:
Pioneer's Practice Coat,
Pioneer's Practice Rod

Their songs of war, sorrow and rejoice can support family members and confuse the enemy. The only class that can fight in the air. Depending on how they use their support magic, they can cause huge amounts of damage to the enemy.

Energy Shield

Absorb damage by consuming SP. When SP becomes 0, shield is dispelled.

Self-buff

Cast Time: 1s
Cool Down: 30s
Duration: 1.1s
Consumes: 60 SP + Magical Orb × 1

Level 10
Duration : 55 sec
Absorbs 10% ATK Damage by consuming SP.

Level 11
Duration : 58 sec
Absorbs 9.5% ATK Damage by consuming SP and increases
DEF rating by 1.

Hat/Hair • Basic
• Wizard
Earring • Earring
Face • Wizard
Back • Back
Armor • Musketeer/Wizard
• Wizard
Costume • Basic
• Wizard
• Musketeer/Wizard
Necklace • Necklace
Shoes • Shoes
Ring • Ring
Belt • Belt
Gloves • Gloves

Stances

Weapon(s) Stance 1 Stance 2 Stance 3 Stance 4 Stance 5
None Psychokinesis                
Rod Psychokinesis ESP Incantation Levitation Darkness
Staff Psychokinesis The Illusionist Anathema Levitation Darkness
ROR Psychokinesis ESP The Illusionist Levitation Darkness

 Anathema

Description Attributes Base Stats Level 25 Bonus

Magical ATK

A strong dark magic stance. It is mainly composed of critical magic curses.

1 enemy within a range of 10m

Stance book requires Rare Book of Magic × 1 and Mega Aidanium × 50, Veteran Level, The Illusionist Level 25

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: Yes
ATK Speed: 170
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 20
SP Regeneration +10
Skill at Level 1 Skill at Level 4 Skill at Level 8 Skill at Level 12 Skill at Level 16

Confusion

Disables use of skills by confusing the enemy.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 0.9s
Cool Down: 12s
Duration: 1.3s
Hits flying: Yes
Consumes: 100 SP + Magical Orb × 1

Level 1
Induces [Confusion] in enemy for 11.5sec

Level 10
Induces [Confusion] in enemy for 25sec

Enervation

Decreases enemies' attack speed, Movement Speed and attack by 50% for 20 Seconds. Natural HP regeneration is halted.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 0.9s
Cool Down: 12s
Duration: 1.3s
Hits flying: Yes
Consumes: 150 SP + Magical Orb × 1

Level 1
Causes [Enervation] for 11sec

Level 10
Causes [Enervation] for 20sec

Curse

Curse enemies in a certain range and deals triple damage.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 2
Cast Time: 0.9s
Cool Down: 12s
Duration: 1.3s
Hits flying: Yes
Consumes: 200 SP + Magical Orb × 3

Level 1
6 sec, 3 times more damage to enemy

Level 10
15 sec, 3 times more damage to enemy

Level 11
16 sec, 3 times more damage to enemy
Enemy DEF -1

Destruction

Dead enemies disappear.

A range of 1.5m
Dead body within a range of 1.5m

Skill Points: 2
Cast Time: 7.7s
Cool Down: 240s
Duration: 2s
Hits flying: No
Consumes: 1050 SP + Ancient Star Orb × 8

Level 1
Dead enemies disappear
No level-up
Item consumed for casting

Level 10
Dead enemies disappear
No level-up
Item consumed for casting

Stone Disease

Immobilizes target but increases target's defence.

Up to 8 enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 3
Cast Time: 2.6s
Cool Down: 60s
Duration: 1.6s
Hits flying: Yes
Consumes: 300 SP + Magical Orb × 5

Level 1
[Petrify] enemies for 13sec

Level 10
[Petrify] enemies for 40sec

 Darkness

Description Attributes Base Stats Level 25 Bonus

Magical ATK

Strong curse imparted directly by the devil of darkness. SP continually decreases as enemies are smothered in hellish agony.

Up to 4 enemies 12.5m away and within a range of 2m (minimum 1.5m away)

Stance book requires Symbol of Aries × 1 and Growth Stone × 6 (Emilia Guliano), Expert Level

Leveling time: ×5
Flying
Hits per attack: 1
Hits flying: Yes
SP Regen: No

Ranged RES: -20%
Debuff RES: +10%
ATK Speed: 170
ATK: +10%
Movement Speed: +25%
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 40
ATK Speed +7%
Immunity rate +10
Skill at Level 1 Skill at Level 8 Skill at Level 12 Skill at Level 16 Skill at Level 20

Deep Sleep

Enhanced skill of Sandman. Causes fatigue in enemies and puts them into a deep sleep.

Up to 6 enemies 14.5m away within a radius of 6m (minimum 4m away)

Skill Points: 1
Cast Time: 0.6s
Cool Down: 9.5s
Duration: 1.7s
Hits flying: Yes
Consumes: 640 SP + Ancient Star Orb × 1

Level 1
1% chance of inflicting [Sleep] for 1sec

Level 10
90% chance of inflicting [Sleep] for 10sec

Improve Disease

Enemies become heavier, and their RES decreases, while their DEF becomes stronger.

Up to 9 enemies 13m away within a radius of 5m (minimum 3m away)

Skill Points: 1
Cast Time: 0.7s
Cool Down: 45s
Duration: 1.8s
Hits flying: No
Consumes: 640 SP + Ancient Star Orb × 2

Level 1
for 2sec1% chance of inflicting
Immobilize
effective on enemies in the air
Evasion : -2
Blocking : -13
All RES : -13
DEF : +14

Level 10
for 20sec 90% chance of inflicting
Immobilize
effective on enemies in the air
Evasion : -20
Blocking : -40
All RES : -40
DEF : +50

Level 11
for 22sec 100% chance of inflicting
Immobilize
effective on enemies in the air
Evasion : -22
Blocking : -43
All RES : -43
DEF : +54
DEF rating : -1

Blood Curse

Enemy's DEF is greatly decreased.

Up to 6 enemies 17.5m away within a radius of 6m (minimum 2m away)

Skill Points: 2
Cast Time: 3.5s
Cool Down: 110s
Duration: 2.5s
Hits flying: Yes
Consumes: 940 SP + Ancient Star Orb × 4

Level 1
for 18sec 1% chance of inflicting
Max HP : -12%
Max SP : -6%
DEF : -23
Movement Speed : -12

Level 10
for 180sec 90% chance of inflicting
Max HP : -30%
Max SP : -15%
DEF : -50
Movement Speed : -30

Gloomy Present

Enjoy the darkness. Enemies are blinded and paralysed.

Up to 9 enemies 12m away within a radius of 4m (minimum 2m away)

Skill Points: 2
Cast Time: 1.5s
Cool Down: 80s
Duration: 2.6s
Hits flying: No
Consumes: 940 SP + Ancient Star Orb × 4

Level 1
for 6sec 1% chance of inflicting
Eyesight Interruption
effective on enemies in the air
Movement Speed : -12

Level 10
for 60sec 90% chance of inflicting
Eyesight Interruption
effective on enemies in the air
Movement Speed : -30

Whole Cancellation

Cancels the buffs that benefit to enemies, and limits their skills.

Up to 6 enemies within a range of 5m

Skill Points: 3
Cast Time: 0.9s
Cool Down: 50s
Duration: 1.7s
Hits flying: Yes
Consumes: 840 SP + Ancient Star Orb × 3

Level 1
for 1.5sec 1% chance of inflicting
Skill Limit
Cancel Good Buff
Transparency Detecting

Level 10
for 15sec 90% chance of inflicting
Skill Limit
Cancel Good Buff
Transparency Detecting

 ESP

Description Attributes Base Stats Level 25 Bonus

Magical ATK

A magical stance for spiritual power. It is mainly a defensive Buff.

1 enemy within a range of 10m

Stance book requires Vis × 2,000, Level 24

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: Yes
ATK Speed: 170
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 25
SP Regeneration +5
Skill at Level 1 Skill at Level 4 Skill at Level 8   Skill at Level 16

Spiritual Shield

Grants pychokinetic protection to allies.

All allies within a range of 12m

Skill Points: 1
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 60 SP

Level 1
Duration: 165sec
Mind RES +17%
Mental RES +11%

Level 10
Duration: 300sec
Mind RES +35%
Mental RES +20%

Anti-Magic Shell

Grants powerful elemental protection to nearby friendly forces.

All allies within a range of 12m

Skill Points: 1
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 90 SP

Level 1
Duration: 165sec
Elemental RES +11%

Level 10
Duration: 300sec
Elemental RES +20%

Protection Field

Grants a powerful defensive field to friendly forces. However you cannot use items.

1 Appointed Character within a range of 2.5m

Skill Points: 2
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 120 SP

Level 1
Duration: 18sec
DEF +53

Level 10
Duration: 45sec
DEF +80

Level 11
Duration: 48sec
+83 DEF
DEF Rating +1

None

Dispel Magic

Dispels all magical usage and effects on yourself and other characters within a certain area.

All characters within a range of 7m

Skill Points: 3
Cast Time: 2.6s
Cool Down: 20s
Duration: 1.6s
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 2

Level 1
Remove all buffs and debuffs
Spells will be unavailable for 4.4 sec

Level 10
Remove all buffs and debuffs
Spells will be unavailable for 8sec

 Incantation

Description Attributes Base Stats Level 25 Bonus

Magical ATK

An advanced magic stance composed primarily of defensive buffs.

1 enemy within a range of 10m

Stance book requires Rare Book of Magic × 1 and Mega Ionium × 50, Veteran Level, ESP Level 25

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: Yes
ATK Speed: 170
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 30
SP Regeneration +10
Skill at Level 1 Skill at Level 4   Skill at Level 12 Skill at Level 16

Magic Barrier

Casts a shield over the team which protects them from magical attacks. Increase Magical RES.

All allies within a range of 12m

Skill Points: 1
Cast Time: 0.5s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 100 SP + Magical Orb × 1

Level 1
Duration : 105 sec
3% Chance to nullify magical attacks
Fire/Ice/Lightning RES +1%

Level 10
Duration : 240 sec
30% Chance to nullify magical attacks
Fire/Ice/Lightning RES +10%

Ignore Harm

Casts a shield over the team which gives them immunity against debuffs. Increases Mind RES.

All allies within a range of 12m

Skill Points: 1
Cast Time: 0.5s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 150 SP + Magical Orb × 1

Level 1
Duration : 105 sec
5% Chance to nullify debuff attacks
Mental/Mind RES +1%

Level 10
Duration : 240 sec
50% Chance to nullify debuff attacks
Mental/Mind RES +10%

None

Invulnerable

Casts a shield over an ally that protects him from all attacks. Prohibits item usage.

1 Appointed Character within a range of 2.5m

Skill Points: 2
Cast Time: 0.5s
Cool Down: 20s
Duration: 1.6s
Hits flying: Yes
Consumes: 250 SP + Magical Orb × 3

Level 1
Duration : 3 sec

Level 10
Duration : 12 sec

Level 11
Duration : 13 sec
DEF Rating +1

Howling of Heaven

A thundering roar from the skies that sends enemies into a state of panic.

All enemies within a range of 8m

Skill Points: 3
Cast Time: 2.6s
Cool Down: 30s
Duration: 1.6s
Hits flying: Yes
Consumes: 300 SP + Magical Orb × 5

Level 1
Causes enemy to [Panic] for 5.5sec

Level 10
Causes enemy to [Panic] for 10sec

 Levitation

Description Attributes Base Stats Level 25 Bonus

Magical ATK

The ultimate stance for a wizard. It allows the user to fight airborne, but at a constant depletion of SP.

Up to 3 enemies 12m away and within a range of 2m (minimum 1.5m away)

Stance book requires Vis × 20,000, Level 60

Leveling time: Normal
Flying
Hits per attack: 1
Hits flying: Yes
SP Regen: No
ATK Speed: 170
Movement Speed: +25%
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
None
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Reverse

Immobilize enemies by suspending them in the air.

Up to 6 enemies 11.5m away and within a 4m radius (minimum 2.5m away)

Skill Points: 1
Cast Time: 1.9s
Cool Down: 15s
Duration: 1.7s
Hits flying: No
Consumes: 60 SP

Level 1
Enemies immobilized for 3 sec

Level 10
Enemies immobilized for 12 sec

None

Photon Splash

Fires a series of Psychokinetic blasts.

Up to 10 enemies 12m away and within a 5m radius (minimum 2m away)

Skill Points: 2
Cast Time: 1.9s
Cool Down: 12s
Duration: 1.7s
Hits flying: Yes
Heavy Armor ATK: 110%
Consumes: 240 SP + Magical Orb × 3

Level 1
ATK : 335%

Level 10
ATK : 610%

Amplify

Increase magical power.

Self-buff

Skill Points: 2
Cast Time: 0.5s
Cool Down: 150s
Duration: 1.5s
Consumes: 740 SP + Ancient Star Orb × 4

Level 1
for 18sec
Mental ATK : +13
SP : +70
Movement Speed : -1

Level 10
for 180sec
Mental ATK : +40
SP : +250
Movement Speed : -10

Level 11
for 198sec
Mental ATK : +43
SP : +270
Movement Speed : -11
ATK rating : +1

Level 12
for 216sec
Mental ATK : +46
SP : +290
Movement Speed : -12
ATK rating : +1
DEF rating : +1

Hole of Darkness

Creates a powerful gravity field that pins down all surrounding enemies.

Up to 12 enemies within a range of 8m

Skill Points: 3
Cast Time: 2.4s
Cool Down: 22.5s
Duration: 1.7s
Hits flying: No
Consumes: 280 SP + Magical Orb × 4

Level 1
ATK: 209%
75% Chance to [Stun] enemy

Level 10
ATK: 381%
75% Chance to [Stun] enemy

 Psychokinesis

Description Attributes Base Stats Level 25 Bonus

Magical ATK

A magical stance for physical power. The attack and assistance spells within this stance are well balanced.

1 enemy within a range of 10m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: Yes
ATK Speed: 170
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 0
SP Regeneration +5
Skill at Level 1   Skill at Level 8 Skill at Level 12 Skill at Level 16

Strike Back

Blows an enemy away with a powerful psychokinetic attack.

1 enemy within a range of 10m (minimum 1.5m away)

Skill Points: 1
Cast Time: 1.8s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 60 SP

Level 1
ATK: 394%

Level 10
ATK: 717%

None

Web

Forces all enemies within a certain range to be pinned to the ground and immobilized

Up to 6 enemies 5.5m away and within a 4m radius

Skill Points: 2
Cast Time: 1s
Cool Down: 15s
Duration: 1.1s
Hits flying: Yes
Consumes: 120 SP

Level 1
Enemies immobilized for 3sec

Level 10
Enemies immobilized for 12sec

Quake

Throws enemies violently into the air by creating a powerful earthquake.

Up to 8 enemies 7.5m away and within a 5m radius (minimum 3.5m away)

Skill Points: 2
Cast Time: 1.6s
Cool Down: 12s
Duration: 1.7s
Hits flying: No
Consumes: 150 SP + Magical Orb × 1

Level 1 Earthquake
ATK: 238%

Level 10 Earthquake
ATK: 432%

Apocalypse

Concentrates all dark energy in the area into a powerful attack that consumes everything in its path.

Up to 10 enemies 10m away and within a 7.5 radius (minimum 3.5m away)

Skill Points: 3
Cast Time: 2.6s
Cool Down: 22.5s
Duration: 1.6s
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 1

Level 1
ATK: 173%
Enemy cannot use any skills for 20sec

Level 10
ATK: 314%
Enemy cannot use any skills for 20sec

Level 11
ATK: 330%
Enemy cannot use any skills for 20sec
Enemy's DEF Rating -1

 The Illusionist

Description Attributes Base Stats Level 25 Bonus

Magical ATK

A magical stance for witchcraft. It consists of mainly indirect De-buff spells.

1 enemy within a range of 10m

Stance book requires Vis × 4,000, Level 40

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
SP Regen: Yes
ATK Speed: 170
Accuracy: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mind RES: 15
SP Regeneration +5
Skill at Level 1 Skill at Level 4   Skill at Level 12 Skill at Level 16

Sandman

Put all enemies in a certain range to sleep.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 1.2s
Cool Down: 10s
Duration: 1s
Hits flying: Yes
Consumes: 60 SP

Level 1
Puts enemy to [Sleep] for 11sec

Level 10
Puts enemy to [Sleep] for 20sec

Magical Piercing

Reduces Fire/Ice/Lightning/Mental RES to all enemies in a certain area.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 1.2s
Cool Down: 10s
Duration: 1s
Hits flying: Yes
Consumes: 90 SP

Level 1
Duration : 16.5 sec
Fire/Ice/Lightning/Mental RES: -30%

Level 10
Duration : 30 sec
Fire/Ice/Lightning/Mental RES: -75%

None

Ritardi

Reduces the Movement Speed of enemies.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 2
Cast Time: 1.2s
Cool Down: 10s
Duration: 1s
Hits flying: Yes
Consumes: 150 SP

Level 1
Movement Speed -33% for 8.8sec

Level 10
Movement Speed -60% for 16sec

Level 11
Movement Speed -63% for 16.8sec/nEnemy's ATK Rating -1

Invisible Stalker

Grants invisibility to allies. An invisible character cannot be attacked until he is detected, but is also unable to use any skills.

All allies within a range of 12m

Skill Points: 3
Cast Time: 2.6s
Cool Down: 60s
Duration: 1.6s
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 2

Level 1
Duration : 17.5 sec

Level 10
Duration : 40 sec