Created: 2010/08/26 03:29:58 EDT

Updated: 2011/05/19 21:25:44 EDT

Status

 

Appassionato[Appassionato] Solemn music weakens combat ability by leading enemies down the road of death.
Armor Crasher[Armor Crasher] Target's DEF is reduced to 0 for 20 Seconds.
Arxon[Arxon] Decreases Movement Speed and limits using of items.
Bingma[Bingma] Target is immobilized for 10 Seconds, and Lightning RES is greatly reduced.
Bleeding[Bleeding] HP decreased during the time.
Blind[Darkness] Target's Accuracy drops to the lowest level for a limited period of time and he will be unable to use items.
Blood Curse[Blood Curse] Decreases HP/SP, DEF, and Movement Speed for a limited period of time.
Blood Revenge[Blood Revenge] ATK will be increased based on the amount of blood shed.
Bloody Banquet[Bloody Banquet] When you succeed in a skill attack within a certain time, your ATK becomes stronger.
Broken Armor[Broken Armor] Decreases armor capacity.
Broken Weapon[Broken Weapon] Decrease weapon capacity.
Burn[Burn] Target's ATK and skill use are restricted for 10 Seconds, and Maximum HP drops by 25%
Camouflage[Camouflage] Reduces the damage caused by magic attacks. Skills and items are available, but movement speed will be slowed. Effects disappear when your stance changes, or when you receive ranged attacks.
Confusion[Confusion] SP Regeneration is halted and skills are disabled.
Corrosion[Corrosion] Movement Speed decreased for a limited time, and receive additional damage according to your Max HP.
Crescent Curse[Crescent Curse] Movement Speed decreased for a while, and SP decreased fast.
Dark Bleeding[Dark Bleeding] Decreases HP.
Darkness[Darkness] Sight becomes narrow for a while.
Deep Sleep[Deep Sleep] Fall asleep for a limited period of time. Status canceled when damaged.
Drain[Drain] HP decreased based on Max HP. Can not use item and can not apply to monsters.
Dyna[Dyna] Decreases Movement Speed.
Electric Shock[Electric Shock] Target's Movement Speed drops by half for 10 Seconds and enemy's attacks ignore target's DEF.
Enchanted Arm[Enchanted Arm] Lightning ATK dramatically improves for 90 Seconds, but the effect ends upon changing stances.
Enervation[Enervation] Reduces ATK, ATK Speed and Move Speed by 50% and reduces HP by 30% You cannot regenerate HP.
Entangle[Entangle] Target is trapped on the ground for a limited amount of time. Decreased HP continually.
Expose[Expose] 20% additional damage to every shooting ATK.
Extraction[Extraction] Decreases movement speed and DEF. Increases the chances for food ingredients to drop.
Fear[Fear] Ability to attack enemies and use skills is negated for a certain amount of time.
Freeze[Freeze] Target is immobilized for 10 Seconds, and Lightning RES is greatly reduced. Getting knocked down will disrupt this effect.
Fury[Fury] ATK Speed and Movement Speed improve for a certain period of time but defense is decreased by 20. Effects disappear when stance changes.
Gloomy Present[Gloomy Present] Makes the range of the vision narrow, and decreases the Movement Speed.
Hailbreak[Hailbreak] DEF decreased, you are momentarily paralysed.
Hiding[Hiding] reduces Movement Speed and DEF, ATK increased.
Hold[Hold] You cannot move.
Improve Disease[Improve Disease] Move and skill are not available f for a limited period of time. RES, Blocking, Evasion decrease to the maximum, but DEF increases.
Inviality[Inviality] Using the dark magic power, hide yourself from the enemies for a penalty. Effect ends when you change your stance, use a skill, or get a skill attack.
Invisible[Invisible] You are not visible to enemies.
Magical Break[Magical Break] Decreases all Magical RES.
Magical Piercing[Magical Piercing] Reduces Fire, Lightening and Mental RES for a specific time.
Mortal Wound[Mortal Wound] Reduces ATK, ATK Speed and Move Speed by 15% and reduces DEF by 50%
Orb of Resistance[Counterattack] Rapidly increase DEF rating for 10 seconds, delivering double damage when you use a Counterattack attribute skill. Cancels when your Counterattack succeeds.
PanicReduces all SP for a specific time and unable to take action during Panic.
Paralysis[Paralysis] Target is immobilized, and Evasion and Block drop to 0 for duration time.
Petrify[Petrify] For a certain period of time, characters are immobilized and all actions are disabled, but DEF increases. This effect is nullified when characters are knocked down.
Physical Break[Physical Break] Decreases DEF.
Poison[Poison] Target's ATK drops by half, and Maximum HP is lowered by 25% for 15 Seconds.
Provoke[Provoke] Caster's ATK improves by 10% for 15 Seconds but DEF drops by more than 10. (Monsters in the air fall down on the floor, and ATK increases by 30% .)
Rage[Rage] Increases revenge damage based on the received damage amount in rage status.
Requiem[Requiem] One who loses the zest for life, loses all will to fight.
Ritardi[Ritardi] ATK Speed and Moving Speed are decreased for a certain period of time.
Rolling Thunder[Rolling Thunder] DEF and Movement Speed are reduced.
Shackles[Shackles] Increases Casting Speed, movement and DEF decreased. Reduces SP for a while.
Shock[Electric Shock] Target's Movement Speed drops by half for 10 Seconds and enemy's attacks ignore target's DEF.
Silence[Silence] Cannot use skills for a certain period of time. Everything falls down.
Silent Move[Silent Move] You won't be attacked by the enemy. Effects disappear when your stance changes or when enemy attacks with a skill.
Sleep[Sleep] Target is immobilized, and Evasion and Block drop to 0 for a limited period of time. Status canceled when damaged.
Slow[Slow] Movement Speed is reduced. If target is a monster, ATK and ATK Speed are reduced.
Stun[Stun] Target is immobilized, and Evasion and Block drop to 0 for 10 seconds and decreases DEF by 50.
Sweltering[Sweltering] Can not use skill for 15 seconds. Increases Fire RES, and decreases Max HP by 25%
Venom[Venom] decreases Movement Speed and DEF. Reduces HP for a while.
Web[Net] Can't move for a while.
Whole Cancellation[Whole Cancellation] Cancels helpful buffs.