| Level 1 |
|---|
| Description |
Attributes |
Options |
|---|
Birdfall RingLv 1 - All characters
Level of skill [Birdfall] +1. Required skill: [Birdfall] |
Sells for 100 Vis
|
Skill [Birdfall] Level +1
|
Birdfall RingLv 1 - All characters
Level of skill [Birdfall] +1. Required skill: [Birdfall] |
Sells for 100 Vis
|
Skill [Birdfall] Level +1
|
Cure RingLv 1 - All characters
Wearing this ring increases the level of the skill [Cure] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Cure] Level +1
|
Deep Straight RingLv 1 - All characters
Level of skill [Deep Straight] +1. Required skill: [Deep Straight] |
Sells for 100 Vis
|
Skill [Deep Straight] Level +1
|
Fireball RingLv 1 - All characters
Level of skill [Fireball] +1. Required skill: [Fireball] |
Sells for 100 Vis
|
Skill [Fireball] Level +1
|
Insistendo RingLv 1 - All characters
Level of skill [Insistendo] +1. Required skill: [Insistendo] |
Sells for 500 Vis
|
Skill [Insistendo] Level +1
|
Pioneer's Ring (5 Days)Lv 1 - All characters
Test Ring |
Sells for 15,000 Vis
|
Strength +3 Agility +3 CON +3 DEX +3 INT +3 Charm +3
|
Strike Back RingLv 1 - All characters
Level of skill [Strike Back] +1. Required skill: [Strike Back] |
Sells for 100 Vis
|
Skill [Strike Back] Level +1
|
Walter Control RingLv 1 - All characters
Level of skill [Walter Control] +1. Required skill: [Walter Control] |
Sells for 100 Vis
|
Skill [Walter Control] Level +1
|
| Level 4 |
|---|
| Description |
Attributes |
Options |
|---|
Forte RingLevel 4 - All Characters
Level of skill [Forte] +1. Required skill: [Forte] |
Sells for 700 Vis
|
Skill [Forte] Level +1
|
| Level 8 |
|---|
| Description |
Attributes |
Options |
|---|
Accelerando RingLv 8 - All characters
Level of skill [Accelerando] +1. Required skill: [Accelerando] |
Sells for 800 Vis
|
Skill [Accelerando] Level +1
|
Blind Flash RingLv 8 - All characters
Level of skill [Blind flash] +1. Required skill: [Blind Flash] |
Sells for 200 Vis
|
Skill [Blind Flash] Level +1
|
Blind Flash RingLv 8 - All characters
Level of skill [Blind flash] +1. Required skill: [Blind Flash] |
Sells for 200 Vis
|
Skill [Blind Flash] Level +1
|
Burning Hands RingLv 8 - All characters
Level of skill [Burning Hands] +1. Required skill: [Burning Hands] |
Sells for 200 Vis
|
Skill [Burning Hands] Level +1
|
Lloyd Control RingLv 8 - All characters
Level of skill [Lloyd Control] +1. Required skill: [Lloyd Control] |
Sells for 200 Vis
|
Skill [Lloyd Control] Level +1
|
Meditativo RingLv 8 - All characters
Level of skill [Meditativo] +1. Required skill: [Meditativo] |
Sells for 900 Vis
|
Skill [Meditativo] Level +1
|
| Level 12 |
|---|
| Description |
Attributes |
Options |
|---|
Blazing Uppercut RingLv 12 - All characters
Level of skill [Blazing Uppercut] +1. Required skill: [Blazing Uppercut] |
Sells for 300 Vis
|
Skill [Blazing Uppercut] Level +1
|
Dagger Venenosa RingLv 12 - All characters
Level of skill [Dagger Venenosa] +1. Required skill: [Dagger Venenosa] |
Sells for 200 Vis
|
Skill [Dagger Venenosa] Level +1
|
Earth Tremor RingLv 12 - All characters
Level of skill [Earth Tremor] +1. Required skill: [Earth Tremor] |
Sells for 300 Vis
|
Skill [Earth Tremor] Level +1
|
Freezing Spear RingLv 12 - All characters
Level of skill [Freezing Spear] +1. Required skill: [Freezing Spear] |
Sells for 100 Vis
|
Skill [Freezing Spear] Level +1
|
Head Shot RingLv 12 - All characters
Level of skill [Head Shot] +1. Required skill: [Head Shot] |
Sells for 300 Vis
|
Skill [Head Shot] Level +1
|
Head Shot RingLv 12 - All characters
Level of skill [Head Shot] +1. Required skill: [Head Shot] |
Sells for 300 Vis
|
Skill [Head Shot] Level +1
|
Helena Control RingLv 12 - All characters
Level of skill [Helena Control] +1. Required skill: [Helena Control] |
Sells for 300 Vis
|
Skill [Helena Control] Level +1
|
Rajar en Recta RingLv 12 - All characters
Level of skill [Rajar en Recta] +1. Required skill: [Rajar en Recta] |
Sells for 100 Vis
|
Skill [Rajar en Recta] Level +1
|
Slash Down RingLv 12 - All characters
Level of skill [Slash Down] +1. Required skill: [Slash Down] |
Sells for 100 Vis
|
Skill [Slash Down] Level +1
|
Spike Trap RingLv 12 - All characters
Level of skill [Spike Trap] +1. Required skill: [Spike Trap] |
Sells for 300 Vis
|
Skill [Spike Trap] Level +1
|
Web RingLv 12 - All characters
Level of skill [Web] +1. Required skill: [Web] |
Sells for 300 Vis
|
Skill [Web] Level +1
|
| Level 16 |
|---|
| Description |
Attributes |
Options |
|---|
Baile Soleares RingLv 16 - All characters
Level of skill [Baile Soleares] +1. Required skill: [Baile Soleares] |
Sells for 300 Vis
|
Skill [Baile Soleares] Level +1
|
Chilling Touch RingLv 16 - All characters
Level of skill [Chilling Touch] +1. Required skill: [Chilling Touch] |
Sells for 200 Vis
|
Skill [Chilling Touch] Level +1
|
Covering Fire RingLv 16 - All characters
Level of skill [Covering Fire] +1. Required skill: [Covering Fire] |
Sells for 400 Vis
|
Skill [Covering Fire] Level +1
|
Covering Fire RingLv 16 - All characters
Level of skill [Covering Fire] +1. Required skill: [Covering Fire] |
Sells for 400 Vis
|
Skill [Covering Fire] Level +1
|
Earthquake RingLv 16 - All characters
Level of skill [Earthquake] +1. Required skill: [Earthquake] |
Sells for 400 Vis
|
Skill [Earthquake] Level +1
|
Frost Cloud RingLv 16 - All characters
Level of skill [Frost Cloud] +1. Required skill: [Frost Cloud] |
Sells for 300 Vis
|
Skill [Frost Cloud] Level +1
|
Ligera Ventaja RingLv 16 - All characters
Level of skill [Ligera Ventaja] +1. Required skill: [Ligera Ventaja] |
Sells for 400 Vis
|
Skill [Ligera Ventaja] Level +1
|
Penta-Train RingLv 16 - All characters
Level of skill [Penta-train] +1. Required skill: [Penta-Train] |
Sells for 400 Vis
|
Skill [Penta-Train] Level +1
|
Sasha Control RingLv 16 - All characters
Level of skill [Sasha Control] +1. Required skill: [Sasha Control] |
Sells for 400 Vis
|
Skill [Sasha Control] Level +1
|
| Level 20 |
|---|
| Description |
Attributes |
Options |
|---|
Apocalypse RingLv 20 - All characters
Level of skill [Apocalypse] +1. Required skill: [Apocalypse] |
Sells for 500 Vis
|
Skill [Apocalypse] Level +1
|
Call Turry dog ringLv 20 - All characters
Level of skill [Call Turry dog] increases by 1. Required skill: Call Turry dog. |
Sells for 500 Vis
|
Skill [Call Turry dog] Level +1
|
Crescent Moon RingLv 20 - All characters
Level of skill [Crescent Moon] +1. Required skill: [Crescent Moon] |
Sells for 500 Vis
|
Skill [Crescent Moon] Level +1
|
Deluge RingLv 20 - All characters
Level of skill [Deluge] +1. Required skill: [Deluge] |
Sells for 500 Vis
|
Skill [Deluge] Level +1
|
Flame Ground RingLv 20 - All characters
Level of skill [Flame Ground] +1. Required skill: [Flame Ground] |
Sells for 500 Vis
|
Skill [Flame Ground] Level +1
|
Guardian RingLv 20 - All characters
Level of skill [Guardian] +1. Required skill: [Guardian] |
Sells for 500 Vis
|
Skill [Guardian] Level +1
|
Ilimitada Sierra RingLv 20 - All characters
Level of skill [Ilimitada Sierra] +1. Required skill: [Ilimitada Sierra] |
Sells for 500 Vis
|
Skill [Ilimitada Sierra] Level +1
|
Lionheart RingLv 20 - All characters
Level of skill [Lionheart] +1. Required skill: [Lionheart] |
Sells for 500 Vis
|
Skill [Lionheart] Level +1
|
Precision Strike RingLv 20 - All characters
Level of skill [Precision Strike] +1. Required skill: [Precision Strike] |
Sells for 500 Vis
|
Skill [Precision Strike] Level +1
|
Precision Strike RingLv 20 - All characters
Level of skill [Precision Strike] +1. Required skill: [Precision Strike] |
Sells for 500 Vis
|
Skill [Precision Strike] Level +1
|
Rotating Blade RingLv 20 - All characters
Level of skill [Rotating Blade Construction] +1. Required skill: [Rotating Blade Construction] |
Sells for 500 Vis
|
Skill [Rotating Blade Construction] Level +1
|
Victor Control RingLv 20 - All characters
Level of skill [Victor Control] +1. Required skill: [Victor Control] |
Sells for 500 Vis
|
Skill [Victor Control] Level +1
|
Vortex Slash RingLv 20 - All characters
Level of skill [Vortex Slash] +1. Required skill: [Vortex Slash] |
Sells for 500 Vis
|
Skill [Vortex Slash] Level +1
|
| Level 24 |
|---|
| Description |
Attributes |
Options |
|---|
Electric Charger RingLv 24 - All characters
Level of skill [Electric Charger] +1. Required skill: [Electric Charger] |
Sells for 200 Vis
|
Skill [Electric Charger] Level +1
|
Grind Cutter RingLv 24 - All characters
Level of skill [Grind Cutter] +1. Required skill: [Grind Cutter] |
Sells for 600 Vis
|
Skill [Grind Cutter] Level +1
|
Hexen Dropper RingLv 24 - All characters
Level of skill [Hexen Dropper] +1. Required skill: [Hexen Dropper] |
Sells for 400 Vis
|
Skill [Hexen Dropper] Level +1
|
Lightning RingLv 24 - All characters
Level of skill [Lightning] +1. Required skill: [Lightning] |
Sells for 100 Vis
|
Skill [Lightning] Level +1
|
Pommel RingLv 24 - All characters
Level of skill [Pommel] +1. Required skill: [Pommel] |
Sells for 600 Vis
|
Skill [Pommel] Level +1
|
Recover RingLv 24 - All characters
Level of skill [Restore] +1. Required skill: [Restore] |
Sells for 200 Vis
|
Skill [Recover] Level +1
|
Resuscitation RingLv 24 - All characters
Level of skill [Resuscitation] +1. Required skill: [Resuscitation] |
Sells for 300 Vis
|
Skill [Resuscitation] Level +1
|
Spiritual Shield RingLv 24 - All characters
Level of skill [Spiritual Shield] +1. Required skill: [Spiritual Shield] |
Sells for 600 Vis
|
Skill [Spiritual Shield] Level +1
|
| Level 28 |
|---|
| Description |
Attributes |
Options |
|---|
Anti-Magic Shell RingLv 28 - All characters
Level of skill [Anti-Magic Shell] +1. Required skill: [Anti-Magic Shell] |
Sells for 700 Vis
|
Skill [Anti-Magic Shell] Level +1
|
Atomic Phoenix Bomber RingLv 28 - All characters
Level of skill [Atomic Phoenix Bomber] +1. Required skill: [Atomic Phoenix Bomber] |
Sells for 700 Vis
|
Skill [Atomic Phoenix Bomber] Level +1
|
Charge RingLv 28 - All characters
Level of skill [Charge] +1. Required skill: [Charge] |
Sells for 700 Vis
|
Skill [Charge] Level +1
|
Cure All RingLv 28 - All characters
Level of skill [Cure All] +1. Required skill: [Cure All] |
Sells for 400 Vis
|
Skill [Cure All] Level +1
|
Dust Devil RingLv 28 - All characters
Level of skill [Dust Devil] +1. Required skill: [Dust Devil] |
Sells for 600 Vis
|
Skill [Dust Devil] Level +1
|
Harpoon RingLv 28 - All characters
Level of skill [Harpoon] +1. Required skill: [Harpoon] |
Sells for 700 Vis
|
Skill [Harpoon] Level +1
|
Hill Giant Summon ringLv 28 - All characters
Level of skill [Hill Giant Summon] increases by 1. Required skill: Hill Giant Summon |
Sells for 700 Vis
|
Skill [Hill Giant Summon] Level +1
|
Mass Cure RingLv 28 - All characters
Level of skill [Mass Cure] +1. Required skill: [Mass Cure] |
Sells for 500 Vis
|
Skill [Mass Cure] Level +1
|
Serpent Sting RingLv 28 - All characters
Level of skill [Serpent Sting] +1. Required skill: [Serpent Sting] |
Sells for 700 Vis
|
Skill [Serpent Sting] Level +1
|
Shock Wave RingLv 28 - All characters
Level of skill [Shock Wave] +1. Required skill: [Shock Wave] |
Sells for 300 Vis
|
Skill [Shock Wave] Level +1
|
Treasure Golem Summon ringLv 28 - All characters
Level of skill [Treasure Golem Summon] increases by 1. Required skill: Treasure Golem Summon |
Sells for 700 Vis
|
Skill [Treasure Golem Summon] Level +1
|
| Level 30 |
|---|
| Description |
Attributes |
Options |
|---|
Gladiator's Bane RingLevel 30 - All characters
Level of skill [Gladiator's Bane] +1. Required skill: [Gladiator's Bane] |
Sells for 700 Vis
|
Skill [Gladiator's Bane] Level +1
|
| Level 32 |
|---|
| Description |
Attributes |
Options |
|---|
Assassinate RingLv 32 - All characters
Level of skill [Assassinate] +1. Required skill: [Assassinate] |
Sells for 800 Vis
|
Skill [Assassinate] Level +1
|
Concentration Ward RingLv 32 - All characters
Level of skill [Concentration Ward Construction] +1. Required skill: [Concentration Ward Construction] |
Sells for 800 Vis
|
Skill [Concentration Ward Construction] Level +1
|
Double Firing RingLv 32 - All characters
Level of skill [Double Firing] +1. Required skill: [Double Firing] |
Sells for 800 Vis
|
Skill [Double Firing] Level +1
|
Hell Breath RingLv 32 - All characters
Level of skill [Hell Breath] +1. Required skill: [Hell Breath] |
Sells for 800 Vis
|
Skill [Hell Breath] Level +1
|
Protection Field RingLv 32 - All characters
Level of skill [Protection Field] +1. Required skill: [Protection Field] |
Sells for 800 Vis
|
Skill [Protection Field] Level +1
|
Stunning Skewer RingLv 32 - All characters
Level of skill [Stunning Skewer] +1. Required skill: [Stunning Skewer] |
Sells for 800 Vis
|
Skill [Stunning Skewer] Level +1
|
Takion Summon ringLv 32 - All characters
Level of skill [Takion Summon] increases by 1. Required skill: Takion Summon |
Sells for 800 Vis
|
Skill [Takion Summon] Level +1
|
Tornado Holding RingLv 32 - All characters
Level of skill [Tornado Holding] +1. Required skill: [Tornado Holding] |
Sells for 500 Vis
|
Skill [Tornado Holding] Level +1
|
Violent Shooting Star RingLv 32 - All characters
Level of skill [Violent Shooting Star] +1. Required skill: [Violent Shooting Star] |
Sells for 800 Vis
|
Skill [Violent Shooting Star] Level +1
|
| Level 36 |
|---|
| Description |
Attributes |
Options |
|---|
Ararat Summon ringLv 36 - All characters
Level of skill [Ararat Summon] increases by 1. Required skill: Ararat Summon |
Sells for 900 Vis
|
Skill [Ararat Summon] Level +1
|
Blandir Cadena RingLv 36 - All characters
Level of skill [Blandir Cadena] +1. Required skill: [Blandir Cadena] |
Sells for 700 Vis
|
Skill [Blandir Cadena] Level +1
|
Charging Shot RingLv 36 - All characters
Level of skill [Charging Shot] +1. Required skill: [Charging Shot] |
Sells for 700 Vis
|
Skill [Charging Shot] Level +1
|
Charging Shot RingLv 36 - All characters
Level of skill [Charging Shot] +1. Required skill: [Charging Shot] |
Sells for 700 Vis
|
Skill [Charging Shot] Level +1
|
Critical Disease RingLv 36 - All characters
Level of skill [Critical Disease] +1. Required skill: [Critical Disease] |
Sells for 700 Vis
|
Skill [Critical Disease] Level +1
|
Detection RingLv 36 - All characters
Level of skill [Detection] +1. Required skill: [Detection] |
Sells for 500 Vis
|
Skill [Detection] Level +1
|
Falange Locura RingLv 36 - All characters
Level of skill [Falange Locura] +1. Required skill: [Falange Locura] |
Sells for 900 Vis
|
Skill [Falange Locura] Level +1
|
Pierce RingLv 36 - All characters
Level of skill [Pierce] +1. Required skill: [Pierce] |
Sells for 900 Vis
|
Skill [Pierce] Level +1
|
Steel Ararat Summon ringLv 36 - All characters
Level of skill [Steel Ararat Summon] increases by 1. Required skill: Steel Ararat Summon |
Sells for 900 Vis
|
Skill [Steel Ararat Summon] Level +1
|
Vertical Slash RingLv 36 - All characters
Level of skill [Vertical Slash] +1. Required skill: [Vertical Slash] |
Sells for 900 Vis
|
Skill [Vertical Slash] Level +1
|
| Level 40 |
|---|
| Description |
Attributes |
Options |
|---|
Dispel Magic RingLv 40 - All characters
Level of skill [Dispel Magic] +1. Required skill: [Dispel Magic] |
Sells for 1,000 Vis
|
Skill [Dispel Magic] Level +1
|
Execution Shooter RingLv 40 - All characters
Level of skill [Execution Shooter] +1. Required skill: [Execution Shooter] |
Sells for 1,100 Vis
|
Skill [Execution Shooter] Level +1
|
Gigante Marcha RingLv 40 - All characters
Level of skill [Gigante Marcha] +1. Required skill: [Gigante Marcha] |
Sells for 900 Vis
|
Skill [Gigante Marcha] Level +1
|
Infernal Flame RingLv 40 - All characters
Level of skill [Infernal Flame] +1. Required skill: [Infernal Flame] |
Sells for 1,000 Vis
|
Skill [Infernal Flames] Level +1
|
Invisible String RingLv 40 - All characters
Level of skill [Invisible String] +1. Required skill: [Invisible String] |
Sells for 800 Vis
|
Skill [Invisible String] Level +1
|
Pierce RingLv 40 - All characters
Level of skill [Pierce] +1. Required skill: [Pierce] |
Sells for 900 Vis
|
Skill [Pierce] Level +1
|
Sandman RingLv 40 - All characters
Level of skill [Sandman] +1. Required skill: [Sandman] |
Sells for 1,000 Vis
|
Skill [Sandman] Level +1
|
Skyliner RingLv 40 - All characters
Level of skill [Skyliner] +1. Required skill: [Skyliner] |
Sells for 1,000 Vis
|
Skill [Skyliner] Level +1
|
Snap Shot RingLv 40 - All characters
Level of skill [Snap Shot] +1. Required skill: [Snap Shot] |
Sells for 1,000 Vis
|
Skill [Snap Shot] Level +1
|
| Level 44 |
|---|
| Description |
Attributes |
Options |
|---|
Blue Dragon Kick RingLv 44 - All characters
Wearing this ring confers an increase of [Blue Dragon Kick] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 1,100 Vis
|
Skill [Blue Dragon Kick] Level +1
|
Ciento Penetrar RingLv 44 - All characters
Level of skill [Ciento Penetrar] +1. Required skill: [Ciento Penetrar] |
Sells for 1,100 Vis
|
Skill [Ciento Penetrar] Level +1
|
Elbow flash RingLv 44 - All characters
Level of skill [Elbow flash] +1. Required skill: [Elbow flash] |
Sells for 1,100 Vis
|
Skill [Elbow flash] Level +1
|
Execution Shooter RingLv 44 - All characters
Level of skill [Execution Shooter] +1. Required skill: [Execution Shooter] |
Sells for 1,100 Vis
|
Skill [Execution Shooter] Level +1
|
Explosive RingLv 44 - All characters
Level of skill [Explosive] +1. Required skill: [Explosive] |
Sells for 900 Vis
|
Skill [Explosion] Level +1
|
Frost Ignition RingLv 44 - All characters
Increases the skill level of [Frost Ignition] by 1. Requires: Frost Ignition |
Sells for 1,100 Vis
|
Skill [Frost Ignition] Level +1
|
Highlander Soul RingLv 44 - All characters
Level of skill [Highlander Soul] +1. Required skill: [Highlander Soul] |
Sells for 1,100 Vis
|
Skill [Highlander Soul] Level +1
|
Magical Piercing RingLv 44 - All characters
Level of skill [Magical Piercing] +1. Required skill: [Magical Piercing] |
Sells for 1,100 Vis
|
Skill [Magical Piercing] Level +1
|
Poison Bolt RingLv 44 - All characters
Level of skill [Poison Bolt] +1. Required skill [Poison Bolt] |
Sells for 1,100 Vis
|
Skill [Poison Bolt] Level +1
|
Tierra Choque RingLv 44 - All characters
Level of skill [Tierra Choque] +1. Required skill: [Tierra Choque] |
Sells for 1,100 Vis
|
Skill [Tierra Choque] Level +1
|
Triple Firing RingLv 44 - All characters
Level of skill [Triple Firing] +1. Required skill: [Triple Firing] |
Sells for 900 Vis
|
Skill [Triple Firing] Level +1
|
Westraid RingLv 44 - All characters
Level of skill [Westraid] +1. Required skill: [Westraid] |
Sells for 800 Vis
|
Skill [Westraid] Level +1
|
Zero-In RingLv 44 - All characters
Level of skill [Zero-In] +1. Required skill: [Zero-In] |
Sells for 1,100 Vis
|
Skill [Zero-In] Level +1
|
| Level 48 |
|---|
| Description |
Attributes |
Options |
|---|
Bayonet Assault RingLv 48 - All characters
Level of skill [Bayonet Assault] +1. Required skill: [Bayonet Assault] |
Sells for 1,200 Vis
|
Skill [Bayonet Assault] Level +1
|
Breath of Arange RingLv 48 - All characters
Wearing this ring confers an increase of [Breath of Arange] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 1,200 Vis
|
Skill [Breath of Arange] Level +1
|
Cat's Eye RingLv 48 - All characters
Level of skill [Cat's Eye] +1. Required skill [Cat's Eye] |
Sells for 1,200 Vis
|
Skill [Cat's Eye] Level +1
|
Concentration RingLv 48 - All characters
Level of skill [Concentration] +1. Required skill: [Concentration] |
Sells for 1,200 Vis
|
Skill [Concentration] Level +1
|
Crouching Kick RingLv 48 - All characters
Level of skill [Crouching Kick] +1. Required skill: [Crouching Kick] |
Sells for 1,200 Vis
|
Skill [Crouching Kick] Level +1
|
Dread Worm RingLv 48 - All characters
Level of skill [Dread Worm] +1. Required skill: [Dread Worm] |
Sells for 1,200 Vis
|
Skill [Dread Worm] Level +1
|
Elemental Penetration RingLv 48 - All characters
Wearing this ring confers an increase of [Elemental Penetration] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 1,200 Vis
|
Skill [Elemental penetration] Level +1
|
Energy Shield ringLv 48 - All characters
Level of skill [Energy Shield] +1. Required skill: [Energy Shield] |
Sells for 1,200 Vis
|
Skill [Energy Shield] Level +1
|
Explosive Bolt RingLv 48 - All characters
Level of skill [Explosive Bolt] +1. Required skill [Explosive Bolt] |
Sells for 1,200 Vis
|
Skill [Explosive Bolt] Level +1
|
Fast Walk RingLv 48 - All characters
Ring that increases [Fast Walk] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Fast Walk] Level +1
|
Great Rotating Blade RingLv 48 - All characters
Level of skill [Great Rotating Blade Construction] +1. Required skill: [Great Rotating Blade Construction] |
Sells for 1,200 Vis
|
Skill [Great Rotating Blade Construction] Level +1
|
Healing RingLv 48 - All characters
Level of skill [Healing] +1. Required skill: [Healing] |
Sells for 1,200 Vis
|
Skill [Healing] Level +1
|
High Tide RingLv 48 - All characters
Wearing this ring increases the level of the skill [High Tide] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [High Tide] Level +1
|
Ice Wave RingLv 48 - All characters
Level of skill [Ice Wave] +1. Required skill: [Ice Wave] |
Sells for 800 Vis
|
Skill [Ice Wave] Level +1
|
Meteor Strike RingLv 48 - All characters
Level of skill [Meteor Strike] +1. Required skill: [Meteor Strike] |
Sells for 1,200 Vis
|
Skill [Meteor Strike] Level +1
|
Minor Shot RingLv 48 - All characters
Level of skill [Minor Shot] +1. Required skill [Minor Shot] |
Sells for 1,200 Vis
|
Skill [Minor Shot] Level +1
|
Power of Earth ringLv 48 - All characters
Level of skill [Power of Earth] increases by 1. Required skill: Power of Earth |
Sells for 1,200 Vis
|
Skill [Power of Earth] Level +1
|
Provoke RingLv 48 - All characters
Level of skill [Provoke] +1. Required skill: [Provoke] |
Sells for 1,200 Vis
|
Skill [Provoke] Level +1
|
Quick and the Dead RingLv 48 - All characters
Level of skill [The Quick and the Dead] +1. Required skill: [The Quick and the Dead] |
Sells for 1,100 Vis
|
Skill [The Quick and the Dead] Level +1
|
Raging wind ringLv 48 - All characters
Level of skill [Raging wind] increases by 1. Required skill: Raging wind |
Sells for 1,200 Vis
|
Skill [Raging wind] Level +1
|
Rising Swing RingLv 48 - All characters
Level of skill [Rising Swing] +1. Required skill [Rising Swing] |
Sells for 1,200 Vis
|
Skill [Rising Swing] Level +1
|
Spirit of Arange RingLv 48 - All characters
Wearing this ring confers an increase of [Spirit of Arange] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 1,200 Vis
|
Skill [Spirit of Arange] Level +1
|
Sprint RingLv 48 - All characters
Level of skill [Sprint] +1. Required skill: [Sprint] |
Sells for 1,200 Vis
|
Skill [Sprint] Level +1
|
Tornado Vortex RingLv 48 - All characters
Level of skill [Tornado Vortex] +1. Required skill: [Tornado Vortex] |
Sells for 1,200 Vis
|
Skill [Tornado Vortex] Level +1
|
| Level 52 |
|---|
| Description |
Attributes |
Options |
|---|
Absolute Zero RingLv 52 - All characters
Level of skill [Absolute Zero] +1. Required skill: [Absolute Zero] |
Sells for 1,000 Vis
|
Skill [Absolute Zero] Level +1
|
Blizzard RingLv 52 - All characters
Level of skill [Blizzard] +1. Required skill: [Blizzard] |
Sells for 1,200 Vis
|
Skill [Blizzard] Level +1
|
Cannon Shot RingLv 52 - All characters
Level of skill [Cannon Shot] +1. Required skill: [Cannon Shot] |
Sells for 1,300 Vis
|
Skill [Cannon Shot] Level +1
|
Fente RingLv 52 - All characters
Level of skill [Fente] +1. Required skill: [Fente] |
Sells for 1,300 Vis
|
Skill [Fente] Level +1
|
Genocide RingLv 52 - All characters
Level of skill [Genocide] +1. Required skill: [Genocide] |
Sells for 1,300 Vis
|
Skill [Genocide] Level +1
|
Half Moon Kick RingLv 52 - All characters
Wearing this ring confers an increase of [Half Moon Kick] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 1,300 Vis
|
Skill [Half Moon Kick] Level +1
|
Lian Nu RingLv 52 - All characters
Level of skill [Lian Nu] +1. Required skill [Lian Nu] |
Sells for 1,300 Vis
|
Skill [Lian Nu] Level +1
|
Menace Shot RingLv 52 - All characters
Level of skill [Menace Shot] +1. Required skill: [Menace Shot] |
Sells for 1,300 Vis
|
Skill [Menace Shot] Level +1
|
Phoenix SwoopLv 52 - All characters
Level of skill [Phoenix Swoop] +1. Required skill: Phoenix Swoop] |
Sells for 1,300 Vis
|
Skill [Phoenix Swoop] Level +1
|
Ritardi RingLv 52 - All characters
Level of skill [Ritardi] +1. Required skill: [Ritardi] |
Sells for 1,300 Vis
|
Skill [Ritardi] Level +1
|
Sweet Dreamer RingLv 52 - All characters
Level of skill [Sweet Dreamer] +1. Required skill: [Sweet Dreamer] |
Sells for 1,300 Vis
|
Skill [Sweet Dreamer] Level +1
|
Tempest Kick RingLv 52 - All characters
Increases the skill level of [Tempest Kick] by 1. Requires: Tempest Kick |
Sells for 1,300 Vis
|
Skill [Tempest Kick] Level +1
|
| Level 56 |
|---|
| Description |
Attributes |
Options |
|---|
Armor Crasher RingLv 56 - All characters
Level of skill [Armor Crasher] +1. Required skill: [Armor Crasher] |
Sells for 1,400 Vis
|
Skill [Armor Crasher] Level +1
|
Cannon Bumper RingLv 56 - All characters
Level of skill [Cannon Bumper] +1. Required skill [Cannon Bumper] |
Sells for 1,400 Vis
|
Skill [Cannon Bumper] Level +1
|
Consolidation RingLv 56 - All characters
Wearing this ring confers an increase of [Consolidation] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 1,400 Vis
|
Skill [Consolidation] Level +1
|
Cross Penetration RingLv 56 - All characters
Level of skill [Cross Penetration] +1. Required skill: [Cross Penetration] |
Sells for 1,400 Vis
|
Skill [Cross Penetration] Level +1
|
Dark Judgment RingLv 56 - All characters
Level of skill [Dark Judgment] +1. Required skill [Dark Judgement] |
Sells for 1,400 Vis
|
Skill [Dark Judgment] Level +1
|
Divine Blessing RingLv 56 - All characters
Wearing this ring confers an increase of [Divine Blessing] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 1,400 Vis
|
Skill [Divine Blessing] Level +1
|
Dragon Kick RingLv 56 - All characters
Level of skill [Dragon Kick] +1. Required skill: [Dragon Kick] |
Sells for 1,400 Vis
|
Skill [Dragon Kick] Level +1
|
Enhanced Frostbite ringLv 56 - All characters
Level of skill [Enhanced Frostbite] increases by 1. Required skill: Enhanced Frostbite |
Sells for 1,400 Vis
|
Skill [Enhanced Frostbite] Level +1
|
Fury RingLv 56 - All characters
Level of skill [Fury] +1. Required skill: [Fury] |
Sells for 1,400 Vis
|
Skill [Fury] Level +1
|
Invisible Stalker RingLv 56 - All characters
Level of skill [Invisible Stalker] +1. Required skill: [Invisible Stalker] |
Sells for 1,400 Vis
|
Skill [Invisible Stalker] Level +1
|
Prompt Action RingLv 56 - All characters
Wearing this ring confers an increase of [Prompt Action] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 1,400 Vis
|
Skill [Prompt Action] Level +1
|
Refresh Mind RingLv 56 - All characters
Level of skill [Refresh Mind] +1. Required skill: [Refresh Mind] |
Sells for 1,400 Vis
|
Skill [Refresh Mind] Level +1
|
Turning Bash RingLv 56 - All characters
Level of skill [Turning Bash] +1. Required skill [Turning Bash] |
Sells for 1,400 Vis
|
Skill [Turning Bash] Level +1
|
White Tiger Strike RingLv 56 - All characters
Wearing this ring confers an increase of [White Tiger Strike] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 1,400 Vis
|
Skill [White Tiger Strike] Level +1
|
Will of the Warrior RingLv 56 - All characters
Level of skill [Will of the Warrior] +1. Required skill: [Will of the Warrior] |
Sells for 1,400 Vis
|
Skill [Will of the Warrior] Level +1
|
| Level 60 |
|---|
| Description |
Attributes |
Options |
|---|
Amplify RingLv 60 - All characters
Ring that increases [Amplify] skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Amplify] Level +1
|
Atomic Crazy Rush RingLv 60 - All characters
Level of skill [Atomic Crazy Rush] +1. Required skill: [Atomic Crazy Rush] |
Sells for 1,500 Vis
|
Skill [Atomic Crazy Rush] Level +1
|
Atomic Glacial Strikes ringLv 60 - All characters
Level of skill [Atomic Glacial Strikes] increases by 1. Required skill: Atomic Glacial Strikes |
Sells for 1,500 Vis
|
Skill [Atomic Glacial Strikes] Level +1
|
Atomic Tiger-Smash RingLv 60 - All characters
Level of skill [Atomic Tiger-Smash] +1. Required skill: [Atomic Tiger-Smash] |
Sells for 1,500 Vis
|
Skill [Atomic Tiger-Smash] Level +1
|
Attaque Devolver RingLv 60 - All characters
Level of skill [Attaque Devolver] +1. Required skill: [Attaque Devolver] |
Sells for 1,300 Vis
|
Skill [Attaque Devolver] Level +1
|
Bloody Overdrive RingLv 60 - All characters
Level of skill [Bloody Overdrive] +1. Required skill: [Bloody Overdrive] |
Sells for 1,200 Vis
|
Skill [Bloody Overdrive] Level +1
|
Brandish RingLv 60 - All characters
Level of skill [Brandish] +1. Required skill: [Brandish] |
Sells for 1,500 Vis
|
Skill [Brandish] Level +1
|
Death Blow RingLv 60 - All characters
Level of skill [Death Blow] +1. Required skill [Death Blow] |
Sells for 1,500 Vis
|
Skill [Death Blow] Level +1
|
Implosion RingLv 60 - All characters
Level of skill [Implosion] +1. Required skill: [Implosion] |
Sells for 1,500 Vis
|
Skill [Implosion] Level +1
|
Pistol Shot RingLv 60 - All characters
Level of skill [Pistol Shots] +1. Required skill: [Pistol Shots] |
Sells for 1,100 Vis
|
Skill [Pistol Shot] Level +1
|
Quattro Firing RingLv 60 - All characters
Level of skill [Quattro Firing] +1. Required skill: [Quattro Firing] |
Sells for 1,300 Vis
|
Skill [Quattro Firing] Level +1
|
Sept Etoiles RingLv 60 - All characters
Level of skill [Sept Etoiles] +1. Required skill: [Sept Etoiles] |
Sells for 1,500 Vis
|
Skill [Sept Etoiles] Level +1
|
Thunderstorm RingLv 60 - All characters
Level of skill [Thunderstorm] +1. Required skill: [Thunderstorm] |
Sells for 800 Vis
|
Skill [Thunderstorm] Level +1
|
Viento Incierto RingLv 60 - All characters
Level of skill [Viento Incierto] +1. Required skill: [Viento Incierto] |
Sells for 1,500 Vis
|
Skill [Viento Incierto] Level +1
|
Wagenlenker RingLv 60 - All characters
Level of skill [Wagenlenker] +1. Required skill: [Wagenlenker] |
Sells for 1,500 Vis
|
Skill [Wagenlenker] Level +1
|
| Level 64 |
|---|
| Description |
Attributes |
Options |
|---|
Baile de Guerra RingLv 64 - All characters
Level of skill [Guerra de Baile] +1. Required skill: [Guerra de Baile] |
Sells for 1,600 Vis
|
Skill [Baile de Guerra] Level +1
|
Balestra Fente RingLv 64 - All characters
Level of skill [Balestra Fente] +1. Required skill: [Balestra Fente] |
Sells for 1,600 Vis
|
Skill [Balestra Fente] Level +1
|
Battle Smash RingLv 64 - All characters
Wearing this ring increases the level of the skill [Battle Smash] by 1. You must have leaned the skill for it to be effective. |
Sells for 2,500 Vis
|
Skill [Battle Smash] Level +1
|
Bust Shot RingLv 64 - All characters
Level of skill [Bust Shot] +1. Required skill [Bust Shot] |
Sells for 1,600 Vis
|
Skill [Bust Shot] Level +1
|
Chain Lightning RingLv 64 - All characters
Level of skill [Chain Lightning] +1. Required skill: [Chain Lightning] |
Sells for 1,000 Vis
|
Skill [Chain Lightning] Level +1
|
Contre-Attaque RingLv 64 - All characters
Increases the skill level of [Contre-Attaquel] by 1. Requires: Contre-Attaque |
Sells for 1,600 Vis
|
Skill [Contre Attaques] Level +1
|
Deadly Infinitum RingLv 64 - All characters
Level of skill [Deadly Infinitum] +1. Required skill: [Deadly Infinitum] |
Sells for 1,300 Vis
|
Skill [Deadly Infinitum] Level +1
|
Hawkeye RingLv 64 - All characters
Level of skill [Hawkeye] +1. Required skill [Hawkeye] |
Sells for 1,600 Vis
|
Skill [Hawkeye Masque] Level +1
|
Hold Shot RingLv 64 - All characters
Level of skill [Hold Shot] +1. Required skill [Hold Shot] |
Sells for 1,600 Vis
|
Skill [Hold Shot] Level +1
|
Major Shot RingLv 64 - All characters
Level of skill [Major Shot] +1. Required skill [Major Shot] |
Sells for 1,600 Vis
|
Skill [Major Shot] Level +1
|
R.I.P. RingLv 64 - All characters
Level of skill [R.I.P.] +1. Required skill: [R.I.P.] |
Sells for 1,400 Vis
|
Skill [R.I.P.] Level +1
|
Raging Hell RingLv 64 - All characters
Level of skill [Raging Hell] +1. Required skill: [Raging Hell] |
Sells for 1,500 Vis
|
Skill [Raging Hell] Level +1
|
Reverse RingLv 64 - All characters
Level of skill [Reverse] +1. Required skill: [Reverse] |
Sells for 1,600 Vis
|
Skill [Reverse] Level +1
|
Rhapsody in Black RingLv 64 - All characters
Wearing this ring confers an increase of [Rhapsody in Black] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 1,600 Vis
|
Skill [Rhapsody in Black] Level +1
|
Rolling Thunder RingLv 64 - All characters
Wearing this ring increases the level of the skill [Rolling Thunder] by 1. You must have leaned the skill for it to be effective. |
Sells for 2,500 Vis
|
Skill [Rolling Thunder] Level +1
|
Sergeant Break RingLv 64 - All characters
Level of skill [Sergeant Break] +1. Required skill [Sergeant Break] |
Sells for 1,600 Vis
|
Skill [Sergeant Break] Level +1
|
Shoulder Charge RingLv 64 - All characters
Wearing this ring increases the level of the skill [Shoulder Charge] by 1. You must have leaned the skill for it to be effective. |
Sells for 2,500 Vis
|
Skill [Shoulder Charge] Level +1
|
Silent Move RingLv 64 - All characters
Level of skill [Silent Move] +1. Required skill [Silent Move] |
Sells for 1,600 Vis
|
Skill [Silent Move] Level +1
|
Sub-Machine Shot RingLv 64 - All characters
Level of skill [Sub-Machine Shot] +1. Required skill [Sub-Machine Shot] |
Sells for 1,600 Vis
|
Skill [Sub-Machine Shot] Level +1
|
Summon Bear Worker RingLv 64 - All characters
Level of skill [Summon Bear Worker] +1. Required skill [Summon Bear Worker] |
Sells for 1,600 Vis
|
Skill [Summon Bear Worker] Level +1
|
Throwing Axe RingLv 64 - All characters
Wearing this ring increases the level of the skill [Throwing Axe] by 1. You must have leaned the skill for it to be effective. |
Sells for 2,500 Vis
|
Skill [Throwing Axe] Level +1
|
Windstorm RingLv 64 - All characters
Wearing this ring increases the level of the skill [Windstorm] by 1. You must have leaned the skill for it to be effective. |
Sells for 2,500 Vis
|
Skill [Windstorm] Level +1
|
| Level 68 |
|---|
| Description |
Attributes |
Options |
|---|
Cent-Ennui RingLv 68 - All characters
Level of skill [Cent-Ennui] +1. Required skill: [Cent-Ennui] |
Sells for 1,700 Vis
|
Skill [Cent-Ennui] Level +1
|
Claymore RingLv 68 - All characters
Level of skill [Claymore] +1. Required skill: [Claymore] |
Sells for 1,700 Vis
|
Skill [Claymore] Level +1
|
Enchantment Arm RingLv 68 - All characters
Level of skill [Enchantment Arm] +1. Required skill: [Enchantment Arm] |
Sells for 1,200 Vis
|
Skill [Enchantment Arm] Level +1
|
Grim Soul RingLv 68 - All characters
Increases the skill level of [Grim Soul] by 1. Requires: Grim Soul |
Sells for 1,700 Vis
|
Skill [Grim Soul] Level +1
|
Miembro Fantasma RingLv 68 - All characters
Level of skill [Miembro Fantasma] +1. Required skill: [Miembro Fantasma] |
Sells for 1,700 Vis
|
Skill [Miembro Fantasma] Level +1
|
Quarto Taglio RingLv 68 - All characters
Level of skill [Quarto Taglio] +1. Required skill: [Quarto Taglio] |
Sells for 1,700 Vis
|
Skill [Quarto Taglio] Level +1
|
Siege Cannon Shot RingLv 68 - All characters
Level of skill [Siege Cannon Shot] +1. Required skill: [Siege Cannon Shot] |
Sells for 1,700 Vis
|
Skill [Siege Cannon Shot] Level +1
|
| Level 70 |
|---|
| Description |
Attributes |
Options |
|---|
Tete RingLevel 70 - All Characters
Level of skill [Tete] +1. Required skill: [Tete] |
Sells for 1,300 Vis
|
Skill [Tete] Level +1
|
| Level 72 |
|---|
| Description |
Attributes |
Options |
|---|
Berceuse RingLv 72 - All characters
Wearing this ring confers an increase of [Berceuse] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 1,800 Vis
|
Skill [Berceuse] Level +1
|
Eclabousser RingLv 72 - All characters
Level of skill [Eclabousser] +1. Required skill: [Eclabousser] |
Sells for 1,800 Vis
|
Skill [Eclabousser] Level +1
|
Fence RingLv 72 - All characters
Level of skill [Fence Construction] +1. Required skill: [Fence Construction] |
Sells for 500 Vis
|
Skill [Fence Construction] Level +1
|
Photon Splash RingLv 72 - All characters
Level of skill [Photon Splash] +1. Required skill: [Photon Splash] |
Sells for 1,800 Vis
|
Skill [Photon Splash] Level +1
|
| Level 74 |
|---|
| Description |
Attributes |
Options |
|---|
Evasion RingLevel 74 - All Characters
Level of skill [Evasion] +1. Required skill: [Evasion] |
Sells for 1,400 Vis
|
Skill [Evasion] Level +1
|
| Level 76 |
|---|
| Description |
Attributes |
Options |
|---|
Cannon-turret RingLv 76 - All characters
Level of skill [Cannon-turret Construction] +1. Required skill: [Cannon-turret Construction] |
Sells for 600 Vis
|
Skill [Cannon-Turret Construction] Level +1
|
L'Arc en Ciel RingLv 76 - All characters
Level of skill [L'Arc en Ciel] +1. Required skill: [L'Arc en Ciel] |
Sells for 1,900 Vis
|
Skill [L'Arc en Ciel] Level +1
|
Rhythm and Blues RingLv 76 - All characters
Wearing this ring confers an increase of [Rhythm and Blues] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 1,900 Vis
|
Skill [Rhythm and Blues] Level +1
|
Safety Ward RingLv 76 - All characters
Level of skill [Safety Ward Construction] +1. Required skill: [Safety Ward Construction] |
Sells for 700 Vis
|
Skill [Safety Ward Construction] Level +1
|
| Level 78 |
|---|
| Description |
Attributes |
Options |
|---|
Attaque Compose RingLevel 78 - All Characters
Level of skill [Attaque Compose] +1. Required skill: [Attaque Compose] |
Sells for 1,500 Vis
|
Skill [Attaque Compose] Level +1
|
| Level 80 |
|---|
| Description |
Attributes |
Options |
|---|
Hole of Darkness RingLv 80 - All characters
Level of skill [Hole of Darkness] +1. Required skill: [Hole of Darkness] |
Sells for 2,000 Vis
|
Skill [Hole of Darkness] Level +1
|
Parade Riposte RingLv 80 - All characters
Level of skill [Parade Riposte] +1. Required skill: [Parade Riposte] |
Sells for 2,000 Vis
|
Skill [Parade Riposte] Level +1
|
Regeneration Ward RingLv 80 - All characters
Level of skill [Regeneration Ward Construction] +1. Required skill: [Regeneration Ward Construction] |
Sells for 800 Vis
|
Skill [Regeneration Ward Construction] Level +1
|
Requiem RingLv 80 - All characters
Wearing this ring confers an increase of [Requiem] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,000 Vis
|
Skill [Requiem] Level +1
|
Siegecannon-turret RingLv 80 - All characters
Level of skill [Siegecannon-turret Construction] +1. Required skill: [Siegecannon-turret Construction] |
Sells for 900 Vis
|
Skill [Siegecannon-Turret Construction] Level +1
|
Summon Black Reaper RingLv 80 - All characters
Increases the skill level of [Summon Black Reaper] by 1. Requires: Summon Black Reaper |
Sells for 2,000 Vis
|
Skill [Summon Black Grim Reaper] Level +1
|
Summon White Reaper RingLv 80 - All characters
Increases the skill level of [Summon White Reaper] by 1. Requires: Summon White Reaper |
Sells for 2,000 Vis
|
Skill [Summon White Grim Reaper] Level +1
|
| Level 82 |
|---|
| Description |
Attributes |
Options |
|---|
Esquive Touche RingLevel 82 - All Characters
Level of skill [Esquive Touch] +1. Required skill: [Esquive Touch] |
Sells for 1,700 Vis
|
Skill [Esquive Touch] Level +1
|
| Level 92 |
|---|
| Description |
Attributes |
Options |
|---|
Elemental Strife RingLevel 92 - All characters
Level of skill [Elemental Strife] +1. Required skill: [Elemental Strife] |
Sells for 2,300 Vis
|
Skill [Elemental Strife] Level +1
|
| Level 100 |
|---|
| Description |
Attributes |
Options |
|---|
30 Element RingLv 100 - All Characters
Ring that increases [30 Element] skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Third Element] Level +1
|
Abyss Flare RingLv 100 - All Characters
Ring that increases [Abyss Flare] skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Abyss Flare] Level +1
|
Accuracy Shot RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Accuracy Shot] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Accuracy Shot] Level +1
|
Acrobatic Evil Slicer RingLv 100 - All Characters
Ring that increases [Acrobatic Evil Slicer] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Acrobatic Evil Slicer] Level +1
|
Agil RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Agil] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Agil] Level +1
|
Air Slash RingLv 100 - All Characters
Ring that increases [Air Slash] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Air Slash] Level +1
|
Allegretto RingLv 100 - All Characters
Level of skill [Allegretto] +1. Required skill: [Allegretto] |
Sells for 2,500 Vis
|
Skill [Allegretto] Level +1
|
Ankle Shot RingLv 100 - All Characters
Wearing this ring confers an increase of [Ankle Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Ankle Shot] Level +1
|
Appel RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Appel] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Appel] Level +1
|
Aqua Pierce RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Aqua Pierce] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Aqua Pierce] Level +1
|
Ardor RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Ardor] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Ardor] Level +1
|
Arme Bullet RingLv 100 - All Characters
Level of skill [Arme Bullet] +1. Required skill: [Arme Bullet] |
Sells for 2,500 Vis
|
Skill [Arme Bullet] Level +1
|
Arme bullet RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Vampyric Obsession] by 1. You must have leaned the skill for it to be effective. |
Sells for 2,500 Vis
|
Skill [Vampyric Obsession] Level +1
|
Asalto RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Asalto] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Asalto] Level +1
|
Asesinato RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Asesinato] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Asesinato] Level +1
|
Asura RingLv 100 - All Characters
Ring that increases [Asura] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Asura] Level +1
|
Atomic Slash RingLv 100 - All Characters
Ring that increases [Atomic Slash] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Atomic Slash] Level +1
|
Back Step Inferno RingLv 100 - All Characters
Level of skill [Back Step Inferno] +1. Required skill: [Back Step Inferno] |
Sells for 5,000 Vis
|
Skill [Back Step Inferno] Level +1
|
Barrage Shot RingLv 100 - All Characters
Wearing this ring confers an increase of [Barrage Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Barrage Shot] Level +1
|
Barsel RingLv 100 - All Characters
Ring that increases [Barsel] skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Barsel] Level +1
|
Belladonna RingLv 100 - All Characters
Wearing this ring confers an increase of [Belladonna] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Belladonna] Level +1
|
Blast Shot RingLv 100 - All Characters
Ring that increases [Blast Shot] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Blast Shot] Level +1
|
Blazing Buster RingLv 100 - All Characters
Ring that increases [Blazing Buster] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Blazing Burster] Level +1
|
Blazing Pillar RingLv 100 - All Characters
Level of skill [Blazing Pillar] +1. Required skill: [Blazing Pillar] |
Sells for 2,500 Vis
|
Skill [Blazing Pillar] Level +1
|
Blazing Shot RingLv 100 - All Characters
Level of skill [Blazing Shot] +1. Required skill: [Blazing Shot] |
Sells for 2,500 Vis
|
Skill [Blazing Shot] Level +1
|
Blessedness RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Blessedness] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Blessedness] Level +1
|
Blood Curse RingLv 100 - All Characters
Ring that increases [Blood Curse] skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Blood Curse] Level +1
|
Bloody Horizon RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Bloody Horizon] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Bloody Horizon] Level +1
|
Blow Back RingLv 100 - All Characters
Wearing this ring confers an increase of [Blow Back] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Blow Back] Level +1
|
Blow Impact RingLv 100 - All Characters
Ring that increases [Blow Impact] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Blow Impact] Level +1
|
Bolt Sequence RingLv 100 - All Characters
Level of skill [Bolt Sequence] +1. Required skill: [Bolt Sequence] |
Sells for 5,000 Vis
|
Skill [Bolt Sequence] Level +1
|
Breath of Fire RingLv 100 - All Characters
Ring that increases [Breath of Fire]skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Breath of Fire] Level +1
|
Brutality RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Brutality] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Brutality] Level +1
|
Camouflage RingLv 100 - All Characters
Ring that increases [Camouflage] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Camouflage] Level +1
|
Carnage RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Carnage] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Carnage] Level +1
|
Castle Crusher RingLv 100 - All Characters
Ring that increases [Castle Crusher] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Castle Crusher] Level +1
|
Centella RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Centella] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Centella] Level +1
|
Charged Bolt RingLv 100 - All Characters
Level of skill [Charged Bolt] +1. Required skill: [Charged Bolt] |
Sells for 2,500 Vis
|
Skill [Charged Bolt] Level +1
|
Check Targets RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Check Targets] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Check Targets] Level +1
|
Chopping RingLv 100 - All Characters
Ring that increases [Chopping] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Chopping] Level +1
|
Clincher RingLv 100 - All Characters
Wearing this ring confers an increase of [Clincher] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Clincher] Level +1
|
Complete Protection RingLv 100 - All Characters
Level of skill [Complete Protection] +1. Required skill: [Complete Protection] |
Sells for 2,500 Vis
|
Skill [Complete Protection] Level +1
|
Con Fuoco RingLv 100 - All Characters
Ring that increases [Con Fuoco] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Con Fuoco] Level +1
|
Con Impeto RingLv 100 - All Characters
Ring that increases [Con Impeto] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Con Impeto] Level +1
|
Confusion RingLv 100 - All Characters
Level of skill [Confusion] +1. Required skill: [Confusion] |
Sells for 2,500 Vis
|
Skill [Confusion] Level +1
|
Cresent Cut Slash RingLv 100 - All Characters
Ring that increases [Cresent Cut Slash] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Cresent Cut Slash] Level +1
|
Crimson Crecent RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Crimson Crecent] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Crimson Crecent] Level +1
|
Croix Fente RingLv 100 - All Characters
Level of skill [Croix Fente] +1. Required skill: [Croix Fente] |
Sells for 2,500 Vis
|
Skill [Croix Fente] Level +1
|
Croix fente RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Insanity] by 1. You must have leaned the skill for it to be effective. |
Sells for 2,500 Vis
|
Skill [Insanity] Level +1
|
Cross Slash RingLv 100 - All Characters
Ring that increases [Cross Slash] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Cross Slash] Level +1
|
Curse RingLv 100 - All Characters
Level of skill [Curse] +1. Required skill: [Curse] |
Sells for 2,500 Vis
|
Skill [Curse] Level +1
|
Cut and Thrust RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Cut and Thrust] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Cut and Thrust] Level +1
|
Cyclone RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Cyclone] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Cyclone] Level +1
|
Dance of Death RingLv 100 - All Characters
Ring that increases [Dance of Death] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Dance of Death] Level +1
|
Dancing revolvers RingLv 100 - All Characters
Wearing this ring confers an increase of [Dancing revolvers] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Dancing revolvers] Level +1
|
Death Cut RingLv 100 - All Characters
Ring that increases [Death Cut] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Death Cut] Level +1
|
Death Stunt RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Death Stunt] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Death Stunt] Level +1
|
Decision RingLv 100 - All Characters
Level of skill [Decision] +1. Required skill: [Decision] |
Sells for 2,500 Vis
|
Skill [Decision] Level +1
|
Deep Sleep RingLv 100 - All Characters
Ring that increases [Deep Sleep] skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Deep Sleep] Level +1
|
Defiance Aura RingLv 100 - All Characters
Ring that increases [Defiance Aura] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Defiance Aura] Level +1
|
Demonic Discharge RingLv 100 - All Characters
Wearing this ring confers an increase of [Demonic Discharge] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Demonic Discharge] Level +1
|
Desperados RingLv 100 - All Characters
Wearing this ring confers an increase of [Desperados] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Desperados] Level +1
|
Destination RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Destination] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Destination] Level +1
|
Destino RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Destino] by 1. You must have leaned the skill for it to be effective. |
Sells for 2,500 Vis
|
Skill [Destino] Level +1
|
Destruction RingLv 100 - All Characters
Ring that increases [Destruction] skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Destruction] Level +1
|
Destructive Wind Slash RingLv 100 - All Characters
Ring that increases [Destructive Wind Slash] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Destructive Wind Slash] Level +1
|
Destruido RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Destruido] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Destruido] Level +1
|
Devotion RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Devotion] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Devotion] Level +1
|
Dragante RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Dragante] by 1. You must have leaned the skill for it to be effective. |
Sells for 2,500 Vis
|
Skill [Dragante] Level +1
|
Dragon's Soul RingLv 100 - All Characters
Ring that increases [Dragon's Soul]skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Dragon's Soul] Level +1
|
Dull Attack RingLv 100 - All Characters
Level of skill [Dull Attack] +1. Required skill: [Dull Attack] |
Sells for 2,500 Vis
|
Skill [Dull Attack] Level +1
|
Eagle Eye RingLv 100 - All Characters
Level of skill [Eagle Eye] +1. Required skill: [Eagle Eye] |
Sells for 5,000 Vis
|
Skill [Eagle Eye] Level +1
|
Ele-Invisible RingLv 100 - All Characters
Ring that increases [Ele-Invisible] skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Ele-Invisible] Level +1
|
Electric Bluster RingLv 100 - All Characters
Ring that increases [Electric Bluster]skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Electric Bluster] Level +1
|
Electric Plasma RingLv 100 - All Characters
Level of skill [Electric Plasma] +1. Required skill: [Electric Plasma] |
Sells for 2,500 Vis
|
Skill [Electric Plasma] Level +1
|
Encounter Stroke RingLv 100 - All Characters
Ring that increases [Encounter Stroke] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Encounter Stroke] Level +1
|
Enduring Melody RingLv 100 - All Characters
Wearing this ring confers an increase of [Enduring Melody] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Enduring Melody] Level +1
|
Energetic Boom RingLv 100 - All Characters
Wearing this ring confers an increase of [Energetic Boom] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Energetic Boom] Level +1
|
Enervation RingLv 100 - All Characters
Level of skill [Enervation] +1. Required skill: [Enervation] |
Sells for 2,500 Vis
|
Skill [Enervation] Level +1
|
Entrer en Lices RingLv 100 - All Characters
Level of skill [Entrer en Lices] +1. Required skill: [Entrer en Lices] |
Sells for 2,500 Vis
|
Skill [Entrer en Lices] Level +1
|
Entrer en lices RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Death Crest] by 1. You must have leaned the skill for it to be effective. |
Sells for 2,500 Vis
|
Skill [Death Crest] Level +1
|
Espada de la rotacion RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Espada de la rotacion] by 1. You must have leaned the skill for it to be effective. |
Sells for 2,500 Vis
|
Skill [Espada de la rotacion] Level +1
|
Espada del Viento RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Espada del Viento] by 1. You must have leaned the skill for it to be effective. |
Sells for 2,500 Vis
|
Skill [Espada del Viento] Level +1
|
Exceed Shot RingLv 100 - All Characters
Wearing this ring confers an increase of [Exceed Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Exceed Shot] Level +1
|
Exclusion RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Exclusion] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Exclusion] Level +1
|
Executer RingLv 100 - All Characters
Ring that increases [Execute] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Executer] Level +1
|
Expoison RingLv 100 - All Characters
Ring that increases [Expoison] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Expoison] Level +1
|
Falcon's Descent RingLv 100 - All Characters
Ring that increases [Falcon's Descent]skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Falcon's Descent] Level +1
|
Fallen Angel RingLv 100 - All Characters
Ring that increases [Fallen Angel] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Fallen Angel] Level +1
|
Feral tooth RingLv 100 - All Characters
Wearing this ring confers an increase of [Feral tooth] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Feral tooth] Level +1
|
Fervor RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Fervor] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Fervor] Level +1
|
Firestorm RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Firestorm] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Firestorm] Level +1
|
Firewall RingLv 100 - All Characters
Level of skill [Firewall] +1. Required skill: [Firewall] |
Sells for 2,500 Vis
|
Skill [Firewall] Level +1
|
Flare RingLv 100 - All Characters
Ring that increases [Flare] skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Flare] Level +1
|
Frenzied Thunder RingLv 100 - All Characters
Level of skill [Frenzied Thunder] +1. Required skill: [Frenzied Thunder] |
Sells for 2,500 Vis
|
Skill [Frenzied Thunder] Level +1
|
Frozen Ball RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Frozen Ball] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Frozen Ball] Level +1
|
Frozen Field RingLv 100 - All Characters
Level of skill [Frozen Field] +1. Required skill: [Frozen Field] |
Sells for 2,500 Vis
|
Skill [Frozen Field] Level +1
|
Frozen Strike RingLv 100 - All Characters
Level of skill [Frozen Strike] +1. Required skill: [Frozen Strike] |
Sells for 2,500 Vis
|
Skill [Frozen Strike] Level +1
|
GabyQuake RingLv 100 - All Characters
Ring that increases [GabyQuake] skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [GabyQuake] Level +1
|
Girandole RingLv 100 - All Characters
Wearing this ring confers an increase of [Girandole] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Girandole] Level +1
|
Glacial Lance RingLv 100 - All Characters
Level of skill [Glacial Lance] +1. Required skill: [Glacial Lance] |
Sells for 2,500 Vis
|
Skill [Glacial Lance] Level +1
|
Glint RingLv 100 - All Characters
Level of skill [Glint] +1. Required skill: [Glint] |
Sells for 2,500 Vis
|
Skill [Glint] Level +1
|
Glitter RingLv 100 - All Characters
Wearing this ring confers an increase of [Glitter] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Glitter] Level +1
|
Gloom Shot RingLv 100 - All Characters
Level of skill [Gloom Shot] +1. Required skill: [Gloom Shot] |
Sells for 2,500 Vis
|
Skill [Gloom Shot] Level +1
|
Gloomy Present RingLv 100 - All Characters
Ring that increases [Gloomy Present] skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Gloomy Present] Level +1
|
Golpe RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Golpe] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Golpe] Level +1
|
Harsh Kick RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Harsh Kick] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Harsh Kick] Level +1
|
Heart Breaker RingLv 100 - All Characters
Level of skill [Heart Breaker] +1. Required skill: [Heart Breaker] |
Sells for 5,000 Vis
|
Skill [Heart Breaker] Level +1
|
Heavy Smashing RingLv 100 - All Characters
Level of skill [Heavy Smashing] +1. Required skill: [Heavy Smashing] |
Sells for 2,500 Vis
|
Skill [Heavy Smashing] Level +1
|
Hound RingLv 100 - All Characters
Ring that increases [Hound] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Hound] Level +1
|
Howling of Heaven RingLv 100 - All Characters
Level of skill [Howling of Heaven] +1. Required skill: [Howling of Heaven] |
Sells for 2,500 Vis
|
Skill [Howling of Heaven] Level +1
|
Ice Brill RingLv 100 - All Characters
Ring that increases [Ice Brill]skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Ice Brill] Level +1
|
Ice Plasma RingLv 100 - All Characters
Level of skill [Ice Plasma] +1. Required skill: [Ice Plasma] |
Sells for 2,500 Vis
|
Skill [Ice Plasma] Level +1
|
Ignore Harm RingLv 100 - All Characters
Level of skill [Ignore Harm] +1. Required skill: [Ignore Harm] |
Sells for 2,500 Vis
|
Skill [Ignore Harm] Level +1
|
Implode Shock RingLv 100 - All Characters
Level of skill [Implode Shock] +1. Required skill: [Implode Shock] |
Sells for 5,000 Vis
|
Skill [Implode Shock] Level +1
|
Improve Disease RingLv 100 - All Characters
Ring that increases [Improve Disease] skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Improve Disease] Level +1
|
Incising Attack RingLv 100 - All Characters
Level of skill [Incising Attack] +1. Required skill: [Incising Attack] |
Sells for 2,500 Vis
|
Skill [Incising Attack] Level +1
|
Infinity Shooting Star RingLv 100 - All Characters
Level of skill [Infinity Shooting Star] +1. Required skill: [Infinity Shooting Star] |
Sells for 5,000 Vis
|
Skill [Infinity Shooting Star] Level +1
|
Intoxicacion RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Intoxicacion] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Intoxicacion] Level +1
|
Invulnerable RingLv 100 - All Characters
Level of skill [Invulnerable] +1. Required skill: [Invulnerable] |
Sells for 2,500 Vis
|
Skill [Invulnerable] Level +1
|
Jarring Tune RingLv 100 - All Characters
Wearing this ring confers an increase of [Jarring Tune] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Jarring Tune] Level +1
|
Lado patada RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Lado patada] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Lado patada] Level +1
|
Lava Plasma RingLv 100 - All Characters
Level of skill [Lava Plasma] +1. Required skill: [Lava Plasma] |
Sells for 2,500 Vis
|
Skill [Lava Plasma] Level +1
|
Levantar RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Levantar] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Levantar] Level +1
|
Light Flow RingLv 100 - All Characters
Level of skill [Light Flow] +1. Required skill: [Light Flow] |
Sells for 5,000 Vis
|
Skill [Light Flow] Level +1
|
Lightning Blast RingLv 100 - All Characters
Level of skill [Lightning Blast] +1. Required skill: [Lightning Blast] |
Sells for 2,500 Vis
|
Skill [Lightning Blast] Level +1
|
Lightning Spear RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Lightning Spear] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Lightning Spear] Level +1
|
Logistics RingLv 100 - All Characters
Ring that increases [Logistics]skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Logistics] Level +1
|
Magic Barrier RingLv 100 - All Characters
Level of skill [Magic Barrier] +1. Required skill: [Magic Barrier] |
Sells for 2,500 Vis
|
Skill [Magic Barrier] Level +1
|
Massacre RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Massacre] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Massacre] Level +1
|
Massive ChargeLv 100 - All Characters
Level of skill [Massive Charge] +1. Required skill: [Massive Charge] |
Sells for 2,500 Vis
|
Skill [Massive Charge] Level +1
|
Mortal Eternity RingLv 100 - All Characters
Level of skill [Mortal Eternity] +1. Required skill: [Mortal Eternity] |
Sells for 2,500 Vis
|
Skill [Mortal Eternity] Level +1
|
Mortel eternity RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Eternal Tempest] by 1. You must have leaned the skill for it to be effective. |
Sells for 2,500 Vis
|
Skill [Eternal Tempest] Level +1
|
Octet-stream RingLv 100 - All Characters
Wearing this ring confers an increase of [Octet-stream] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Octet-stream] Level +1
|
Organization RingLv 100 - All Characters
Ring that increases [Organization]skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Organization] Level +1
|
Orpheus RingLv 100 - All Characters
Wearing this ring confers an increase of [Orpheus] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Orpheus] Level +1
|
Penetration Shot RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Penetration Shot] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Penetration Shot] Level +1
|
Penta-Storm RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Penta-Storm] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Penta-Storm] Level +1
|
Pieno RingLv 100 - All Characters
Ring that increases [Pieno] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Pieno] Level +1
|
Piercing Bound RingLv 100 - All Characters
Level of skill [Piercing Bound] +1. Required skill: [Piercing Bound] |
Sells for 5,000 Vis
|
Skill [Piercing Bound] Level +1
|
Piercing Breeze RingLv 100 - All Characters
Level of skill [Piercing Breeze] +1. Required skill: [Piercing Breeze] |
Sells for 2,500 Vis
|
Skill [Piercing Breeze] Level +1
|
Pollute Shot RingLv 100 - All Characters
Ring that increases [Pollute Shot] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Pollute Shot] Level +1
|
Precent RingLv 100 - All Characters
Ring that increases [Precent] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Precent] Level +1
|
Principal RingLv 100 - All Characters
Ring that increases [Principal]skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Principal] Level +1
|
Psychic RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Psychic] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Psychic] Level +1
|
Punto RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Punto] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Punto] Level +1 Skill [Grim Soul] Level +1
|
Rainbow Splasher RingLv 100 - All Characters
Ring that increases [Wire Prisoner] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Rainbow Splasher] Level +1
|
Rapid Reach RingLv 100 - All Characters
Level of skill [Rapid Reach] +1. Required skill: [Rapid Reach] |
Sells for 2,500 Vis
|
Skill [Rapid Reach] Level +1
|
Rapid Shot RingLv 100 - All Characters
Level of skill [Rapid Shot] +1. Required skill: [Rapid Shot] |
Sells for 5,000 Vis
|
Skill [Rapid Shot] Level +1
|
Rapida Ataque RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Rapida Ataque] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Rapida Ataque] Level +1
|
Rapida RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Rapida] by 1. You must have leaned the skill for it to be effective. |
Sells for 2,500 Vis
|
Skill [Rapida] Level +1
|
Redemption RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Redemption] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Redemption] Level +1
|
Repulsive Force RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Repulsive Force] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Repulsive Force] Level +1
|
Restore RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Restore] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Restore] Level +1
|
Resurrection RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Resurrection] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Resurrection] Level +1
|
Reverie RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Reverie] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Reverie] Level +1
|
Riposte RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Riposte] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Riposte] Level +1
|
Roar Shot RingLv 100 - All Characters
Level of skill [Roar Shot] +1. Required skill: [Roar Shot] |
Sells for 2,500 Vis
|
Skill [Roar Shot] Level +1
|
Ropera RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Ropera] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Ropera] Level +1
|
Rouse RingLv 100 - All Characters
Ring that increases [Rouse]skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Rouse] Level +1
|
Rueda Ventana RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Rueda Ventana] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Rueda Ventana] Level +1
|
Ruthless RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Ruthless] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Ruthless] Level +1
|
Sabre Charge RingLv 100 - All Characters
Wearing this ring confers an increase of [Sabre charge] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Sabre charge] Level +1
|
Sacred Protection RingLv 100 - All Characters
Ring that increases [Sacred Protection] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Sacred Protection] Level +1
|
Safe Guard RingLv 100 - All Characters
Ring that increases [Safe Guard] skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Safe Guard] Level +1
|
Saltos de Ataques RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Saltos de Ataques] by 1. You must have leaned the skill for it to be effective. |
Sells for 2,500 Vis
|
Skill [Saltos de Ataques] Level +1
|
Sapping shots RingLv 100 - All Characters
Wearing this ring confers an increase of [Sapping shots] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Sapping shots] Level +1
|
Satisfy RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Satisfy] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Satisfy] Level +1
|
Savage Hash RingLv 100 - All Characters
Wearing this ring confers an increase of [Savage Hash] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Savage Hash] Level +1
|
Seizure RingLv 100 - All Characters
Ring that increases [Seizure] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Seizure] Level +1
|
Serpent's Flurry RingLv 100 - All Characters
Ring that increases [Serpent's Flurry]skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Serpent's Flurry] Level +1
|
Shadow Done RingLv 100 - All Characters
Level of skill [Shadow Done] +1. Required skill: [Shadow Done] |
Sells for 5,000 Vis
|
Skill [Shadow Done] Level +1
|
Sharp Scythe RingLv 100 - All Characters
Wearing this ring confers an increase of [Sharp Scythe] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Sharp Scythe] Level +1
|
Shining Ballad RingLv 100 - All Characters
Wearing this ring confers an increase of [Shining Ballad] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Shining Ballad] Level +1
|
Shooting Star RingLv 100 - All Characters
Level of skill [Shooting Star] +1. Required skill: [Shooting Star] |
Sells for 2,500 Vis
|
Skill [Shooting Star] Level +1
|
Shutdown Shot RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Shutdown Shot] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Shutdown Shot] Level +1
|
Slaughter RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Slaughter] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Slaughter] Level +1
|
Slug Bullet RingLv 100 - All Characters
Wearing this ring confers an increase of [Slug Bullet] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Slug Bullet] Level +1
|
Sonic slice RingLv 100 - All Characters
Wearing this ring confers an increase of [Sonic slice] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Sonic slice] Level +1
|
Spell-Bead RingLv 100 - All Characters
Ring that increases [Spell-Bead] skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Spell-Bead] Level +1
|
Spell-Hale RingLv 100 - All Characters
Ring that increases [Spell-Hale] skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Spell-Hale] Level +1
|
Spirits of Burning RingLv 100 - All Characters
Ring that increases [Spirits of Burning]skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Spirits of Burning] Level +1
|
Spirits of Ice RingLv 100 - All Characters
Ring that increases [Spirits of Ice]skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Spirits of Ice] Level +1
|
Starlight Flare RingLv 100 - All Characters
Ring that increases [Starlight Flare] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Starlight Flare] Level +1
|
Still Baton RingLv 100 - All Characters
Wearing this ring confers an increase of [Still Baton] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Still Baton] Level +1
|
Stone Disease RingLv 100 - All Characters
Level of skill [Stone Disease] +1. Required skill: [Stone Disease] |
Sells for 2,500 Vis
|
Skill [Stone Disease] Level +1
|
Strategy RingLv 100 - All Characters
Ring that increases [Strategy]skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Strategy] Level +1
|
Summon Frost RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Summon Prost] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Summon Prost] Level +1
|
Suspense violation RingLv 100 - All Characters
Wearing this ring confers an increase of [Suspense violation] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Suspense violation] Level +1
|
Swift Shot RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Swift Shot] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Swift Shot] Level +1
|
Tearing alternate RingLv 100 - All Characters
Wearing this ring confers an increase of [Tearing alternate] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Tearing alternate] Level +1
|
Temple Breaker RingLv 100 - All Characters
Ring that increases [Temple Breaker] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Temple Breaker] Level +1
|
Ten Blades RingLv 100 - All Characters
Ring that increases [Ten Blades] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Ten Blades] Level +1
|
Tenseness RingLv 100 - All Characters
Ring that increases [Tenseness]skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Tenseness] Level +1
|
Tiger's Swiftness RingLv 100 - All Characters
Ring that increases [Tiger's Swiftness]skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Tiger's Swiftness] Level +1
|
Tornado Choque RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Tornado Choque] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Tornado Choque] Level +1
|
Totentanz RingLv 100 - All Characters
Ring that increases [Totentanz] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Totentanz] Level +1
|
Tremendous RingLv 100 - All Characters
Level of skill [Tremendous] +1. Required skill: [Tremendous] |
Sells for 2,500 Vis
|
Skill [Tremendous] Level +1
|
Triskelion RingLv 100 - All Characters
Wearing this ring confers an increase of [Triskelion] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 2,500 Vis
|
Skill [Triskelion] Level +1
|
Tronada RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Tronada] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Tronada] Level +1
|
Turning Force RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Turning Force] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Turning Force] Level +1
|
Ultimate Dash RingLv 100 - All Characters
Level of skill [Ultimate Dash] +1. Required skill: [Ultimate Dash] |
Sells for 2,500 Vis
|
Skill [Ultimate Dash] Level +1
|
Upgraded Falcon's Descent +1Lv 100 - All Characters
Ring that increases [Snake's Bite] skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Snake's Bite] Level +1
|
Valentia RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Valentia] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Valentia] Level +1
|
Virtuoso RingLv 100 - All Characters
Ring that increases [Virtuoso] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Virtuoso] Level +1
|
Volcanic Eruption RingLv 100 - All Characters
Level of skill [Volcanic Eruption] +1. Required skill: [Volcanic Eruption] |
Sells for 2,500 Vis
|
Skill [Volcanic Eruption] Level +1
|
Volition RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Volition] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Volition] Level +1
|
Vortexlicer RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Vortexlicer] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Vortexlicer] Level +1
|
Warrior Cross RingLv 100 - All Characters
Ring that increases [Warrior Cross] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Warrior Cross] Level +1
|
Whole Cancellation RingLv 100 - All Characters
Ring that increases [Whole Cancellation] skill's level by 1. Applicable only when the skill is learned. |
Sells for 5,000 Vis
|
Skill [Whole Cancellation] Level +1
|
Wire Prisoner RingLv 100 - All Characters
Ring that increases [Wire Prisoner] skill's level by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Wire Prisoner] Level +1
|
Zeal RingLv 100 - All Characters
Wearing this ring increases the level of the skill [Zeal] by 1. You must have leaned the skill for it to be effective. |
Sells for 5,000 Vis
|
Skill [Zeal] Level +1
|
Zenith RingLv 100 - All Characters
Level of skill [Zenith] +1. Required skill: [Zenith] |
Sells for 2,500 Vis
|
Skill [Zenith] Level +1
|
| Level 1 |
|---|
| Description |
Attributes |
Options |
|---|
Ballista RingLv 1 - All characters
Wearing this ring confers an increase of [Ballista] by 1 to the applicable skill |
Sells for 10,000 Vis
|
Skill [Minor Shot] Level +1 Skill [Cannon Bumper] Level +1 Skill [Major Shot] Level +1
|
Back-guard - Errac Warrior RingLv 1 - All characters
Level of all skills learned in the stance [Back-guard] +1. |
Sells for 10,000 Vis
|
Skill [Deep Straight] Level +1 Skill [Earth Tremor] Level +1 Skill [Penta-Train] Level +1 Skill [Vortex Slash] Level +1
|
Combatant RingLv 1 - All characters
Wearing this ring increases the level of all skills acquired from the stance [Combatant] by 1. |
Sells for 10,000 Vis
|
Skill [Battle Smash] Level +1 Skill [Rolling Thunder] Level +1 Skill [Shoulder Charge] Level +1 Skill [Throwing Axe] Level +1 Skill [Windstorm] Level +1
|
Kneeling Shot - Auch Infantry RingLv 1 - All characters
Level of all skills learned in the stance [Kneeling Shot] +1. |
Sells for 10,000 Vis
|
Skill [Charging Shot] Level +1 Skill [Pierce] Level +1 Skill [Execution Shooter] Level +1
|
Schiavona RingLv 1 - All characters
Wearing this ring confers an increase of [Schiavona] by 1 to the applicable skill |
Sells for 10,000 Vis
|
Skill [Rising Swing] Level +1 Skill [Turning Bash] Level +1 Skill [Death Blow] Level +1 Skill [Sergeant Break] Level +1
|
Standing Shot - Auch Infantry RingLv 1 - All characters
Level of all skills learned in the stance [Standing Shot] +1. |
Sells for 10,000 Vis
|
Skill [Birdfall] Level +1 Skill [Blind Flash] Level +1 Skill [Head Shot] Level +1 Skill [Covering Fire] Level +1 Skill [Precision Strike] Level +1
|
Straight Shot RingLv 1 - All characters
Wearing this ring confers an increase of [Straight Shot] by 1 to the applicable skill |
Sells for 10,000 Vis
|
Skill [Charging Shot] Level +1 Skill [Crouching Kick] Level +1 Skill [Pierce] Level +1 Skill [Execution Shooter] Level +1
|
Targan Shot RingLv 1 - All characters
Wearing this ring confers an increase of [Targan Shot] by 1 to the applicable skill |
Sells for 10,000 Vis
|
Skill [Birdfall] Level +1 Skill [Bayonet Assault] Level +1 Skill [Head Shot] Level +1 Skill [Covering Fire] Level +1 Skill [Precision Strike] Level +1
|
Back-guard RingLv 1 - All characters
Level of all skills learned in the stance [Back-guard] +1. |
Sells for 10,000 Vis
|
Skill [Deep Straight] Level +1 Skill [Earth Tremor] Level +1 Skill [Penta-Train] Level +1 Skill [Vortex Slash] Level +1
|
Escrima Ring - ScoutsLv 1 - All characters
Level of all skills learned in the stance [Escrima] +1. Applicable only to Scouts. |
Sells for 10,000 Vis
|
Skill [Rajar en Recta] Level +1 Skill [Baile Soleares] Level +1 Skill [Ligera Ventaja] Level +1 Skill [Ilimitada Sierra] Level +1
|
First Aid - Valleria RingLv 1 - All characters
Increases the skill level of all skills in the [Medic] stance by 1. |
Sells for 10,000 Vis
|
Skill [Recover] Level +1 Skill [Resuscitation] Level +1 Skill [Cure All] Level +1 Skill [Mass Cure] Level +1
|
Marionette RingLv 1 - All characters
Level of all skills learned in the stance [Marionette] +1. |
Sells for 10,000 Vis
|
Skill [Walter Control] Level +1 Skill [Lloyd Control] Level +1 Skill [Helena Control] Level +1 Skill [Sasha Control] Level +1 Skill [Victor Control] Level +1
|
Possession Fire RingLv 1 - All characters
Level of all skills learned in the stance [Possession Fire] +1. |
Sells for 10,000 Vis
|
Skill [Fireball] Level +1 Skill [Burning Hands] Level +1 Skill [Flame Ground] Level +1
|
Pyschokinesis RingLv 1 - All characters
Level of all skills learned in the stance [Psychokinesis] +1. |
Sells for 10,000 Vis
|
Skill [Strike Back] Level +1 Skill [Web] Level +1 Skill [Earthquake] Level +1 Skill [Apocalypse] Level +1
|
Standing Shot RingLv 1 - All characters
Level of all skills learned in the stance [Standing Shot] +1. |
Sells for 10,000 Vis
|
Skill [Birdfall] Level +1 Skill [Blind Flash] Level +1 Skill [Head Shot] Level +1 Skill [Covering Fire] Level +1 Skill [Precision Strike] Level +1
|
Bard RingLv 1 - All characters
Increases the skill level of all skills in the [Bard] stance by 1. |
Sells for 10,000 Vis
|
Skill [Insistendo] Level +1 Skill [Forte] Level +1 Skill [Accelerando] Level +1 Skill [Meditativo] Level +1
|
| Level 12 |
|---|
| Description |
Attributes |
Options |
|---|
Escrima RingLv 12 - All characters
Level of all skills learned in the stance [Escrima] +1. Not applicable to Scouts. |
Sells for 10,000 Vis
|
Skill [Rajar en Recta] Level +1 Skill [Dagger Venenosa] Level +1 Skill [Baile Soleares] Level +1 Skill [Ligera Ventaja] Level +1 Skill [Ilimitada Sierra] Level +1
|
Possession Ice RingLv 12 - All characters
Level of all skills learned in the stance [Possession Ice] +1. |
Sells for 10,000 Vis
|
Skill [Freezing Spear] Level +1 Skill [Chilling Touch] Level +1 Skill [Frost Cloud] Level +1 Skill [Deluge] Level +1
|
High-guard RingLv 12 - All characters
Level of all skills learned in the stance [High-guard] +1. |
Sells for 10,000 Vis
|
Skill [Slash Down] Level +1 Skill [Guardian] Level +1 Skill [Pommel] Level +1 Skill [Stunning Skewer] Level +1
|
Middle-guard Spirit RingLv 12 - All characters
Ring that increases [Middle-guard Spirit] by level 1. |
Sells for 10,000 Vis
|
Skill [Crescent Moon] Level +1 Skill [Grind Cutter] Level +1 Skill [Rainbow Splasher] Level +1
|
| Level 16 |
|---|
| Description |
Attributes |
Options |
|---|
Amicus ringLv 16 - All characters
Level of all skills learned from Stance [Amicus] increases by 1. |
Sells for 10,000 Vis
|
Skill [Call Turry dog] Level +1 Skill [Hill Giant Summon] Level +1 Skill [Ararat Summon] Level +1
|
| Level 20 |
|---|
| Description |
Attributes |
Options |
|---|
Middle-guard RingLv 20 - All characters
Level of all skills learned in the stance [Middle Guard] +1. |
Sells for 10,000 Vis
|
Skill [Crescent Moon] Level +1 Skill [Grind Cutter] Level +1 Skill [Assassinate] Level +1
|
| Level 24 |
|---|
| Description |
Attributes |
Options |
|---|
Medic RingLv 24 - All characters
Increases the skill level of all skills in the [Medic] stance by 1. |
Sells for 10,000 Vis
|
Skill [Recover] Level +1 Skill [Resuscitation] Level +1 Skill [Cure All] Level +1 Skill [Mass Cure] Level +1
|
Possession Lightning RingLv 24 - All characters
Level of all skills learned in the stance [Possession Lightning] +1. |
Sells for 10,000 Vis
|
Skill [Lightning] Level +1 Skill [Electric Charger] Level +1 Skill [Shock Wave] Level +1 Skill [Tornado Holding] Level +1
|
Hack and Slash RingLv 24 - All characters
Level of all skills learned in the stance [Hack and Slash] +1. |
Sells for 10,000 Vis
|
Skill [Hexen Dropper] Level +1 Skill [Dust Devil] Level +1 Skill [Gladiator's Bane] Level +1 Skill [Violent Shooting Star] Level +1
|
ESP RingLv 24 - All characters
Level of all skills learned in the stance [ESP] +1. |
Sells for 10,000 Vis
|
Skill [Spiritual Shield] Level +1 Skill [Anti-Magic Shell] Level +1 Skill [Protection Field] Level +1 Skill [Dispel Magic] Level +1
|
Aiming Shot RingLv 24 - All characters
Level of all skills learned in the stance [Aiming Shot] +1. |
Sells for 10,000 Vis
|
Skill [Serpent Sting] Level +1 Skill [Double Firing] Level +1 Skill [Snap Shot] Level +1 Skill [Zero-In] Level +1
|
Defensive Construction ringLv 24 - All characters
Level of all skills learned from Stance [Defensive Construction] increases by 1. |
Sells for 10,000 Vis
|
Skill [Fence Construction] Level +1 Skill [Spike Trap] Level +1 Skill [Rotating Blade Construction] Level +1 Skill [Concentration Ward Construction] Level +1 Skill [Great Rotating Blade Construction] Level +1
|
Penetrar Cruz RingLv 24 - All characters
Level of all skills learned in the stance [Penetrar Cruz] +1. |
Sells for 10,000 Vis
|
Skill [Harpoon] Level +1 Skill [Falange Locura] Level +1 Skill [Ciento Penetrar] Level +1
|
Plow-guard RingLv 24 - All characters
Level of all skills learned in the stance [Plow Guard] +1. |
Sells for 10,000 Vis
|
Skill [Charge] Level +1 Skill [Vertical Slash] Level +1 Skill [Skyliner] Level +1 Skill [Highlander Soul] Level +1
|
| Level 32 |
|---|
| Description |
Attributes |
Options |
|---|
Evocation Fire RingLv 32 - All characters
Level of all skills learned in the stance [Evocation Fire] +1. |
Sells for 10,000 Vis
|
Skill [Hell Breath] Level +1 Skill [Infernal Flames] Level +1 Skill [Meteor Strike] Level +1
|
| Level 36 |
|---|
| Description |
Attributes |
Options |
|---|
Install Trap RingLv 36 - All characters
Level of all skills learned in the stance [Install Trap] +1. |
Sells for 10,000 Vis
|
Skill [Detection] Level +1 Skill [Critical Disease] Level +1 Skill [Invisible String] Level +1 Skill [Explosion] Level +1
|
Blandir Cruz RingLv 36 - All characters
Level of all skills learned in the stance [Blandir Cruz] +1. |
Sells for 10,000 Vis
|
Skill [Blandir Cadena] Level +1 Skill [Gigante Marcha] Level +1 Skill [Tierra Choque] Level +1
|
Kneeling Shot RingLv 36 - All characters
Level of all skills learned in the stance [Kneeling Shot] +1. |
Sells for 10,000 Vis
|
Skill [Charging Shot] Level +1 Skill [Pierce] Level +1 Skill [Execution Shooter] Level +1
|
Defending Guard RingLv 36 - All characters
Level of all skills learned in the stance [Defending Guard] +1. |
Sells for 10,000 Vis
|
Skill [Slash Down] Level +1 Skill [Guardian] Level +1 Skill [Earth Tremor] Level +1 Skill [Stunning Skewer] Level +1
|
Defending Shot RingLv 36 - All characters
Level of all skills learned in the stance [Defending Shot] +1. |
Sells for 10,000 Vis
|
Skill [Birdfall] Level +1 Skill [Guardian] Level +1 Skill [Head Shot] Level +1 Skill [Covering Fire] Level +1 Skill [Precision Strike] Level +1
|
Twin Blades RingLv 36 - All characters
Level of all skills learned in the stance [Twin Blades] +1. |
Sells for 10,000 Vis
|
Skill [Hexen Dropper] Level +1 Skill [Dust Devil] Level +1 Skill [Cross Penetration] Level +1
|
Twin-Blade Spirit RingLv 36 - All characters
Ring that increases [Twin-Blade Spirit] by level 1. |
Sells for 10,000 Vis
|
Skill [Cross Slash] Level +1 Skill [Ten Blades] Level +1 Skill [Warrior Cross] Level +1
|
| Level 40 |
|---|
| Description |
Attributes |
Options |
|---|
The Illusionist RingLv 40 - All characters
Level of all skills learned in the stance [The Illusionist] +1. |
Sells for 10,000 Vis
|
Skill [Sandman] Level +1 Skill [Magical Piercing] Level +1 Skill [Ritardi] Level +1 Skill [Invisible Stalker] Level +1
|
Martial Elements: Earth RingLv 40 - All characters
Increases the skill level of all skills in the [Martial Elements: Earth] stance by 1. |
Sells for 10,000 Vis
|
Skill [Blazing Uppercut] Level +1 Skill [Lionheart] Level +1 Skill [Atomic Phoenix Bomber] Level +1
|
Martial Elements: Fire RingLv 40 - All characters
Increases the skill level of all skills in the [Martial Elements: Earth] stance by 1. |
Sells for 10,000 Vis
|
Skill [Elbow flash] Level +1 Skill [Phoenix Swoop] Level +1 Skill [Will of the Warrior] Level +1 Skill [Atomic Tiger-Smash] Level +1
|
Martial Elements: Ice RingLv 40 - All characters
Increases the skill level of all skills in the [Martial Elements: Ice] stance by 1. |
Sells for 10,000 Vis
|
Skill [Frost Ignition] Level +1 Skill [Tempest Kick] Level +1 Skill [Enhanced Frostbite] Level +1 Skill [Atomic Glacial Strikes] Level +1
|
Martial Elements: Mind RingLv 40 - All characters
Wearing this ring confers an increase of [Martial Elements: Mind] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 10,000 Vis
|
Skill [Blue Dragon Kick] Level +1 Skill [Breath of Arange] Level +1 Skill [Half Moon Kick] Level +1 Skill [White Tiger Strike] Level +1
|
Martial Elements: Wind RingLv 40 - All characters
Increases the skill level of all skills in the [Martial Elements: Wind] stance by 1. |
Sells for 10,000 Vis
|
Skill [Tornado Vortex] Level +1 Skill [Dragon Kick] Level +1 Skill [Atomic Crazy Rush] Level +1
|
| Level 44 |
|---|
| Description |
Attributes |
Options |
|---|
Freestyle Shot RingLv 44 - All characters
Level of all skills learned in the stance [Freestyle Shot] +1. |
Sells for 10,000 Vis
|
Skill [Westraid] Level +1 Skill [Triple Firing] Level +1 Skill [The Quick and the Dead] Level +1
|
Roof-guard RingLv 44 - All characters
Level of all skills learned in the stance [Roof-guard] +1. |
Sells for 10,000 Vis
|
Skill [Dread Worm] Level +1 Skill [Genocide] Level +1 Skill [Fury] Level +1
|
| Level 48 |
|---|
| Description |
Attributes |
Options |
|---|
Evocation Ice RingLv 48 - All characters
Level of all skills learned in the stance [Evocation Ice] +1. |
Sells for 10,000 Vis
|
Skill [Ice Wave] Level +1 Skill [Absolute Zero] Level +1 Skill [Blizzard] Level +1
|
Dobalada Corte Ring - ScoutsLv 48 - All characters
Level of all skills learned in the stance [Dobalada Corte] +1. Applicable only to Scouts. |
Sells for 10,000 Vis
|
Skill [Attaque Devolver] Level +1 Skill [Viento Incierto] Level +1 Skill [Baile de Guerra] Level +1 Skill [Miembro Fantasma] Level +1
|
Hunting Blaster RingLv 48 - All characters
Level of all skills learned in the stance [Hunting Blaster] +1. |
Sells for 10,000 Vis
|
Skill [Menace Shot] Level +1 Skill [Critical Disease] Level +1 Skill [Implosion] Level +1 Skill [Explosion] Level +1 Skill [Claymore] Level +1
|
Shotgun Blaster RingLv 48 - All characters
Level of all skills learned in the stance [Shotgun Blaster] +1. |
Sells for 10,000 Vis
|
Skill [Menace Shot] Level +1 Skill [Implosion] Level +1 Skill [Claymore] Level +1
|
Siege Burst RingLv 48 - All characters
Level of all skills learned in the stance [Siege Burst] +1. |
Sells for 10,000 Vis
|
Skill [Cannon Shot] Level +1 Skill [Wagenlenker] Level +1 Skill [Siege Cannon Shot] Level +1
|
Tail-guard RingLv 48 - All characters
Level of all skills learned in the stance [Tail-Guard] +1. |
Sells for 10,000 Vis
|
Skill [Sweet Dreamer] Level +1 Skill [Armor Crasher] Level +1 Skill [Brandish] Level +1 Skill [Quarto Taglio] Level +1
|
| Level 52 |
|---|
| Description |
Attributes |
Options |
|---|
Epee Garde RingLv 52 - All characters
Level of all skills learned in the stance [Epee Garde] +1. |
Sells for 10,000 Vis
|
Skill [Fente] Level +1 Skill [Sept Etoiles] Level +1 Skill [Balestra Fente] Level +1 Skill [Cent-Ennui] Level +1
|
| Level 56 |
|---|
| Description |
Attributes |
Options |
|---|
Epee Glacier ringLv 56 - All characters
Level of all skills in Stance [Epee Glacier] increases by 1. |
Sells for 10,000 Vis
|
Skill [Fente] Level +1 Skill [Chilling Touch] Level +1 Skill [Absolute Zero] Level +1 Skill [Balestra Fente] Level +1 Skill [Cent-Ennui] Level +1
|
Sabre Glacier ringLv 56 - All characters
Level of all skills learned from Stance [Sabre Glacier] increases by 1. |
Sells for 10,000 Vis
|
Skill [Tete] Level +1 Skill [Chilling Touch] Level +1 Skill [Frost Cloud] Level +1 Skill [Esquive Touch] Level +1
|
| Level 60 |
|---|
| Description |
Attributes |
Options |
|---|
Evocation Lightning RingLv 60 - All characters
Level of all skills learned in the stance [Evocation Lightning] +1. |
Sells for 10,000 Vis
|
Skill [Thunderstorm] Level +1 Skill [Chain Lightning] Level +1 Skill [Enchantment Arm] Level +1
|
Double-Gun Shot RingLv 60 - All characters
Level of all skills learned in the stance [Double-Gun Shot] +1. |
Sells for 10,000 Vis
|
Skill [Westraid] Level +1 Skill [Bloody Overdrive] Level +1 Skill [Quattro Firing] Level +1 Skill [R.I.P.] Level +1
|
Heaven and Hell RingLv 60 - All characters
Increases the skill level of all skills in the [Heaven and Hell] stance by 1. |
Sells for 10,000 Vis
|
Skill [Pistol Shot] Level +1 Skill [Slash Down] Level +1 Skill [Deadly Infinitum] Level +1 Skill [Grind Cutter] Level +1 Skill [Raging Hell] Level +1
|
Dobalada Corte RingLv 60 - All characters
Level of all skills learned in the stance [Dobalada Corte] +1. Not applicable to Scouts. |
Sells for 10,000 Vis
|
Skill [Attaque Devolver] Level +1 Skill [Dagger Venenosa] Level +1 Skill [Viento Incierto] Level +1 Skill [Baile de Guerra] Level +1 Skill [Miembro Fantasma] Level +1
|
Arbalest RingLv 60 - All characters
Wearing this ring confers an increase of [Arbalest] by 1 to the applicable skill |
Sells for 10,000 Vis
|
Skill [Poison Bolt] Level +1 Skill [Explosive Bolt] Level +1 Skill [Lian Nu] Level +1 Skill [Dark Judgment] Level +1
|
Flame-guard RingLv 60 - All characters
Level of all skills learned in the stance [Flame-guard] +1. |
Sells for 10,000 Vis
|
Skill [Slash Down] Level +1 Skill [Burning Hands] Level +1 Skill [Fireball] Level +1 Skill [Hell Breath] Level +1 Skill [Assassinate] Level +1
|
Grim Avant Garde RingLv 60 - All characters
Increases the skill level of all skills in the [Grim Avant Garde] stance by 1. |
Sells for 10,000 Vis
|
Skill [Arme Bullet] Level +1 Skill [Grim Soul] Level +1 Skill [Croix Fente] Level +1 Skill [Entrer en Lices] Level +1 Skill [Mortal Eternity] Level +1
|
Grim Epee Garde RingLv 60 - All characters
Increases the skill level of all skills in the [Grim Epee Garde] stance by 1. |
Sells for 10,000 Vis
|
Skill [Fente] Level +1 Skill [Grim Soul] Level +1 Skill [Sept Etoiles] Level +1 Skill [Balestra Fente] Level +1 Skill [Cent-Ennui] Level +1
|
Grim Guard RingLv 60 - All characters
Increases the skill level of all skills in the [Grim Guard] stance by 1. |
Sells for 10,000 Vis
|
Skill [Crescent Moon] Level +1 Skill [Grim Soul] Level +1 Skill [Grind Cutter] Level +1 Skill [Assassinate] Level +1
|
Grim Heaven and Hell RingLv 60 - All characters
Increases the skill level of all skills in the [Grim Heaven and Hell] stance by 1. |
Sells for 10,000 Vis
|
Skill [Pistol Shot] Level +1 Skill [Grim Soul] Level +1 Skill [Deadly Infinitum] Level +1 Skill [Grind Cutter] Level +1 Skill [Raging Hell] Level +1
|
Grim Main-Gauche Garde RingLv 60 - All characters
Increases the skill level of all skills in the [Grim Main-Gauche Garde] stance by 1. |
Sells for 10,000 Vis
|
Skill [Contre Attaques] Level +1 Skill [Grim Soul] Level +1 Skill [Eclabousser] Level +1 Skill [L'Arc en Ciel] Level +1 Skill [Parade Riposte] Level +1
|
Levitation RingLv 60 - All characters
Level of all skills learned in the stance [Levitation] +1. |
Sells for 10,000 Vis
|
Skill [Reverse] Level +1 Skill [Photon Splash] Level +1 Skill [Amplify] Level +1 Skill [Hole of Darkness] Level +1
|
Main-Gauche Garde RingLv 60 - All characters
Increases the skill level of all skills in the [Main-Gauche Garde] stance by 1. |
Sells for 10,000 Vis
|
Skill [Fente] Level +1 Skill [Eclabousser] Level +1 Skill [L'Arc en Ciel] Level +1 Skill [Parade Riposte] Level +1
|
Minstrel RingLv 60 - All characters
Wearing this ring confers an increase of [Minstrel] by 1 to the applicable skill |
Sells for 10,000 Vis
|
Skill [Rhapsody in Black] Level +1 Skill [Berceuse] Level +1 Skill [Rhythm and Blues] Level +1 Skill [Requiem] Level +1
|
| Level 70 |
|---|
| Description |
Attributes |
Options |
|---|
Sabre Garde RingLevel 70 - All Characters
Level of all skills learned in the stance [Sabre Garde] +1. |
Sells for 10,000 Vis
|
Skill [Tete] Level +1 Skill [Evasion] Level +1 Skill [Attaque Compose] Level +1 Skill [Esquive Touch] Level +1
|
| Level 72 |
|---|
| Description |
Attributes |
Options |
|---|
Construction RingLv 72 - All characters
Level of all skills learned in the stance [Construction] +1. |
Sells for 10,000 Vis
|
Skill [Fence Construction] Level +1 Skill [Cannon-Turret Construction] Level +1 Skill [Safety Ward Construction] Level +1 Skill [Regeneration Ward Construction] Level +1 Skill [Siegecannon-Turret Construction] Level +1
|
Elemental Lord RingLv 72 - All characters
Level of all skills learned in the stance [Elemental Lord] +1. |
Sells for 10,000 Vis
|
Skill [Hell Breath] Level +1 Skill [Absolute Zero] Level +1 Skill [Chain Lightning] Level +1 Skill [Elemental Strife] Level +1
|
| Veteran / Level 100 |
|---|
| Description |
Attributes |
Options |
|---|
Close Encounters RingVeteran Exclusive - all characters
Level of all skills learned in the stance [Close Encounters] +1. Required skill: [Close Encounters] |
Sells for 10,000 Vis
|
Skill [Glint] Level +1 Skill [Bayonet Assault] Level +1 Skill [Incising Attack] Level +1 Skill [Shooting Star] Level +1
|
Domination Fire RingVeteran Exclusive - all characters
Level of all skills learned in the stance [Domination Fire] +1. Required skill: [Domination Fire] |
Sells for 10,000 Vis
|
Skill [Firewall] Level +1 Skill [Lava Plasma] Level +1 Skill [Blazing Pillar] Level +1 Skill [Volcanic Eruption] Level +1
|
Incantation RingVeteran Exclusive - all characters
Level of all skills learned in the stance [Incantation] +1. Required skill: [Incantation] |
Sells for 10,000 Vis
|
Skill [Magic Barrier] Level +1 Skill [Ignore Harm] Level +1 Skill [Invulnerable] Level +1 Skill [Howling of Heaven] Level +1
|
Avant-Garde RingVeteran Exclusive - all characters
Increases the skill level of all skills in the [Avant-Garde] stance by 1. |
Sells for 10,000 Vis
|
Skill [Arme Bullet] Level +1 Skill [Croix Fente] Level +1 Skill [Entrer en Lices] Level +1 Skill [Mortal Eternity] Level +1
|
Sidewinder RingVeteran Exclusive - all characters
Level of all skills learned in the stance [Sidewinder] +1. Required skill: [Sidewinder] |
Sells for 10,000 Vis
|
Skill [Sweet Dreamer] Level +1 Skill [Ultimate Dash] Level +1 Skill [Decision] Level +1
|
The Defender RingVeteran Exclusive - all characters
Level of all skills learned in the stance [The Defender] +1. Required skill: [The Defender] |
Sells for 10,000 Vis
|
Skill [Dull Attack] Level +1 Skill [Complete Protection] Level +1 Skill [Tremendous] Level +1 Skill [Massive Charge] Level +1
|
Anathema RingVeteran Exclusive - all characters
Level of all skills learned in the stance [Anathema] +1. Required skill: [Anathema] |
Sells for 10,000 Vis
|
Skill [Confusion] Level +1 Skill [Enervation] Level +1 Skill [Curse] Level +1 Skill [Destruction] Level +1 Skill [Stone Disease] Level +1
|
Cannon Assault RingVeteran Exclusive - all characters
Level of all skills learned in the stance [Cannon Assault] +1. Required skill: [Cannon Assault] |
Sells for 10,000 Vis
|
Skill [Gloom Shot] Level +1 Skill [Blazing Shot] Level +1 Skill [Roar Shot] Level +1 Skill [Heavy Smashing] Level +1
|
Domination Ice RingVeteran Exclusive - all characters
Level of all skills learned in the stance [Domination Ice] +1. Required skill: [Domination Ice] |
Sells for 10,000 Vis
|
Skill [Frozen Field] Level +1 Skill [Ice Plasma] Level +1 Skill [Glacial Lance] Level +1 Skill [Frozen Strike] Level +1
|
Stave Guard RingVeteran Exclusive - all characters
Level of all skills learned in the stance [Stave Guard] +1. Required skill: [Stave Guard] |
Sells for 10,000 Vis
|
Skill [Rapid Reach] Level +1 Skill [Allegretto] Level +1 Skill [Piercing Breeze] Level +1 Skill [Zenith] Level +1
|
Cauchemar RingVeteran Exclusive - all characters
Level of all skills learned in the stance [Cauchemar] +1. Required skill: [Cauchemar] |
Sells for 10,000 Vis
|
Skill [Vampyric Obsession] Level +1 Skill [Insanity] Level +1 Skill [Death Crest] Level +1 Skill [Eternal Tempest] Level +1
|
Domination Lightning RingVeteran Exclusive - all characters
Level of all skills learned in the stance [Domination Lightning] +1. Required skill: [Domination Lightning] |
Sells for 10,000 Vis
|
Skill [Charged Bolt] Level +1 Skill [Electric Plasma] Level +1 Skill [Lightning Blast] Level +1 Skill [Frenzied Thunder] Level +1
|
Forgotten the Magic RingVeteran Exclusive - all characters
Wearing this ring inreases the level of all skills learned from [Fogotten the Magic] by 1. |
Sells for 10,000 Vis
|
Skill [Frozen Ball] Level +1 Skill [Firestorm] Level +1 Skill [Lightning Spear] Level +1 Skill [Cyclone] Level +1 Skill [Aqua Pierce] Level +1
|
Gigantic Blaster RingVeteran Exclusive - all characters
Wearing this ring confers an increase of [Gigantic Blaster] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 10,000 Vis
|
Skill [Glitter] Level +1 Skill [Blow Back] Level +1 Skill [Slug Bullet] Level +1 Skill [Still Baton] Level +1
|
Low Guard - Asoka RingVeteran Exclusive - all characters
Ring that increases [Low Guard Spirit] by level 1. |
Sells for 10,000 Vis
|
Skill [Triskelion] Level +1 Skill [Sabre charge] Level +1 Skill [Suspense violation] Level +1 Skill [Tearing alternate] Level +1
|
Low Guard RingVeteran Exclusive - all characters
Wearing this ring confers an increase of [Low Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 10,000 Vis
|
Skill [Triskelion] Level +1 Skill [Sabre charge] Level +1 Skill [Suspense violation] Level +1 Skill [Tearing alternate] Level +1
|
Mighty Cruz RingVeteran Exclusive - all characters
Wearing this ring confers an increase of [Mighty Cruz] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 10,000 Vis
|
Skill [Sharp Scythe] Level +1 Skill [Energetic Boom] Level +1 Skill [Savage Hash] Level +1 Skill [Demonic Discharge] Level +1
|
Outrage Shot RingVeteran Exclusive - all characters
Wearing this ring confers an increase of [Outrage Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 10,000 Vis
|
Skill [Sapping shots] Level +1 Skill [Octet-stream] Level +1 Skill [Dancing revolvers] Level +1 Skill [Desperados] Level +1
|
Raid Assault RingVeteran Exclusive - all characters
Wearing this ring confers an increase of [Raid Assault] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 10,000 Vis
|
Skill [Belladonna] Level +1 Skill [Girandole] Level +1 Skill [Sonic slice] Level +1 Skill [Feral tooth] Level +1
|
Rapida Espada RingVeteran Exclusive - all characters
Wearing this ring increases the level of all skills acquired from the stance [Rapida Espada] by 1. |
Sells for 10,000 Vis
|
Skill [Espada de la rotacion] Level +1 Skill [Espada del Viento] Level +1 Skill [Dragante] Level +1 Skill [Saltos de Ataques] Level +1 Skill [Rapida] Level +1
|
Sagitta RingVeteran Exclusive - all characters
Wearing this ring confers an increase of [Sagitta] by 1 to the applicable skill |
Sells for 10,000 Vis
|
Skill [Hawkeye Masque] Level +1 Skill [Sub-Machine Shot] Level +1 Skill [Hold Shot] Level +1 Skill [Bust Shot] Level +1 Skill [Silent Move] Level +1
|
Serenade RingVeteran Exclusive - all characters
Wearing this ring confers an increase of [Serenade] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 10,000 Vis
|
Skill [Shining Ballad] Level +1 Skill [Enduring Melody] Level +1 Skill [Jarring Tune] Level +1 Skill [Orpheus] Level +1
|
Sight Shot RingVeteran Exclusive - all characters
Wearing this ring confers an increase of [Sight Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. |
Sells for 10,000 Vis
|
Skill [Ankle Shot] Level +1 Skill [Barrage Shot] Level +1 Skill [Clincher] Level +1 Skill [Exceed Shot] Level +1
|
Tactical Assistance RingVeteran Exclusive - all characters
Level of all skills learned in the stance [Tactical Assistance] +1. Required skill: [Tactical Assistance] |
Sells for 10,000 Vis
|
Skill [Consolidation] Level +1 Skill [Prompt Action] Level +1 Skill [Divine Blessing] Level +1 Skill [Refresh Mind] Level +1
|
| Expert / Level 100 |
|---|
| Description |
Attributes |
Options |
|---|
Arnis RingExpert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Arnis] by 1. |
Sells for 10,000 Vis
|
Skill [Lado patada] Level +1 Skill [Asesinato] Level +1 Skill [Intoxicacion] Level +1 Skill [Asalto] Level +1 Skill [Rapida Ataque] Level +1
|
Augury - Helena RingExpert only - all characters
Ring that increases all skills learned from stance [Augury] by level 1. |
Sells for 10,000 Vis
|
Skill [Lightning Spear] Level +1 Skill [Cyclone] Level +1 Skill [Aqua Pierce] Level +1 Skill [Barsel] Level +1 Skill [Flare] Level +1
|
Augury RingExpert only - all characters
Ring that increases all skills learned from stance [Augury] by level 1. |
Sells for 10,000 Vis
|
Skill [Absolute Zero] Level +1 Skill [Chain Lightning] Level +1 Skill [Tenseness] Level +1 Skill [Barsel] Level +1 Skill [Flare] Level +1
|
Bloody Feast RingExpert only - all characters
Ring that increases all skills learned from stance [Bloody Feast] by level 1. |
Sells for 10,000 Vis
|
Skill [Crimson Crecent] Level +1 Skill [Bloody Horizon] Level +1 Skill [Destination] Level +1 Skill [Vortexlicer] Level +1 Skill [Penta-Storm] Level +1
|
Crusader RingExpert only - all characters
Ring that increases [Crusader] by level 1. |
Sells for 10,000 Vis
|
Skill [Seizure] Level +1 Skill [Temple Breaker] Level +1 Skill [Defiance Aura] Level +1 Skill [Atomic Slash] Level +1 Skill [Sacred Protection] Level +1
|
Darkness RingExpert only - all characters
Ring that increases all skills learned from stance [Darkness] by level 1. |
Sells for 10,000 Vis
|
Skill [Deep Sleep] Level +1 Skill [Improve Disease] Level +1 Skill [Blood Curse] Level +1 Skill [Gloomy Present] Level +1 Skill [Whole Cancellation] Level +1
|
Death Chopping RingExpert only - all characters
Ring that increases [Death Chopping] by level 1. |
Sells for 10,000 Vis
|
Skill [Death Cut] Level +1 Skill [Precent] Level +1 Skill [Death Stunt] Level +1 Skill [Dance of Death] Level +1 Skill [Chopping] Level +1
|
Demolition Burst RingExpert only - all characters
Ring that increases [Demolition Burst] by level 1. |
Sells for 10,000 Vis
|
Skill [Blast Shot] Level +1 Skill [Starlight Flare] Level +1 Skill [Fallen Angel] Level +1 Skill [Blazing Burster] Level +1 Skill [Castle Crusher] Level +1
|
Dual Blaster RingExpert only - all characters
Ring that increases [Dual Blaster] by level 1. |
Sells for 10,000 Vis
|
Skill [Camouflage] Level +1 Skill [Expoison] Level +1 Skill [Encounter Stroke] Level +1 Skill [Wire Prisoner] Level +1 Skill [Blow Impact] Level +1
|
Enhanced Tactics - Valleria RingExpert only - all characters
Ring that increases all skills learned from stance [Enhanced Tactics]by level 1. |
Sells for 10,000 Vis
|
Skill [Principal] Level +1 Skill [Strategy] Level +1 Skill [Organization] Level +1 Skill [Logistics] Level +1 Skill [Rouse] Level +1
|
Enhanced Tactics RingExpert only - all characters
Ring that increases all skills learned from stance [Enhanced Tactics]by level 1. |
Sells for 10,000 Vis
|
Skill [Principal] Level +1 Skill [Strategy] Level +1 Skill [Organization] Level +1 Skill [Logistics] Level +1 Skill [Rouse] Level +1
|
Equites - Romina RingExpert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Equites] by 1. |
Sells for 10,000 Vis
|
Skill [Golpe] Level +1 Skill [Valentia] Level +1 Skill [Blessedness] Level +1 Skill [Agil] Level +1 Skill [Centella] Level +1
|
Equites RingExpert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Equites] by 1. |
Sells for 10,000 Vis
|
Skill [Golpe] Level +1 Skill [Valentia] Level +1 Skill [Blessedness] Level +1 Skill [Agil] Level +1 Skill [Centella] Level +1
|
Flintlock - Auch Soldier RingExpert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Flintlock] by 1. |
Sells for 10,000 Vis
|
Skill [Shutdown Shot] Level +1 Skill [Swift Shot] Level +1 Skill [Penetration Shot] Level +1 Skill [Check Targets] Level +1 Skill [Accuracy Shot] Level +1
|
Flintlock - Rescue Knights RingExpert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Flintlock] by 1. |
Sells for 10,000 Vis
|
Skill [Shutdown Shot] Level +1 Skill [Swift Shot] Level +1 Skill [Penetration Shot] Level +1 Skill [Check Targets] Level +1 Skill [Accuracy Shot] Level +1
|
Flintlock RingExpert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Flintlock] by 1. |
Sells for 10,000 Vis
|
Skill [Shutdown Shot] Level +1 Skill [Swift Shot] Level +1 Skill [Penetration Shot] Level +1 Skill [Check Targets] Level +1 Skill [Accuracy Shot] Level +1
|
Gorgeous RingExpert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Gorgeous] by 1. |
Sells for 10,000 Vis
|
Skill [Turning Force] Level +1 Skill [Repulsive Force] Level +1 Skill [Massacre] Level +1 Skill [Psychic] Level +1 Skill [Reverie] Level +1
|
Hanging Guard RingExpert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Hanging Guard] by 1. |
Sells for 10,000 Vis
|
Skill [Harsh Kick] Level +1 Skill [Carnage] Level +1 Skill [Slaughter] Level +1 Skill [Volition] Level +1 Skill [Ruthless] Level +1
|
Hapkido RingExpert only - all characters
Ring that increases all skills learned from stance [Hapkido]by level 1. |
Sells for 10,000 Vis
|
Skill [Snake's Bite] Level +1 Skill [Tiger's Swiftness] Level +1 Skill [Falcon's Descent] Level +1 Skill [Serpent's Flurry] Level +1 Skill [Dragon's Soul] Level +1
|
Innocentio RingExpert only - all characters
Ring that increases all skills learned from stance [Innocentio] by level 1. |
Sells for 10,000 Vis
|
Skill [Restore] Level +1 Skill [Satisfy] Level +1 Skill [Exclusion] Level +1 Skill [Redemption] Level +1 Skill [Resurrection] Level +1
|
Madness RingExpert only - all characters
Ring that increases all skills learned from stance [Madness] by level 1. |
Sells for 10,000 Vis
|
Skill [Ele-Invisible] Level +1 Skill [GabyQuake] Level +1 Skill [Third Element] Level +1 Skill [Spell-Bead] Level +1 Skill [Spell-Hale] Level +1
|
Occultism RingExpert only - all characters
Ring that increases all skills learned from stance [Occultism] by level 1. |
Sells for 10,000 Vis
|
Skill [Tenseness] Level +1 Skill [Ice Brill] Level +1 Skill [Breath of Fire] Level +1 Skill [Electric Bluster] Level +1 Skill [Abyss Flare] Level +1
|
Peltast RingExpert only - all characters
Level of skill [Peltast] +1. Required skill: [Peltast] |
Sells for 10,000 Vis
|
Skill [Rapid Shot] Level +1 Skill [Implode Shock] Level +1 Skill [Light Flow] Level +1 Skill [Piercing Bound] Level +1 Skill [Infinity Shooting Star] Level +1
|
Prelude RingExpert only - all characters
Ring that increases [Prelude] by level 1. |
Sells for 10,000 Vis
|
Skill [Totentanz] Level +1 Skill [Con Fuoco] Level +1 Skill [Virtuoso] Level +1 Skill [Con Impeto] Level +1 Skill [Pieno] Level +1
|
Rapiere RingExpert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Rapiere] by 1. |
Sells for 10,000 Vis
|
Skill [Punto] Level +1 Skill [Appel] Level +1 Skill [Riposte] Level +1 Skill [Ropera] Level +1 Skill [Cut and Thrust] Level +1
|
Rapiere of Grim RingExpert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Rapiere of Grim] by 1. |
Sells for 10,000 Vis
|
Skill [Grim Soul] Level +1 Skill [Appel] Level +1 Skill [Riposte] Level +1 Skill [Ropera] Level +1 Skill [Cut and Thrust] Level +1
|
Sect of MoonLight RingExpert only - all characters
Ring that increases [Sect of MoonLight] by level 1. |
Sells for 10,000 Vis
|
Skill [Cresent Cut Slash] Level +1 Skill [Destructive Wind Slash] Level +1 Skill [Air Slash] Level +1 Skill [Acrobatic Evil Slicer] Level +1 Skill [Asura] Level +1
|
Shadow Sting RingExpert only - all characters
Level of skill [Shadow Sting] +1. Required skill: [Shadow Sting] |
Sells for 10,000 Vis
|
Skill [Eagle Eye] Level +1 Skill [Heart Breaker] Level +1 Skill [Bolt Sequence] Level +1 Skill [Back Step Inferno] Level +1 Skill [Shadow Done] Level +1
|
Superior Blaster RingExpert only - all characters
Ring that increases [Superior Blaster] by level 1. |
Sells for 10,000 Vis
|
Skill [Hound] Level +1 Skill [Pollute Shot] Level +1 Skill [Encounter Stroke] Level +1 Skill [Executer] Level +1 Skill [Blow Impact] Level +1
|
Tested Burst RingExpert only - all characters
Ring that increases [Tested Burst] by level 1. |
Sells for 10,000 Vis
|
Skill [Blast Shot] Level +1 Skill [Starlight Flare] Level +1 Skill [Fallen Angel] Level +1 Skill [Blazing Burster] Level +1 Skill [Castle Crusher] Level +1
|
Tested Guard RingExpert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Tested Guard] by 1. |
Sells for 10,000 Vis
|
Skill [Harsh Kick] Level +1 Skill [Carnage] Level +1 Skill [Slaughter] Level +1 Skill [Volition] Level +1 Skill [Ruthless] Level +1
|
Tronada cruz RingExpert only - all characters
Ring that increases all skills learned from stance [Tronada Cruz] by level 1. |
Sells for 10,000 Vis
|
Skill [Rueda Ventana] Level +1 Skill [Destruido] Level +1 Skill [Tornado Choque] Level +1 Skill [Tronada] Level +1 Skill [Levantar] Level +1
|
Waxing RingExpert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Waxing] by 1. |
Sells for 10,000 Vis
|
Skill [Ardor] Level +1 Skill [Zeal] Level +1 Skill [Devotion] Level +1 Skill [Brutality] Level +1 Skill [Fervor] Level +1
|
| Level 1 |
|---|
| Description |
Attributes |
Options |
|---|
Ballista Ring (30 day)Lv 1 - All characters
Wearing this ring confers an increase of [Ballista] by 1 to the applicable skill. (30 day) |
Cannot be traded
|
Skill [Minor Shot] Level +1 Skill [Cannon Bumper] Level +1 Skill [Major Shot] Level +1
|
Back-Guard Ring (30 day)Lv 1 - All characters
Wearing this ring confers an increase of [Back Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Deep Straight] Level +1 Skill [Earth Tremor] Level +1 Skill [Penta-Train] Level +1 Skill [Vortex Slash] Level +1
|
Back-guard - Errac Warrior Ring (30 days)Lv 1 - All characters
Wearing this ring confers an increase of [Back Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Deep Straight] Level +1 Skill [Earth Tremor] Level +1 Skill [Penta-Train] Level +1 Skill [Vortex Slash] Level +1
|
Combatant Ring (30 days)Lv 1 - All characters
Wearing this ring increases the level of all skills acquired from the stance [Combatant] by 1. You can use it for 30 days. |
Cannot be traded
|
Skill [Battle Smash] Level +1 Skill [Rolling Thunder] Level +1 Skill [Shoulder Charge] Level +1 Skill [Throwing Axe] Level +1 Skill [Windstorm] Level +1
|
Kneeling Shot Ring (30 day)Lv 1 - All characters
Wearing this ring confers an increase of [Kneeling Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Charging Shot] Level +1 Skill [Pierce] Level +1 Skill [Execution Shooter] Level +1
|
Possession Fire Ring (30 day)Lv 1 - All characters
Wearing this ring confers an increase of [Possession Fire] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Fireball] Level +1 Skill [Burning Hands] Level +1 Skill [Flame Ground] Level +1
|
Psychokinesis Ring (30 day)Lv 1 - All characters
Wearing this ring confers an increase of [Psychokinesis] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Strike Back] Level +1 Skill [Web] Level +1 Skill [Earthquake] Level +1 Skill [Apocalypse] Level +1
|
Schiavona Ring (30 day)Lv 1 - All characters
Wearing this ring confers an increase of [Schiavona] by 1 to the applicable skill. (30 day) |
Cannot be traded
|
Skill [Rising Swing] Level +1 Skill [Turning Bash] Level +1 Skill [Death Blow] Level +1 Skill [Sergeant Break] Level +1
|
Standing Shot Ring (30 day)Lv 1 - All characters
Wearing this ring confers an increase of [Standing Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Birdfall] Level +1 Skill [Blind Flash] Level +1 Skill [Head Shot] Level +1 Skill [Covering Fire] Level +1 Skill [Precision Strike] Level +1
|
Standing Shot Ring (30 day)Lv 1 - All characters
Wearing this ring confers an increase of [Standing Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Birdfall] Level +1 Skill [Blind Flash] Level +1 Skill [Head Shot] Level +1 Skill [Covering Fire] Level +1 Skill [Precision Strike] Level +1
|
Bard Ring (30 day)Lv 1 - All characters
Wearing this ring confers an increase of [Bard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Insistendo] Level +1 Skill [Forte] Level +1 Skill [Accelerando] Level +1 Skill [Meditativo] Level +1
|
Martial Elements: Fire Ring (30 day)Lv 1 - All characters
Wearing this ring confers an increase of [Martial Elements: Fire] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Elbow flash] Level +1 Skill [Phoenix Swoop] Level +1 Skill [Will of the Warrior] Level +1 Skill [Atomic Tiger-Smash] Level +1
|
Martial Elements: Ice Ring (30 day)Lv 1 - All characters
Wearing this ring confers an increase of [Martial Elements: Ice] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Frost Ignition] Level +1 Skill [Tempest Kick] Level +1 Skill [Enhanced Frostbite] Level +1 Skill [Atomic Glacial Strikes] Level +1
|
Marionette Ring (30 day)Lv 1 - All characters
Wearing this ring confers an increase of [Marionette] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Walter Control] Level +1 Skill [Lloyd Control] Level +1 Skill [Helena Control] Level +1 Skill [Sasha Control] Level +1 Skill [Victor Control] Level +1
|
| Level 12 |
|---|
| Description |
Attributes |
Options |
|---|
Escrima Ring (30 day)Lv 12 - All characters
Wearing this ring confers an increase of [Escrima] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Rajar en Recta] Level +1 Skill [Dagger Venenosa] Level +1 Skill [Baile Soleares] Level +1 Skill [Ligera Ventaja] Level +1 Skill [Ilimitada Sierra] Level +1
|
Possession Ice Ring (30 day)Lv 12 - All characters
Wearing this ring confers an increase of [Ice Possession] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Freezing Spear] Level +1 Skill [Chilling Touch] Level +1 Skill [Frost Cloud] Level +1 Skill [Deluge] Level +1
|
High-Guard Ring (30 day)Lv 12 - All characters
Wearing this ring confers an increase of [High Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Slash Down] Level +1 Skill [Guardian] Level +1 Skill [Pommel] Level +1 Skill [Stunning Skewer] Level +1
|
| Level 16 |
|---|
| Description |
Attributes |
Options |
|---|
Amicus Ring (30 day)Lv 16 - All characters
Wearing this ring confers an increase of [Amicus] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Call Turry dog] Level +1 Skill [Hill Giant Summon] Level +1 Skill [Ararat Summon] Level +1
|
| Level 18 |
|---|
| Description |
Attributes |
Options |
|---|
Defensive Construction Ring (30 day)Level 18 - All characters
Wearing this ring confers an increase of [Defensive Construction] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Fence Construction] Level +1 Skill [Spike Trap] Level +1 Skill [Rotating Blade Construction] Level +1 Skill [Concentration Ward Construction] Level +1 Skill [Great Rotating Blade Construction] Level +1
|
| Level 20 |
|---|
| Description |
Attributes |
Options |
|---|
Middle-Guard Ring (30 day)Lv 20 - All characters
Wearing this ring confers an increase of [Middle Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Crescent Moon] Level +1 Skill [Grind Cutter] Level +1 Skill [Assassinate] Level +1
|
| Level 24 |
|---|
| Description |
Attributes |
Options |
|---|
Medic Ring (30 day)Lv 24 - All characters
Wearing this ring confers an increase of [Medic] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Recover] Level +1 Skill [Resuscitation] Level +1 Skill [Cure All] Level +1 Skill [Mass Cure] Level +1
|
Possession Lightning Ring (30 day)Lv 24 - All characters
Wearing this ring confers an increase of [Possession Lightning] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Lightning] Level +1 Skill [Electric Charger] Level +1 Skill [Shock Wave] Level +1 Skill [Tornado Holding] Level +1
|
Hack and Slash Ring (30 day)Lv 24 - All characters
Wearing this ring confers an increase of [Hack and Slash] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Hexen Dropper] Level +1 Skill [Dust Devil] Level +1 Skill [Gladiator's Bane] Level +1 Skill [Violent Shooting Star] Level +1
|
ESP Ring (30 day)Lv 24 - All characters
Wearing this ring confers an increase of [ESP] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Spiritual Shield] Level +1 Skill [Anti-Magic Shell] Level +1 Skill [Protection Field] Level +1 Skill [Dispel Magic] Level +1
|
Aiming Shot Ring (30 day)Lv 24 - All characters
Wearing this ring confers an increase of [Aiming Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Serpent Sting] Level +1 Skill [Double Firing] Level +1 Skill [Snap Shot] Level +1 Skill [Zero-In] Level +1
|
Penetrar Cruz Ring (30 day)Lv 24 - All characters
Wearing this ring confers an increase of [Penetrar Cruz] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Harpoon] Level +1 Skill [Falange Locura] Level +1 Skill [Ciento Penetrar] Level +1
|
Plow-Guard Ring (30 day)Lv 24 - All characters
Wearing this ring confers an increase of [Flow Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Charge] Level +1 Skill [Vertical Slash] Level +1 Skill [Skyliner] Level +1 Skill [Highlander Soul] Level +1
|
| Level 28 |
|---|
| Description |
Attributes |
Options |
|---|
Forte RingLv 28 - All characters
Level of skill [Forte] +1. Required skill: [Forte] |
Cannot be traded
|
Skill [Forte] Level +1
|
| Level 32 |
|---|
| Description |
Attributes |
Options |
|---|
Evocation Fire Ring (30 day)Lv 32 - All characters
Wearing this ring confers an increase of [Evocation Fire] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Hell Breath] Level +1 Skill [Infernal Flames] Level +1 Skill [Meteor Strike] Level +1
|
| Level 36 |
|---|
| Description |
Attributes |
Options |
|---|
Install Trap Ring (30 day)Lv 36 - All characters
Wearing this ring confers an increase of [Install Trap] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Detection] Level +1 Skill [Critical Disease] Level +1 Skill [Invisible String] Level +1 Skill [Explosion] Level +1
|
Blandir Cruz Ring (30 day)Lv 36 - All characters
Wearing this ring confers an increase of [Blandir Cruz] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Blandir Cadena] Level +1 Skill [Gigante Marcha] Level +1 Skill [Tierra Choque] Level +1
|
Kneeling Shot Ring (30 day)Lv 36 - All characters
Wearing this ring confers an increase of [Kneeling Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Charging Shot] Level +1 Skill [Pierce] Level +1 Skill [Execution Shooter] Level +1
|
Defending Guard Ring (30 day)Lv 36 - All characters
Wearing this ring confers an increase of [Defending Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Slash Down] Level +1 Skill [Guardian] Level +1 Skill [Earth Tremor] Level +1 Skill [Stunning Skewer] Level +1
|
Defending Shot Ring (30 day)Lv 36 - All characters
Wearing this ring confers an increase of [Defending Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Birdfall] Level +1 Skill [Guardian] Level +1 Skill [Head Shot] Level +1 Skill [Covering Fire] Level +1 Skill [Precision Strike] Level +1
|
Twin Blades Ring (30 day)Lv 36 - All characters
Wearing this ring confers an increase of [Twin Blade] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Hexen Dropper] Level +1 Skill [Dust Devil] Level +1 Skill [Cross Penetration] Level +1
|
| Level 40 |
|---|
| Description |
Attributes |
Options |
|---|
Illusionist Ring (30 day)Lv 40 - All characters
Wearing this ring confers an increase of [Illusionist] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Sandman] Level +1 Skill [Magical Piercing] Level +1 Skill [Ritardi] Level +1 Skill [Invisible Stalker] Level +1
|
Escrima Ring (30 day)Lv 40 - All characters
Wearing this ring confers an increase of [Escrima] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Rajar en Recta] Level +1 Skill [Baile Soleares] Level +1 Skill [Ligera Ventaja] Level +1 Skill [Ilimitada Sierra] Level +1
|
Martial Elements: Earth Ring (30 day)Lv 40 - All characters
Wearing this ring confers an increase of [Martial Elements: Earth] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Blazing Uppercut] Level +1 Skill [Lionheart] Level +1 Skill [Atomic Phoenix Bomber] Level +1
|
Martial Elements: Mind Ring (30 day)Lv 40 - All characters
Wearing this ring confers an increase of [Martial Elements: Mind] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Blue Dragon Kick] Level +1 Skill [Breath of Arange] Level +1 Skill [Half Moon Kick] Level +1 Skill [White Tiger Strike] Level +1
|
Martial Elements: Wind Ring (30 day)Lv 40 - All characters
Wearing this ring confers an increase of [Martial Elements: Wind] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Tornado Vortex] Level +1 Skill [Dragon Kick] Level +1 Skill [Atomic Crazy Rush] Level +1
|
| Level 44 |
|---|
| Description |
Attributes |
Options |
|---|
Straight Shot Ring (30 day)Lv 44 - All characters
Wearing this ring confers an increase of [Straight Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Charging Shot] Level +1 Skill [Crouching Kick] Level +1 Skill [Pierce] Level +1 Skill [Execution Shooter] Level +1
|
Targan Shot Ring (30 day)Lv 44 - All characters
Wearing this ring confers an increase of [Targan Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Birdfall] Level +1 Skill [Bayonet Assault] Level +1 Skill [Head Shot] Level +1 Skill [Covering Fire] Level +1 Skill [Precision Strike] Level +1
|
Freestyle Shot Ring (30 day)Lv 44 - All characters
Wearing this ring confers an increase of [Freestyle Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Westraid] Level +1 Skill [Triple Firing] Level +1 Skill [The Quick and the Dead] Level +1
|
Roof-guard Ring (30 day)Lv 44 - All characters
Wearing this ring confers an increase of [Roof Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Dread Worm] Level +1 Skill [Genocide] Level +1 Skill [Fury] Level +1
|
| Level 48 |
|---|
| Description |
Attributes |
Options |
|---|
Evocation Ice Ring (30 day)Lv 48 - All characters
Wearing this ring confers an increase of [Evocation Ice] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Ice Wave] Level +1 Skill [Absolute Zero] Level +1 Skill [Blizzard] Level +1
|
Hunting Blaster Ring (30 day)Lv 48 - All characters
Wearing this ring confers an increase of [Hunting Blaster] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Menace Shot] Level +1 Skill [Critical Disease] Level +1 Skill [Implosion] Level +1 Skill [Explosion] Level +1 Skill [Claymore] Level +1
|
Shotgun Blaster Ring (30 day)Lv 48 - All characters
Wearing this ring confers an increase of [Shotgun Blaster] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Menace Shot] Level +1 Skill [Implosion] Level +1 Skill [Claymore] Level +1
|
Siege Burst Ring (30 day)Lv 48 - All characters
Wearing this ring confers an increase of [Siege Burst] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Cannon Shot] Level +1 Skill [Wagenlenker] Level +1 Skill [Siege Cannon Shot] Level +1
|
Tail-Guard Ring (30 day)Lv 48 - All characters
Wearing this ring confers an increase of [Tail Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Sweet Dreamer] Level +1 Skill [Armor Crasher] Level +1 Skill [Brandish] Level +1 Skill [Quarto Taglio] Level +1
|
| Level 52 |
|---|
| Description |
Attributes |
Options |
|---|
Epee Garde Ring (30 day)Lv 52 - All characters
Wearing this ring confers an increase of [Epee Garde] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Fente] Level +1 Skill [Sept Etoiles] Level +1 Skill [Balestra Fente] Level +1 Skill [Cent-Ennui] Level +1
|
Dobalada Corte Ring (30 day)Lv 52 - All characters
Wearing this ring confers an increase of [Dobalada Corte] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Attaque Devolver] Level +1 Skill [Viento Incierto] Level +1 Skill [Baile de Guerra] Level +1 Skill [Miembro Fantasma] Level +1
|
| Level 60 |
|---|
| Description |
Attributes |
Options |
|---|
Evocation Lightning Ring (30 day)Lv 60 - All characters
Wearing this ring confers an increase of [Evocation Lightning] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Thunderstorm] Level +1 Skill [Chain Lightning] Level +1 Skill [Enchantment Arm] Level +1
|
Double-Gun Shot Ring (30 day)Lv 60 - All characters
Wearing this ring confers an increase of [Double-Gun Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Westraid] Level +1 Skill [Bloody Overdrive] Level +1 Skill [Quattro Firing] Level +1 Skill [R.I.P.] Level +1
|
Heaven and Hell Ring (30 day)Lv 60 - All characters
Wearing this ring confers an increase of [Heaven and Hell] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Pistol Shot] Level +1 Skill [Slash Down] Level +1 Skill [Deadly Infinitum] Level +1 Skill [Grind Cutter] Level +1 Skill [Raging Hell] Level +1
|
Dobalada Corte Ring (30 day)Lv 60 - All characters
Wearing this ring confers an increase of [Dobalada Corte] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Attaque Devolver] Level +1 Skill [Dagger Venenosa] Level +1 Skill [Viento Incierto] Level +1 Skill [Baile de Guerra] Level +1 Skill [Miembro Fantasma] Level +1
|
Arbalest Ring (30 day)Lv 60 - All characters
Wearing this ring confers an increase of [Arbalest] by 1 to the applicable skill. (30 day) |
Cannot be traded
|
Skill [Poison Bolt] Level +1 Skill [Explosive Bolt] Level +1 Skill [Lian Nu] Level +1 Skill [Dark Judgment] Level +1
|
Cauchemar Ring (30 day)Lv 60 - All characters
Wearing this ring confers an increase of [Cauchemar] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Vampyric Obsession] Level +1 Skill [Insanity] Level +1 Skill [Death Crest] Level +1 Skill [Eternal Tempest] Level +1
|
Epee Glacier Ring (30 day)Lv 60 - All characters
Wearing this ring confers an increase of [Epee Galcier] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Fente] Level +1 Skill [Chilling Touch] Level +1 Skill [Absolute Zero] Level +1 Skill [Balestra Fente] Level +1 Skill [Cent-Ennui] Level +1
|
Flame-Guard Ring (30 day)Lv 60 - All characters
Wearing this ring confers an increase of [Flame Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Slash Down] Level +1 Skill [Burning Hands] Level +1 Skill [Fireball] Level +1 Skill [Hell Breath] Level +1 Skill [Assassinate] Level +1
|
Grim Epee Garde Ring (30 day)Lv 60 - All characters
Wearing this ring confers an increase of [Grim Epee Garde] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Fente] Level +1 Skill [Grim Soul] Level +1 Skill [Sept Etoiles] Level +1 Skill [Balestra Fente] Level +1 Skill [Cent-Ennui] Level +1
|
Grim Guard Ring (30 day)Lv 60 - All characters
Wearing this ring confers an increase of [Grim Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Crescent Moon] Level +1 Skill [Grim Soul] Level +1 Skill [Grind Cutter] Level +1 Skill [Assassinate] Level +1
|
Grim Heaven and Hell Ring (30 day)Lv 60 - All characters
Wearing this ring confers an increase of [Grim Heaven and Hell] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Pistol Shot] Level +1 Skill [Grim Soul] Level +1 Skill [Deadly Infinitum] Level +1 Skill [Grind Cutter] Level +1 Skill [Raging Hell] Level +1
|
Grim Main-Gauche Garde Ring (30 day)Lv 60 - All characters
Wearing this ring confers an increase of [Grim Main-Gauche Garde] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Contre Attaques] Level +1 Skill [Grim Soul] Level +1 Skill [Eclabousser] Level +1 Skill [L'Arc en Ciel] Level +1 Skill [Parade Riposte] Level +1
|
Levitation Ring (30 day)Lv 60 - All characters
Wearing this ring confers an increase of [Levitation] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Reverse] Level +1 Skill [Photon Splash] Level +1 Skill [Amplify] Level +1 Skill [Hole of Darkness] Level +1
|
Main-Gauche Garde Ring (30 day)Lv 60 - All characters
Wearing this ring confers an increase of [Main-Gauche Garde] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Fente] Level +1 Skill [Eclabousser] Level +1 Skill [L'Arc en Ciel] Level +1 Skill [Parade Riposte] Level +1
|
Minstrel Ring (30 day)Lv 60 - All characters
Wearing this ring confers an increase of [Minstrel] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Rhapsody in Black] Level +1 Skill [Berceuse] Level +1 Skill [Rhythm and Blues] Level +1 Skill [Requiem] Level +1
|
Rescue Ring (30 day)Lv 60 - All characters
Wearing this ring confers an increase of [Rescue] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Insistendo] Level +1 Skill [Forte] Level +1 Skill [Resuscitation] Level +1 Skill [Accelerando] Level +1 Skill [Mass Cure] Level +1
|
Sabre Glacier Ring (30 day)Lv 60 - All characters
Wearing this ring confers an increase of [Sabre Galcier] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Tete] Level +1 Skill [Chilling Touch] Level +1 Skill [Frost Cloud] Level +1 Skill [Esquive Touch] Level +1
|
| Level 70 |
|---|
| Description |
Attributes |
Options |
|---|
Sabre Garde Ring (30 day)Level 70 - All Characters
Wearing this ring confers an increase of [Sabre Garde] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Tete] Level +1 Skill [Evasion] Level +1 Skill [Attaque Compose] Level +1 Skill [Esquive Touch] Level +1
|
| Level 72 |
|---|
| Description |
Attributes |
Options |
|---|
Construction Ring (30 day)Lv 72 - All characters
Wearing this ring confers an increase of [Construction] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Fence Construction] Level +1 Skill [Cannon-Turret Construction] Level +1 Skill [Safety Ward Construction] Level +1 Skill [Regeneration Ward Construction] Level +1 Skill [Siegecannon-Turret Construction] Level +1
|
Lord of the Elements Ring (30 day)Lv 72 - All characters
Wearing this ring confers an increase of [Rod of Elemental] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Hell Breath] Level +1 Skill [Absolute Zero] Level +1 Skill [Chain Lightning] Level +1 Skill [Elemental Strife] Level +1
|
| Veteran / Level 60 |
|---|
| Description |
Attributes |
Options |
|---|
Grim Avant Garde Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Grim Avant Garde] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Arme Bullet] Level +1 Skill [Grim Soul] Level +1 Skill [Croix Fente] Level +1 Skill [Entrer en Lices] Level +1 Skill [Mortal Eternity] Level +1
|
| Veteran / Level 100 |
|---|
| Description |
Attributes |
Options |
|---|
Anathema Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Anathema] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Confusion] Level +1 Skill [Enervation] Level +1 Skill [Curse] Level +1 Skill [Destruction] Level +1 Skill [Stone Disease] Level +1
|
Avant Garde Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Avant Garde] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Arme Bullet] Level +1 Skill [Croix Fente] Level +1 Skill [Entrer en Lices] Level +1 Skill [Mortal Eternity] Level +1
|
Cannon Assault Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Cannon Assault] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Gloom Shot] Level +1 Skill [Blazing Shot] Level +1 Skill [Roar Shot] Level +1 Skill [Heavy Smashing] Level +1
|
Domination Fire Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Domination Fire] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Firewall] Level +1 Skill [Lava Plasma] Level +1 Skill [Blazing Pillar] Level +1 Skill [Volcanic Eruption] Level +1
|
Domination Ice Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Domination Ice] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Frozen Field] Level +1 Skill [Ice Plasma] Level +1 Skill [Glacial Lance] Level +1 Skill [Frozen Strike] Level +1
|
Domination Lightning Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Domination Lightning] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Charged Bolt] Level +1 Skill [Electric Plasma] Level +1 Skill [Lightning Blast] Level +1 Skill [Frenzied Thunder] Level +1
|
Encounter Shot Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Encounter Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Glint] Level +1 Skill [Bayonet Assault] Level +1 Skill [Incising Attack] Level +1 Skill [Shooting Star] Level +1
|
Gigantic Blaster Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Gigantic Blaster] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Glitter] Level +1 Skill [Blow Back] Level +1 Skill [Slug Bullet] Level +1 Skill [Still Baton] Level +1
|
Gorgeous Ring (30 days)Veteran Exclusive - all characters
Wearing this ring increases the level of all skills acquired from the stance [Gorgeous] by 1. You can use it for 30 days. |
Cannot be traded
|
Skill [Turning Force] Level +1 Skill [Repulsive Force] Level +1 Skill [Massacre] Level +1 Skill [Psychic] Level +1 Skill [Reverie] Level +1
|
Incantation Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Incantation] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Magic Barrier] Level +1 Skill [Ignore Harm] Level +1 Skill [Invulnerable] Level +1 Skill [Howling of Heaven] Level +1
|
Low-Guard Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Low Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Triskelion] Level +1 Skill [Sabre charge] Level +1 Skill [Suspense violation] Level +1 Skill [Tearing alternate] Level +1
|
Mighty Cruz Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Mighty Cruz] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Sharp Scythe] Level +1 Skill [Energetic Boom] Level +1 Skill [Savage Hash] Level +1 Skill [Demonic Discharge] Level +1
|
Outrage Shot Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Outrage Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Sapping shots] Level +1 Skill [Octet-stream] Level +1 Skill [Dancing revolvers] Level +1 Skill [Desperados] Level +1
|
Raid Assault Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Raid Assault] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Belladonna] Level +1 Skill [Girandole] Level +1 Skill [Sonic slice] Level +1 Skill [Feral tooth] Level +1
|
Rapida Espada Ring (30 days)Veteran Exclusive - all characters
Wearing this ring increases the level of all skills acquired from the stance [Rapida Espada] by 1. You can use it for 30 days. |
Cannot be traded
|
Skill [Espada de la rotacion] Level +1 Skill [Espada del Viento] Level +1 Skill [Dragante] Level +1 Skill [Saltos de Ataques] Level +1 Skill [Rapida] Level +1
|
Sagitta Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Sagitta] by 1 to the applicable skill. (30 day) |
Cannot be traded
|
Skill [Hawkeye Masque] Level +1 Skill [Sub-Machine Shot] Level +1 Skill [Hold Shot] Level +1 Skill [Bust Shot] Level +1 Skill [Silent Move] Level +1
|
Serenade Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Serenade] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Shining Ballad] Level +1 Skill [Enduring Melody] Level +1 Skill [Jarring Tune] Level +1 Skill [Orpheus] Level +1
|
Sidewinder Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Side-winder] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Sweet Dreamer] Level +1 Skill [Ultimate Dash] Level +1 Skill [Decision] Level +1
|
Sight Shot Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Sight Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Ankle Shot] Level +1 Skill [Barrage Shot] Level +1 Skill [Clincher] Level +1 Skill [Exceed Shot] Level +1
|
Stave Guard Ring (30 days)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Stave Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Rapid Reach] Level +1 Skill [Allegretto] Level +1 Skill [Piercing Breeze] Level +1 Skill [Zenith] Level +1
|
Tactical Assistance Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Technical Assistance] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Consolidation] Level +1 Skill [Prompt Action] Level +1 Skill [Divine Blessing] Level +1 Skill [Refresh Mind] Level +1
|
The Defender Ring (30 day)Veteran Exclusive - all characters
Wearing this ring confers an increase of [Defender] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day) |
Cannot be traded
|
Skill [Dull Attack] Level +1 Skill [Complete Protection] Level +1 Skill [Tremendous] Level +1 Skill [Massive Charge] Level +1
|
Waxing Ring (30 days)Veteran Exclusive - all characters
Wearing this ring increases the level of all skills acquired from the stance [Waxing] by 1. You can use it for 30 days. |
Cannot be traded
|
Skill [Ardor] Level +1 Skill [Zeal] Level +1 Skill [Devotion] Level +1 Skill [Brutality] Level +1 Skill [Fervor] Level +1
|
| Expert / Level 100 |
|---|
| Description |
Attributes |
Options |
|---|
Arnis Ring (30 days)Expert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Arnis] by 1. You can use it for 30 days. |
Cannot be traded
|
Skill [Lado patada] Level +1 Skill [Asesinato] Level +1 Skill [Intoxicacion] Level +1 Skill [Asalto] Level +1 Skill [Rapida Ataque] Level +1
|
Equites - Romina Ring (30 days)Expert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Equites] by 1. You can use it for 30 days. |
Cannot be traded
|
Skill [Golpe] Level +1 Skill [Valentia] Level +1 Skill [Blessedness] Level +1 Skill [Agil] Level +1 Skill [Centella] Level +1
|
Equites Ring (30 days)Veteran Exclusive - all characters
Wearing this ring increases the level of all skills acquired from the stance [Equites] by 1. You can use it for 30 days. |
Cannot be traded
|
Skill [Golpe] Level +1 Skill [Valentia] Level +1 Skill [Blessedness] Level +1 Skill [Agil] Level +1 Skill [Centella] Level +1
|
Flintlock - Auch Soldier Ring (30 days)Expert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Flintlock] by 1. You can use it for 30 days. |
Cannot be traded
|
Skill [Shutdown Shot] Level +1 Skill [Swift Shot] Level +1 Skill [Penetration Shot] Level +1 Skill [Check Targets] Level +1 Skill [Accuracy Shot] Level +1
|
Flintlock - Rescue Knights Ring (30 days)Expert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Flintlock] by 1. You can use it for 30 days. |
Cannot be traded
|
Skill [Shutdown Shot] Level +1 Skill [Swift Shot] Level +1 Skill [Penetration Shot] Level +1 Skill [Check Targets] Level +1 Skill [Accuracy Shot] Level +1
|
Flintlock Ring (30 days)Expert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Flintlock] by 1. You can use it for 30 days. |
Cannot be traded
|
Skill [Shutdown Shot] Level +1 Skill [Swift Shot] Level +1 Skill [Penetration Shot] Level +1 Skill [Check Targets] Level +1 Skill [Accuracy Shot] Level +1
|
Hanging Guard Ring (30 days)Expert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Hanging Guard] by 1. You can use it for 30 days. |
Cannot be traded
|
Skill [Harsh Kick] Level +1 Skill [Carnage] Level +1 Skill [Slaughter] Level +1 Skill [Volition] Level +1 Skill [Ruthless] Level +1
|
Rapiere Ring (30 days)Expert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Rapiere] by 1. You can use it for 30 days. |
Cannot be traded
|
Skill [Punto] Level +1 Skill [Appel] Level +1 Skill [Riposte] Level +1 Skill [Ropera] Level +1 Skill [Cut and Thrust] Level +1
|
Rapiere of Grim Ring (30 days)Expert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Rapiere of Grim] by 1. You can use it for 30 days. |
Cannot be traded
|
Skill [Grim Soul] Level +1 Skill [Appel] Level +1 Skill [Riposte] Level +1 Skill [Ropera] Level +1 Skill [Cut and Thrust] Level +1
|
Tested Guard Ring (30 days)Expert only - all characters
Wearing this ring increases the level of all skills acquired from the stance [Tested Guard] by 1. You can use it for 30 days. |
Cannot be traded
|
Skill [Harsh Kick] Level +1 Skill [Carnage] Level +1 Skill [Slaughter] Level +1 Skill [Volition] Level +1 Skill [Ruthless] Level +1
|
| Level 1 |
|---|
| Description |
Attributes |
Options |
|---|
Intensified Aggressive shot RingLv 1 - All characters
Ring that increases all skills learned from stance [Targan Shot] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Birdfall] Level +1 Skill [Bayonet Assault] Level +1 Skill [Head Shot] Level +1 Skill [Covering Fire] Level +1 Skill [Precision Strike] Level +1 Lv 96 Enchantment Chip (Ring3) |
Intensified Back Guard RingLv 1 - All characters
Ring that increases all skills learned from stance [Back Guard] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Deep Straight] Level +1 Skill [Earth Tremor] Level +1 Skill [Penta-Train] Level +1 Skill [Vortex Slash] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Back Guard Ring (Errac)Lv 1 - All characters
Ring that increases all skills learned from stance [Back Guard] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Deep Straight] Level +1 Skill [Earth Tremor] Level +1 Skill [Penta-Train] Level +1 Skill [Vortex Slash] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Combatant RingLv 1 - All characters
Ring that increases all skills learned from stance [Combatant] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Battle Smash] Level +1 Skill [Rolling Thunder] Level +1 Skill [Shoulder Charge] Level +1 Skill [Throwing Axe] Level +1 Skill [Windstorm] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Escrima Ring - SCOLv 1 - All characters
Ring that increases all skills learned from stance [Escrima] by level 1. ATK Damage decrease option only applies at this stance.(SCO Exclusive) |
Sells for 10,000 Vis
|
Skill [Rajar en Recta] Level +1 Skill [Baile Soleares] Level +1 Skill [Ligera Ventaja] Level +1 Skill [Ilimitada Sierra] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified First Aid - Valleria RingLv 1 - All characters
Increases the skill level of all skills in the [Medic] stance by 1. |
Sells for 10,000 Vis
|
Skill [Recover] Level +1 Skill [Resuscitation] Level +1 Skill [Cure All] Level +1 Skill [Mass Cure] Level +1 Enchantment Chip Veteran (Ring4) |
Intensified Inroad shot RingLv 1 - All characters
Ring that increases all skills learned from stance [Straight Shot] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Charging Shot] Level +1 Skill [Crouching Kick] Level +1 Skill [Pierce] Level +1 Skill [Execution Shooter] Level +1 Lv 96 Enchantment Chip (Ring3) |
Intensified Kneeling Shot Ring (Auch Infantry)Lv 1 - All characters
Ring that increases all skills learned from stance [Kneeling Shot] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Charging Shot] Level +1 Skill [Pierce] Level +1 Skill [Execution Shooter] Level +1 Lv 96 Enchantment Chip (Ring3) |
Intensified Marionette RingLv 1 - All characters
Ring that increases all skills learned from stance [Marionette] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Walter Control] Level +1 Skill [Lloyd Control] Level +1 Skill [Helena Control] Level +1 Skill [Sasha Control] Level +1 Skill [Victor Control] Level +1 Lv 96 Enchantment Chip (Ring4) |
Intensified Novice guard RingLv 1 - All characters
Ring that increases all skills learned from stance [Schiavona] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Rising Swing] Level +1 Skill [Turning Bash] Level +1 Skill [Death Blow] Level +1 Skill [Sergeant Break] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Novice marksmanship RingLv 1 - All characters
Ring that increases all skills learned from stance [Ballista] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Minor Shot] Level +1 Skill [Cannon Bumper] Level +1 Skill [Major Shot] Level +1 Lv 96 Enchantment Chip (Ring3) |
Intensified Possession fire RingLv 1 - All characters
Ring that increases all skills learned from stance [Possession Fire] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Fireball] Level +1 Skill [Burning Hands] Level +1 Skill [Flame Ground] Level +1 Lv 96 Enchantment Chip (Ring4) |
Intensified Psychokinesis RingLv 1 - All characters
Ring that increases all skills learned from stance [Pyschokinesis] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Strike Back] Level +1 Skill [Web] Level +1 Skill [Earthquake] Level +1 Skill [Apocalypse] Level +1 Lv 96 Enchantment Chip (Ring4) |
Intensified Standing Shot RingLv 1 - All characters
Ring that increases all skills learned from stance [Standing Shot] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Birdfall] Level +1 Skill [Blind Flash] Level +1 Skill [Head Shot] Level +1 Skill [Covering Fire] Level +1 Skill [Precision Strike] Level +1 Lv 96 Enchantment Chip (Ring3) |
Intensified Standing Shot Ring (Auch Infantry)Lv 1 - All characters
Ring that increases all skills learned from stance [Standing Shot] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Birdfall] Level +1 Skill [Blind Flash] Level +1 Skill [Head Shot] Level +1 Skill [Covering Fire] Level +1 Skill [Precision Strike] Level +1 Lv 96 Enchantment Chip (Ring3) |
Intensified Fortitudo RingLv 1 - All characters
Ring that increases all skills learned from stance [Bard] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Insistendo] Level +1 Skill [Forte] Level +1 Skill [Accelerando] Level +1 Skill [Meditativo] Level +1 Lv 96 Enchantment Chip (Ring4) |
| Level 12 |
|---|
| Description |
Attributes |
Options |
|---|
Intensified Escrima RingLv 12 - All characters
Ring that increases all skills learned from stance [Escrima] by level 1. ATK Damage decrease option only applies at this stance.(Except SCO) |
Sells for 10,000 Vis
|
Skill [Rajar en Recta] Level +1 Skill [Dagger Venenosa] Level +1 Skill [Baile Soleares] Level +1 Skill [Ligera Ventaja] Level +1 Skill [Ilimitada Sierra] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Possession ice RingLv 12 - All characters
Ring that increases all skills learned from stance [Possession Ice] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Freezing Spear] Level +1 Skill [Chilling Touch] Level +1 Skill [Frost Cloud] Level +1 Skill [Deluge] Level +1 Lv 96 Enchantment Chip (Ring4) |
Intensified High-Guard RingLv 12 - All characters
Ring that increases all skills learned from stance [High-Guard] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Slash Down] Level +1 Skill [Guardian] Level +1 Skill [Pommel] Level +1 Skill [Stunning Skewer] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Middle-guard Spirit RingLv 12 - All characters
Ring that increases all skills learned from stance [Middle-guard Spirit] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Crescent Moon] Level +1 Skill [Grind Cutter] Level +1 Skill [Rainbow Splasher] Level +1 Lv 96 Enchantment Chip (Ring2) |
| Level 16 |
|---|
| Description |
Attributes |
Options |
|---|
Intensified Amicus RingLv 16 - All characters
Ring that increases all skills learned from stance [Amicus] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Call Turry dog] Level +1 Skill [Hill Giant Summon] Level +1 Skill [Ararat Summon] Level +1 Lv 96 Enchantment Chip (Ring4) |
| Level 20 |
|---|
| Description |
Attributes |
Options |
|---|
Intensified Middle-guard RingLv 20 - All characters
Ring that increases all skills learned from stance [Middle Guard] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Crescent Moon] Level +1 Skill [Grind Cutter] Level +1 Skill [Assassinate] Level +1 Lv 96 Enchantment Chip (Ring2) |
| Level 24 |
|---|
| Description |
Attributes |
Options |
|---|
Intensified First-aid RingLv 24 - All characters
Ring that increases all skills learned from stance [First Aid] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Recover] Level +1 Skill [Resuscitation] Level +1 Skill [Cure All] Level +1 Skill [Mass Cure] Level +1 Lv 96 Enchantment Chip (Ring4) |
Intensified Possession lightning RingLv 24 - All characters
Ring that increases all skills learned from stance [Possession Lightning] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Lightning] Level +1 Skill [Electric Charger] Level +1 Skill [Shock Wave] Level +1 Skill [Tornado Holding] Level +1 Lv 96 Enchantment Chip (Ring4) |
Intensified Hack and Slash RingLv 24 - All characters
Ring that increases all skills learned from stance [Hack and Slash] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Hexen Dropper] Level +1 Skill [Dust Devil] Level +1 Skill [Gladiator's Bane] Level +1 Skill [Violent Shooting Star] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified ESP RingLv 24 - All characters
Ring that increases all skills learned from stance [ESP] by level 1.. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Spiritual Shield] Level +1 Skill [Anti-Magic Shell] Level +1 Skill [Protection Field] Level +1 Skill [Dispel Magic] Level +1 Lv 96 Enchantment Chip (Ring4) |
Intensified Aiming Shot RingLv 24 - All characters
Ring that increases all skills learned from stance [Aiming Shot] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Serpent Sting] Level +1 Skill [Double Firing] Level +1 Skill [Snap Shot] Level +1 Skill [Zero-In] Level +1 Lv 96 Enchantment Chip (Ring3) |
Intensified Flow Guard RingLv 24 - All characters
Ring that increases all skills learned from stance [Flow Guard] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Charge] Level +1 Skill [Vertical Slash] Level +1 Skill [Skyliner] Level +1 Skill [Highlander Soul] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Penetrar cruz RingLv 24 - All characters
Ring that increases all skills learned from stance [Penetrar Cruz] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Harpoon] Level +1 Skill [Falange Locura] Level +1 Skill [Ciento Penetrar] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Structure builds RingLv 24 - All characters
Ring that increases all skills learned from stance [Defensive Construction] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Fence Construction] Level +1 Skill [Spike Trap] Level +1 Skill [Rotating Blade Construction] Level +1 Skill [Concentration Ward Construction] Level +1 Skill [Great Rotating Blade Construction] Level +1 Lv 96 Enchantment Chip (Ring4) |
| Level 32 |
|---|
| Description |
Attributes |
Options |
|---|
Intensified Evocation fire RingLv 32 - All characters
Ring that increases all skills learned from stance [Evocation Fire] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Hell Breath] Level +1 Skill [Infernal Flames] Level +1 Skill [Meteor Strike] Level +1 Lv 96 Enchantment Chip (Ring4) |
| Level 36 |
|---|
| Description |
Attributes |
Options |
|---|
Intensified Install trap RingLv 36 - All characters
Ring that increases all skills learned from stance [Install Trap] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Detection] Level +1 Skill [Critical Disease] Level +1 Skill [Invisible String] Level +1 Skill [Explosion] Level +1 Lv 96 Enchantment Chip (Ring4) |
Intensified Blandir cruz RingLv 36 - All characters
Ring that increases all skills learned from stance [Blandir Cruz] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Blandir Cadena] Level +1 Skill [Gigante Marcha] Level +1 Skill [Tierra Choque] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Kneeling Shot RingLv 36 - All characters
Ring that increases all skills learned from stance [Kneeling Shot] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Charging Shot] Level +1 Skill [Pierce] Level +1 Skill [Execution Shooter] Level +1 Lv 96 Enchantment Chip (Ring3) |
Intensified Defending Guard RingLv 36 - All characters
Ring that increases all skills learned from stance [Defending Guard] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Slash Down] Level +1 Skill [Guardian] Level +1 Skill [Earth Tremor] Level +1 Skill [Stunning Skewer] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Defending shot RingLv 36 - All characters
Ring that increases all skills learned from stance [Defending Shot] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Birdfall] Level +1 Skill [Guardian] Level +1 Skill [Head Shot] Level +1 Skill [Covering Fire] Level +1 Skill [Precision Strike] Level +1 Lv 96 Enchantment Chip (Ring3) |
Intensified Twin-Blade RingLv 36 - All characters
Ring that increases all skills learned from stance [Twin-Blade] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Hexen Dropper] Level +1 Skill [Dust Devil] Level +1 Skill [Cross Penetration] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Twin-Blade Spirit RingLv 36 - All characters
Ring that increases all skills learned from stance [Twin-Blade Spirit] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Cross Slash] Level +1 Skill [Ten Blades] Level +1 Skill [Warrior Cross] Level +1 Lv 96 Enchantment Chip (Ring2) |
| Level 40 |
|---|
| Description |
Attributes |
Options |
|---|
Intensified The Illusionist RingLv 40 - All characters
Ring that increases all skills learned from stance [The Illisionist] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Sandman] Level +1 Skill [Magical Piercing] Level +1 Skill [Ritardi] Level +1 Skill [Invisible Stalker] Level +1 Lv 96 Enchantment Chip (Ring4) |
Intensified Chapter of Earth RingLv 40 - All characters
Ring that increases all skills learned from stance [Martial Elements : Fire] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Blazing Uppercut] Level +1 Skill [Lionheart] Level +1 Skill [Atomic Phoenix Bomber] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Chapter of Fire RingLv 40 - All characters
Ring that increases all skills learned from stance [Martial Elements : Fire] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Elbow flash] Level +1 Skill [Phoenix Swoop] Level +1 Skill [Will of the Warrior] Level +1 Skill [Atomic Tiger-Smash] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Martial Elements: Ice RingLv 40 - All characters
Ring that increases all skills learned from stance [Martial Elements : Ice] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Frost Ignition] Level +1 Skill [Tempest Kick] Level +1 Skill [Enhanced Frostbite] Level +1 Skill [Atomic Glacial Strikes] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Martial Elements: Mind RingLv 40 - All characters
Ring that increases all skills learned from stance [Martial Elements : Mind] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Blue Dragon Kick] Level +1 Skill [Breath of Arange] Level +1 Skill [Half Moon Kick] Level +1 Skill [White Tiger Strike] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Martial Elements: Wind RingLv 40 - All characters
Ring that increases all skills learned from stance [Martial Elements: Wind] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Tornado Vortex] Level +1 Skill [Dragon Kick] Level +1 Skill [Atomic Crazy Rush] Level +1 Lv 96 Enchantment Chip (Ring2) |
| Level 44 |
|---|
| Description |
Attributes |
Options |
|---|
Intensified Freestyle Shot RingLv 44 - All characters
Ring that increases all skills learned from stance [Freestyle Shot] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Westraid] Level +1 Skill [Triple Firing] Level +1 Skill [The Quick and the Dead] Level +1 Lv 96 Enchantment Chip (Ring3) |
Intensified Roof-guard RingLv 44 - All characters
Ring that increases all skills learned from stance [Roof Guard] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Dread Worm] Level +1 Skill [Genocide] Level +1 Skill [Fury] Level +1 Lv 96 Enchantment Chip (Ring2) |
| Level 48 |
|---|
| Description |
Attributes |
Options |
|---|
Intensified Evocation ice RingLv 48 - All characters
Ring that increases all skills learned from stance [Evocation Ice] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Ice Wave] Level +1 Skill [Absolute Zero] Level +1 Skill [Blizzard] Level +1 Lv 96 Enchantment Chip (Ring4) |
Intensified Dobalada Corte Ring - SCOLv 48 - All characters
Ring that increases all skills learned from stance [Dubalada Corte] by level 1. ATK Damage decrease option only applies at this stance.(SCO Exclusive) |
Sells for 10,000 Vis
|
Skill [Attaque Devolver] Level +1 Skill [Viento Incierto] Level +1 Skill [Baile de Guerra] Level +1 Skill [Miembro Fantasma] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Hunting blaster RingLv 48 - All characters
Ring that increases all skills learned from stance [Hunting Blaster] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Menace Shot] Level +1 Skill [Critical Disease] Level +1 Skill [Implosion] Level +1 Skill [Explosion] Level +1 Skill [Claymore] Level +1 Lv 96 Enchantment Chip (Ring3) |
Intensified Shotgun blaster RingLv 48 - All characters
Ring that increases all skills learned from stance [Shotgun Blaster] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Menace Shot] Level +1 Skill [Implosion] Level +1 Skill [Claymore] Level +1 Lv 96 Enchantment Chip (Ring3) |
Intensified Siege burst RingLv 48 - All characters
Ring that increases all skills learned from stance [Seige Burst] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Cannon Shot] Level +1 Skill [Wagenlenker] Level +1 Skill [Siege Cannon Shot] Level +1 Lv 96 Enchantment Chip (Ring3) |
Intensified Tail-guard RingLv 48 - All characters
Ring that increases all skills learned from stance [Tail Guard] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Sweet Dreamer] Level +1 Skill [Armor Crasher] Level +1 Skill [Brandish] Level +1 Skill [Quarto Taglio] Level +1 Lv 96 Enchantment Chip (Ring2) |
| Level 52 |
|---|
| Description |
Attributes |
Options |
|---|
Intensified Epee Garde RingLv 52 - All characters
Ring that increases all skills learned from stance [Epee Garde] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Fente] Level +1 Skill [Sept Etoiles] Level +1 Skill [Balestra Fente] Level +1 Skill [Cent-Ennui] Level +1 Lv 96 Enchantment Chip (Ring2) |
| Level 56 |
|---|
| Description |
Attributes |
Options |
|---|
Intensified Epee glacier RingLv 56 - All characters
Ring that increases all skills learned from stance [Epee Glacier] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Fente] Level +1 Skill [Chilling Touch] Level +1 Skill [Absolute Zero] Level +1 Skill [Balestra Fente] Level +1 Skill [Cent-Ennui] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Sabre glacier RingLv 56 - All characters
Ring that increases all skills learned from stance [Sabre Glacier] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Tete] Level +1 Skill [Chilling Touch] Level +1 Skill [Frost Cloud] Level +1 Skill [Esquive Touch] Level +1 Lv 96 Enchantment Chip (Ring2) |
| Level 60 |
|---|
| Description |
Attributes |
Options |
|---|
Intensified Evocation lightning RingLv 60 - All characters
Ring that increases all skills learned from stance [Evocation Lightning] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Thunderstorm] Level +1 Skill [Chain Lightning] Level +1 Skill [Enchantment Arm] Level +1 Lv 96 Enchantment Chip (Ring4) |
Intensified Double-guns shots RingLv 60 - All characters
Ring that increases all skills learned from stance [Double-Gun Shot] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Westraid] Level +1 Skill [Bloody Overdrive] Level +1 Skill [Quattro Firing] Level +1 Skill [R.I.P.] Level +1 Lv 96 Enchantment Chip (Ring3) |
Intensified Heaven or Hell RingLv 60 - All characters
Ring that increases all skills learned from stance [Heaven or Hell] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Pistol Shot] Level +1 Skill [Slash Down] Level +1 Skill [Deadly Infinitum] Level +1 Skill [Grind Cutter] Level +1 Skill [Raging Hell] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Dobalada corte RingLv 60 - All characters
Ring that increases all skills learned from stance [Dubalada Corte] by level 1. ATK Damage decrease option only applies at this stance.(Except SCO) |
Sells for 10,000 Vis
|
Skill [Attaque Devolver] Level +1 Skill [Dagger Venenosa] Level +1 Skill [Viento Incierto] Level +1 Skill [Baile de Guerra] Level +1 Skill [Miembro Fantasma] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Arbalester RingLv 60 - All characters
Ring that increases all skills learned from stance [Arbalest] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Poison Bolt] Level +1 Skill [Explosive Bolt] Level +1 Skill [Lian Nu] Level +1 Skill [Dark Judgment] Level +1 Lv 96 Enchantment Chip (Ring3) |
Intensified Flame-guard RingLv 60 - All characters
Ring that increases all skills learned from stance [Flame Guard] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Slash Down] Level +1 Skill [Burning Hands] Level +1 Skill [Fireball] Level +1 Skill [Hell Breath] Level +1 Skill [Assassinate] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Grim Avance Garde RingLv 60 - All characters
Ring that increases all skills learned from stance [Grim Avant Garde] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Arme Bullet] Level +1 Skill [Grim Soul] Level +1 Skill [Croix Fente] Level +1 Skill [Entrer en Lices] Level +1 Skill [Mortal Eternity] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Grim Epee Guard RingLv 60 - All characters
Ring that increases all skills learned from stance [Grim Epee Garde] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Fente] Level +1 Skill [Grim Soul] Level +1 Skill [Sept Etoiles] Level +1 Skill [Balestra Fente] Level +1 Skill [Cent-Ennui] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Grim Heaven and Hell RingLv 60 - All characters
Ring that increases all skills learned from stance [Grim Heaven or Hell] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Pistol Shot] Level +1 Skill [Grim Soul] Level +1 Skill [Deadly Infinitum] Level +1 Skill [Grind Cutter] Level +1 Skill [Raging Hell] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Grim Main-gauche garde RingLv 60 - All characters
Ring that increases all skills learned from stance [Grim Main-Gauche Garde] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Contre Attaques] Level +1 Skill [Grim Soul] Level +1 Skill [Eclabousser] Level +1 Skill [L'Arc en Ciel] Level +1 Skill [Parade Riposte] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Grim guard RingLv 60 - All characters
Ring that increases all skills learned from stance [Grim Guard] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Crescent Moon] Level +1 Skill [Grim Soul] Level +1 Skill [Grind Cutter] Level +1 Skill [Assassinate] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Levitation RingLv 60 - All characters
Ring that increases all skills learned from stance [Levitation] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Reverse] Level +1 Skill [Photon Splash] Level +1 Skill [Amplify] Level +1 Skill [Hole of Darkness] Level +1 Lv 96 Enchantment Chip (Ring4) |
Intensified Main-gauche Garde RingLv 60 - All characters
Ring that increases all skills learned from stance [Main-gauche Garde] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Fente] Level +1 Skill [Eclabousser] Level +1 Skill [L'Arc en Ciel] Level +1 Skill [Parade Riposte] Level +1 Lv 96 Enchantment Chip (Ring2) |
Intensified Minstrel RingLv 60 - All characters
Ring that increases all skills learned from stance [Minstrel] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Rhapsody in Black] Level +1 Skill [Berceuse] Level +1 Skill [Rhythm and Blues] Level +1 Skill [Requiem] Level +1 Lv 96 Enchantment Chip (Ring4) |
| Level 70 |
|---|
| Description |
Attributes |
Options |
|---|
Intensified Sabre Garde RingLevel 70 - All Characters
Ring that increases all skills learned from stance [Sabre Garde] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Tete] Level +1 Skill [Evasion] Level +1 Skill [Attaque Compose] Level +1 Skill [Esquive Touch] Level +1 Lv 96 Enchantment Chip (Ring2) |
| Level 72 |
|---|
| Description |
Attributes |
Options |
|---|
Intensified Construction RingLv 72 - All characters
Ring that increases all skills learned from stance [Construction] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Fence Construction] Level +1 Skill [Cannon-Turret Construction] Level +1 Skill [Safety Ward Construction] Level +1 Skill [Regeneration Ward Construction] Level +1 Skill [Siegecannon-Turret Construction] Level +1 Lv 96 Enchantment Chip (Ring4) |
Intensified The Lord of Elemental RingLv 72 - All characters
Ring that increases all skills learned from stance [Elemental Lord] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Hell Breath] Level +1 Skill [Absolute Zero] Level +1 Skill [Chain Lightning] Level +1 Skill [Elemental Strife] Level +1 Lv 96 Enchantment Chip (Ring4) |
| Veteran / Level 100 |
|---|
| Description |
Attributes |
Options |
|---|
Intensified Domination Fire RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Domination Fire] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Firewall] Level +1 Skill [Lava Plasma] Level +1 Skill [Blazing Pillar] Level +1 Skill [Volcanic Eruption] Level +1 Lv 100 Enchantment Chip (Ring4) |
Intensified Encounter shot RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Close Encounters] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Glint] Level +1 Skill [Bayonet Assault] Level +1 Skill [Incising Attack] Level +1 Skill [Shooting Star] Level +1 Lv 100 Enchantment Chip (Ring3) |
Intensified Incantation RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Incantation] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Magic Barrier] Level +1 Skill [Ignore Harm] Level +1 Skill [Invulnerable] Level +1 Skill [Howling of Heaven] Level +1 Lv 100 Enchantment Chip (Ring4) |
Intensified Avance garde RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Avant-Garde] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Arme Bullet] Level +1 Skill [Croix Fente] Level +1 Skill [Entrer en Lices] Level +1 Skill [Mortal Eternity] Level +1 Lv 100 Enchantment Chip (Ring2) |
Intensified Sidewinder RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Sidewinder] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Sweet Dreamer] Level +1 Skill [Ultimate Dash] Level +1 Skill [Decision] Level +1 Lv 100 Enchantment Chip (Ring2) |
Intensified Defender RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Defender] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Dull Attack] Level +1 Skill [Complete Protection] Level +1 Skill [Tremendous] Level +1 Skill [Massive Charge] Level +1 Lv 100 Enchantment Chip (Ring2) |
Intensified Anathema RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Anathema] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Confusion] Level +1 Skill [Enervation] Level +1 Skill [Curse] Level +1 Skill [Destruction] Level +1 Skill [Stone Disease] Level +1 Lv 100 Enchantment Chip (Ring4) |
Intensified Domination Ice RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Domination Ice] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Frozen Field] Level +1 Skill [Ice Plasma] Level +1 Skill [Glacial Lance] Level +1 Skill [Frozen Strike] Level +1 Lv 100 Enchantment Chip (Ring4) |
Intensified Gigantic marksmanship RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Cannon Assault] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Gloom Shot] Level +1 Skill [Blazing Shot] Level +1 Skill [Roar Shot] Level +1 Skill [Heavy Smashing] Level +1 Lv 100 Enchantment Chip (Ring3) |
Intensified Stab guard RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Stave Guard] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Rapid Reach] Level +1 Skill [Allegretto] Level +1 Skill [Piercing Breeze] Level +1 Skill [Zenith] Level +1 Lv 100 Enchantment Chip (Ring2) |
Intensified Cauchemar RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Cauchemar] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Vampyric Obsession] Level +1 Skill [Insanity] Level +1 Skill [Death Crest] Level +1 Skill [Eternal Tempest] Level +1 Lv 100 Enchantment Chip (Ring2) |
Intensified Domination Lightning RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Domination Lightning] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Charged Bolt] Level +1 Skill [Electric Plasma] Level +1 Skill [Lightning Blast] Level +1 Skill [Frenzied Thunder] Level +1 Lv 100 Enchantment Chip (Ring4) |
Intensified Forgotten the Magic RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Forgotten the Magic] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Frozen Ball] Level +1 Skill [Firestorm] Level +1 Skill [Lightning Spear] Level +1 Skill [Cyclone] Level +1 Skill [Aqua Pierce] Level +1 Lv 100 Enchantment Chip (Ring4) |
Intensified Gigantic blaster RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Gigantic Blaster] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Glitter] Level +1 Skill [Blow Back] Level +1 Skill [Slug Bullet] Level +1 Skill [Still Baton] Level +1 Lv 100 Enchantment Chip (Ring3) |
Intensified Low Guard - Asoka RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Low Guard] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Triskelion] Level +1 Skill [Sabre charge] Level +1 Skill [Suspense violation] Level +1 Skill [Tearing alternate] Level +1 Lv 100 Enchantment Chip (Ring2) |
Intensified Low Guard RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Low Guard] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Triskelion] Level +1 Skill [Sabre charge] Level +1 Skill [Suspense violation] Level +1 Skill [Tearing alternate] Level +1 Lv 100 Enchantment Chip (Ring2) |
Intensified Mighty cruz RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Mighty Cruz] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Sharp Scythe] Level +1 Skill [Energetic Boom] Level +1 Skill [Savage Hash] Level +1 Skill [Demonic Discharge] Level +1 Lv 100 Enchantment Chip (Ring2) |
Intensified Outrage shot RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Outrage Shot] by level 1.. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Sapping shots] Level +1 Skill [Octet-stream] Level +1 Skill [Dancing revolvers] Level +1 Skill [Desperados] Level +1 Lv 100 Enchantment Chip (Ring3) |
Intensified Raid assault RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Raid Assault] by level 1.. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Belladonna] Level +1 Skill [Girandole] Level +1 Skill [Sonic slice] Level +1 Skill [Feral tooth] Level +1 Lv 100 Enchantment Chip (Ring2) |
Intensified Rapida Espada RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Rapida Espada] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Espada de la rotacion] Level +1 Skill [Espada del Viento] Level +1 Skill [Dragante] Level +1 Skill [Saltos de Ataques] Level +1 Skill [Rapida] Level +1 Lv 100 Enchantment Chip (Ring2) |
Intensified Sagitta RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Sagitta] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Hawkeye Masque] Level +1 Skill [Sub-Machine Shot] Level +1 Skill [Hold Shot] Level +1 Skill [Bust Shot] Level +1 Skill [Silent Move] Level +1 Lv 100 Enchantment Chip (Ring3) |
Intensified Serenade RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Serenade] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Shining Ballad] Level +1 Skill [Enduring Melody] Level +1 Skill [Jarring Tune] Level +1 Skill [Orpheus] Level +1 Lv 100 Enchantment Chip (Ring4) |
Intensified Sight shot RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Sight Shot] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Ankle Shot] Level +1 Skill [Barrage Shot] Level +1 Skill [Clincher] Level +1 Skill [Exceed Shot] Level +1 Lv 100 Enchantment Chip (Ring3) |
Intensified Tactical assistance RingVeteran Exclusive - all characters
Ring that increases all skills learned from stance [Tactical Assistance] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Consolidation] Level +1 Skill [Prompt Action] Level +1 Skill [Divine Blessing] Level +1 Skill [Refresh Mind] Level +1 Lv 100 Enchantment Chip (Ring4) |
| Expert / Level 100 |
|---|
| Description |
Attributes |
Options |
|---|
Enhanced Peltast RingExpert only - all characters
Level of skill [Peltast] +1. Required skill: [Peltast] |
Sells for 10,000 Vis
|
Skill [Rapid Shot] Level +1 Skill [Implode Shock] Level +1 Skill [Light Flow] Level +1 Skill [Piercing Bound] Level +1 Skill [Infinity Shooting Star] Level +1 Enchantment Chip Veteran (Ring2) |
Enhanced Shadow Sting RingExpert only - all characters
Level of skill [Shadow Sting] +1. Required skill: [Shadow Sting] |
Sells for 10,000 Vis
|
Skill [Eagle Eye] Level +1 Skill [Heart Breaker] Level +1 Skill [Bolt Sequence] Level +1 Skill [Back Step Inferno] Level +1 Skill [Shadow Done] Level +1 Enchantment Chip Veteran (Ring3) |
Intensified Arnis RingExpert only - all characters
Ring that increases all skills learned from stance [Arnis] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Lado patada] Level +1 Skill [Asesinato] Level +1 Skill [Intoxicacion] Level +1 Skill [Asalto] Level +1 Skill [Rapida Ataque] Level +1 Enchantment Chip Veteran (Ring2) |
Intensified Augury - Helena RingExpert only - all characters
Ring that increases all skills learned from stance [Augury] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Lightning Spear] Level +1 Skill [Cyclone] Level +1 Skill [Aqua Pierce] Level +1 Skill [Barsel] Level +1 Skill [Flare] Level +1 Enchantment Chip Veteran (Ring4) |
Intensified Augury RingExpert only - all characters
Ring that increases all skills learned from stance [Augury] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Absolute Zero] Level +1 Skill [Chain Lightning] Level +1 Skill [Tenseness] Level +1 Skill [Barsel] Level +1 Skill [Flare] Level +1 Enchantment Chip Veteran (Ring4) |
Intensified Bloody Feast RingExpert only - all characters
Ring that increases all skills learned from stance [Bloody Feast] by level 1. |
Sells for 10,000 Vis
|
Skill [Crimson Crecent] Level +1 Skill [Bloody Horizon] Level +1 Skill [Destination] Level +1 Skill [Vortexlicer] Level +1 Skill [Penta-Storm] Level +1 Enchantment Chip Veteran (Ring2) |
Intensified Crusader RingExpert only - all characters
Ring that increases all skills learned from stance [Crusader] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Seizure] Level +1 Skill [Temple Breaker] Level +1 Skill [Defiance Aura] Level +1 Skill [Atomic Slash] Level +1 Skill [Sacred Protection] Level +1 Enchantment Chip Veteran (Ring2) |
Intensified Death Chopping RingExpert only - all characters
Ring that increases all skills learned from stance [Death Chopping] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Death Cut] Level +1 Skill [Precent] Level +1 Skill [Death Stunt] Level +1 Skill [Dance of Death] Level +1 Skill [Chopping] Level +1 Enchantment Chip Veteran (Ring2) |
Intensified Demolition Burst RingExpert only - all characters
Ring that increases all skills learned from stance [Demolition Burst] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Blast Shot] Level +1 Skill [Starlight Flare] Level +1 Skill [Fallen Angel] Level +1 Skill [Blazing Burster] Level +1 Skill [Castle Crusher] Level +1 Enchantment Chip Veteran (Ring3) |
Intensified Dual Blaster RingExpert only - all characters
Ring that increases all skills learned from stance [Dual Blaster] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Camouflage] Level +1 Skill [Expoison] Level +1 Skill [Encounter Stroke] Level +1 Skill [Wire Prisoner] Level +1 Skill [Blow Impact] Level +1 Enchantment Chip Veteran (Ring3) |
Intensified Enhanced Tactics - Valleria RingExpert only - all characters
Ring that increases all skills learned from stance [Enhanced Tactics]by level 1. |
Sells for 10,000 Vis
|
Skill [Principal] Level +1 Skill [Strategy] Level +1 Skill [Organization] Level +1 Skill [Logistics] Level +1 Skill [Rouse] Level +1 Enchantment Chip Veteran (Ring4) |
Intensified Enhanced Tactics RingExpert only - all characters
Ring that increases all skills learned from stance [Enhanced Tactics] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Principal] Level +1 Skill [Strategy] Level +1 Skill [Organization] Level +1 Skill [Logistics] Level +1 Skill [Rouse] Level +1 Enchantment Chip Veteran (Ring4) |
Intensified Equites RingExpert only - all characters
Ring that increases all skills learned from stance [Equites] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Golpe] Level +1 Skill [Valentia] Level +1 Skill [Blessedness] Level +1 Skill [Agil] Level +1 Skill [Centella] Level +1 Enchantment Chip Veteran (Ring2) |
Intensified Equites Ring (Romina)Expert only - all characters
Ring that increases all skills learned from stance [Equites] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Golpe] Level +1 Skill [Valentia] Level +1 Skill [Blessedness] Level +1 Skill [Agil] Level +1 Skill [Centella] Level +1 Enchantment Chip Veteran (Ring2) |
Intensified Flintlock RingExpert only - all characters
Ring that increases all skills learned from stance [Flintlock] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Shutdown Shot] Level +1 Skill [Swift Shot] Level +1 Skill [Penetration Shot] Level +1 Skill [Check Targets] Level +1 Skill [Accuracy Shot] Level +1 Enchantment Chip Veteran (Ring3) |
Intensified Flintlock Ring (Auch Soldier)Expert only - all characters
Ring that increases all skills learned from stance [Flintlock] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Shutdown Shot] Level +1 Skill [Swift Shot] Level +1 Skill [Penetration Shot] Level +1 Skill [Check Targets] Level +1 Skill [Accuracy Shot] Level +1 Enchantment Chip Veteran (Ring3) |
Intensified Flintlock Ring (Rescue Knight)Expert only - all characters
Ring that increases all skills learned from stance [Flintlock] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Shutdown Shot] Level +1 Skill [Swift Shot] Level +1 Skill [Penetration Shot] Level +1 Skill [Check Targets] Level +1 Skill [Accuracy Shot] Level +1 Enchantment Chip Veteran (Ring3) |
Intensified Gorgeous RingExpert only - all characters
Ring that increases all skills learned from stance [Gorgeous] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Turning Force] Level +1 Skill [Repulsive Force] Level +1 Skill [Massacre] Level +1 Skill [Psychic] Level +1 Skill [Reverie] Level +1 Enchantment Chip Veteran (Ring2) |
Intensified Grim Rapier RingExpert only - all characters
Ring that increases all skills learned from stance [Rapier Of Grim] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Grim Soul] Level +1 Skill [Appel] Level +1 Skill [Riposte] Level +1 Skill [Ropera] Level +1 Skill [Cut and Thrust] Level +1 Enchantment Chip Veteran (Ring2) |
Intensified Hanging Guard RingExpert only - all characters
Ring that increases all skills learned from stance [Hanging Guard] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Harsh Kick] Level +1 Skill [Carnage] Level +1 Skill [Slaughter] Level +1 Skill [Volition] Level +1 Skill [Ruthless] Level +1 Enchantment Chip Veteran (Ring2) |
Intensified Hapkido RingExpert only - all characters
Ring that increases all skills learned from stance [Hapkido] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Snake's Bite] Level +1 Skill [Tiger's Swiftness] Level +1 Skill [Falcon's Descent] Level +1 Skill [Serpent's Flurry] Level +1 Skill [Dragon's Soul] Level +1 Enchantment Chip Veteran (Ring2) |
Intensified Innocentio RingExpert only - all characters
Ring that increases all skills learned from stance [Innocentio] by level 1. |
Sells for 10,000 Vis
|
Skill [Restore] Level +1 Skill [Satisfy] Level +1 Skill [Exclusion] Level +1 Skill [Redemption] Level +1 Skill [Resurrection] Level +1 Enchantment Chip Veteran (Ring4) |
Intensified Madness RingExpert only - all characters
Ring that increases all skills learned from stance [Madness] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Ele-Invisible] Level +1 Skill [GabyQuake] Level +1 Skill [Third Element] Level +1 Skill [Spell-Bead] Level +1 Skill [Spell-Hale] Level +1 Enchantment Chip Veteran (Ring4) |
Intensified Occultism RingExpert only - all characters
Ring that increases all skills learned from stance [Occultism] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Tenseness] Level +1 Skill [Ice Brill] Level +1 Skill [Breath of Fire] Level +1 Skill [Electric Bluster] Level +1 Skill [Abyss Flare] Level +1 Enchantment Chip Veteran (Ring4) |
Intensified Prelude RingExpert only - all characters
Ring that increases all skills learned from stance [Prelude] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Totentanz] Level +1 Skill [Con Fuoco] Level +1 Skill [Virtuoso] Level +1 Skill [Con Impeto] Level +1 Skill [Pieno] Level +1 Enchantment Chip Veteran (Ring4) |
Intensified Rapier RingExpert only - all characters
Ring that increases all skills learned from stance [Rapier] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Punto] Level +1 Skill [Appel] Level +1 Skill [Riposte] Level +1 Skill [Ropera] Level +1 Skill [Cut and Thrust] Level +1 Enchantment Chip Veteran (Ring2) |
Intensified Sect of MoonLight RingExpert only - all characters
Ring that increases all skills learned from stance [Sect of MoonLight] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Cresent Cut Slash] Level +1 Skill [Destructive Wind Slash] Level +1 Skill [Air Slash] Level +1 Skill [Acrobatic Evil Slicer] Level +1 Skill [Asura] Level +1 Enchantment Chip Veteran (Ring2) |
Intensified Semilunar RingExpert only - all characters
Ring that increases all skills learned from stance [Waxing] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Ardor] Level +1 Skill [Zeal] Level +1 Skill [Devotion] Level +1 Skill [Brutality] Level +1 Skill [Fervor] Level +1 Enchantment Chip Veteran (Ring2) |
Intensified Superior Blaster RingExpert only - all characters
Ring that increases all skills learned from stance [Superior Blaster] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Hound] Level +1 Skill [Pollute Shot] Level +1 Skill [Encounter Stroke] Level +1 Skill [Executer] Level +1 Skill [Blow Impact] Level +1 Enchantment Chip Veteran (Ring3) |
Intensified Tested Burst RingExpert only - all characters
Ring that increases all skills learned from stance [Tested Burst] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Blast Shot] Level +1 Skill [Starlight Flare] Level +1 Skill [Fallen Angel] Level +1 Skill [Blazing Burster] Level +1 Skill [Castle Crusher] Level +1 Enchantment Chip Veteran (Ring3) |
Intensified Tested Guard RingExpert only - all characters
Ring that increases all skills learned from stance [Tested Guard] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Harsh Kick] Level +1 Skill [Carnage] Level +1 Skill [Slaughter] Level +1 Skill [Volition] Level +1 Skill [Ruthless] Level +1 Enchantment Chip Veteran (Ring2) |
Intensified The Power of Darkness RingExpert only - all characters
Ring that increases all skills learned from stance [Darkness] by level 1. ATK Damage decrease option only applies at this stance. |
Sells for 10,000 Vis
|
Skill [Deep Sleep] Level +1 Skill [Improve Disease] Level +1 Skill [Blood Curse] Level +1 Skill [Gloomy Present] Level +1 Skill [Whole Cancellation] Level +1 Enchantment Chip Veteran (Ring4) |
Intensified Tronada cruz RingExpert only - all characters
Ring that increases all skills learned from stance [Tronada Cruz] by level 1. |
Sells for 10,000 Vis
|
Skill [Rueda Ventana] Level +1 Skill [Destruido] Level +1 Skill [Tornado Choque] Level +1 Skill [Tronada] Level +1 Skill [Levantar] Level +1 Enchantment Chip Veteran (Ring2) |