Created: 2010/03/04 19:13:07 EST

Updated: 2011/07/16 13:36:41 EDT

Ring

 

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Other Ring

Level 32
Description Attributes Options
Lesser Soul Ring

Lv 32 - All characters

A ring that increases Mental RES.
Sells for 2,500 Vis
Mental RES +5-10
Level 40
Description Attributes Options
Lesser Bulletproof Ring

Lv 40 - All characters

Protection Ring which decreases shooting attack damage.
Sells for 2,500 Vis
Shooting ATK Damage by -2-4%
Lesser Resistance Ring

Lv 40 - All characters

Protection Ring which decreases magic attack damage.
Sells for 2,500 Vis
Magic ATK Damage by -2-4%
Lesser Stone Skin Ring

Lv 40 - All characters

Protection Ring which decreases melee attack damage.
Sells for 2,500 Vis
Adjacent ATK Damage by -2-4%
Level 48
Description Attributes Options
Soul Ring

Lv 48 - All characters

A ring that increases Mental RES.
Sells for 5,000 Vis
Mental RES +11-15
Level 60
Description Attributes Options
Bulletproof Ring

Lv 60 - All characters

Protection Ring which decreases shooting attack damage.
Sells for 5,000 Vis
Shooting ATK Damage by -5-8%
Resistance Ring

Lv 60 - All characters

Protection Ring which decreases magic attack damage.
Sells for 5,000 Vis
Magic ATK Damage by -5-8%
Ring of Meditation

Lv 60 - All characters

A ring that improves SP Recovery.
Sells for 15,000 Vis
SP Recovery +5-15
Ring of Recovery

Lv 60 - All characters

A ring that improves HP Recovery.
Sells for 10,000 Vis
HP Recovery +5-15
Stone Skin Ring

Lv 60 - All characters

Protection Ring which decreases melee attack damage.
Sells for 5,000 Vis
Adjacent ATK Damage by -5-8%
Level 64
Description Attributes Options
Master Soul Ring

Lv 64 - All characters

A ring that increases Mental RES.
Sells for 10,000 Vis
Mental RES +16-20
Level 80
Description Attributes Options
Master Bulletproof Ring

Lv 80 - All characters

Protection Ring which decreases shooting attack damage.
Sells for 10,000 Vis
Shooting ATK Damage by -9-12%
Master Resistance Ring

Lv 80 - All characters

Protection Ring which decreases magic attack damage.
Sells for 10,000 Vis
Magic ATK Damage by -9-12%
Master Stone Skin Ring

Lv 80 - All characters

Protection Ring which decreases melee attack damage.
Sells for 10,000 Vis
Adjacent ATK Damage by -9-12%

Skill Ring

Level 1
Description Attributes Options
Birdfall Ring

Lv 1 - All characters

Level of skill [Birdfall] +1.
Required skill: [Birdfall]
Sells for 100 Vis
Skill [Birdfall] Level +1
Birdfall Ring

Lv 1 - All characters

Level of skill [Birdfall] +1.
Required skill: [Birdfall]
Sells for 100 Vis
Skill [Birdfall] Level +1
Cure Ring

Lv 1 - All characters

Wearing this ring increases the level of the skill [Cure] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Cure] Level +1
Deep Straight Ring

Lv 1 - All characters

Level of skill [Deep Straight] +1.
Required skill: [Deep Straight]
Sells for 100 Vis
Skill [Deep Straight] Level +1
Fireball Ring

Lv 1 - All characters

Level of skill [Fireball] +1.
Required skill: [Fireball]
Sells for 100 Vis
Skill [Fireball] Level +1
Insistendo Ring

Lv 1 - All characters

Level of skill [Insistendo] +1.
Required skill: [Insistendo]
Sells for 500 Vis
Skill [Insistendo] Level +1
Pioneer's Ring (5 Days)

Lv 1 - All characters

Test Ring
Sells for 15,000 Vis
Strength +3
Agility +3
CON +3
DEX +3
INT +3
Charm +3
Strike Back Ring

Lv 1 - All characters

Level of skill [Strike Back] +1.
Required skill: [Strike Back]
Sells for 100 Vis
Skill [Strike Back] Level +1
Walter Control Ring

Lv 1 - All characters

Level of skill [Walter Control] +1.
Required skill: [Walter Control]
Sells for 100 Vis
Skill [Walter Control] Level +1
Level 4
Description Attributes Options
Forte Ring

Level 4 - All Characters

Level of skill [Forte] +1.
Required skill: [Forte]
Sells for 700 Vis
Skill [Forte] Level +1
Level 8
Description Attributes Options
Accelerando Ring

Lv 8 - All characters

Level of skill [Accelerando] +1.
Required skill: [Accelerando]
Sells for 800 Vis
Skill [Accelerando] Level +1
Blind Flash Ring

Lv 8 - All characters

Level of skill [Blind flash] +1.
Required skill: [Blind Flash]
Sells for 200 Vis
Skill [Blind Flash] Level +1
Blind Flash Ring

Lv 8 - All characters

Level of skill [Blind flash] +1.
Required skill: [Blind Flash]
Sells for 200 Vis
Skill [Blind Flash] Level +1
Burning Hands Ring

Lv 8 - All characters

Level of skill [Burning Hands] +1.
Required skill: [Burning Hands]
Sells for 200 Vis
Skill [Burning Hands] Level +1
Lloyd Control Ring

Lv 8 - All characters

Level of skill [Lloyd Control] +1.
Required skill: [Lloyd Control]
Sells for 200 Vis
Skill [Lloyd Control] Level +1
Meditativo Ring

Lv 8 - All characters

Level of skill [Meditativo] +1.
Required skill: [Meditativo]
Sells for 900 Vis
Skill [Meditativo] Level +1
Level 12
Description Attributes Options
Blazing Uppercut Ring

Lv 12 - All characters

Level of skill [Blazing Uppercut] +1.
Required skill: [Blazing Uppercut]
Sells for 300 Vis
Skill [Blazing Uppercut] Level +1
Dagger Venenosa Ring

Lv 12 - All characters

Level of skill [Dagger Venenosa] +1.
Required skill: [Dagger Venenosa]
Sells for 200 Vis
Skill [Dagger Venenosa] Level +1
Earth Tremor Ring

Lv 12 - All characters

Level of skill [Earth Tremor] +1.
Required skill: [Earth Tremor]
Sells for 300 Vis
Skill [Earth Tremor] Level +1
Freezing Spear Ring

Lv 12 - All characters

Level of skill [Freezing Spear] +1.
Required skill: [Freezing Spear]
Sells for 100 Vis
Skill [Freezing Spear] Level +1
Head Shot Ring

Lv 12 - All characters

Level of skill [Head Shot] +1.
Required skill: [Head Shot]
Sells for 300 Vis
Skill [Head Shot] Level +1
Head Shot Ring

Lv 12 - All characters

Level of skill [Head Shot] +1.
Required skill: [Head Shot]
Sells for 300 Vis
Skill [Head Shot] Level +1
Helena Control Ring

Lv 12 - All characters

Level of skill [Helena Control] +1.
Required skill: [Helena Control]
Sells for 300 Vis
Skill [Helena Control] Level +1
Rajar en Recta Ring

Lv 12 - All characters

Level of skill [Rajar en Recta] +1.
Required skill: [Rajar en Recta]
Sells for 100 Vis
Skill [Rajar en Recta] Level +1
Slash Down Ring

Lv 12 - All characters

Level of skill [Slash Down] +1.
Required skill: [Slash Down]
Sells for 100 Vis
Skill [Slash Down] Level +1
Spike Trap Ring

Lv 12 - All characters

Level of skill [Spike Trap] +1.
Required skill: [Spike Trap]
Sells for 300 Vis
Skill [Spike Trap] Level +1
Web Ring

Lv 12 - All characters

Level of skill [Web] +1.
Required skill: [Web]
Sells for 300 Vis
Skill [Web] Level +1
Level 16
Description Attributes Options
Baile Soleares Ring

Lv 16 - All characters

Level of skill [Baile Soleares] +1.
Required skill: [Baile Soleares]
Sells for 300 Vis
Skill [Baile Soleares] Level +1
Chilling Touch Ring

Lv 16 - All characters

Level of skill [Chilling Touch] +1.
Required skill: [Chilling Touch]
Sells for 200 Vis
Skill [Chilling Touch] Level +1
Covering Fire Ring

Lv 16 - All characters

Level of skill [Covering Fire] +1.
Required skill: [Covering Fire]
Sells for 400 Vis
Skill [Covering Fire] Level +1
Covering Fire Ring

Lv 16 - All characters

Level of skill [Covering Fire] +1.
Required skill: [Covering Fire]
Sells for 400 Vis
Skill [Covering Fire] Level +1
Earthquake Ring

Lv 16 - All characters

Level of skill [Earthquake] +1.
Required skill: [Earthquake]
Sells for 400 Vis
Skill [Earthquake] Level +1
Frost Cloud Ring

Lv 16 - All characters

Level of skill [Frost Cloud] +1.
Required skill: [Frost Cloud]
Sells for 300 Vis
Skill [Frost Cloud] Level +1
Ligera Ventaja Ring

Lv 16 - All characters

Level of skill [Ligera Ventaja] +1.
Required skill: [Ligera Ventaja]
Sells for 400 Vis
Skill [Ligera Ventaja] Level +1
Penta-Train Ring

Lv 16 - All characters

Level of skill [Penta-train] +1.
Required skill: [Penta-Train]
Sells for 400 Vis
Skill [Penta-Train] Level +1
Sasha Control Ring

Lv 16 - All characters

Level of skill [Sasha Control] +1.
Required skill: [Sasha Control]
Sells for 400 Vis
Skill [Sasha Control] Level +1
Level 20
Description Attributes Options
Apocalypse Ring

Lv 20 - All characters

Level of skill [Apocalypse] +1.
Required skill: [Apocalypse]
Sells for 500 Vis
Skill [Apocalypse] Level +1
Call Turry dog ring

Lv 20 - All characters

Level of skill [Call Turry dog] increases by 1. Required skill: Call Turry dog.
Sells for 500 Vis
Skill [Call Turry dog] Level +1
Crescent Moon Ring

Lv 20 - All characters

Level of skill [Crescent Moon] +1.
Required skill: [Crescent Moon]
Sells for 500 Vis
Skill [Crescent Moon] Level +1
Deluge Ring

Lv 20 - All characters

Level of skill [Deluge] +1.
Required skill: [Deluge]
Sells for 500 Vis
Skill [Deluge] Level +1
Flame Ground Ring

Lv 20 - All characters

Level of skill [Flame Ground] +1.
Required skill: [Flame Ground]
Sells for 500 Vis
Skill [Flame Ground] Level +1
Guardian Ring

Lv 20 - All characters

Level of skill [Guardian] +1.
Required skill: [Guardian]
Sells for 500 Vis
Skill [Guardian] Level +1
Ilimitada Sierra Ring

Lv 20 - All characters

Level of skill [Ilimitada Sierra] +1.
Required skill: [Ilimitada Sierra]
Sells for 500 Vis
Skill [Ilimitada Sierra] Level +1
Lionheart Ring

Lv 20 - All characters

Level of skill [Lionheart] +1.
Required skill: [Lionheart]
Sells for 500 Vis
Skill [Lionheart] Level +1
Precision Strike Ring

Lv 20 - All characters

Level of skill [Precision Strike] +1.
Required skill: [Precision Strike]
Sells for 500 Vis
Skill [Precision Strike] Level +1
Precision Strike Ring

Lv 20 - All characters

Level of skill [Precision Strike] +1.
Required skill: [Precision Strike]
Sells for 500 Vis
Skill [Precision Strike] Level +1
Rotating Blade Ring

Lv 20 - All characters

Level of skill [Rotating Blade Construction] +1.
Required skill: [Rotating Blade Construction]
Sells for 500 Vis
Skill [Rotating Blade Construction] Level +1
Victor Control Ring

Lv 20 - All characters

Level of skill [Victor Control] +1.
Required skill: [Victor Control]
Sells for 500 Vis
Skill [Victor Control] Level +1
Vortex Slash Ring

Lv 20 - All characters

Level of skill [Vortex Slash] +1.
Required skill: [Vortex Slash]
Sells for 500 Vis
Skill [Vortex Slash] Level +1
Level 24
Description Attributes Options
Electric Charger Ring

Lv 24 - All characters

Level of skill [Electric Charger] +1.
Required skill: [Electric Charger]
Sells for 200 Vis
Skill [Electric Charger] Level +1
Grind Cutter Ring

Lv 24 - All characters

Level of skill [Grind Cutter] +1.
Required skill: [Grind Cutter]
Sells for 600 Vis
Skill [Grind Cutter] Level +1
Hexen Dropper Ring

Lv 24 - All characters

Level of skill [Hexen Dropper] +1.
Required skill: [Hexen Dropper]
Sells for 400 Vis
Skill [Hexen Dropper] Level +1
Lightning Ring

Lv 24 - All characters

Level of skill [Lightning] +1.
Required skill: [Lightning]
Sells for 100 Vis
Skill [Lightning] Level +1
Pommel Ring

Lv 24 - All characters

Level of skill [Pommel] +1.
Required skill: [Pommel]
Sells for 600 Vis
Skill [Pommel] Level +1
Recover Ring

Lv 24 - All characters

Level of skill [Restore] +1.
Required skill: [Restore]
Sells for 200 Vis
Skill [Recover] Level +1
Resuscitation Ring

Lv 24 - All characters

Level of skill [Resuscitation] +1.
Required skill: [Resuscitation]
Sells for 300 Vis
Skill [Resuscitation] Level +1
Spiritual Shield Ring

Lv 24 - All characters

Level of skill [Spiritual Shield] +1.
Required skill: [Spiritual Shield]
Sells for 600 Vis
Skill [Spiritual Shield] Level +1
Level 28
Description Attributes Options
Anti-Magic Shell Ring

Lv 28 - All characters

Level of skill [Anti-Magic Shell] +1.
Required skill: [Anti-Magic Shell]
Sells for 700 Vis
Skill [Anti-Magic Shell] Level +1
Atomic Phoenix Bomber Ring

Lv 28 - All characters

Level of skill [Atomic Phoenix Bomber] +1.
Required skill: [Atomic Phoenix Bomber]
Sells for 700 Vis
Skill [Atomic Phoenix Bomber] Level +1
Charge Ring

Lv 28 - All characters

Level of skill [Charge] +1.
Required skill: [Charge]
Sells for 700 Vis
Skill [Charge] Level +1
Cure All Ring

Lv 28 - All characters

Level of skill [Cure All] +1.
Required skill: [Cure All]
Sells for 400 Vis
Skill [Cure All] Level +1
Dust Devil Ring

Lv 28 - All characters

Level of skill [Dust Devil] +1.
Required skill: [Dust Devil]
Sells for 600 Vis
Skill [Dust Devil] Level +1
Harpoon Ring

Lv 28 - All characters

Level of skill [Harpoon] +1.
Required skill: [Harpoon]
Sells for 700 Vis
Skill [Harpoon] Level +1
Hill Giant Summon ring

Lv 28 - All characters

Level of skill [Hill Giant Summon] increases by 1. Required skill: Hill Giant Summon
Sells for 700 Vis
Skill [Hill Giant Summon] Level +1
Mass Cure Ring

Lv 28 - All characters

Level of skill [Mass Cure] +1.
Required skill: [Mass Cure]
Sells for 500 Vis
Skill [Mass Cure] Level +1
Serpent Sting Ring

Lv 28 - All characters

Level of skill [Serpent Sting] +1.
Required skill: [Serpent Sting]
Sells for 700 Vis
Skill [Serpent Sting] Level +1
Shock Wave Ring

Lv 28 - All characters

Level of skill [Shock Wave] +1.
Required skill: [Shock Wave]
Sells for 300 Vis
Skill [Shock Wave] Level +1
Treasure Golem Summon ring

Lv 28 - All characters

Level of skill [Treasure Golem Summon] increases by 1. Required skill: Treasure Golem Summon
Sells for 700 Vis
Skill [Treasure Golem Summon] Level +1
Level 30
Description Attributes Options
Gladiator's Bane Ring

Level 30 - All characters

Level of skill [Gladiator's Bane] +1.
Required skill: [Gladiator's Bane]
Sells for 700 Vis
Skill [Gladiator's Bane] Level +1
Level 32
Description Attributes Options
Assassinate Ring

Lv 32 - All characters

Level of skill [Assassinate] +1.
Required skill: [Assassinate]
Sells for 800 Vis
Skill [Assassinate] Level +1
Concentration Ward Ring

Lv 32 - All characters

Level of skill [Concentration Ward Construction] +1.
Required skill: [Concentration Ward Construction]
Sells for 800 Vis
Skill [Concentration Ward Construction] Level +1
Double Firing Ring

Lv 32 - All characters

Level of skill [Double Firing] +1.
Required skill: [Double Firing]
Sells for 800 Vis
Skill [Double Firing] Level +1
Hell Breath Ring

Lv 32 - All characters

Level of skill [Hell Breath] +1.
Required skill: [Hell Breath]
Sells for 800 Vis
Skill [Hell Breath] Level +1
Protection Field Ring

Lv 32 - All characters

Level of skill [Protection Field] +1.
Required skill: [Protection Field]
Sells for 800 Vis
Skill [Protection Field] Level +1
Stunning Skewer Ring

Lv 32 - All characters

Level of skill [Stunning Skewer] +1.
Required skill: [Stunning Skewer]
Sells for 800 Vis
Skill [Stunning Skewer] Level +1
Takion Summon ring

Lv 32 - All characters

Level of skill [Takion Summon] increases by 1. Required skill: Takion Summon
Sells for 800 Vis
Skill [Takion Summon] Level +1
Tornado Holding Ring

Lv 32 - All characters

Level of skill [Tornado Holding] +1.
Required skill: [Tornado Holding]
Sells for 500 Vis
Skill [Tornado Holding] Level +1
Violent Shooting Star Ring

Lv 32 - All characters

Level of skill [Violent Shooting Star] +1.
Required skill: [Violent Shooting Star]
Sells for 800 Vis
Skill [Violent Shooting Star] Level +1
Level 36
Description Attributes Options
Ararat Summon ring

Lv 36 - All characters

Level of skill [Ararat Summon] increases by 1. Required skill: Ararat Summon
Sells for 900 Vis
Skill [Ararat Summon] Level +1
Blandir Cadena Ring

Lv 36 - All characters

Level of skill [Blandir Cadena] +1.
Required skill: [Blandir Cadena]
Sells for 700 Vis
Skill [Blandir Cadena] Level +1
Charging Shot Ring

Lv 36 - All characters

Level of skill [Charging Shot] +1.
Required skill: [Charging Shot]
Sells for 700 Vis
Skill [Charging Shot] Level +1
Charging Shot Ring

Lv 36 - All characters

Level of skill [Charging Shot] +1.
Required skill: [Charging Shot]
Sells for 700 Vis
Skill [Charging Shot] Level +1
Critical Disease Ring

Lv 36 - All characters

Level of skill [Critical Disease] +1.
Required skill: [Critical Disease]
Sells for 700 Vis
Skill [Critical Disease] Level +1
Detection Ring

Lv 36 - All characters

Level of skill [Detection] +1.
Required skill: [Detection]
Sells for 500 Vis
Skill [Detection] Level +1
Falange Locura Ring

Lv 36 - All characters

Level of skill [Falange Locura] +1.
Required skill: [Falange Locura]
Sells for 900 Vis
Skill [Falange Locura] Level +1
Pierce Ring

Lv 36 - All characters

Level of skill [Pierce] +1.
Required skill: [Pierce]
Sells for 900 Vis
Skill [Pierce] Level +1
Steel Ararat Summon ring

Lv 36 - All characters

Level of skill [Steel Ararat Summon] increases by 1. Required skill: Steel Ararat Summon
Sells for 900 Vis
Skill [Steel Ararat Summon] Level +1
Vertical Slash Ring

Lv 36 - All characters

Level of skill [Vertical Slash] +1.
Required skill: [Vertical Slash]
Sells for 900 Vis
Skill [Vertical Slash] Level +1
Level 40
Description Attributes Options
Dispel Magic Ring

Lv 40 - All characters

Level of skill [Dispel Magic] +1.
Required skill: [Dispel Magic]
Sells for 1,000 Vis
Skill [Dispel Magic] Level +1
Execution Shooter Ring

Lv 40 - All characters

Level of skill [Execution Shooter] +1.
Required skill: [Execution Shooter]
Sells for 1,100 Vis
Skill [Execution Shooter] Level +1
Gigante Marcha Ring

Lv 40 - All characters

Level of skill [Gigante Marcha] +1.
Required skill: [Gigante Marcha]
Sells for 900 Vis
Skill [Gigante Marcha] Level +1
Infernal Flame Ring

Lv 40 - All characters

Level of skill [Infernal Flame] +1.
Required skill: [Infernal Flame]
Sells for 1,000 Vis
Skill [Infernal Flames] Level +1
Invisible String Ring

Lv 40 - All characters

Level of skill [Invisible String] +1.
Required skill: [Invisible String]
Sells for 800 Vis
Skill [Invisible String] Level +1
Pierce Ring

Lv 40 - All characters

Level of skill [Pierce] +1.
Required skill: [Pierce]
Sells for 900 Vis
Skill [Pierce] Level +1
Sandman Ring

Lv 40 - All characters

Level of skill [Sandman] +1.
Required skill: [Sandman]
Sells for 1,000 Vis
Skill [Sandman] Level +1
Skyliner Ring

Lv 40 - All characters

Level of skill [Skyliner] +1.
Required skill: [Skyliner]
Sells for 1,000 Vis
Skill [Skyliner] Level +1
Snap Shot Ring

Lv 40 - All characters

Level of skill [Snap Shot] +1.
Required skill: [Snap Shot]
Sells for 1,000 Vis
Skill [Snap Shot] Level +1
Level 44
Description Attributes Options
Blue Dragon Kick Ring

Lv 44 - All characters

Wearing this ring confers an increase of [Blue Dragon Kick] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 1,100 Vis
Skill [Blue Dragon Kick] Level +1
Ciento Penetrar Ring

Lv 44 - All characters

Level of skill [Ciento Penetrar] +1.
Required skill: [Ciento Penetrar]
Sells for 1,100 Vis
Skill [Ciento Penetrar] Level +1
Elbow flash Ring

Lv 44 - All characters

Level of skill [Elbow flash] +1.
Required skill: [Elbow flash]
Sells for 1,100 Vis
Skill [Elbow flash] Level +1
Execution Shooter Ring

Lv 44 - All characters

Level of skill [Execution Shooter] +1.
Required skill: [Execution Shooter]
Sells for 1,100 Vis
Skill [Execution Shooter] Level +1
Explosive Ring

Lv 44 - All characters

Level of skill [Explosive] +1.
Required skill: [Explosive]
Sells for 900 Vis
Skill [Explosion] Level +1
Frost Ignition Ring

Lv 44 - All characters

Increases the skill level of [Frost Ignition] by 1. Requires: Frost Ignition
Sells for 1,100 Vis
Skill [Frost Ignition] Level +1
Highlander Soul Ring

Lv 44 - All characters

Level of skill [Highlander Soul] +1.
Required skill: [Highlander Soul]
Sells for 1,100 Vis
Skill [Highlander Soul] Level +1
Magical Piercing Ring

Lv 44 - All characters

Level of skill [Magical Piercing] +1.
Required skill: [Magical Piercing]
Sells for 1,100 Vis
Skill [Magical Piercing] Level +1
Poison Bolt Ring

Lv 44 - All characters

Level of skill [Poison Bolt] +1. Required skill [Poison Bolt]
Sells for 1,100 Vis
Skill [Poison Bolt] Level +1
Tierra Choque Ring

Lv 44 - All characters

Level of skill [Tierra Choque] +1.
Required skill: [Tierra Choque]
Sells for 1,100 Vis
Skill [Tierra Choque] Level +1
Triple Firing Ring

Lv 44 - All characters

Level of skill [Triple Firing] +1.
Required skill: [Triple Firing]
Sells for 900 Vis
Skill [Triple Firing] Level +1
Westraid Ring

Lv 44 - All characters

Level of skill [Westraid] +1.
Required skill: [Westraid]
Sells for 800 Vis
Skill [Westraid] Level +1
Zero-In Ring

Lv 44 - All characters

Level of skill [Zero-In] +1.
Required skill: [Zero-In]
Sells for 1,100 Vis
Skill [Zero-In] Level +1
Level 48
Description Attributes Options
Bayonet Assault Ring

Lv 48 - All characters

Level of skill [Bayonet Assault] +1.
Required skill: [Bayonet Assault]
Sells for 1,200 Vis
Skill [Bayonet Assault] Level +1
Breath of Arange Ring

Lv 48 - All characters

Wearing this ring confers an increase of [Breath of Arange] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 1,200 Vis
Skill [Breath of Arange] Level +1
Cat's Eye Ring

Lv 48 - All characters

Level of skill [Cat's Eye] +1. Required skill [Cat's Eye]
Sells for 1,200 Vis
Skill [Cat's Eye] Level +1
Concentration Ring

Lv 48 - All characters

Level of skill [Concentration] +1.
Required skill: [Concentration]
Sells for 1,200 Vis
Skill [Concentration] Level +1
Crouching Kick Ring

Lv 48 - All characters

Level of skill [Crouching Kick] +1.
Required skill: [Crouching Kick]
Sells for 1,200 Vis
Skill [Crouching Kick] Level +1
Dread Worm Ring

Lv 48 - All characters

Level of skill [Dread Worm] +1.
Required skill: [Dread Worm]
Sells for 1,200 Vis
Skill [Dread Worm] Level +1
Elemental Penetration Ring

Lv 48 - All characters

Wearing this ring confers an increase of [Elemental Penetration] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 1,200 Vis
Skill [Elemental penetration] Level +1
Energy Shield ring

Lv 48 - All characters

Level of skill [Energy Shield] +1.
Required skill: [Energy Shield]
Sells for 1,200 Vis
Skill [Energy Shield] Level +1
Explosive Bolt Ring

Lv 48 - All characters

Level of skill [Explosive Bolt] +1. Required skill [Explosive Bolt]
Sells for 1,200 Vis
Skill [Explosive Bolt] Level +1
Fast Walk Ring

Lv 48 - All characters

Ring that increases [Fast Walk] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Fast Walk] Level +1
Great Rotating Blade Ring

Lv 48 - All characters

Level of skill [Great Rotating Blade Construction] +1.
Required skill: [Great Rotating Blade Construction]
Sells for 1,200 Vis
Skill [Great Rotating Blade Construction] Level +1
Healing Ring

Lv 48 - All characters

Level of skill [Healing] +1.
Required skill: [Healing]
Sells for 1,200 Vis
Skill [Healing] Level +1
High Tide Ring

Lv 48 - All characters

Wearing this ring increases the level of the skill [High Tide] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [High Tide] Level +1
Ice Wave Ring

Lv 48 - All characters

Level of skill [Ice Wave] +1.
Required skill: [Ice Wave]
Sells for 800 Vis
Skill [Ice Wave] Level +1
Meteor Strike Ring

Lv 48 - All characters

Level of skill [Meteor Strike] +1.
Required skill: [Meteor Strike]
Sells for 1,200 Vis
Skill [Meteor Strike] Level +1
Minor Shot Ring

Lv 48 - All characters

Level of skill [Minor Shot] +1. Required skill [Minor Shot]
Sells for 1,200 Vis
Skill [Minor Shot] Level +1
Power of Earth ring

Lv 48 - All characters

Level of skill [Power of Earth] increases by 1. Required skill: Power of Earth
Sells for 1,200 Vis
Skill [Power of Earth] Level +1
Provoke Ring

Lv 48 - All characters

Level of skill [Provoke] +1.
Required skill: [Provoke]
Sells for 1,200 Vis
Skill [Provoke] Level +1
Quick and the Dead Ring

Lv 48 - All characters

Level of skill [The Quick and the Dead] +1.
Required skill: [The Quick and the Dead]
Sells for 1,100 Vis
Skill [The Quick and the Dead] Level +1
Raging wind ring

Lv 48 - All characters

Level of skill [Raging wind] increases by 1. Required skill: Raging wind
Sells for 1,200 Vis
Skill [Raging wind] Level +1
Rising Swing Ring

Lv 48 - All characters

Level of skill [Rising Swing] +1. Required skill [Rising Swing]
Sells for 1,200 Vis
Skill [Rising Swing] Level +1
Spirit of Arange Ring

Lv 48 - All characters

Wearing this ring confers an increase of [Spirit of Arange] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 1,200 Vis
Skill [Spirit of Arange] Level +1
Sprint Ring

Lv 48 - All characters

Level of skill [Sprint] +1.
Required skill: [Sprint]
Sells for 1,200 Vis
Skill [Sprint] Level +1
Tornado Vortex Ring

Lv 48 - All characters

Level of skill [Tornado Vortex] +1.
Required skill: [Tornado Vortex]
Sells for 1,200 Vis
Skill [Tornado Vortex] Level +1
Level 52
Description Attributes Options
Absolute Zero Ring

Lv 52 - All characters

Level of skill [Absolute Zero] +1.
Required skill: [Absolute Zero]
Sells for 1,000 Vis
Skill [Absolute Zero] Level +1
Blizzard Ring

Lv 52 - All characters

Level of skill [Blizzard] +1.
Required skill: [Blizzard]
Sells for 1,200 Vis
Skill [Blizzard] Level +1
Cannon Shot Ring

Lv 52 - All characters

Level of skill [Cannon Shot] +1.
Required skill: [Cannon Shot]
Sells for 1,300 Vis
Skill [Cannon Shot] Level +1
Fente Ring

Lv 52 - All characters

Level of skill [Fente] +1.
Required skill: [Fente]
Sells for 1,300 Vis
Skill [Fente] Level +1
Genocide Ring

Lv 52 - All characters

Level of skill [Genocide] +1.
Required skill: [Genocide]
Sells for 1,300 Vis
Skill [Genocide] Level +1
Half Moon Kick Ring

Lv 52 - All characters

Wearing this ring confers an increase of [Half Moon Kick] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 1,300 Vis
Skill [Half Moon Kick] Level +1
Lian Nu Ring

Lv 52 - All characters

Level of skill [Lian Nu] +1. Required skill [Lian Nu]
Sells for 1,300 Vis
Skill [Lian Nu] Level +1
Menace Shot Ring

Lv 52 - All characters

Level of skill [Menace Shot] +1.
Required skill: [Menace Shot]
Sells for 1,300 Vis
Skill [Menace Shot] Level +1
Phoenix Swoop

Lv 52 - All characters

Level of skill [Phoenix Swoop] +1.
Required skill: Phoenix Swoop]
Sells for 1,300 Vis
Skill [Phoenix Swoop] Level +1
Ritardi Ring

Lv 52 - All characters

Level of skill [Ritardi] +1.
Required skill: [Ritardi]
Sells for 1,300 Vis
Skill [Ritardi] Level +1
Sweet Dreamer Ring

Lv 52 - All characters

Level of skill [Sweet Dreamer] +1.
Required skill: [Sweet Dreamer]
Sells for 1,300 Vis
Skill [Sweet Dreamer] Level +1
Tempest Kick Ring

Lv 52 - All characters

Increases the skill level of [Tempest Kick] by 1. Requires: Tempest Kick
Sells for 1,300 Vis
Skill [Tempest Kick] Level +1
Level 56
Description Attributes Options
Armor Crasher Ring

Lv 56 - All characters

Level of skill [Armor Crasher] +1.
Required skill: [Armor Crasher]
Sells for 1,400 Vis
Skill [Armor Crasher] Level +1
Cannon Bumper Ring

Lv 56 - All characters

Level of skill [Cannon Bumper] +1. Required skill [Cannon Bumper]
Sells for 1,400 Vis
Skill [Cannon Bumper] Level +1
Consolidation Ring

Lv 56 - All characters

Wearing this ring confers an increase of [Consolidation] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 1,400 Vis
Skill [Consolidation] Level +1
Cross Penetration Ring

Lv 56 - All characters

Level of skill [Cross Penetration] +1.
Required skill: [Cross Penetration]
Sells for 1,400 Vis
Skill [Cross Penetration] Level +1
Dark Judgment Ring

Lv 56 - All characters

Level of skill [Dark Judgment] +1. Required skill [Dark Judgement]
Sells for 1,400 Vis
Skill [Dark Judgment] Level +1
Divine Blessing Ring

Lv 56 - All characters

Wearing this ring confers an increase of [Divine Blessing] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 1,400 Vis
Skill [Divine Blessing] Level +1
Dragon Kick Ring

Lv 56 - All characters

Level of skill [Dragon Kick] +1.
Required skill: [Dragon Kick]
Sells for 1,400 Vis
Skill [Dragon Kick] Level +1
Enhanced Frostbite ring

Lv 56 - All characters

Level of skill [Enhanced Frostbite] increases by 1. Required skill: Enhanced Frostbite
Sells for 1,400 Vis
Skill [Enhanced Frostbite] Level +1
Fury Ring

Lv 56 - All characters

Level of skill [Fury] +1.
Required skill: [Fury]
Sells for 1,400 Vis
Skill [Fury] Level +1
Invisible Stalker Ring

Lv 56 - All characters

Level of skill [Invisible Stalker] +1.
Required skill: [Invisible Stalker]
Sells for 1,400 Vis
Skill [Invisible Stalker] Level +1
Prompt Action Ring

Lv 56 - All characters

Wearing this ring confers an increase of [Prompt Action] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 1,400 Vis
Skill [Prompt Action] Level +1
Refresh Mind Ring

Lv 56 - All characters

Level of skill [Refresh Mind] +1.
Required skill: [Refresh Mind]
Sells for 1,400 Vis
Skill [Refresh Mind] Level +1
Turning Bash Ring

Lv 56 - All characters

Level of skill [Turning Bash] +1. Required skill [Turning Bash]
Sells for 1,400 Vis
Skill [Turning Bash] Level +1
White Tiger Strike Ring

Lv 56 - All characters

Wearing this ring confers an increase of [White Tiger Strike] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 1,400 Vis
Skill [White Tiger Strike] Level +1
Will of the Warrior Ring

Lv 56 - All characters

Level of skill [Will of the Warrior] +1.
Required skill: [Will of the Warrior]
Sells for 1,400 Vis
Skill [Will of the Warrior] Level +1
Level 60
Description Attributes Options
Amplify Ring

Lv 60 - All characters

Ring that increases [Amplify] skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Amplify] Level +1
Atomic Crazy Rush Ring

Lv 60 - All characters

Level of skill [Atomic Crazy Rush] +1.
Required skill: [Atomic Crazy Rush]
Sells for 1,500 Vis
Skill [Atomic Crazy Rush] Level +1
Atomic Glacial Strikes ring

Lv 60 - All characters

Level of skill [Atomic Glacial Strikes] increases by 1. Required skill: Atomic Glacial Strikes
Sells for 1,500 Vis
Skill [Atomic Glacial Strikes] Level +1
Atomic Tiger-Smash Ring

Lv 60 - All characters

Level of skill [Atomic Tiger-Smash] +1.
Required skill: [Atomic Tiger-Smash]
Sells for 1,500 Vis
Skill [Atomic Tiger-Smash] Level +1
Attaque Devolver Ring

Lv 60 - All characters

Level of skill [Attaque Devolver] +1.
Required skill: [Attaque Devolver]
Sells for 1,300 Vis
Skill [Attaque Devolver] Level +1
Bloody Overdrive Ring

Lv 60 - All characters

Level of skill [Bloody Overdrive] +1.
Required skill: [Bloody Overdrive]
Sells for 1,200 Vis
Skill [Bloody Overdrive] Level +1
Brandish Ring

Lv 60 - All characters

Level of skill [Brandish] +1.
Required skill: [Brandish]
Sells for 1,500 Vis
Skill [Brandish] Level +1
Death Blow Ring

Lv 60 - All characters

Level of skill [Death Blow] +1. Required skill [Death Blow]
Sells for 1,500 Vis
Skill [Death Blow] Level +1
Implosion Ring

Lv 60 - All characters

Level of skill [Implosion] +1.
Required skill: [Implosion]
Sells for 1,500 Vis
Skill [Implosion] Level +1
Pistol Shot Ring

Lv 60 - All characters

Level of skill [Pistol Shots] +1.
Required skill: [Pistol Shots]
Sells for 1,100 Vis
Skill [Pistol Shot] Level +1
Quattro Firing Ring

Lv 60 - All characters

Level of skill [Quattro Firing] +1.
Required skill: [Quattro Firing]
Sells for 1,300 Vis
Skill [Quattro Firing] Level +1
Sept Etoiles Ring

Lv 60 - All characters

Level of skill [Sept Etoiles] +1.
Required skill: [Sept Etoiles]
Sells for 1,500 Vis
Skill [Sept Etoiles] Level +1
Thunderstorm Ring

Lv 60 - All characters

Level of skill [Thunderstorm] +1.
Required skill: [Thunderstorm]
Sells for 800 Vis
Skill [Thunderstorm] Level +1
Viento Incierto Ring

Lv 60 - All characters

Level of skill [Viento Incierto] +1.
Required skill: [Viento Incierto]
Sells for 1,500 Vis
Skill [Viento Incierto] Level +1
Wagenlenker Ring

Lv 60 - All characters

Level of skill [Wagenlenker] +1.
Required skill: [Wagenlenker]
Sells for 1,500 Vis
Skill [Wagenlenker] Level +1
Level 64
Description Attributes Options
Baile de Guerra Ring

Lv 64 - All characters

Level of skill [Guerra de Baile] +1.
Required skill: [Guerra de Baile]
Sells for 1,600 Vis
Skill [Baile de Guerra] Level +1
Balestra Fente Ring

Lv 64 - All characters

Level of skill [Balestra Fente] +1.
Required skill: [Balestra Fente]
Sells for 1,600 Vis
Skill [Balestra Fente] Level +1
Battle Smash Ring

Lv 64 - All characters

Wearing this ring increases the level of the skill [Battle Smash] by 1. You must have leaned the skill for it to be effective.
Sells for 2,500 Vis
Skill [Battle Smash] Level +1
Bust Shot Ring

Lv 64 - All characters

Level of skill [Bust Shot] +1. Required skill [Bust Shot]
Sells for 1,600 Vis
Skill [Bust Shot] Level +1
Chain Lightning Ring

Lv 64 - All characters

Level of skill [Chain Lightning] +1.
Required skill: [Chain Lightning]
Sells for 1,000 Vis
Skill [Chain Lightning] Level +1
Contre-Attaque Ring

Lv 64 - All characters

Increases the skill level of [Contre-Attaquel] by 1. Requires: Contre-Attaque
Sells for 1,600 Vis
Skill [Contre Attaques] Level +1
Deadly Infinitum Ring

Lv 64 - All characters

Level of skill [Deadly Infinitum] +1.
Required skill: [Deadly Infinitum]
Sells for 1,300 Vis
Skill [Deadly Infinitum] Level +1
Hawkeye Ring

Lv 64 - All characters

Level of skill [Hawkeye] +1. Required skill [Hawkeye]
Sells for 1,600 Vis
Skill [Hawkeye Masque] Level +1
Hold Shot Ring

Lv 64 - All characters

Level of skill [Hold Shot] +1. Required skill [Hold Shot]
Sells for 1,600 Vis
Skill [Hold Shot] Level +1
Major Shot Ring

Lv 64 - All characters

Level of skill [Major Shot] +1. Required skill [Major Shot]
Sells for 1,600 Vis
Skill [Major Shot] Level +1
R.I.P. Ring

Lv 64 - All characters

Level of skill [R.I.P.] +1.
Required skill: [R.I.P.]
Sells for 1,400 Vis
Skill [R.I.P.] Level +1
Raging Hell Ring

Lv 64 - All characters

Level of skill [Raging Hell] +1.
Required skill: [Raging Hell]
Sells for 1,500 Vis
Skill [Raging Hell] Level +1
Reverse Ring

Lv 64 - All characters

Level of skill [Reverse] +1.
Required skill: [Reverse]
Sells for 1,600 Vis
Skill [Reverse] Level +1
Rhapsody in Black Ring

Lv 64 - All characters

Wearing this ring confers an increase of [Rhapsody in Black] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 1,600 Vis
Skill [Rhapsody in Black] Level +1
Rolling Thunder Ring

Lv 64 - All characters

Wearing this ring increases the level of the skill [Rolling Thunder] by 1. You must have leaned the skill for it to be effective.
Sells for 2,500 Vis
Skill [Rolling Thunder] Level +1
Sergeant Break Ring

Lv 64 - All characters

Level of skill [Sergeant Break] +1. Required skill [Sergeant Break]
Sells for 1,600 Vis
Skill [Sergeant Break] Level +1
Shoulder Charge Ring

Lv 64 - All characters

Wearing this ring increases the level of the skill [Shoulder Charge] by 1. You must have leaned the skill for it to be effective.
Sells for 2,500 Vis
Skill [Shoulder Charge] Level +1
Silent Move Ring

Lv 64 - All characters

Level of skill [Silent Move] +1. Required skill [Silent Move]
Sells for 1,600 Vis
Skill [Silent Move] Level +1
Sub-Machine Shot Ring

Lv 64 - All characters

Level of skill [Sub-Machine Shot] +1. Required skill [Sub-Machine Shot]
Sells for 1,600 Vis
Skill [Sub-Machine Shot] Level +1
Summon Bear Worker Ring

Lv 64 - All characters

Level of skill [Summon Bear Worker] +1. Required skill [Summon Bear Worker]
Sells for 1,600 Vis
Skill [Summon Bear Worker] Level +1
Throwing Axe Ring

Lv 64 - All characters

Wearing this ring increases the level of the skill [Throwing Axe] by 1. You must have leaned the skill for it to be effective.
Sells for 2,500 Vis
Skill [Throwing Axe] Level +1
Windstorm Ring

Lv 64 - All characters

Wearing this ring increases the level of the skill [Windstorm] by 1. You must have leaned the skill for it to be effective.
Sells for 2,500 Vis
Skill [Windstorm] Level +1
Level 68
Description Attributes Options
Cent-Ennui Ring

Lv 68 - All characters

Level of skill [Cent-Ennui] +1.
Required skill: [Cent-Ennui]
Sells for 1,700 Vis
Skill [Cent-Ennui] Level +1
Claymore Ring

Lv 68 - All characters

Level of skill [Claymore] +1.
Required skill: [Claymore]
Sells for 1,700 Vis
Skill [Claymore] Level +1
Enchantment Arm Ring

Lv 68 - All characters

Level of skill [Enchantment Arm] +1.
Required skill: [Enchantment Arm]
Sells for 1,200 Vis
Skill [Enchantment Arm] Level +1
Grim Soul Ring

Lv 68 - All characters

Increases the skill level of [Grim Soul] by 1. Requires: Grim Soul
Sells for 1,700 Vis
Skill [Grim Soul] Level +1
Miembro Fantasma Ring

Lv 68 - All characters

Level of skill [Miembro Fantasma] +1.
Required skill: [Miembro Fantasma]
Sells for 1,700 Vis
Skill [Miembro Fantasma] Level +1
Quarto Taglio Ring

Lv 68 - All characters

Level of skill [Quarto Taglio] +1.
Required skill: [Quarto Taglio]
Sells for 1,700 Vis
Skill [Quarto Taglio] Level +1
Siege Cannon Shot Ring

Lv 68 - All characters

Level of skill [Siege Cannon Shot] +1.
Required skill: [Siege Cannon Shot]
Sells for 1,700 Vis
Skill [Siege Cannon Shot] Level +1
Level 70
Description Attributes Options
Tete Ring

Level 70 - All Characters

Level of skill [Tete] +1.
Required skill: [Tete]
Sells for 1,300 Vis
Skill [Tete] Level +1
Level 72
Description Attributes Options
Berceuse Ring

Lv 72 - All characters

Wearing this ring confers an increase of [Berceuse] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 1,800 Vis
Skill [Berceuse] Level +1
Eclabousser Ring

Lv 72 - All characters

Level of skill [Eclabousser] +1.
Required skill: [Eclabousser]
Sells for 1,800 Vis
Skill [Eclabousser] Level +1
Fence Ring

Lv 72 - All characters

Level of skill [Fence Construction] +1.
Required skill: [Fence Construction]
Sells for 500 Vis
Skill [Fence Construction] Level +1
Photon Splash Ring

Lv 72 - All characters

Level of skill [Photon Splash] +1.
Required skill: [Photon Splash]
Sells for 1,800 Vis
Skill [Photon Splash] Level +1
Level 74
Description Attributes Options
Evasion Ring

Level 74 - All Characters

Level of skill [Evasion] +1.
Required skill: [Evasion]
Sells for 1,400 Vis
Skill [Evasion] Level +1
Level 76
Description Attributes Options
Cannon-turret Ring

Lv 76 - All characters

Level of skill [Cannon-turret Construction] +1.
Required skill: [Cannon-turret Construction]
Sells for 600 Vis
Skill [Cannon-Turret Construction] Level +1
L'Arc en Ciel Ring

Lv 76 - All characters

Level of skill [L'Arc en Ciel] +1.
Required skill: [L'Arc en Ciel]
Sells for 1,900 Vis
Skill [L'Arc en Ciel] Level +1
Rhythm and Blues Ring

Lv 76 - All characters

Wearing this ring confers an increase of [Rhythm and Blues] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 1,900 Vis
Skill [Rhythm and Blues] Level +1
Safety Ward Ring

Lv 76 - All characters

Level of skill [Safety Ward Construction] +1.
Required skill: [Safety Ward Construction]
Sells for 700 Vis
Skill [Safety Ward Construction] Level +1
Level 78
Description Attributes Options
Attaque Compose Ring

Level 78 - All Characters

Level of skill [Attaque Compose] +1.
Required skill: [Attaque Compose]
Sells for 1,500 Vis
Skill [Attaque Compose] Level +1
Level 80
Description Attributes Options
Hole of Darkness Ring

Lv 80 - All characters

Level of skill [Hole of Darkness] +1.
Required skill: [Hole of Darkness]
Sells for 2,000 Vis
Skill [Hole of Darkness] Level +1
Parade Riposte Ring

Lv 80 - All characters

Level of skill [Parade Riposte] +1.
Required skill: [Parade Riposte]
Sells for 2,000 Vis
Skill [Parade Riposte] Level +1
Regeneration Ward Ring

Lv 80 - All characters

Level of skill [Regeneration Ward Construction] +1.
Required skill: [Regeneration Ward Construction]
Sells for 800 Vis
Skill [Regeneration Ward Construction] Level +1
Requiem Ring

Lv 80 - All characters

Wearing this ring confers an increase of [Requiem] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,000 Vis
Skill [Requiem] Level +1
Siegecannon-turret Ring

Lv 80 - All characters

Level of skill [Siegecannon-turret Construction] +1.
Required skill: [Siegecannon-turret Construction]
Sells for 900 Vis
Skill [Siegecannon-Turret Construction] Level +1
Summon Black Reaper Ring

Lv 80 - All characters

Increases the skill level of [Summon Black Reaper] by 1. Requires: Summon Black Reaper
Sells for 2,000 Vis
Skill [Summon Black Grim Reaper] Level +1
Summon White Reaper Ring

Lv 80 - All characters

Increases the skill level of [Summon White Reaper] by 1. Requires: Summon White Reaper
Sells for 2,000 Vis
Skill [Summon White Grim Reaper] Level +1
Level 82
Description Attributes Options
Esquive Touche Ring

Level 82 - All Characters

Level of skill [Esquive Touch] +1.
Required skill: [Esquive Touch]
Sells for 1,700 Vis
Skill [Esquive Touch] Level +1
Level 92
Description Attributes Options
Elemental Strife Ring

Level 92 - All characters

Level of skill [Elemental Strife] +1.
Required skill: [Elemental Strife]
Sells for 2,300 Vis
Skill [Elemental Strife] Level +1
Level 100
Description Attributes Options
30 Element Ring

Lv 100 - All Characters

Ring that increases [30 Element] skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Third Element] Level +1
Abyss Flare Ring

Lv 100 - All Characters

Ring that increases [Abyss Flare] skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Abyss Flare] Level +1
Accuracy Shot Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Accuracy Shot] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Accuracy Shot] Level +1
Acrobatic Evil Slicer Ring

Lv 100 - All Characters

Ring that increases [Acrobatic Evil Slicer] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Acrobatic Evil Slicer] Level +1
Agil Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Agil] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Agil] Level +1
Air Slash Ring

Lv 100 - All Characters

Ring that increases [Air Slash] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Air Slash] Level +1
Allegretto Ring

Lv 100 - All Characters

Level of skill [Allegretto] +1.
Required skill: [Allegretto]
Sells for 2,500 Vis
Skill [Allegretto] Level +1
Ankle Shot Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Ankle Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Ankle Shot] Level +1
Appel Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Appel] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Appel] Level +1
Aqua Pierce Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Aqua Pierce] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Aqua Pierce] Level +1
Ardor Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Ardor] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Ardor] Level +1
Arme Bullet Ring

Lv 100 - All Characters

Level of skill [Arme Bullet] +1.
Required skill: [Arme Bullet]
Sells for 2,500 Vis
Skill [Arme Bullet] Level +1
Arme bullet Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Vampyric Obsession] by 1. You must have leaned the skill for it to be effective.
Sells for 2,500 Vis
Skill [Vampyric Obsession] Level +1
Asalto Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Asalto] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Asalto] Level +1
Asesinato Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Asesinato] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Asesinato] Level +1
Asura Ring

Lv 100 - All Characters

Ring that increases [Asura] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Asura] Level +1
Atomic Slash Ring

Lv 100 - All Characters

Ring that increases [Atomic Slash] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Atomic Slash] Level +1
Back Step Inferno Ring

Lv 100 - All Characters

Level of skill [Back Step Inferno] +1. Required skill: [Back Step Inferno]
Sells for 5,000 Vis
Skill [Back Step Inferno] Level +1
Barrage Shot Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Barrage Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Barrage Shot] Level +1
Barsel Ring

Lv 100 - All Characters

Ring that increases [Barsel] skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Barsel] Level +1
Belladonna Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Belladonna] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Belladonna] Level +1
Blast Shot Ring

Lv 100 - All Characters

Ring that increases [Blast Shot] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Blast Shot] Level +1
Blazing Buster Ring

Lv 100 - All Characters

Ring that increases [Blazing Buster] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Blazing Burster] Level +1
Blazing Pillar Ring

Lv 100 - All Characters

Level of skill [Blazing Pillar] +1.
Required skill: [Blazing Pillar]
Sells for 2,500 Vis
Skill [Blazing Pillar] Level +1
Blazing Shot Ring

Lv 100 - All Characters

Level of skill [Blazing Shot] +1.
Required skill: [Blazing Shot]
Sells for 2,500 Vis
Skill [Blazing Shot] Level +1
Blessedness Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Blessedness] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Blessedness] Level +1
Blood Curse Ring

Lv 100 - All Characters

Ring that increases [Blood Curse] skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Blood Curse] Level +1
Bloody Horizon Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Bloody Horizon] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Bloody Horizon] Level +1
Blow Back Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Blow Back] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Blow Back] Level +1
Blow Impact Ring

Lv 100 - All Characters

Ring that increases [Blow Impact] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Blow Impact] Level +1
Bolt Sequence Ring

Lv 100 - All Characters

Level of skill [Bolt Sequence] +1. Required skill: [Bolt Sequence]
Sells for 5,000 Vis
Skill [Bolt Sequence] Level +1
Breath of Fire Ring

Lv 100 - All Characters

Ring that increases [Breath of Fire]skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Breath of Fire] Level +1
Brutality Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Brutality] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Brutality] Level +1
Camouflage Ring

Lv 100 - All Characters

Ring that increases [Camouflage] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Camouflage] Level +1
Carnage Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Carnage] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Carnage] Level +1
Castle Crusher Ring

Lv 100 - All Characters

Ring that increases [Castle Crusher] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Castle Crusher] Level +1
Centella Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Centella] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Centella] Level +1
Charged Bolt Ring

Lv 100 - All Characters

Level of skill [Charged Bolt] +1.
Required skill: [Charged Bolt]
Sells for 2,500 Vis
Skill [Charged Bolt] Level +1
Check Targets Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Check Targets] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Check Targets] Level +1
Chopping Ring

Lv 100 - All Characters

Ring that increases [Chopping] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Chopping] Level +1
Clincher Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Clincher] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Clincher] Level +1
Complete Protection Ring

Lv 100 - All Characters

Level of skill [Complete Protection] +1.
Required skill: [Complete Protection]
Sells for 2,500 Vis
Skill [Complete Protection] Level +1
Con Fuoco Ring

Lv 100 - All Characters

Ring that increases [Con Fuoco] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Con Fuoco] Level +1
Con Impeto Ring

Lv 100 - All Characters

Ring that increases [Con Impeto] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Con Impeto] Level +1
Confusion Ring

Lv 100 - All Characters

Level of skill [Confusion] +1.
Required skill: [Confusion]
Sells for 2,500 Vis
Skill [Confusion] Level +1
Cresent Cut Slash Ring

Lv 100 - All Characters

Ring that increases [Cresent Cut Slash] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Cresent Cut Slash] Level +1
Crimson Crecent Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Crimson Crecent] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Crimson Crecent] Level +1
Croix Fente Ring

Lv 100 - All Characters

Level of skill [Croix Fente] +1.
Required skill: [Croix Fente]
Sells for 2,500 Vis
Skill [Croix Fente] Level +1
Croix fente Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Insanity] by 1. You must have leaned the skill for it to be effective.
Sells for 2,500 Vis
Skill [Insanity] Level +1
Cross Slash Ring

Lv 100 - All Characters

Ring that increases [Cross Slash] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Cross Slash] Level +1
Curse Ring

Lv 100 - All Characters

Level of skill [Curse] +1.
Required skill: [Curse]
Sells for 2,500 Vis
Skill [Curse] Level +1
Cut and Thrust Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Cut and Thrust] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Cut and Thrust] Level +1
Cyclone Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Cyclone] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Cyclone] Level +1
Dance of Death Ring

Lv 100 - All Characters

Ring that increases [Dance of Death] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Dance of Death] Level +1
Dancing revolvers Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Dancing revolvers] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Dancing revolvers] Level +1
Death Cut Ring

Lv 100 - All Characters

Ring that increases [Death Cut] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Death Cut] Level +1
Death Stunt Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Death Stunt] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Death Stunt] Level +1
Decision Ring

Lv 100 - All Characters

Level of skill [Decision] +1.
Required skill: [Decision]
Sells for 2,500 Vis
Skill [Decision] Level +1
Deep Sleep Ring

Lv 100 - All Characters

Ring that increases [Deep Sleep] skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Deep Sleep] Level +1
Defiance Aura Ring

Lv 100 - All Characters

Ring that increases [Defiance Aura] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Defiance Aura] Level +1
Demonic Discharge Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Demonic Discharge] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Demonic Discharge] Level +1
Desperados Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Desperados] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Desperados] Level +1
Destination Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Destination] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Destination] Level +1
Destino Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Destino] by 1. You must have leaned the skill for it to be effective.
Sells for 2,500 Vis
Skill [Destino] Level +1
Destruction Ring

Lv 100 - All Characters

Ring that increases [Destruction] skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Destruction] Level +1
Destructive Wind Slash Ring

Lv 100 - All Characters

Ring that increases [Destructive Wind Slash] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Destructive Wind Slash] Level +1
Destruido Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Destruido] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Destruido] Level +1
Devotion Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Devotion] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Devotion] Level +1
Dragante Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Dragante] by 1. You must have leaned the skill for it to be effective.
Sells for 2,500 Vis
Skill [Dragante] Level +1
Dragon's Soul Ring

Lv 100 - All Characters

Ring that increases [Dragon's Soul]skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Dragon's Soul] Level +1
Dull Attack Ring

Lv 100 - All Characters

Level of skill [Dull Attack] +1.
Required skill: [Dull Attack]
Sells for 2,500 Vis
Skill [Dull Attack] Level +1
Eagle Eye Ring

Lv 100 - All Characters

Level of skill [Eagle Eye] +1. Required skill: [Eagle Eye]
Sells for 5,000 Vis
Skill [Eagle Eye] Level +1
Ele-Invisible Ring

Lv 100 - All Characters

Ring that increases [Ele-Invisible] skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Ele-Invisible] Level +1
Electric Bluster Ring

Lv 100 - All Characters

Ring that increases [Electric Bluster]skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Electric Bluster] Level +1
Electric Plasma Ring

Lv 100 - All Characters

Level of skill [Electric Plasma] +1.
Required skill: [Electric Plasma]
Sells for 2,500 Vis
Skill [Electric Plasma] Level +1
Encounter Stroke Ring

Lv 100 - All Characters

Ring that increases [Encounter Stroke] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Encounter Stroke] Level +1
Enduring Melody Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Enduring Melody] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Enduring Melody] Level +1
Energetic Boom Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Energetic Boom] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Energetic Boom] Level +1
Enervation Ring

Lv 100 - All Characters

Level of skill [Enervation] +1.
Required skill: [Enervation]
Sells for 2,500 Vis
Skill [Enervation] Level +1
Entrer en Lices Ring

Lv 100 - All Characters

Level of skill [Entrer en Lices] +1.
Required skill: [Entrer en Lices]
Sells for 2,500 Vis
Skill [Entrer en Lices] Level +1
Entrer en lices Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Death Crest] by 1. You must have leaned the skill for it to be effective.
Sells for 2,500 Vis
Skill [Death Crest] Level +1
Espada de la rotacion Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Espada de la rotacion] by 1. You must have leaned the skill for it to be effective.
Sells for 2,500 Vis
Skill [Espada de la rotacion] Level +1
Espada del Viento Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Espada del Viento] by 1. You must have leaned the skill for it to be effective.
Sells for 2,500 Vis
Skill [Espada del Viento] Level +1
Exceed Shot Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Exceed Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Exceed Shot] Level +1
Exclusion Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Exclusion] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Exclusion] Level +1
Executer Ring

Lv 100 - All Characters

Ring that increases [Execute] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Executer] Level +1
Expoison Ring

Lv 100 - All Characters

Ring that increases [Expoison] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Expoison] Level +1
Falcon's Descent Ring

Lv 100 - All Characters

Ring that increases [Falcon's Descent]skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Falcon's Descent] Level +1
Fallen Angel Ring

Lv 100 - All Characters

Ring that increases [Fallen Angel] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Fallen Angel] Level +1
Feral tooth Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Feral tooth] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Feral tooth] Level +1
Fervor Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Fervor] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Fervor] Level +1
Firestorm Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Firestorm] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Firestorm] Level +1
Firewall Ring

Lv 100 - All Characters

Level of skill [Firewall] +1.
Required skill: [Firewall]
Sells for 2,500 Vis
Skill [Firewall] Level +1
Flare Ring

Lv 100 - All Characters

Ring that increases [Flare] skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Flare] Level +1
Frenzied Thunder Ring

Lv 100 - All Characters

Level of skill [Frenzied Thunder] +1.
Required skill: [Frenzied Thunder]
Sells for 2,500 Vis
Skill [Frenzied Thunder] Level +1
Frozen Ball Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Frozen Ball] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Frozen Ball] Level +1
Frozen Field Ring

Lv 100 - All Characters

Level of skill [Frozen Field] +1.
Required skill: [Frozen Field]
Sells for 2,500 Vis
Skill [Frozen Field] Level +1
Frozen Strike Ring

Lv 100 - All Characters

Level of skill [Frozen Strike] +1.
Required skill: [Frozen Strike]
Sells for 2,500 Vis
Skill [Frozen Strike] Level +1
GabyQuake Ring

Lv 100 - All Characters

Ring that increases [GabyQuake] skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [GabyQuake] Level +1
Girandole Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Girandole] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Girandole] Level +1
Glacial Lance Ring

Lv 100 - All Characters

Level of skill [Glacial Lance] +1.
Required skill: [Glacial Lance]
Sells for 2,500 Vis
Skill [Glacial Lance] Level +1
Glint Ring

Lv 100 - All Characters

Level of skill [Glint] +1.
Required skill: [Glint]
Sells for 2,500 Vis
Skill [Glint] Level +1
Glitter Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Glitter] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Glitter] Level +1
Gloom Shot Ring

Lv 100 - All Characters

Level of skill [Gloom Shot] +1.
Required skill: [Gloom Shot]
Sells for 2,500 Vis
Skill [Gloom Shot] Level +1
Gloomy Present Ring

Lv 100 - All Characters

Ring that increases [Gloomy Present] skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Gloomy Present] Level +1
Golpe Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Golpe] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Golpe] Level +1
Harsh Kick Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Harsh Kick] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Harsh Kick] Level +1
Heart Breaker Ring

Lv 100 - All Characters

Level of skill [Heart Breaker] +1. Required skill: [Heart Breaker]
Sells for 5,000 Vis
Skill [Heart Breaker] Level +1
Heavy Smashing Ring

Lv 100 - All Characters

Level of skill [Heavy Smashing] +1.
Required skill: [Heavy Smashing]
Sells for 2,500 Vis
Skill [Heavy Smashing] Level +1
Hound Ring

Lv 100 - All Characters

Ring that increases [Hound] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Hound] Level +1
Howling of Heaven Ring

Lv 100 - All Characters

Level of skill [Howling of Heaven] +1.
Required skill: [Howling of Heaven]
Sells for 2,500 Vis
Skill [Howling of Heaven] Level +1
Ice Brill Ring

Lv 100 - All Characters

Ring that increases [Ice Brill]skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Ice Brill] Level +1
Ice Plasma Ring

Lv 100 - All Characters

Level of skill [Ice Plasma] +1.
Required skill: [Ice Plasma]
Sells for 2,500 Vis
Skill [Ice Plasma] Level +1
Ignore Harm Ring

Lv 100 - All Characters

Level of skill [Ignore Harm] +1.
Required skill: [Ignore Harm]
Sells for 2,500 Vis
Skill [Ignore Harm] Level +1
Implode Shock Ring

Lv 100 - All Characters

Level of skill [Implode Shock] +1. Required skill: [Implode Shock]
Sells for 5,000 Vis
Skill [Implode Shock] Level +1
Improve Disease Ring

Lv 100 - All Characters

Ring that increases [Improve Disease] skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Improve Disease] Level +1
Incising Attack Ring

Lv 100 - All Characters

Level of skill [Incising Attack] +1.
Required skill: [Incising Attack]
Sells for 2,500 Vis
Skill [Incising Attack] Level +1
Infinity Shooting Star Ring

Lv 100 - All Characters

Level of skill [Infinity Shooting Star] +1. Required skill: [Infinity Shooting Star]
Sells for 5,000 Vis
Skill [Infinity Shooting Star] Level +1
Intoxicacion Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Intoxicacion] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Intoxicacion] Level +1
Invulnerable Ring

Lv 100 - All Characters

Level of skill [Invulnerable] +1.
Required skill: [Invulnerable]
Sells for 2,500 Vis
Skill [Invulnerable] Level +1
Jarring Tune Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Jarring Tune] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Jarring Tune] Level +1
Lado patada Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Lado patada] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Lado patada] Level +1
Lava Plasma Ring

Lv 100 - All Characters

Level of skill [Lava Plasma] +1.
Required skill: [Lava Plasma]
Sells for 2,500 Vis
Skill [Lava Plasma] Level +1
Levantar Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Levantar] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Levantar] Level +1
Light Flow Ring

Lv 100 - All Characters

Level of skill [Light Flow] +1. Required skill: [Light Flow]
Sells for 5,000 Vis
Skill [Light Flow] Level +1
Lightning Blast Ring

Lv 100 - All Characters

Level of skill [Lightning Blast] +1.
Required skill: [Lightning Blast]
Sells for 2,500 Vis
Skill [Lightning Blast] Level +1
Lightning Spear Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Lightning Spear] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Lightning Spear] Level +1
Logistics Ring

Lv 100 - All Characters

Ring that increases [Logistics]skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Logistics] Level +1
Magic Barrier Ring

Lv 100 - All Characters

Level of skill [Magic Barrier] +1.
Required skill: [Magic Barrier]
Sells for 2,500 Vis
Skill [Magic Barrier] Level +1
Massacre Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Massacre] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Massacre] Level +1
Massive Charge

Lv 100 - All Characters

Level of skill [Massive Charge] +1.
Required skill: [Massive Charge]
Sells for 2,500 Vis
Skill [Massive Charge] Level +1
Mortal Eternity Ring

Lv 100 - All Characters

Level of skill [Mortal Eternity] +1.
Required skill: [Mortal Eternity]
Sells for 2,500 Vis
Skill [Mortal Eternity] Level +1
Mortel eternity Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Eternal Tempest] by 1. You must have leaned the skill for it to be effective.
Sells for 2,500 Vis
Skill [Eternal Tempest] Level +1
Octet-stream Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Octet-stream] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Octet-stream] Level +1
Organization Ring

Lv 100 - All Characters

Ring that increases [Organization]skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Organization] Level +1
Orpheus Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Orpheus] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Orpheus] Level +1
Penetration Shot Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Penetration Shot] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Penetration Shot] Level +1
Penta-Storm Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Penta-Storm] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Penta-Storm] Level +1
Pieno Ring

Lv 100 - All Characters

Ring that increases [Pieno] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Pieno] Level +1
Piercing Bound Ring

Lv 100 - All Characters

Level of skill [Piercing Bound] +1. Required skill: [Piercing Bound]
Sells for 5,000 Vis
Skill [Piercing Bound] Level +1
Piercing Breeze Ring

Lv 100 - All Characters

Level of skill [Piercing Breeze] +1.
Required skill: [Piercing Breeze]
Sells for 2,500 Vis
Skill [Piercing Breeze] Level +1
Pollute Shot Ring

Lv 100 - All Characters

Ring that increases [Pollute Shot] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Pollute Shot] Level +1
Precent Ring

Lv 100 - All Characters

Ring that increases [Precent] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Precent] Level +1
Principal Ring

Lv 100 - All Characters

Ring that increases [Principal]skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Principal] Level +1
Psychic Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Psychic] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Psychic] Level +1
Punto Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Punto] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Punto] Level +1
Skill [Grim Soul] Level +1
Rainbow Splasher Ring

Lv 100 - All Characters

Ring that increases [Wire Prisoner] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Rainbow Splasher] Level +1
Rapid Reach Ring

Lv 100 - All Characters

Level of skill [Rapid Reach] +1.
Required skill: [Rapid Reach]
Sells for 2,500 Vis
Skill [Rapid Reach] Level +1
Rapid Shot Ring

Lv 100 - All Characters

Level of skill [Rapid Shot] +1. Required skill: [Rapid Shot]
Sells for 5,000 Vis
Skill [Rapid Shot] Level +1
Rapida Ataque Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Rapida Ataque] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Rapida Ataque] Level +1
Rapida Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Rapida] by 1. You must have leaned the skill for it to be effective.
Sells for 2,500 Vis
Skill [Rapida] Level +1
Redemption Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Redemption] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Redemption] Level +1
Repulsive Force Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Repulsive Force] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Repulsive Force] Level +1
Restore Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Restore] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Restore] Level +1
Resurrection Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Resurrection] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Resurrection] Level +1
Reverie Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Reverie] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Reverie] Level +1
Riposte Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Riposte] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Riposte] Level +1
Roar Shot Ring

Lv 100 - All Characters

Level of skill [Roar Shot] +1.
Required skill: [Roar Shot]
Sells for 2,500 Vis
Skill [Roar Shot] Level +1
Ropera Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Ropera] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Ropera] Level +1
Rouse Ring

Lv 100 - All Characters

Ring that increases [Rouse]skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Rouse] Level +1
Rueda Ventana Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Rueda Ventana] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Rueda Ventana] Level +1
Ruthless Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Ruthless] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Ruthless] Level +1
Sabre Charge Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Sabre charge] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Sabre charge] Level +1
Sacred Protection Ring

Lv 100 - All Characters

Ring that increases [Sacred Protection] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Sacred Protection] Level +1
Safe Guard Ring

Lv 100 - All Characters

Ring that increases [Safe Guard] skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Safe Guard] Level +1
Saltos de Ataques Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Saltos de Ataques] by 1. You must have leaned the skill for it to be effective.
Sells for 2,500 Vis
Skill [Saltos de Ataques] Level +1
Sapping shots Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Sapping shots] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Sapping shots] Level +1
Satisfy Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Satisfy] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Satisfy] Level +1
Savage Hash Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Savage Hash] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Savage Hash] Level +1
Seizure Ring

Lv 100 - All Characters

Ring that increases [Seizure] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Seizure] Level +1
Serpent's Flurry Ring

Lv 100 - All Characters

Ring that increases [Serpent's Flurry]skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Serpent's Flurry] Level +1
Shadow Done Ring

Lv 100 - All Characters

Level of skill [Shadow Done] +1. Required skill: [Shadow Done]
Sells for 5,000 Vis
Skill [Shadow Done] Level +1
Sharp Scythe Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Sharp Scythe] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Sharp Scythe] Level +1
Shining Ballad Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Shining Ballad] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Shining Ballad] Level +1
Shooting Star Ring

Lv 100 - All Characters

Level of skill [Shooting Star] +1.
Required skill: [Shooting Star]
Sells for 2,500 Vis
Skill [Shooting Star] Level +1
Shutdown Shot Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Shutdown Shot] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Shutdown Shot] Level +1
Slaughter Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Slaughter] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Slaughter] Level +1
Slug Bullet Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Slug Bullet] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Slug Bullet] Level +1
Sonic slice Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Sonic slice] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Sonic slice] Level +1
Spell-Bead Ring

Lv 100 - All Characters

Ring that increases [Spell-Bead] skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Spell-Bead] Level +1
Spell-Hale Ring

Lv 100 - All Characters

Ring that increases [Spell-Hale] skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Spell-Hale] Level +1
Spirits of Burning Ring

Lv 100 - All Characters

Ring that increases [Spirits of Burning]skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Spirits of Burning] Level +1
Spirits of Ice Ring

Lv 100 - All Characters

Ring that increases [Spirits of Ice]skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Spirits of Ice] Level +1
Starlight Flare Ring

Lv 100 - All Characters

Ring that increases [Starlight Flare] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Starlight Flare] Level +1
Still Baton Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Still Baton] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Still Baton] Level +1
Stone Disease Ring

Lv 100 - All Characters

Level of skill [Stone Disease] +1.
Required skill: [Stone Disease]
Sells for 2,500 Vis
Skill [Stone Disease] Level +1
Strategy Ring

Lv 100 - All Characters

Ring that increases [Strategy]skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Strategy] Level +1
Summon Frost Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Summon Prost] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Summon Prost] Level +1
Suspense violation Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Suspense violation] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Suspense violation] Level +1
Swift Shot Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Swift Shot] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Swift Shot] Level +1
Tearing alternate Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Tearing alternate] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Tearing alternate] Level +1
Temple Breaker Ring

Lv 100 - All Characters

Ring that increases [Temple Breaker] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Temple Breaker] Level +1
Ten Blades Ring

Lv 100 - All Characters

Ring that increases [Ten Blades] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Ten Blades] Level +1
Tenseness Ring

Lv 100 - All Characters

Ring that increases [Tenseness]skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Tenseness] Level +1
Tiger's Swiftness Ring

Lv 100 - All Characters

Ring that increases [Tiger's Swiftness]skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Tiger's Swiftness] Level +1
Tornado Choque Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Tornado Choque] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Tornado Choque] Level +1
Totentanz Ring

Lv 100 - All Characters

Ring that increases [Totentanz] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Totentanz] Level +1
Tremendous Ring

Lv 100 - All Characters

Level of skill [Tremendous] +1.
Required skill: [Tremendous]
Sells for 2,500 Vis
Skill [Tremendous] Level +1
Triskelion Ring

Lv 100 - All Characters

Wearing this ring confers an increase of [Triskelion] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 2,500 Vis
Skill [Triskelion] Level +1
Tronada Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Tronada] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Tronada] Level +1
Turning Force Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Turning Force] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Turning Force] Level +1
Ultimate Dash Ring

Lv 100 - All Characters

Level of skill [Ultimate Dash] +1.
Required skill: [Ultimate Dash]
Sells for 2,500 Vis
Skill [Ultimate Dash] Level +1
Upgraded Falcon's Descent +1

Lv 100 - All Characters

Ring that increases [Snake's Bite] skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Snake's Bite] Level +1
Valentia Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Valentia] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Valentia] Level +1
Virtuoso Ring

Lv 100 - All Characters

Ring that increases [Virtuoso] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Virtuoso] Level +1
Volcanic Eruption Ring

Lv 100 - All Characters

Level of skill [Volcanic Eruption] +1.
Required skill: [Volcanic Eruption]
Sells for 2,500 Vis
Skill [Volcanic Eruption] Level +1
Volition Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Volition] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Volition] Level +1
Vortexlicer Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Vortexlicer] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Vortexlicer] Level +1
Warrior Cross Ring

Lv 100 - All Characters

Ring that increases [Warrior Cross] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Warrior Cross] Level +1
Whole Cancellation Ring

Lv 100 - All Characters

Ring that increases [Whole Cancellation] skill's level by 1. Applicable only when the skill is learned.
Sells for 5,000 Vis
Skill [Whole Cancellation] Level +1
Wire Prisoner Ring

Lv 100 - All Characters

Ring that increases [Wire Prisoner] skill's level by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Wire Prisoner] Level +1
Zeal Ring

Lv 100 - All Characters

Wearing this ring increases the level of the skill [Zeal] by 1. You must have leaned the skill for it to be effective.
Sells for 5,000 Vis
Skill [Zeal] Level +1
Zenith Ring

Lv 100 - All Characters

Level of skill [Zenith] +1.
Required skill: [Zenith]
Sells for 2,500 Vis
Skill [Zenith] Level +1

Stance Ring

Level 1
Description Attributes Options
Ballista Ring

Lv 1 - All characters

Wearing this ring confers an increase of [Ballista] by 1 to the applicable skill
Sells for 10,000 Vis
Skill [Minor Shot] Level +1
Skill [Cannon Bumper] Level +1
Skill [Major Shot] Level +1
Back-guard - Errac Warrior Ring

Lv 1 - All characters

Level of all skills learned in the stance [Back-guard] +1.
Sells for 10,000 Vis
Skill [Deep Straight] Level +1
Skill [Earth Tremor] Level +1
Skill [Penta-Train] Level +1
Skill [Vortex Slash] Level +1
Combatant Ring

Lv 1 - All characters

Wearing this ring increases the level of all skills acquired from the stance [Combatant] by 1.
Sells for 10,000 Vis
Skill [Battle Smash] Level +1
Skill [Rolling Thunder] Level +1
Skill [Shoulder Charge] Level +1
Skill [Throwing Axe] Level +1
Skill [Windstorm] Level +1
Kneeling Shot - Auch Infantry Ring

Lv 1 - All characters

Level of all skills learned in the stance [Kneeling Shot] +1.
Sells for 10,000 Vis
Skill [Charging Shot] Level +1
Skill [Pierce] Level +1
Skill [Execution Shooter] Level +1
Schiavona Ring

Lv 1 - All characters

Wearing this ring confers an increase of [Schiavona] by 1 to the applicable skill
Sells for 10,000 Vis
Skill [Rising Swing] Level +1
Skill [Turning Bash] Level +1
Skill [Death Blow] Level +1
Skill [Sergeant Break] Level +1
Standing Shot - Auch Infantry Ring

Lv 1 - All characters

Level of all skills learned in the stance [Standing Shot] +1.
Sells for 10,000 Vis
Skill [Birdfall] Level +1
Skill [Blind Flash] Level +1
Skill [Head Shot] Level +1
Skill [Covering Fire] Level +1
Skill [Precision Strike] Level +1
Straight Shot Ring

Lv 1 - All characters

Wearing this ring confers an increase of [Straight Shot] by 1 to the applicable skill
Sells for 10,000 Vis
Skill [Charging Shot] Level +1
Skill [Crouching Kick] Level +1
Skill [Pierce] Level +1
Skill [Execution Shooter] Level +1
Targan Shot Ring

Lv 1 - All characters

Wearing this ring confers an increase of [Targan Shot] by 1 to the applicable skill
Sells for 10,000 Vis
Skill [Birdfall] Level +1
Skill [Bayonet Assault] Level +1
Skill [Head Shot] Level +1
Skill [Covering Fire] Level +1
Skill [Precision Strike] Level +1
Back-guard Ring

Lv 1 - All characters

Level of all skills learned in the stance [Back-guard] +1.
Sells for 10,000 Vis
Skill [Deep Straight] Level +1
Skill [Earth Tremor] Level +1
Skill [Penta-Train] Level +1
Skill [Vortex Slash] Level +1
Escrima Ring - Scouts

Lv 1 - All characters

Level of all skills learned in the stance [Escrima] +1. Applicable only to Scouts.
Sells for 10,000 Vis
Skill [Rajar en Recta] Level +1
Skill [Baile Soleares] Level +1
Skill [Ligera Ventaja] Level +1
Skill [Ilimitada Sierra] Level +1
First Aid - Valleria Ring

Lv 1 - All characters

Increases the skill level of all skills in the [Medic] stance by 1.
Sells for 10,000 Vis
Skill [Recover] Level +1
Skill [Resuscitation] Level +1
Skill [Cure All] Level +1
Skill [Mass Cure] Level +1
Marionette Ring

Lv 1 - All characters

Level of all skills learned in the stance [Marionette] +1.
Sells for 10,000 Vis
Skill [Walter Control] Level +1
Skill [Lloyd Control] Level +1
Skill [Helena Control] Level +1
Skill [Sasha Control] Level +1
Skill [Victor Control] Level +1
Possession Fire Ring

Lv 1 - All characters

Level of all skills learned in the stance [Possession Fire] +1.
Sells for 10,000 Vis
Skill [Fireball] Level +1
Skill [Burning Hands] Level +1
Skill [Flame Ground] Level +1
Pyschokinesis Ring

Lv 1 - All characters

Level of all skills learned in the stance [Psychokinesis] +1.
Sells for 10,000 Vis
Skill [Strike Back] Level +1
Skill [Web] Level +1
Skill [Earthquake] Level +1
Skill [Apocalypse] Level +1
Standing Shot Ring

Lv 1 - All characters

Level of all skills learned in the stance [Standing Shot] +1.
Sells for 10,000 Vis
Skill [Birdfall] Level +1
Skill [Blind Flash] Level +1
Skill [Head Shot] Level +1
Skill [Covering Fire] Level +1
Skill [Precision Strike] Level +1
Bard Ring

Lv 1 - All characters

Increases the skill level of all skills in the [Bard] stance by 1.
Sells for 10,000 Vis
Skill [Insistendo] Level +1
Skill [Forte] Level +1
Skill [Accelerando] Level +1
Skill [Meditativo] Level +1
Level 12
Description Attributes Options
Escrima Ring

Lv 12 - All characters

Level of all skills learned in the stance [Escrima] +1. Not applicable to Scouts.
Sells for 10,000 Vis
Skill [Rajar en Recta] Level +1
Skill [Dagger Venenosa] Level +1
Skill [Baile Soleares] Level +1
Skill [Ligera Ventaja] Level +1
Skill [Ilimitada Sierra] Level +1
Possession Ice Ring

Lv 12 - All characters

Level of all skills learned in the stance [Possession Ice] +1.
Sells for 10,000 Vis
Skill [Freezing Spear] Level +1
Skill [Chilling Touch] Level +1
Skill [Frost Cloud] Level +1
Skill [Deluge] Level +1
High-guard Ring

Lv 12 - All characters

Level of all skills learned in the stance [High-guard] +1.
Sells for 10,000 Vis
Skill [Slash Down] Level +1
Skill [Guardian] Level +1
Skill [Pommel] Level +1
Skill [Stunning Skewer] Level +1
Middle-guard Spirit Ring

Lv 12 - All characters

Ring that increases [Middle-guard Spirit] by level 1.
Sells for 10,000 Vis
Skill [Crescent Moon] Level +1
Skill [Grind Cutter] Level +1
Skill [Rainbow Splasher] Level +1
Level 16
Description Attributes Options
Amicus ring

Lv 16 - All characters

Level of all skills learned from Stance [Amicus] increases by 1.
Sells for 10,000 Vis
Skill [Call Turry dog] Level +1
Skill [Hill Giant Summon] Level +1
Skill [Ararat Summon] Level +1
Level 20
Description Attributes Options
Middle-guard Ring

Lv 20 - All characters

Level of all skills learned in the stance [Middle Guard] +1.
Sells for 10,000 Vis
Skill [Crescent Moon] Level +1
Skill [Grind Cutter] Level +1
Skill [Assassinate] Level +1
Level 24
Description Attributes Options
Medic Ring

Lv 24 - All characters

Increases the skill level of all skills in the [Medic] stance by 1.
Sells for 10,000 Vis
Skill [Recover] Level +1
Skill [Resuscitation] Level +1
Skill [Cure All] Level +1
Skill [Mass Cure] Level +1
Possession Lightning Ring

Lv 24 - All characters

Level of all skills learned in the stance [Possession Lightning] +1.
Sells for 10,000 Vis
Skill [Lightning] Level +1
Skill [Electric Charger] Level +1
Skill [Shock Wave] Level +1
Skill [Tornado Holding] Level +1
Hack and Slash Ring

Lv 24 - All characters

Level of all skills learned in the stance [Hack and Slash] +1.
Sells for 10,000 Vis
Skill [Hexen Dropper] Level +1
Skill [Dust Devil] Level +1
Skill [Gladiator's Bane] Level +1
Skill [Violent Shooting Star] Level +1
ESP Ring

Lv 24 - All characters

Level of all skills learned in the stance [ESP] +1.
Sells for 10,000 Vis
Skill [Spiritual Shield] Level +1
Skill [Anti-Magic Shell] Level +1
Skill [Protection Field] Level +1
Skill [Dispel Magic] Level +1
Aiming Shot Ring

Lv 24 - All characters

Level of all skills learned in the stance [Aiming Shot] +1.
Sells for 10,000 Vis
Skill [Serpent Sting] Level +1
Skill [Double Firing] Level +1
Skill [Snap Shot] Level +1
Skill [Zero-In] Level +1
Defensive Construction ring

Lv 24 - All characters

Level of all skills learned from Stance [Defensive Construction] increases by 1.
Sells for 10,000 Vis
Skill [Fence Construction] Level +1
Skill [Spike Trap] Level +1
Skill [Rotating Blade Construction] Level +1
Skill [Concentration Ward Construction] Level +1
Skill [Great Rotating Blade Construction] Level +1
Penetrar Cruz Ring

Lv 24 - All characters

Level of all skills learned in the stance [Penetrar Cruz] +1.
Sells for 10,000 Vis
Skill [Harpoon] Level +1
Skill [Falange Locura] Level +1
Skill [Ciento Penetrar] Level +1
Plow-guard Ring

Lv 24 - All characters

Level of all skills learned in the stance [Plow Guard] +1.
Sells for 10,000 Vis
Skill [Charge] Level +1
Skill [Vertical Slash] Level +1
Skill [Skyliner] Level +1
Skill [Highlander Soul] Level +1
Level 32
Description Attributes Options
Evocation Fire Ring

Lv 32 - All characters

Level of all skills learned in the stance [Evocation Fire] +1.
Sells for 10,000 Vis
Skill [Hell Breath] Level +1
Skill [Infernal Flames] Level +1
Skill [Meteor Strike] Level +1
Level 36
Description Attributes Options
Install Trap Ring

Lv 36 - All characters

Level of all skills learned in the stance [Install Trap] +1.
Sells for 10,000 Vis
Skill [Detection] Level +1
Skill [Critical Disease] Level +1
Skill [Invisible String] Level +1
Skill [Explosion] Level +1
Blandir Cruz Ring

Lv 36 - All characters

Level of all skills learned in the stance [Blandir Cruz] +1.
Sells for 10,000 Vis
Skill [Blandir Cadena] Level +1
Skill [Gigante Marcha] Level +1
Skill [Tierra Choque] Level +1
Kneeling Shot Ring

Lv 36 - All characters

Level of all skills learned in the stance [Kneeling Shot] +1.
Sells for 10,000 Vis
Skill [Charging Shot] Level +1
Skill [Pierce] Level +1
Skill [Execution Shooter] Level +1
Defending Guard Ring

Lv 36 - All characters

Level of all skills learned in the stance [Defending Guard] +1.
Sells for 10,000 Vis
Skill [Slash Down] Level +1
Skill [Guardian] Level +1
Skill [Earth Tremor] Level +1
Skill [Stunning Skewer] Level +1
Defending Shot Ring

Lv 36 - All characters

Level of all skills learned in the stance [Defending Shot] +1.
Sells for 10,000 Vis
Skill [Birdfall] Level +1
Skill [Guardian] Level +1
Skill [Head Shot] Level +1
Skill [Covering Fire] Level +1
Skill [Precision Strike] Level +1
Twin Blades Ring

Lv 36 - All characters

Level of all skills learned in the stance [Twin Blades] +1.
Sells for 10,000 Vis
Skill [Hexen Dropper] Level +1
Skill [Dust Devil] Level +1
Skill [Cross Penetration] Level +1
Twin-Blade Spirit Ring

Lv 36 - All characters

Ring that increases [Twin-Blade Spirit] by level 1.
Sells for 10,000 Vis
Skill [Cross Slash] Level +1
Skill [Ten Blades] Level +1
Skill [Warrior Cross] Level +1
Level 40
Description Attributes Options
The Illusionist Ring

Lv 40 - All characters

Level of all skills learned in the stance [The Illusionist] +1.
Sells for 10,000 Vis
Skill [Sandman] Level +1
Skill [Magical Piercing] Level +1
Skill [Ritardi] Level +1
Skill [Invisible Stalker] Level +1
Martial Elements: Earth Ring

Lv 40 - All characters

Increases the skill level of all skills in the [Martial Elements: Earth] stance by 1.
Sells for 10,000 Vis
Skill [Blazing Uppercut] Level +1
Skill [Lionheart] Level +1
Skill [Atomic Phoenix Bomber] Level +1
Martial Elements: Fire Ring

Lv 40 - All characters

Increases the skill level of all skills in the [Martial Elements: Earth] stance by 1.
Sells for 10,000 Vis
Skill [Elbow flash] Level +1
Skill [Phoenix Swoop] Level +1
Skill [Will of the Warrior] Level +1
Skill [Atomic Tiger-Smash] Level +1
Martial Elements: Ice Ring

Lv 40 - All characters

Increases the skill level of all skills in the [Martial Elements: Ice] stance by 1.
Sells for 10,000 Vis
Skill [Frost Ignition] Level +1
Skill [Tempest Kick] Level +1
Skill [Enhanced Frostbite] Level +1
Skill [Atomic Glacial Strikes] Level +1
Martial Elements: Mind Ring

Lv 40 - All characters

Wearing this ring confers an increase of [Martial Elements: Mind] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 10,000 Vis
Skill [Blue Dragon Kick] Level +1
Skill [Breath of Arange] Level +1
Skill [Half Moon Kick] Level +1
Skill [White Tiger Strike] Level +1
Martial Elements: Wind Ring

Lv 40 - All characters

Increases the skill level of all skills in the [Martial Elements: Wind] stance by 1.
Sells for 10,000 Vis
Skill [Tornado Vortex] Level +1
Skill [Dragon Kick] Level +1
Skill [Atomic Crazy Rush] Level +1
Level 44
Description Attributes Options
Freestyle Shot Ring

Lv 44 - All characters

Level of all skills learned in the stance [Freestyle Shot] +1.
Sells for 10,000 Vis
Skill [Westraid] Level +1
Skill [Triple Firing] Level +1
Skill [The Quick and the Dead] Level +1
Roof-guard Ring

Lv 44 - All characters

Level of all skills learned in the stance [Roof-guard] +1.
Sells for 10,000 Vis
Skill [Dread Worm] Level +1
Skill [Genocide] Level +1
Skill [Fury] Level +1
Level 48
Description Attributes Options
Evocation Ice Ring

Lv 48 - All characters

Level of all skills learned in the stance [Evocation Ice] +1.
Sells for 10,000 Vis
Skill [Ice Wave] Level +1
Skill [Absolute Zero] Level +1
Skill [Blizzard] Level +1
Dobalada Corte Ring - Scouts

Lv 48 - All characters

Level of all skills learned in the stance [Dobalada Corte] +1. Applicable only to Scouts.
Sells for 10,000 Vis
Skill [Attaque Devolver] Level +1
Skill [Viento Incierto] Level +1
Skill [Baile de Guerra] Level +1
Skill [Miembro Fantasma] Level +1
Hunting Blaster Ring

Lv 48 - All characters

Level of all skills learned in the stance [Hunting Blaster] +1.
Sells for 10,000 Vis
Skill [Menace Shot] Level +1
Skill [Critical Disease] Level +1
Skill [Implosion] Level +1
Skill [Explosion] Level +1
Skill [Claymore] Level +1
Shotgun Blaster Ring

Lv 48 - All characters

Level of all skills learned in the stance [Shotgun Blaster] +1.
Sells for 10,000 Vis
Skill [Menace Shot] Level +1
Skill [Implosion] Level +1
Skill [Claymore] Level +1
Siege Burst Ring

Lv 48 - All characters

Level of all skills learned in the stance [Siege Burst] +1.
Sells for 10,000 Vis
Skill [Cannon Shot] Level +1
Skill [Wagenlenker] Level +1
Skill [Siege Cannon Shot] Level +1
Tail-guard Ring

Lv 48 - All characters

Level of all skills learned in the stance [Tail-Guard] +1.
Sells for 10,000 Vis
Skill [Sweet Dreamer] Level +1
Skill [Armor Crasher] Level +1
Skill [Brandish] Level +1
Skill [Quarto Taglio] Level +1
Level 52
Description Attributes Options
Epee Garde Ring

Lv 52 - All characters

Level of all skills learned in the stance [Epee Garde] +1.
Sells for 10,000 Vis
Skill [Fente] Level +1
Skill [Sept Etoiles] Level +1
Skill [Balestra Fente] Level +1
Skill [Cent-Ennui] Level +1
Level 56
Description Attributes Options
Epee Glacier ring

Lv 56 - All characters

Level of all skills in Stance [Epee Glacier] increases by 1.
Sells for 10,000 Vis
Skill [Fente] Level +1
Skill [Chilling Touch] Level +1
Skill [Absolute Zero] Level +1
Skill [Balestra Fente] Level +1
Skill [Cent-Ennui] Level +1
Sabre Glacier ring

Lv 56 - All characters

Level of all skills learned from Stance [Sabre Glacier] increases by 1.
Sells for 10,000 Vis
Skill [Tete] Level +1
Skill [Chilling Touch] Level +1
Skill [Frost Cloud] Level +1
Skill [Esquive Touch] Level +1
Level 60
Description Attributes Options
Evocation Lightning Ring

Lv 60 - All characters

Level of all skills learned in the stance [Evocation Lightning] +1.
Sells for 10,000 Vis
Skill [Thunderstorm] Level +1
Skill [Chain Lightning] Level +1
Skill [Enchantment Arm] Level +1
Double-Gun Shot Ring

Lv 60 - All characters

Level of all skills learned in the stance [Double-Gun Shot] +1.
Sells for 10,000 Vis
Skill [Westraid] Level +1
Skill [Bloody Overdrive] Level +1
Skill [Quattro Firing] Level +1
Skill [R.I.P.] Level +1
Heaven and Hell Ring

Lv 60 - All characters

Increases the skill level of all skills in the [Heaven and Hell] stance by 1.
Sells for 10,000 Vis
Skill [Pistol Shot] Level +1
Skill [Slash Down] Level +1
Skill [Deadly Infinitum] Level +1
Skill [Grind Cutter] Level +1
Skill [Raging Hell] Level +1
Dobalada Corte Ring

Lv 60 - All characters

Level of all skills learned in the stance [Dobalada Corte] +1. Not applicable to Scouts.
Sells for 10,000 Vis
Skill [Attaque Devolver] Level +1
Skill [Dagger Venenosa] Level +1
Skill [Viento Incierto] Level +1
Skill [Baile de Guerra] Level +1
Skill [Miembro Fantasma] Level +1
Arbalest Ring

Lv 60 - All characters

Wearing this ring confers an increase of [Arbalest] by 1 to the applicable skill
Sells for 10,000 Vis
Skill [Poison Bolt] Level +1
Skill [Explosive Bolt] Level +1
Skill [Lian Nu] Level +1
Skill [Dark Judgment] Level +1
Flame-guard Ring

Lv 60 - All characters

Level of all skills learned in the stance [Flame-guard] +1.
Sells for 10,000 Vis
Skill [Slash Down] Level +1
Skill [Burning Hands] Level +1
Skill [Fireball] Level +1
Skill [Hell Breath] Level +1
Skill [Assassinate] Level +1
Grim Avant Garde Ring

Lv 60 - All characters

Increases the skill level of all skills in the [Grim Avant Garde] stance by 1.
Sells for 10,000 Vis
Skill [Arme Bullet] Level +1
Skill [Grim Soul] Level +1
Skill [Croix Fente] Level +1
Skill [Entrer en Lices] Level +1
Skill [Mortal Eternity] Level +1
Grim Epee Garde Ring

Lv 60 - All characters

Increases the skill level of all skills in the [Grim Epee Garde] stance by 1.
Sells for 10,000 Vis
Skill [Fente] Level +1
Skill [Grim Soul] Level +1
Skill [Sept Etoiles] Level +1
Skill [Balestra Fente] Level +1
Skill [Cent-Ennui] Level +1
Grim Guard Ring

Lv 60 - All characters

Increases the skill level of all skills in the [Grim Guard] stance by 1.
Sells for 10,000 Vis
Skill [Crescent Moon] Level +1
Skill [Grim Soul] Level +1
Skill [Grind Cutter] Level +1
Skill [Assassinate] Level +1
Grim Heaven and Hell Ring

Lv 60 - All characters

Increases the skill level of all skills in the [Grim Heaven and Hell] stance by 1.
Sells for 10,000 Vis
Skill [Pistol Shot] Level +1
Skill [Grim Soul] Level +1
Skill [Deadly Infinitum] Level +1
Skill [Grind Cutter] Level +1
Skill [Raging Hell] Level +1
Grim Main-Gauche Garde Ring

Lv 60 - All characters

Increases the skill level of all skills in the [Grim Main-Gauche Garde] stance by 1.
Sells for 10,000 Vis
Skill [Contre Attaques] Level +1
Skill [Grim Soul] Level +1
Skill [Eclabousser] Level +1
Skill [L'Arc en Ciel] Level +1
Skill [Parade Riposte] Level +1
Levitation Ring

Lv 60 - All characters

Level of all skills learned in the stance [Levitation] +1.
Sells for 10,000 Vis
Skill [Reverse] Level +1
Skill [Photon Splash] Level +1
Skill [Amplify] Level +1
Skill [Hole of Darkness] Level +1
Main-Gauche Garde Ring

Lv 60 - All characters

Increases the skill level of all skills in the [Main-Gauche Garde] stance by 1.
Sells for 10,000 Vis
Skill [Fente] Level +1
Skill [Eclabousser] Level +1
Skill [L'Arc en Ciel] Level +1
Skill [Parade Riposte] Level +1
Minstrel Ring

Lv 60 - All characters

Wearing this ring confers an increase of [Minstrel] by 1 to the applicable skill
Sells for 10,000 Vis
Skill [Rhapsody in Black] Level +1
Skill [Berceuse] Level +1
Skill [Rhythm and Blues] Level +1
Skill [Requiem] Level +1
Level 70
Description Attributes Options
Sabre Garde Ring

Level 70 - All Characters

Level of all skills learned in the stance [Sabre Garde] +1.
Sells for 10,000 Vis
Skill [Tete] Level +1
Skill [Evasion] Level +1
Skill [Attaque Compose] Level +1
Skill [Esquive Touch] Level +1
Level 72
Description Attributes Options
Construction Ring

Lv 72 - All characters

Level of all skills learned in the stance [Construction] +1.
Sells for 10,000 Vis
Skill [Fence Construction] Level +1
Skill [Cannon-Turret Construction] Level +1
Skill [Safety Ward Construction] Level +1
Skill [Regeneration Ward Construction] Level +1
Skill [Siegecannon-Turret Construction] Level +1
Elemental Lord Ring

Lv 72 - All characters

Level of all skills learned in the stance [Elemental Lord] +1.
Sells for 10,000 Vis
Skill [Hell Breath] Level +1
Skill [Absolute Zero] Level +1
Skill [Chain Lightning] Level +1
Skill [Elemental Strife] Level +1
Veteran / Level 100
Description Attributes Options
Close Encounters Ring

Veteran Exclusive - all characters

Level of all skills learned in the stance [Close Encounters] +1.
Required skill: [Close Encounters]
Sells for 10,000 Vis
Skill [Glint] Level +1
Skill [Bayonet Assault] Level +1
Skill [Incising Attack] Level +1
Skill [Shooting Star] Level +1
Domination Fire Ring

Veteran Exclusive - all characters

Level of all skills learned in the stance [Domination Fire] +1.
Required skill: [Domination Fire]
Sells for 10,000 Vis
Skill [Firewall] Level +1
Skill [Lava Plasma] Level +1
Skill [Blazing Pillar] Level +1
Skill [Volcanic Eruption] Level +1
Incantation Ring

Veteran Exclusive - all characters

Level of all skills learned in the stance [Incantation] +1.
Required skill: [Incantation]
Sells for 10,000 Vis
Skill [Magic Barrier] Level +1
Skill [Ignore Harm] Level +1
Skill [Invulnerable] Level +1
Skill [Howling of Heaven] Level +1
Avant-Garde Ring

Veteran Exclusive - all characters

Increases the skill level of all skills in the [Avant-Garde] stance by 1.
Sells for 10,000 Vis
Skill [Arme Bullet] Level +1
Skill [Croix Fente] Level +1
Skill [Entrer en Lices] Level +1
Skill [Mortal Eternity] Level +1
Sidewinder Ring

Veteran Exclusive - all characters

Level of all skills learned in the stance [Sidewinder] +1.
Required skill: [Sidewinder]
Sells for 10,000 Vis
Skill [Sweet Dreamer] Level +1
Skill [Ultimate Dash] Level +1
Skill [Decision] Level +1
The Defender Ring

Veteran Exclusive - all characters

Level of all skills learned in the stance [The Defender] +1.
Required skill: [The Defender]
Sells for 10,000 Vis
Skill [Dull Attack] Level +1
Skill [Complete Protection] Level +1
Skill [Tremendous] Level +1
Skill [Massive Charge] Level +1
Anathema Ring

Veteran Exclusive - all characters

Level of all skills learned in the stance [Anathema] +1.
Required skill: [Anathema]
Sells for 10,000 Vis
Skill [Confusion] Level +1
Skill [Enervation] Level +1
Skill [Curse] Level +1
Skill [Destruction] Level +1
Skill [Stone Disease] Level +1
Cannon Assault Ring

Veteran Exclusive - all characters

Level of all skills learned in the stance [Cannon Assault] +1.
Required skill: [Cannon Assault]
Sells for 10,000 Vis
Skill [Gloom Shot] Level +1
Skill [Blazing Shot] Level +1
Skill [Roar Shot] Level +1
Skill [Heavy Smashing] Level +1
Domination Ice Ring

Veteran Exclusive - all characters

Level of all skills learned in the stance [Domination Ice] +1.
Required skill: [Domination Ice]
Sells for 10,000 Vis
Skill [Frozen Field] Level +1
Skill [Ice Plasma] Level +1
Skill [Glacial Lance] Level +1
Skill [Frozen Strike] Level +1
Stave Guard Ring

Veteran Exclusive - all characters

Level of all skills learned in the stance [Stave Guard] +1.
Required skill: [Stave Guard]
Sells for 10,000 Vis
Skill [Rapid Reach] Level +1
Skill [Allegretto] Level +1
Skill [Piercing Breeze] Level +1
Skill [Zenith] Level +1
Cauchemar Ring

Veteran Exclusive - all characters

Level of all skills learned in the stance [Cauchemar] +1.
Required skill: [Cauchemar]
Sells for 10,000 Vis
Skill [Vampyric Obsession] Level +1
Skill [Insanity] Level +1
Skill [Death Crest] Level +1
Skill [Eternal Tempest] Level +1
Domination Lightning Ring

Veteran Exclusive - all characters

Level of all skills learned in the stance [Domination Lightning] +1.
Required skill: [Domination Lightning]
Sells for 10,000 Vis
Skill [Charged Bolt] Level +1
Skill [Electric Plasma] Level +1
Skill [Lightning Blast] Level +1
Skill [Frenzied Thunder] Level +1
Forgotten the Magic Ring

Veteran Exclusive - all characters

Wearing this ring inreases the level of all skills learned from [Fogotten the Magic] by 1.
Sells for 10,000 Vis
Skill [Frozen Ball] Level +1
Skill [Firestorm] Level +1
Skill [Lightning Spear] Level +1
Skill [Cyclone] Level +1
Skill [Aqua Pierce] Level +1
Gigantic Blaster Ring

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Gigantic Blaster] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 10,000 Vis
Skill [Glitter] Level +1
Skill [Blow Back] Level +1
Skill [Slug Bullet] Level +1
Skill [Still Baton] Level +1
Low Guard - Asoka Ring

Veteran Exclusive - all characters

Ring that increases [Low Guard Spirit] by level 1.
Sells for 10,000 Vis
Skill [Triskelion] Level +1
Skill [Sabre charge] Level +1
Skill [Suspense violation] Level +1
Skill [Tearing alternate] Level +1
Low Guard Ring

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Low Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 10,000 Vis
Skill [Triskelion] Level +1
Skill [Sabre charge] Level +1
Skill [Suspense violation] Level +1
Skill [Tearing alternate] Level +1
Mighty Cruz Ring

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Mighty Cruz] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 10,000 Vis
Skill [Sharp Scythe] Level +1
Skill [Energetic Boom] Level +1
Skill [Savage Hash] Level +1
Skill [Demonic Discharge] Level +1
Outrage Shot Ring

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Outrage Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 10,000 Vis
Skill [Sapping shots] Level +1
Skill [Octet-stream] Level +1
Skill [Dancing revolvers] Level +1
Skill [Desperados] Level +1
Raid Assault Ring

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Raid Assault] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 10,000 Vis
Skill [Belladonna] Level +1
Skill [Girandole] Level +1
Skill [Sonic slice] Level +1
Skill [Feral tooth] Level +1
Rapida Espada Ring

Veteran Exclusive - all characters

Wearing this ring increases the level of all skills acquired from the stance [Rapida Espada] by 1.
Sells for 10,000 Vis
Skill [Espada de la rotacion] Level +1
Skill [Espada del Viento] Level +1
Skill [Dragante] Level +1
Skill [Saltos de Ataques] Level +1
Skill [Rapida] Level +1
Sagitta Ring

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Sagitta] by 1 to the applicable skill
Sells for 10,000 Vis
Skill [Hawkeye Masque] Level +1
Skill [Sub-Machine Shot] Level +1
Skill [Hold Shot] Level +1
Skill [Bust Shot] Level +1
Skill [Silent Move] Level +1
Serenade Ring

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Serenade] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 10,000 Vis
Skill [Shining Ballad] Level +1
Skill [Enduring Melody] Level +1
Skill [Jarring Tune] Level +1
Skill [Orpheus] Level +1
Sight Shot Ring

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Sight Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring.
Sells for 10,000 Vis
Skill [Ankle Shot] Level +1
Skill [Barrage Shot] Level +1
Skill [Clincher] Level +1
Skill [Exceed Shot] Level +1
Tactical Assistance Ring

Veteran Exclusive - all characters

Level of all skills learned in the stance [Tactical Assistance] +1.
Required skill: [Tactical Assistance]
Sells for 10,000 Vis
Skill [Consolidation] Level +1
Skill [Prompt Action] Level +1
Skill [Divine Blessing] Level +1
Skill [Refresh Mind] Level +1
Expert / Level 100
Description Attributes Options
Arnis Ring

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Arnis] by 1.
Sells for 10,000 Vis
Skill [Lado patada] Level +1
Skill [Asesinato] Level +1
Skill [Intoxicacion] Level +1
Skill [Asalto] Level +1
Skill [Rapida Ataque] Level +1
Augury - Helena Ring

Expert only - all characters

Ring that increases all skills learned from stance [Augury] by level 1.
Sells for 10,000 Vis
Skill [Lightning Spear] Level +1
Skill [Cyclone] Level +1
Skill [Aqua Pierce] Level +1
Skill [Barsel] Level +1
Skill [Flare] Level +1
Augury Ring

Expert only - all characters

Ring that increases all skills learned from stance [Augury] by level 1.
Sells for 10,000 Vis
Skill [Absolute Zero] Level +1
Skill [Chain Lightning] Level +1
Skill [Tenseness] Level +1
Skill [Barsel] Level +1
Skill [Flare] Level +1
Bloody Feast Ring

Expert only - all characters

Ring that increases all skills learned from stance [Bloody Feast] by level 1.
Sells for 10,000 Vis
Skill [Crimson Crecent] Level +1
Skill [Bloody Horizon] Level +1
Skill [Destination] Level +1
Skill [Vortexlicer] Level +1
Skill [Penta-Storm] Level +1
Crusader Ring

Expert only - all characters

Ring that increases [Crusader] by level 1.
Sells for 10,000 Vis
Skill [Seizure] Level +1
Skill [Temple Breaker] Level +1
Skill [Defiance Aura] Level +1
Skill [Atomic Slash] Level +1
Skill [Sacred Protection] Level +1
Darkness Ring

Expert only - all characters

Ring that increases all skills learned from stance [Darkness] by level 1.
Sells for 10,000 Vis
Skill [Deep Sleep] Level +1
Skill [Improve Disease] Level +1
Skill [Blood Curse] Level +1
Skill [Gloomy Present] Level +1
Skill [Whole Cancellation] Level +1
Death Chopping Ring

Expert only - all characters

Ring that increases [Death Chopping] by level 1.
Sells for 10,000 Vis
Skill [Death Cut] Level +1
Skill [Precent] Level +1
Skill [Death Stunt] Level +1
Skill [Dance of Death] Level +1
Skill [Chopping] Level +1
Demolition Burst Ring

Expert only - all characters

Ring that increases [Demolition Burst] by level 1.
Sells for 10,000 Vis
Skill [Blast Shot] Level +1
Skill [Starlight Flare] Level +1
Skill [Fallen Angel] Level +1
Skill [Blazing Burster] Level +1
Skill [Castle Crusher] Level +1
Dual Blaster Ring

Expert only - all characters

Ring that increases [Dual Blaster] by level 1.
Sells for 10,000 Vis
Skill [Camouflage] Level +1
Skill [Expoison] Level +1
Skill [Encounter Stroke] Level +1
Skill [Wire Prisoner] Level +1
Skill [Blow Impact] Level +1
Enhanced Tactics - Valleria Ring

Expert only - all characters

Ring that increases all skills learned from stance [Enhanced Tactics]by level 1.
Sells for 10,000 Vis
Skill [Principal] Level +1
Skill [Strategy] Level +1
Skill [Organization] Level +1
Skill [Logistics] Level +1
Skill [Rouse] Level +1
Enhanced Tactics Ring

Expert only - all characters

Ring that increases all skills learned from stance [Enhanced Tactics]by level 1.
Sells for 10,000 Vis
Skill [Principal] Level +1
Skill [Strategy] Level +1
Skill [Organization] Level +1
Skill [Logistics] Level +1
Skill [Rouse] Level +1
Equites - Romina Ring

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Equites] by 1.
Sells for 10,000 Vis
Skill [Golpe] Level +1
Skill [Valentia] Level +1
Skill [Blessedness] Level +1
Skill [Agil] Level +1
Skill [Centella] Level +1
Equites Ring

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Equites] by 1.
Sells for 10,000 Vis
Skill [Golpe] Level +1
Skill [Valentia] Level +1
Skill [Blessedness] Level +1
Skill [Agil] Level +1
Skill [Centella] Level +1
Flintlock - Auch Soldier Ring

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Flintlock] by 1.
Sells for 10,000 Vis
Skill [Shutdown Shot] Level +1
Skill [Swift Shot] Level +1
Skill [Penetration Shot] Level +1
Skill [Check Targets] Level +1
Skill [Accuracy Shot] Level +1
Flintlock - Rescue Knights Ring

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Flintlock] by 1.
Sells for 10,000 Vis
Skill [Shutdown Shot] Level +1
Skill [Swift Shot] Level +1
Skill [Penetration Shot] Level +1
Skill [Check Targets] Level +1
Skill [Accuracy Shot] Level +1
Flintlock Ring

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Flintlock] by 1.
Sells for 10,000 Vis
Skill [Shutdown Shot] Level +1
Skill [Swift Shot] Level +1
Skill [Penetration Shot] Level +1
Skill [Check Targets] Level +1
Skill [Accuracy Shot] Level +1
Gorgeous Ring

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Gorgeous] by 1.
Sells for 10,000 Vis
Skill [Turning Force] Level +1
Skill [Repulsive Force] Level +1
Skill [Massacre] Level +1
Skill [Psychic] Level +1
Skill [Reverie] Level +1
Hanging Guard Ring

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Hanging Guard] by 1.
Sells for 10,000 Vis
Skill [Harsh Kick] Level +1
Skill [Carnage] Level +1
Skill [Slaughter] Level +1
Skill [Volition] Level +1
Skill [Ruthless] Level +1
Hapkido Ring

Expert only - all characters

Ring that increases all skills learned from stance [Hapkido]by level 1.
Sells for 10,000 Vis
Skill [Snake's Bite] Level +1
Skill [Tiger's Swiftness] Level +1
Skill [Falcon's Descent] Level +1
Skill [Serpent's Flurry] Level +1
Skill [Dragon's Soul] Level +1
Innocentio Ring

Expert only - all characters

Ring that increases all skills learned from stance [Innocentio] by level 1.
Sells for 10,000 Vis
Skill [Restore] Level +1
Skill [Satisfy] Level +1
Skill [Exclusion] Level +1
Skill [Redemption] Level +1
Skill [Resurrection] Level +1
Madness Ring

Expert only - all characters

Ring that increases all skills learned from stance [Madness] by level 1.
Sells for 10,000 Vis
Skill [Ele-Invisible] Level +1
Skill [GabyQuake] Level +1
Skill [Third Element] Level +1
Skill [Spell-Bead] Level +1
Skill [Spell-Hale] Level +1
Occultism Ring

Expert only - all characters

Ring that increases all skills learned from stance [Occultism] by level 1.
Sells for 10,000 Vis
Skill [Tenseness] Level +1
Skill [Ice Brill] Level +1
Skill [Breath of Fire] Level +1
Skill [Electric Bluster] Level +1
Skill [Abyss Flare] Level +1
Peltast Ring

Expert only - all characters

Level of skill [Peltast] +1. Required skill: [Peltast]
Sells for 10,000 Vis
Skill [Rapid Shot] Level +1
Skill [Implode Shock] Level +1
Skill [Light Flow] Level +1
Skill [Piercing Bound] Level +1
Skill [Infinity Shooting Star] Level +1
Prelude Ring

Expert only - all characters

Ring that increases [Prelude] by level 1.
Sells for 10,000 Vis
Skill [Totentanz] Level +1
Skill [Con Fuoco] Level +1
Skill [Virtuoso] Level +1
Skill [Con Impeto] Level +1
Skill [Pieno] Level +1
Rapiere Ring

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Rapiere] by 1.
Sells for 10,000 Vis
Skill [Punto] Level +1
Skill [Appel] Level +1
Skill [Riposte] Level +1
Skill [Ropera] Level +1
Skill [Cut and Thrust] Level +1
Rapiere of Grim Ring

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Rapiere of Grim] by 1.
Sells for 10,000 Vis
Skill [Grim Soul] Level +1
Skill [Appel] Level +1
Skill [Riposte] Level +1
Skill [Ropera] Level +1
Skill [Cut and Thrust] Level +1
Sect of MoonLight Ring

Expert only - all characters

Ring that increases [Sect of MoonLight] by level 1.
Sells for 10,000 Vis
Skill [Cresent Cut Slash] Level +1
Skill [Destructive Wind Slash] Level +1
Skill [Air Slash] Level +1
Skill [Acrobatic Evil Slicer] Level +1
Skill [Asura] Level +1
Shadow Sting Ring

Expert only - all characters

Level of skill [Shadow Sting] +1. Required skill: [Shadow Sting]
Sells for 10,000 Vis
Skill [Eagle Eye] Level +1
Skill [Heart Breaker] Level +1
Skill [Bolt Sequence] Level +1
Skill [Back Step Inferno] Level +1
Skill [Shadow Done] Level +1
Superior Blaster Ring

Expert only - all characters

Ring that increases [Superior Blaster] by level 1.
Sells for 10,000 Vis
Skill [Hound] Level +1
Skill [Pollute Shot] Level +1
Skill [Encounter Stroke] Level +1
Skill [Executer] Level +1
Skill [Blow Impact] Level +1
Tested Burst Ring

Expert only - all characters

Ring that increases [Tested Burst] by level 1.
Sells for 10,000 Vis
Skill [Blast Shot] Level +1
Skill [Starlight Flare] Level +1
Skill [Fallen Angel] Level +1
Skill [Blazing Burster] Level +1
Skill [Castle Crusher] Level +1
Tested Guard Ring

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Tested Guard] by 1.
Sells for 10,000 Vis
Skill [Harsh Kick] Level +1
Skill [Carnage] Level +1
Skill [Slaughter] Level +1
Skill [Volition] Level +1
Skill [Ruthless] Level +1
Tronada cruz Ring

Expert only - all characters

Ring that increases all skills learned from stance [Tronada Cruz] by level 1.
Sells for 10,000 Vis
Skill [Rueda Ventana] Level +1
Skill [Destruido] Level +1
Skill [Tornado Choque] Level +1
Skill [Tronada] Level +1
Skill [Levantar] Level +1
Waxing Ring

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Waxing] by 1.
Sells for 10,000 Vis
Skill [Ardor] Level +1
Skill [Zeal] Level +1
Skill [Devotion] Level +1
Skill [Brutality] Level +1
Skill [Fervor] Level +1

Temporary Ring

Level 1
Description Attributes Options
Ballista Ring (30 day)

Lv 1 - All characters

Wearing this ring confers an increase of [Ballista] by 1 to the applicable skill. (30 day)
Cannot be traded
Skill [Minor Shot] Level +1
Skill [Cannon Bumper] Level +1
Skill [Major Shot] Level +1
Back-Guard Ring (30 day)

Lv 1 - All characters

Wearing this ring confers an increase of [Back Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Deep Straight] Level +1
Skill [Earth Tremor] Level +1
Skill [Penta-Train] Level +1
Skill [Vortex Slash] Level +1
Back-guard - Errac Warrior Ring (30 days)

Lv 1 - All characters

Wearing this ring confers an increase of [Back Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Deep Straight] Level +1
Skill [Earth Tremor] Level +1
Skill [Penta-Train] Level +1
Skill [Vortex Slash] Level +1
Combatant Ring (30 days)

Lv 1 - All characters

Wearing this ring increases the level of all skills acquired from the stance [Combatant] by 1. You can use it for 30 days.
Cannot be traded
Skill [Battle Smash] Level +1
Skill [Rolling Thunder] Level +1
Skill [Shoulder Charge] Level +1
Skill [Throwing Axe] Level +1
Skill [Windstorm] Level +1
Kneeling Shot Ring (30 day)

Lv 1 - All characters

Wearing this ring confers an increase of [Kneeling Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Charging Shot] Level +1
Skill [Pierce] Level +1
Skill [Execution Shooter] Level +1
Possession Fire Ring (30 day)

Lv 1 - All characters

Wearing this ring confers an increase of [Possession Fire] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Fireball] Level +1
Skill [Burning Hands] Level +1
Skill [Flame Ground] Level +1
Psychokinesis Ring (30 day)

Lv 1 - All characters

Wearing this ring confers an increase of [Psychokinesis] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Strike Back] Level +1
Skill [Web] Level +1
Skill [Earthquake] Level +1
Skill [Apocalypse] Level +1
Schiavona Ring (30 day)

Lv 1 - All characters

Wearing this ring confers an increase of [Schiavona] by 1 to the applicable skill. (30 day)
Cannot be traded
Skill [Rising Swing] Level +1
Skill [Turning Bash] Level +1
Skill [Death Blow] Level +1
Skill [Sergeant Break] Level +1
Standing Shot Ring (30 day)

Lv 1 - All characters

Wearing this ring confers an increase of [Standing Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Birdfall] Level +1
Skill [Blind Flash] Level +1
Skill [Head Shot] Level +1
Skill [Covering Fire] Level +1
Skill [Precision Strike] Level +1
Standing Shot Ring (30 day)

Lv 1 - All characters

Wearing this ring confers an increase of [Standing Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Birdfall] Level +1
Skill [Blind Flash] Level +1
Skill [Head Shot] Level +1
Skill [Covering Fire] Level +1
Skill [Precision Strike] Level +1
Bard Ring (30 day)

Lv 1 - All characters

Wearing this ring confers an increase of [Bard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Insistendo] Level +1
Skill [Forte] Level +1
Skill [Accelerando] Level +1
Skill [Meditativo] Level +1
Martial Elements: Fire Ring (30 day)

Lv 1 - All characters

Wearing this ring confers an increase of [Martial Elements: Fire] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Elbow flash] Level +1
Skill [Phoenix Swoop] Level +1
Skill [Will of the Warrior] Level +1
Skill [Atomic Tiger-Smash] Level +1
Martial Elements: Ice Ring (30 day)

Lv 1 - All characters

Wearing this ring confers an increase of [Martial Elements: Ice] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Frost Ignition] Level +1
Skill [Tempest Kick] Level +1
Skill [Enhanced Frostbite] Level +1
Skill [Atomic Glacial Strikes] Level +1
Marionette Ring (30 day)

Lv 1 - All characters

Wearing this ring confers an increase of [Marionette] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Walter Control] Level +1
Skill [Lloyd Control] Level +1
Skill [Helena Control] Level +1
Skill [Sasha Control] Level +1
Skill [Victor Control] Level +1
Level 12
Description Attributes Options
Escrima Ring (30 day)

Lv 12 - All characters

Wearing this ring confers an increase of [Escrima] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Rajar en Recta] Level +1
Skill [Dagger Venenosa] Level +1
Skill [Baile Soleares] Level +1
Skill [Ligera Ventaja] Level +1
Skill [Ilimitada Sierra] Level +1
Possession Ice Ring (30 day)

Lv 12 - All characters

Wearing this ring confers an increase of [Ice Possession] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Freezing Spear] Level +1
Skill [Chilling Touch] Level +1
Skill [Frost Cloud] Level +1
Skill [Deluge] Level +1
High-Guard Ring (30 day)

Lv 12 - All characters

Wearing this ring confers an increase of [High Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Slash Down] Level +1
Skill [Guardian] Level +1
Skill [Pommel] Level +1
Skill [Stunning Skewer] Level +1
Level 16
Description Attributes Options
Amicus Ring (30 day)

Lv 16 - All characters

Wearing this ring confers an increase of [Amicus] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Call Turry dog] Level +1
Skill [Hill Giant Summon] Level +1
Skill [Ararat Summon] Level +1
Level 18
Description Attributes Options
Defensive Construction Ring (30 day)

Level 18 - All characters

Wearing this ring confers an increase of [Defensive Construction] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Fence Construction] Level +1
Skill [Spike Trap] Level +1
Skill [Rotating Blade Construction] Level +1
Skill [Concentration Ward Construction] Level +1
Skill [Great Rotating Blade Construction] Level +1
Level 20
Description Attributes Options
Middle-Guard Ring (30 day)

Lv 20 - All characters

Wearing this ring confers an increase of [Middle Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Crescent Moon] Level +1
Skill [Grind Cutter] Level +1
Skill [Assassinate] Level +1
Level 24
Description Attributes Options
Medic Ring (30 day)

Lv 24 - All characters

Wearing this ring confers an increase of [Medic] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Recover] Level +1
Skill [Resuscitation] Level +1
Skill [Cure All] Level +1
Skill [Mass Cure] Level +1
Possession Lightning Ring (30 day)

Lv 24 - All characters

Wearing this ring confers an increase of [Possession Lightning] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Lightning] Level +1
Skill [Electric Charger] Level +1
Skill [Shock Wave] Level +1
Skill [Tornado Holding] Level +1
Hack and Slash Ring (30 day)

Lv 24 - All characters

Wearing this ring confers an increase of [Hack and Slash] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Hexen Dropper] Level +1
Skill [Dust Devil] Level +1
Skill [Gladiator's Bane] Level +1
Skill [Violent Shooting Star] Level +1
ESP Ring (30 day)

Lv 24 - All characters

Wearing this ring confers an increase of [ESP] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Spiritual Shield] Level +1
Skill [Anti-Magic Shell] Level +1
Skill [Protection Field] Level +1
Skill [Dispel Magic] Level +1
Aiming Shot Ring (30 day)

Lv 24 - All characters

Wearing this ring confers an increase of [Aiming Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Serpent Sting] Level +1
Skill [Double Firing] Level +1
Skill [Snap Shot] Level +1
Skill [Zero-In] Level +1
Penetrar Cruz Ring (30 day)

Lv 24 - All characters

Wearing this ring confers an increase of [Penetrar Cruz] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Harpoon] Level +1
Skill [Falange Locura] Level +1
Skill [Ciento Penetrar] Level +1
Plow-Guard Ring (30 day)

Lv 24 - All characters

Wearing this ring confers an increase of [Flow Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Charge] Level +1
Skill [Vertical Slash] Level +1
Skill [Skyliner] Level +1
Skill [Highlander Soul] Level +1
Level 28
Description Attributes Options
Forte Ring

Lv 28 - All characters

Level of skill [Forte] +1.
Required skill: [Forte]
Cannot be traded
Skill [Forte] Level +1
Level 32
Description Attributes Options
Evocation Fire Ring (30 day)

Lv 32 - All characters

Wearing this ring confers an increase of [Evocation Fire] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Hell Breath] Level +1
Skill [Infernal Flames] Level +1
Skill [Meteor Strike] Level +1
Level 36
Description Attributes Options
Install Trap Ring (30 day)

Lv 36 - All characters

Wearing this ring confers an increase of [Install Trap] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Detection] Level +1
Skill [Critical Disease] Level +1
Skill [Invisible String] Level +1
Skill [Explosion] Level +1
Blandir Cruz Ring (30 day)

Lv 36 - All characters

Wearing this ring confers an increase of [Blandir Cruz] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Blandir Cadena] Level +1
Skill [Gigante Marcha] Level +1
Skill [Tierra Choque] Level +1
Kneeling Shot Ring (30 day)

Lv 36 - All characters

Wearing this ring confers an increase of [Kneeling Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Charging Shot] Level +1
Skill [Pierce] Level +1
Skill [Execution Shooter] Level +1
Defending Guard Ring (30 day)

Lv 36 - All characters

Wearing this ring confers an increase of [Defending Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Slash Down] Level +1
Skill [Guardian] Level +1
Skill [Earth Tremor] Level +1
Skill [Stunning Skewer] Level +1
Defending Shot Ring (30 day)

Lv 36 - All characters

Wearing this ring confers an increase of [Defending Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Birdfall] Level +1
Skill [Guardian] Level +1
Skill [Head Shot] Level +1
Skill [Covering Fire] Level +1
Skill [Precision Strike] Level +1
Twin Blades Ring (30 day)

Lv 36 - All characters

Wearing this ring confers an increase of [Twin Blade] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Hexen Dropper] Level +1
Skill [Dust Devil] Level +1
Skill [Cross Penetration] Level +1
Level 40
Description Attributes Options
Illusionist Ring (30 day)

Lv 40 - All characters

Wearing this ring confers an increase of [Illusionist] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Sandman] Level +1
Skill [Magical Piercing] Level +1
Skill [Ritardi] Level +1
Skill [Invisible Stalker] Level +1
Escrima Ring (30 day)

Lv 40 - All characters

Wearing this ring confers an increase of [Escrima] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Rajar en Recta] Level +1
Skill [Baile Soleares] Level +1
Skill [Ligera Ventaja] Level +1
Skill [Ilimitada Sierra] Level +1
Martial Elements: Earth Ring (30 day)

Lv 40 - All characters

Wearing this ring confers an increase of [Martial Elements: Earth] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Blazing Uppercut] Level +1
Skill [Lionheart] Level +1
Skill [Atomic Phoenix Bomber] Level +1
Martial Elements: Mind Ring (30 day)

Lv 40 - All characters

Wearing this ring confers an increase of [Martial Elements: Mind] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Blue Dragon Kick] Level +1
Skill [Breath of Arange] Level +1
Skill [Half Moon Kick] Level +1
Skill [White Tiger Strike] Level +1
Martial Elements: Wind Ring (30 day)

Lv 40 - All characters

Wearing this ring confers an increase of [Martial Elements: Wind] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Tornado Vortex] Level +1
Skill [Dragon Kick] Level +1
Skill [Atomic Crazy Rush] Level +1
Level 44
Description Attributes Options
Straight Shot Ring (30 day)

Lv 44 - All characters

Wearing this ring confers an increase of [Straight Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Charging Shot] Level +1
Skill [Crouching Kick] Level +1
Skill [Pierce] Level +1
Skill [Execution Shooter] Level +1
Targan Shot Ring (30 day)

Lv 44 - All characters

Wearing this ring confers an increase of [Targan Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Birdfall] Level +1
Skill [Bayonet Assault] Level +1
Skill [Head Shot] Level +1
Skill [Covering Fire] Level +1
Skill [Precision Strike] Level +1
Freestyle Shot Ring (30 day)

Lv 44 - All characters

Wearing this ring confers an increase of [Freestyle Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Westraid] Level +1
Skill [Triple Firing] Level +1
Skill [The Quick and the Dead] Level +1
Roof-guard Ring (30 day)

Lv 44 - All characters

Wearing this ring confers an increase of [Roof Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Dread Worm] Level +1
Skill [Genocide] Level +1
Skill [Fury] Level +1
Level 48
Description Attributes Options
Evocation Ice Ring (30 day)

Lv 48 - All characters

Wearing this ring confers an increase of [Evocation Ice] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Ice Wave] Level +1
Skill [Absolute Zero] Level +1
Skill [Blizzard] Level +1
Hunting Blaster Ring (30 day)

Lv 48 - All characters

Wearing this ring confers an increase of [Hunting Blaster] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Menace Shot] Level +1
Skill [Critical Disease] Level +1
Skill [Implosion] Level +1
Skill [Explosion] Level +1
Skill [Claymore] Level +1
Shotgun Blaster Ring (30 day)

Lv 48 - All characters

Wearing this ring confers an increase of [Shotgun Blaster] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Menace Shot] Level +1
Skill [Implosion] Level +1
Skill [Claymore] Level +1
Siege Burst Ring (30 day)

Lv 48 - All characters

Wearing this ring confers an increase of [Siege Burst] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Cannon Shot] Level +1
Skill [Wagenlenker] Level +1
Skill [Siege Cannon Shot] Level +1
Tail-Guard Ring (30 day)

Lv 48 - All characters

Wearing this ring confers an increase of [Tail Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Sweet Dreamer] Level +1
Skill [Armor Crasher] Level +1
Skill [Brandish] Level +1
Skill [Quarto Taglio] Level +1
Level 52
Description Attributes Options
Epee Garde Ring (30 day)

Lv 52 - All characters

Wearing this ring confers an increase of [Epee Garde] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Fente] Level +1
Skill [Sept Etoiles] Level +1
Skill [Balestra Fente] Level +1
Skill [Cent-Ennui] Level +1
Dobalada Corte Ring (30 day)

Lv 52 - All characters

Wearing this ring confers an increase of [Dobalada Corte] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Attaque Devolver] Level +1
Skill [Viento Incierto] Level +1
Skill [Baile de Guerra] Level +1
Skill [Miembro Fantasma] Level +1
Level 60
Description Attributes Options
Evocation Lightning Ring (30 day)

Lv 60 - All characters

Wearing this ring confers an increase of [Evocation Lightning] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Thunderstorm] Level +1
Skill [Chain Lightning] Level +1
Skill [Enchantment Arm] Level +1
Double-Gun Shot Ring (30 day)

Lv 60 - All characters

Wearing this ring confers an increase of [Double-Gun Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Westraid] Level +1
Skill [Bloody Overdrive] Level +1
Skill [Quattro Firing] Level +1
Skill [R.I.P.] Level +1
Heaven and Hell Ring (30 day)

Lv 60 - All characters

Wearing this ring confers an increase of [Heaven and Hell] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Pistol Shot] Level +1
Skill [Slash Down] Level +1
Skill [Deadly Infinitum] Level +1
Skill [Grind Cutter] Level +1
Skill [Raging Hell] Level +1
Dobalada Corte Ring (30 day)

Lv 60 - All characters

Wearing this ring confers an increase of [Dobalada Corte] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Attaque Devolver] Level +1
Skill [Dagger Venenosa] Level +1
Skill [Viento Incierto] Level +1
Skill [Baile de Guerra] Level +1
Skill [Miembro Fantasma] Level +1
Arbalest Ring (30 day)

Lv 60 - All characters

Wearing this ring confers an increase of [Arbalest] by 1 to the applicable skill. (30 day)
Cannot be traded
Skill [Poison Bolt] Level +1
Skill [Explosive Bolt] Level +1
Skill [Lian Nu] Level +1
Skill [Dark Judgment] Level +1
Cauchemar Ring (30 day)

Lv 60 - All characters

Wearing this ring confers an increase of [Cauchemar] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Vampyric Obsession] Level +1
Skill [Insanity] Level +1
Skill [Death Crest] Level +1
Skill [Eternal Tempest] Level +1
Epee Glacier Ring (30 day)

Lv 60 - All characters

Wearing this ring confers an increase of [Epee Galcier] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Fente] Level +1
Skill [Chilling Touch] Level +1
Skill [Absolute Zero] Level +1
Skill [Balestra Fente] Level +1
Skill [Cent-Ennui] Level +1
Flame-Guard Ring (30 day)

Lv 60 - All characters

Wearing this ring confers an increase of [Flame Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Slash Down] Level +1
Skill [Burning Hands] Level +1
Skill [Fireball] Level +1
Skill [Hell Breath] Level +1
Skill [Assassinate] Level +1
Grim Epee Garde Ring (30 day)

Lv 60 - All characters

Wearing this ring confers an increase of [Grim Epee Garde] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Fente] Level +1
Skill [Grim Soul] Level +1
Skill [Sept Etoiles] Level +1
Skill [Balestra Fente] Level +1
Skill [Cent-Ennui] Level +1
Grim Guard Ring (30 day)

Lv 60 - All characters

Wearing this ring confers an increase of [Grim Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Crescent Moon] Level +1
Skill [Grim Soul] Level +1
Skill [Grind Cutter] Level +1
Skill [Assassinate] Level +1
Grim Heaven and Hell Ring (30 day)

Lv 60 - All characters

Wearing this ring confers an increase of [Grim Heaven and Hell] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Pistol Shot] Level +1
Skill [Grim Soul] Level +1
Skill [Deadly Infinitum] Level +1
Skill [Grind Cutter] Level +1
Skill [Raging Hell] Level +1
Grim Main-Gauche Garde Ring (30 day)

Lv 60 - All characters

Wearing this ring confers an increase of [Grim Main-Gauche Garde] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Contre Attaques] Level +1
Skill [Grim Soul] Level +1
Skill [Eclabousser] Level +1
Skill [L'Arc en Ciel] Level +1
Skill [Parade Riposte] Level +1
Levitation Ring (30 day)

Lv 60 - All characters

Wearing this ring confers an increase of [Levitation] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Reverse] Level +1
Skill [Photon Splash] Level +1
Skill [Amplify] Level +1
Skill [Hole of Darkness] Level +1
Main-Gauche Garde Ring (30 day)

Lv 60 - All characters

Wearing this ring confers an increase of [Main-Gauche Garde] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Fente] Level +1
Skill [Eclabousser] Level +1
Skill [L'Arc en Ciel] Level +1
Skill [Parade Riposte] Level +1
Minstrel Ring (30 day)

Lv 60 - All characters

Wearing this ring confers an increase of [Minstrel] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Rhapsody in Black] Level +1
Skill [Berceuse] Level +1
Skill [Rhythm and Blues] Level +1
Skill [Requiem] Level +1
Rescue Ring (30 day)

Lv 60 - All characters

Wearing this ring confers an increase of [Rescue] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Insistendo] Level +1
Skill [Forte] Level +1
Skill [Resuscitation] Level +1
Skill [Accelerando] Level +1
Skill [Mass Cure] Level +1
Sabre Glacier Ring (30 day)

Lv 60 - All characters

Wearing this ring confers an increase of [Sabre Galcier] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Tete] Level +1
Skill [Chilling Touch] Level +1
Skill [Frost Cloud] Level +1
Skill [Esquive Touch] Level +1
Level 70
Description Attributes Options
Sabre Garde Ring (30 day)

Level 70 - All Characters

Wearing this ring confers an increase of [Sabre Garde] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Tete] Level +1
Skill [Evasion] Level +1
Skill [Attaque Compose] Level +1
Skill [Esquive Touch] Level +1
Level 72
Description Attributes Options
Construction Ring (30 day)

Lv 72 - All characters

Wearing this ring confers an increase of [Construction] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Fence Construction] Level +1
Skill [Cannon-Turret Construction] Level +1
Skill [Safety Ward Construction] Level +1
Skill [Regeneration Ward Construction] Level +1
Skill [Siegecannon-Turret Construction] Level +1
Lord of the Elements Ring (30 day)

Lv 72 - All characters

Wearing this ring confers an increase of [Rod of Elemental] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Hell Breath] Level +1
Skill [Absolute Zero] Level +1
Skill [Chain Lightning] Level +1
Skill [Elemental Strife] Level +1
Veteran / Level 60
Description Attributes Options
Grim Avant Garde Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Grim Avant Garde] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Arme Bullet] Level +1
Skill [Grim Soul] Level +1
Skill [Croix Fente] Level +1
Skill [Entrer en Lices] Level +1
Skill [Mortal Eternity] Level +1
Veteran / Level 100
Description Attributes Options
Anathema Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Anathema] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Confusion] Level +1
Skill [Enervation] Level +1
Skill [Curse] Level +1
Skill [Destruction] Level +1
Skill [Stone Disease] Level +1
Avant Garde Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Avant Garde] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Arme Bullet] Level +1
Skill [Croix Fente] Level +1
Skill [Entrer en Lices] Level +1
Skill [Mortal Eternity] Level +1
Cannon Assault Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Cannon Assault] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Gloom Shot] Level +1
Skill [Blazing Shot] Level +1
Skill [Roar Shot] Level +1
Skill [Heavy Smashing] Level +1
Domination Fire Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Domination Fire] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Firewall] Level +1
Skill [Lava Plasma] Level +1
Skill [Blazing Pillar] Level +1
Skill [Volcanic Eruption] Level +1
Domination Ice Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Domination Ice] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Frozen Field] Level +1
Skill [Ice Plasma] Level +1
Skill [Glacial Lance] Level +1
Skill [Frozen Strike] Level +1
Domination Lightning Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Domination Lightning] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Charged Bolt] Level +1
Skill [Electric Plasma] Level +1
Skill [Lightning Blast] Level +1
Skill [Frenzied Thunder] Level +1
Encounter Shot Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Encounter Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Glint] Level +1
Skill [Bayonet Assault] Level +1
Skill [Incising Attack] Level +1
Skill [Shooting Star] Level +1
Gigantic Blaster Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Gigantic Blaster] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Glitter] Level +1
Skill [Blow Back] Level +1
Skill [Slug Bullet] Level +1
Skill [Still Baton] Level +1
Gorgeous Ring (30 days)

Veteran Exclusive - all characters

Wearing this ring increases the level of all skills acquired from the stance [Gorgeous] by 1. You can use it for 30 days.
Cannot be traded
Skill [Turning Force] Level +1
Skill [Repulsive Force] Level +1
Skill [Massacre] Level +1
Skill [Psychic] Level +1
Skill [Reverie] Level +1
Incantation Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Incantation] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Magic Barrier] Level +1
Skill [Ignore Harm] Level +1
Skill [Invulnerable] Level +1
Skill [Howling of Heaven] Level +1
Low-Guard Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Low Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Triskelion] Level +1
Skill [Sabre charge] Level +1
Skill [Suspense violation] Level +1
Skill [Tearing alternate] Level +1
Mighty Cruz Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Mighty Cruz] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Sharp Scythe] Level +1
Skill [Energetic Boom] Level +1
Skill [Savage Hash] Level +1
Skill [Demonic Discharge] Level +1
Outrage Shot Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Outrage Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Sapping shots] Level +1
Skill [Octet-stream] Level +1
Skill [Dancing revolvers] Level +1
Skill [Desperados] Level +1
Raid Assault Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Raid Assault] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Belladonna] Level +1
Skill [Girandole] Level +1
Skill [Sonic slice] Level +1
Skill [Feral tooth] Level +1
Rapida Espada Ring (30 days)

Veteran Exclusive - all characters

Wearing this ring increases the level of all skills acquired from the stance [Rapida Espada] by 1. You can use it for 30 days.
Cannot be traded
Skill [Espada de la rotacion] Level +1
Skill [Espada del Viento] Level +1
Skill [Dragante] Level +1
Skill [Saltos de Ataques] Level +1
Skill [Rapida] Level +1
Sagitta Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Sagitta] by 1 to the applicable skill. (30 day)
Cannot be traded
Skill [Hawkeye Masque] Level +1
Skill [Sub-Machine Shot] Level +1
Skill [Hold Shot] Level +1
Skill [Bust Shot] Level +1
Skill [Silent Move] Level +1
Serenade Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Serenade] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Shining Ballad] Level +1
Skill [Enduring Melody] Level +1
Skill [Jarring Tune] Level +1
Skill [Orpheus] Level +1
Sidewinder Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Side-winder] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Sweet Dreamer] Level +1
Skill [Ultimate Dash] Level +1
Skill [Decision] Level +1
Sight Shot Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Sight Shot] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Ankle Shot] Level +1
Skill [Barrage Shot] Level +1
Skill [Clincher] Level +1
Skill [Exceed Shot] Level +1
Stave Guard Ring (30 days)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Stave Guard] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Rapid Reach] Level +1
Skill [Allegretto] Level +1
Skill [Piercing Breeze] Level +1
Skill [Zenith] Level +1
Tactical Assistance Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Technical Assistance] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Consolidation] Level +1
Skill [Prompt Action] Level +1
Skill [Divine Blessing] Level +1
Skill [Refresh Mind] Level +1
The Defender Ring (30 day)

Veteran Exclusive - all characters

Wearing this ring confers an increase of [Defender] by 1 to the applicable skill. You must know the applicable skill to activate this ring. (30 day)
Cannot be traded
Skill [Dull Attack] Level +1
Skill [Complete Protection] Level +1
Skill [Tremendous] Level +1
Skill [Massive Charge] Level +1
Waxing Ring (30 days)

Veteran Exclusive - all characters

Wearing this ring increases the level of all skills acquired from the stance [Waxing] by 1. You can use it for 30 days.
Cannot be traded
Skill [Ardor] Level +1
Skill [Zeal] Level +1
Skill [Devotion] Level +1
Skill [Brutality] Level +1
Skill [Fervor] Level +1
Expert / Level 100
Description Attributes Options
Arnis Ring (30 days)

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Arnis] by 1. You can use it for 30 days.
Cannot be traded
Skill [Lado patada] Level +1
Skill [Asesinato] Level +1
Skill [Intoxicacion] Level +1
Skill [Asalto] Level +1
Skill [Rapida Ataque] Level +1
Equites - Romina Ring (30 days)

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Equites] by 1. You can use it for 30 days.
Cannot be traded
Skill [Golpe] Level +1
Skill [Valentia] Level +1
Skill [Blessedness] Level +1
Skill [Agil] Level +1
Skill [Centella] Level +1
Equites Ring (30 days)

Veteran Exclusive - all characters

Wearing this ring increases the level of all skills acquired from the stance [Equites] by 1. You can use it for 30 days.
Cannot be traded
Skill [Golpe] Level +1
Skill [Valentia] Level +1
Skill [Blessedness] Level +1
Skill [Agil] Level +1
Skill [Centella] Level +1
Flintlock - Auch Soldier Ring (30 days)

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Flintlock] by 1. You can use it for 30 days.
Cannot be traded
Skill [Shutdown Shot] Level +1
Skill [Swift Shot] Level +1
Skill [Penetration Shot] Level +1
Skill [Check Targets] Level +1
Skill [Accuracy Shot] Level +1
Flintlock - Rescue Knights Ring (30 days)

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Flintlock] by 1. You can use it for 30 days.
Cannot be traded
Skill [Shutdown Shot] Level +1
Skill [Swift Shot] Level +1
Skill [Penetration Shot] Level +1
Skill [Check Targets] Level +1
Skill [Accuracy Shot] Level +1
Flintlock Ring (30 days)

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Flintlock] by 1. You can use it for 30 days.
Cannot be traded
Skill [Shutdown Shot] Level +1
Skill [Swift Shot] Level +1
Skill [Penetration Shot] Level +1
Skill [Check Targets] Level +1
Skill [Accuracy Shot] Level +1
Hanging Guard Ring (30 days)

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Hanging Guard] by 1. You can use it for 30 days.
Cannot be traded
Skill [Harsh Kick] Level +1
Skill [Carnage] Level +1
Skill [Slaughter] Level +1
Skill [Volition] Level +1
Skill [Ruthless] Level +1
Rapiere Ring (30 days)

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Rapiere] by 1. You can use it for 30 days.
Cannot be traded
Skill [Punto] Level +1
Skill [Appel] Level +1
Skill [Riposte] Level +1
Skill [Ropera] Level +1
Skill [Cut and Thrust] Level +1
Rapiere of Grim Ring (30 days)

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Rapiere of Grim] by 1. You can use it for 30 days.
Cannot be traded
Skill [Grim Soul] Level +1
Skill [Appel] Level +1
Skill [Riposte] Level +1
Skill [Ropera] Level +1
Skill [Cut and Thrust] Level +1
Tested Guard Ring (30 days)

Expert only - all characters

Wearing this ring increases the level of all skills acquired from the stance [Tested Guard] by 1. You can use it for 30 days.
Cannot be traded
Skill [Harsh Kick] Level +1
Skill [Carnage] Level +1
Skill [Slaughter] Level +1
Skill [Volition] Level +1
Skill [Ruthless] Level +1

Upgraded Stance Ring

Level 1
Description Attributes Options
Intensified Aggressive shot Ring

Lv 1 - All characters

Ring that increases all skills learned from stance [Targan Shot] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Birdfall] Level +1
Skill [Bayonet Assault] Level +1
Skill [Head Shot] Level +1
Skill [Covering Fire] Level +1
Skill [Precision Strike] Level +1
Lv 96 Enchantment Chip (Ring3)
Intensified Back Guard Ring

Lv 1 - All characters

Ring that increases all skills learned from stance [Back Guard] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Deep Straight] Level +1
Skill [Earth Tremor] Level +1
Skill [Penta-Train] Level +1
Skill [Vortex Slash] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Back Guard Ring (Errac)

Lv 1 - All characters

Ring that increases all skills learned from stance [Back Guard] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Deep Straight] Level +1
Skill [Earth Tremor] Level +1
Skill [Penta-Train] Level +1
Skill [Vortex Slash] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Combatant Ring

Lv 1 - All characters

Ring that increases all skills learned from stance [Combatant] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Battle Smash] Level +1
Skill [Rolling Thunder] Level +1
Skill [Shoulder Charge] Level +1
Skill [Throwing Axe] Level +1
Skill [Windstorm] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Escrima Ring - SCO

Lv 1 - All characters

Ring that increases all skills learned from stance [Escrima] by level 1. ATK Damage decrease option only applies at this stance.(SCO Exclusive)
Sells for 10,000 Vis
Skill [Rajar en Recta] Level +1
Skill [Baile Soleares] Level +1
Skill [Ligera Ventaja] Level +1
Skill [Ilimitada Sierra] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified First Aid - Valleria Ring

Lv 1 - All characters

Increases the skill level of all skills in the [Medic] stance by 1.
Sells for 10,000 Vis
Skill [Recover] Level +1
Skill [Resuscitation] Level +1
Skill [Cure All] Level +1
Skill [Mass Cure] Level +1
Enchantment Chip Veteran (Ring4)
Intensified Inroad shot Ring

Lv 1 - All characters

Ring that increases all skills learned from stance [Straight Shot] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Charging Shot] Level +1
Skill [Crouching Kick] Level +1
Skill [Pierce] Level +1
Skill [Execution Shooter] Level +1
Lv 96 Enchantment Chip (Ring3)
Intensified Kneeling Shot Ring (Auch Infantry)

Lv 1 - All characters

Ring that increases all skills learned from stance [Kneeling Shot] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Charging Shot] Level +1
Skill [Pierce] Level +1
Skill [Execution Shooter] Level +1
Lv 96 Enchantment Chip (Ring3)
Intensified Marionette Ring

Lv 1 - All characters

Ring that increases all skills learned from stance [Marionette] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Walter Control] Level +1
Skill [Lloyd Control] Level +1
Skill [Helena Control] Level +1
Skill [Sasha Control] Level +1
Skill [Victor Control] Level +1
Lv 96 Enchantment Chip (Ring4)
Intensified Novice guard Ring

Lv 1 - All characters

Ring that increases all skills learned from stance [Schiavona] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Rising Swing] Level +1
Skill [Turning Bash] Level +1
Skill [Death Blow] Level +1
Skill [Sergeant Break] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Novice marksmanship Ring

Lv 1 - All characters

Ring that increases all skills learned from stance [Ballista] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Minor Shot] Level +1
Skill [Cannon Bumper] Level +1
Skill [Major Shot] Level +1
Lv 96 Enchantment Chip (Ring3)
Intensified Possession fire Ring

Lv 1 - All characters

Ring that increases all skills learned from stance [Possession Fire] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Fireball] Level +1
Skill [Burning Hands] Level +1
Skill [Flame Ground] Level +1
Lv 96 Enchantment Chip (Ring4)
Intensified Psychokinesis Ring

Lv 1 - All characters

Ring that increases all skills learned from stance [Pyschokinesis] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Strike Back] Level +1
Skill [Web] Level +1
Skill [Earthquake] Level +1
Skill [Apocalypse] Level +1
Lv 96 Enchantment Chip (Ring4)
Intensified Standing Shot Ring

Lv 1 - All characters

Ring that increases all skills learned from stance [Standing Shot] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Birdfall] Level +1
Skill [Blind Flash] Level +1
Skill [Head Shot] Level +1
Skill [Covering Fire] Level +1
Skill [Precision Strike] Level +1
Lv 96 Enchantment Chip (Ring3)
Intensified Standing Shot Ring (Auch Infantry)

Lv 1 - All characters

Ring that increases all skills learned from stance [Standing Shot] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Birdfall] Level +1
Skill [Blind Flash] Level +1
Skill [Head Shot] Level +1
Skill [Covering Fire] Level +1
Skill [Precision Strike] Level +1
Lv 96 Enchantment Chip (Ring3)
Intensified Fortitudo Ring

Lv 1 - All characters

Ring that increases all skills learned from stance [Bard] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Insistendo] Level +1
Skill [Forte] Level +1
Skill [Accelerando] Level +1
Skill [Meditativo] Level +1
Lv 96 Enchantment Chip (Ring4)
Level 12
Description Attributes Options
Intensified Escrima Ring

Lv 12 - All characters

Ring that increases all skills learned from stance [Escrima] by level 1. ATK Damage decrease option only applies at this stance.(Except SCO)
Sells for 10,000 Vis
Skill [Rajar en Recta] Level +1
Skill [Dagger Venenosa] Level +1
Skill [Baile Soleares] Level +1
Skill [Ligera Ventaja] Level +1
Skill [Ilimitada Sierra] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Possession ice Ring

Lv 12 - All characters

Ring that increases all skills learned from stance [Possession Ice] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Freezing Spear] Level +1
Skill [Chilling Touch] Level +1
Skill [Frost Cloud] Level +1
Skill [Deluge] Level +1
Lv 96 Enchantment Chip (Ring4)
Intensified High-Guard Ring

Lv 12 - All characters

Ring that increases all skills learned from stance [High-Guard] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Slash Down] Level +1
Skill [Guardian] Level +1
Skill [Pommel] Level +1
Skill [Stunning Skewer] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Middle-guard Spirit Ring

Lv 12 - All characters

Ring that increases all skills learned from stance [Middle-guard Spirit] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Crescent Moon] Level +1
Skill [Grind Cutter] Level +1
Skill [Rainbow Splasher] Level +1
Lv 96 Enchantment Chip (Ring2)
Level 16
Description Attributes Options
Intensified Amicus Ring

Lv 16 - All characters

Ring that increases all skills learned from stance [Amicus] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Call Turry dog] Level +1
Skill [Hill Giant Summon] Level +1
Skill [Ararat Summon] Level +1
Lv 96 Enchantment Chip (Ring4)
Level 20
Description Attributes Options
Intensified Middle-guard Ring

Lv 20 - All characters

Ring that increases all skills learned from stance [Middle Guard] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Crescent Moon] Level +1
Skill [Grind Cutter] Level +1
Skill [Assassinate] Level +1
Lv 96 Enchantment Chip (Ring2)
Level 24
Description Attributes Options
Intensified First-aid Ring

Lv 24 - All characters

Ring that increases all skills learned from stance [First Aid] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Recover] Level +1
Skill [Resuscitation] Level +1
Skill [Cure All] Level +1
Skill [Mass Cure] Level +1
Lv 96 Enchantment Chip (Ring4)
Intensified Possession lightning Ring

Lv 24 - All characters

Ring that increases all skills learned from stance [Possession Lightning] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Lightning] Level +1
Skill [Electric Charger] Level +1
Skill [Shock Wave] Level +1
Skill [Tornado Holding] Level +1
Lv 96 Enchantment Chip (Ring4)
Intensified Hack and Slash Ring

Lv 24 - All characters

Ring that increases all skills learned from stance [Hack and Slash] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Hexen Dropper] Level +1
Skill [Dust Devil] Level +1
Skill [Gladiator's Bane] Level +1
Skill [Violent Shooting Star] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified ESP Ring

Lv 24 - All characters

Ring that increases all skills learned from stance [ESP] by level 1.. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Spiritual Shield] Level +1
Skill [Anti-Magic Shell] Level +1
Skill [Protection Field] Level +1
Skill [Dispel Magic] Level +1
Lv 96 Enchantment Chip (Ring4)
Intensified Aiming Shot Ring

Lv 24 - All characters

Ring that increases all skills learned from stance [Aiming Shot] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Serpent Sting] Level +1
Skill [Double Firing] Level +1
Skill [Snap Shot] Level +1
Skill [Zero-In] Level +1
Lv 96 Enchantment Chip (Ring3)
Intensified Flow Guard Ring

Lv 24 - All characters

Ring that increases all skills learned from stance [Flow Guard] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Charge] Level +1
Skill [Vertical Slash] Level +1
Skill [Skyliner] Level +1
Skill [Highlander Soul] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Penetrar cruz Ring

Lv 24 - All characters

Ring that increases all skills learned from stance [Penetrar Cruz] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Harpoon] Level +1
Skill [Falange Locura] Level +1
Skill [Ciento Penetrar] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Structure builds Ring

Lv 24 - All characters

Ring that increases all skills learned from stance [Defensive Construction] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Fence Construction] Level +1
Skill [Spike Trap] Level +1
Skill [Rotating Blade Construction] Level +1
Skill [Concentration Ward Construction] Level +1
Skill [Great Rotating Blade Construction] Level +1
Lv 96 Enchantment Chip (Ring4)
Level 32
Description Attributes Options
Intensified Evocation fire Ring

Lv 32 - All characters

Ring that increases all skills learned from stance [Evocation Fire] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Hell Breath] Level +1
Skill [Infernal Flames] Level +1
Skill [Meteor Strike] Level +1
Lv 96 Enchantment Chip (Ring4)
Level 36
Description Attributes Options
Intensified Install trap Ring

Lv 36 - All characters

Ring that increases all skills learned from stance [Install Trap] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Detection] Level +1
Skill [Critical Disease] Level +1
Skill [Invisible String] Level +1
Skill [Explosion] Level +1
Lv 96 Enchantment Chip (Ring4)
Intensified Blandir cruz Ring

Lv 36 - All characters

Ring that increases all skills learned from stance [Blandir Cruz] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Blandir Cadena] Level +1
Skill [Gigante Marcha] Level +1
Skill [Tierra Choque] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Kneeling Shot Ring

Lv 36 - All characters

Ring that increases all skills learned from stance [Kneeling Shot] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Charging Shot] Level +1
Skill [Pierce] Level +1
Skill [Execution Shooter] Level +1
Lv 96 Enchantment Chip (Ring3)
Intensified Defending Guard Ring

Lv 36 - All characters

Ring that increases all skills learned from stance [Defending Guard] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Slash Down] Level +1
Skill [Guardian] Level +1
Skill [Earth Tremor] Level +1
Skill [Stunning Skewer] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Defending shot Ring

Lv 36 - All characters

Ring that increases all skills learned from stance [Defending Shot] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Birdfall] Level +1
Skill [Guardian] Level +1
Skill [Head Shot] Level +1
Skill [Covering Fire] Level +1
Skill [Precision Strike] Level +1
Lv 96 Enchantment Chip (Ring3)
Intensified Twin-Blade Ring

Lv 36 - All characters

Ring that increases all skills learned from stance [Twin-Blade] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Hexen Dropper] Level +1
Skill [Dust Devil] Level +1
Skill [Cross Penetration] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Twin-Blade Spirit Ring

Lv 36 - All characters

Ring that increases all skills learned from stance [Twin-Blade Spirit] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Cross Slash] Level +1
Skill [Ten Blades] Level +1
Skill [Warrior Cross] Level +1
Lv 96 Enchantment Chip (Ring2)
Level 40
Description Attributes Options
Intensified The Illusionist Ring

Lv 40 - All characters

Ring that increases all skills learned from stance [The Illisionist] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Sandman] Level +1
Skill [Magical Piercing] Level +1
Skill [Ritardi] Level +1
Skill [Invisible Stalker] Level +1
Lv 96 Enchantment Chip (Ring4)
Intensified Chapter of Earth Ring

Lv 40 - All characters

Ring that increases all skills learned from stance [Martial Elements : Fire] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Blazing Uppercut] Level +1
Skill [Lionheart] Level +1
Skill [Atomic Phoenix Bomber] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Chapter of Fire Ring

Lv 40 - All characters

Ring that increases all skills learned from stance [Martial Elements : Fire] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Elbow flash] Level +1
Skill [Phoenix Swoop] Level +1
Skill [Will of the Warrior] Level +1
Skill [Atomic Tiger-Smash] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Martial Elements: Ice Ring

Lv 40 - All characters

Ring that increases all skills learned from stance [Martial Elements : Ice] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Frost Ignition] Level +1
Skill [Tempest Kick] Level +1
Skill [Enhanced Frostbite] Level +1
Skill [Atomic Glacial Strikes] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Martial Elements: Mind Ring

Lv 40 - All characters

Ring that increases all skills learned from stance [Martial Elements : Mind] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Blue Dragon Kick] Level +1
Skill [Breath of Arange] Level +1
Skill [Half Moon Kick] Level +1
Skill [White Tiger Strike] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Martial Elements: Wind Ring

Lv 40 - All characters

Ring that increases all skills learned from stance [Martial Elements: Wind] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Tornado Vortex] Level +1
Skill [Dragon Kick] Level +1
Skill [Atomic Crazy Rush] Level +1
Lv 96 Enchantment Chip (Ring2)
Level 44
Description Attributes Options
Intensified Freestyle Shot Ring

Lv 44 - All characters

Ring that increases all skills learned from stance [Freestyle Shot] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Westraid] Level +1
Skill [Triple Firing] Level +1
Skill [The Quick and the Dead] Level +1
Lv 96 Enchantment Chip (Ring3)
Intensified Roof-guard Ring

Lv 44 - All characters

Ring that increases all skills learned from stance [Roof Guard] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Dread Worm] Level +1
Skill [Genocide] Level +1
Skill [Fury] Level +1
Lv 96 Enchantment Chip (Ring2)
Level 48
Description Attributes Options
Intensified Evocation ice Ring

Lv 48 - All characters

Ring that increases all skills learned from stance [Evocation Ice] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Ice Wave] Level +1
Skill [Absolute Zero] Level +1
Skill [Blizzard] Level +1
Lv 96 Enchantment Chip (Ring4)
Intensified Dobalada Corte Ring - SCO

Lv 48 - All characters

Ring that increases all skills learned from stance [Dubalada Corte] by level 1. ATK Damage decrease option only applies at this stance.(SCO Exclusive)
Sells for 10,000 Vis
Skill [Attaque Devolver] Level +1
Skill [Viento Incierto] Level +1
Skill [Baile de Guerra] Level +1
Skill [Miembro Fantasma] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Hunting blaster Ring

Lv 48 - All characters

Ring that increases all skills learned from stance [Hunting Blaster] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Menace Shot] Level +1
Skill [Critical Disease] Level +1
Skill [Implosion] Level +1
Skill [Explosion] Level +1
Skill [Claymore] Level +1
Lv 96 Enchantment Chip (Ring3)
Intensified Shotgun blaster Ring

Lv 48 - All characters

Ring that increases all skills learned from stance [Shotgun Blaster] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Menace Shot] Level +1
Skill [Implosion] Level +1
Skill [Claymore] Level +1
Lv 96 Enchantment Chip (Ring3)
Intensified Siege burst Ring

Lv 48 - All characters

Ring that increases all skills learned from stance [Seige Burst] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Cannon Shot] Level +1
Skill [Wagenlenker] Level +1
Skill [Siege Cannon Shot] Level +1
Lv 96 Enchantment Chip (Ring3)
Intensified Tail-guard Ring

Lv 48 - All characters

Ring that increases all skills learned from stance [Tail Guard] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Sweet Dreamer] Level +1
Skill [Armor Crasher] Level +1
Skill [Brandish] Level +1
Skill [Quarto Taglio] Level +1
Lv 96 Enchantment Chip (Ring2)
Level 52
Description Attributes Options
Intensified Epee Garde Ring

Lv 52 - All characters

Ring that increases all skills learned from stance [Epee Garde] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Fente] Level +1
Skill [Sept Etoiles] Level +1
Skill [Balestra Fente] Level +1
Skill [Cent-Ennui] Level +1
Lv 96 Enchantment Chip (Ring2)
Level 56
Description Attributes Options
Intensified Epee glacier Ring

Lv 56 - All characters

Ring that increases all skills learned from stance [Epee Glacier] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Fente] Level +1
Skill [Chilling Touch] Level +1
Skill [Absolute Zero] Level +1
Skill [Balestra Fente] Level +1
Skill [Cent-Ennui] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Sabre glacier Ring

Lv 56 - All characters

Ring that increases all skills learned from stance [Sabre Glacier] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Tete] Level +1
Skill [Chilling Touch] Level +1
Skill [Frost Cloud] Level +1
Skill [Esquive Touch] Level +1
Lv 96 Enchantment Chip (Ring2)
Level 60
Description Attributes Options
Intensified Evocation lightning Ring

Lv 60 - All characters

Ring that increases all skills learned from stance [Evocation Lightning] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Thunderstorm] Level +1
Skill [Chain Lightning] Level +1
Skill [Enchantment Arm] Level +1
Lv 96 Enchantment Chip (Ring4)
Intensified Double-guns shots Ring

Lv 60 - All characters

Ring that increases all skills learned from stance [Double-Gun Shot] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Westraid] Level +1
Skill [Bloody Overdrive] Level +1
Skill [Quattro Firing] Level +1
Skill [R.I.P.] Level +1
Lv 96 Enchantment Chip (Ring3)
Intensified Heaven or Hell Ring

Lv 60 - All characters

Ring that increases all skills learned from stance [Heaven or Hell] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Pistol Shot] Level +1
Skill [Slash Down] Level +1
Skill [Deadly Infinitum] Level +1
Skill [Grind Cutter] Level +1
Skill [Raging Hell] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Dobalada corte Ring

Lv 60 - All characters

Ring that increases all skills learned from stance [Dubalada Corte] by level 1. ATK Damage decrease option only applies at this stance.(Except SCO)
Sells for 10,000 Vis
Skill [Attaque Devolver] Level +1
Skill [Dagger Venenosa] Level +1
Skill [Viento Incierto] Level +1
Skill [Baile de Guerra] Level +1
Skill [Miembro Fantasma] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Arbalester Ring

Lv 60 - All characters

Ring that increases all skills learned from stance [Arbalest] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Poison Bolt] Level +1
Skill [Explosive Bolt] Level +1
Skill [Lian Nu] Level +1
Skill [Dark Judgment] Level +1
Lv 96 Enchantment Chip (Ring3)
Intensified Flame-guard Ring

Lv 60 - All characters

Ring that increases all skills learned from stance [Flame Guard] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Slash Down] Level +1
Skill [Burning Hands] Level +1
Skill [Fireball] Level +1
Skill [Hell Breath] Level +1
Skill [Assassinate] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Grim Avance Garde Ring

Lv 60 - All characters

Ring that increases all skills learned from stance [Grim Avant Garde] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Arme Bullet] Level +1
Skill [Grim Soul] Level +1
Skill [Croix Fente] Level +1
Skill [Entrer en Lices] Level +1
Skill [Mortal Eternity] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Grim Epee Guard Ring

Lv 60 - All characters

Ring that increases all skills learned from stance [Grim Epee Garde] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Fente] Level +1
Skill [Grim Soul] Level +1
Skill [Sept Etoiles] Level +1
Skill [Balestra Fente] Level +1
Skill [Cent-Ennui] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Grim Heaven and Hell Ring

Lv 60 - All characters

Ring that increases all skills learned from stance [Grim Heaven or Hell] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Pistol Shot] Level +1
Skill [Grim Soul] Level +1
Skill [Deadly Infinitum] Level +1
Skill [Grind Cutter] Level +1
Skill [Raging Hell] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Grim Main-gauche garde Ring

Lv 60 - All characters

Ring that increases all skills learned from stance [Grim Main-Gauche Garde] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Contre Attaques] Level +1
Skill [Grim Soul] Level +1
Skill [Eclabousser] Level +1
Skill [L'Arc en Ciel] Level +1
Skill [Parade Riposte] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Grim guard Ring

Lv 60 - All characters

Ring that increases all skills learned from stance [Grim Guard] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Crescent Moon] Level +1
Skill [Grim Soul] Level +1
Skill [Grind Cutter] Level +1
Skill [Assassinate] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Levitation Ring

Lv 60 - All characters

Ring that increases all skills learned from stance [Levitation] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Reverse] Level +1
Skill [Photon Splash] Level +1
Skill [Amplify] Level +1
Skill [Hole of Darkness] Level +1
Lv 96 Enchantment Chip (Ring4)
Intensified Main-gauche Garde Ring

Lv 60 - All characters

Ring that increases all skills learned from stance [Main-gauche Garde] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Fente] Level +1
Skill [Eclabousser] Level +1
Skill [L'Arc en Ciel] Level +1
Skill [Parade Riposte] Level +1
Lv 96 Enchantment Chip (Ring2)
Intensified Minstrel Ring

Lv 60 - All characters

Ring that increases all skills learned from stance [Minstrel] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Rhapsody in Black] Level +1
Skill [Berceuse] Level +1
Skill [Rhythm and Blues] Level +1
Skill [Requiem] Level +1
Lv 96 Enchantment Chip (Ring4)
Level 70
Description Attributes Options
Intensified Sabre Garde Ring

Level 70 - All Characters

Ring that increases all skills learned from stance [Sabre Garde] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Tete] Level +1
Skill [Evasion] Level +1
Skill [Attaque Compose] Level +1
Skill [Esquive Touch] Level +1
Lv 96 Enchantment Chip (Ring2)
Level 72
Description Attributes Options
Intensified Construction Ring

Lv 72 - All characters

Ring that increases all skills learned from stance [Construction] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Fence Construction] Level +1
Skill [Cannon-Turret Construction] Level +1
Skill [Safety Ward Construction] Level +1
Skill [Regeneration Ward Construction] Level +1
Skill [Siegecannon-Turret Construction] Level +1
Lv 96 Enchantment Chip (Ring4)
Intensified The Lord of Elemental Ring

Lv 72 - All characters

Ring that increases all skills learned from stance [Elemental Lord] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Hell Breath] Level +1
Skill [Absolute Zero] Level +1
Skill [Chain Lightning] Level +1
Skill [Elemental Strife] Level +1
Lv 96 Enchantment Chip (Ring4)
Veteran / Level 100
Description Attributes Options
Intensified Domination Fire Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Domination Fire] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Firewall] Level +1
Skill [Lava Plasma] Level +1
Skill [Blazing Pillar] Level +1
Skill [Volcanic Eruption] Level +1
Lv 100 Enchantment Chip (Ring4)
Intensified Encounter shot Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Close Encounters] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Glint] Level +1
Skill [Bayonet Assault] Level +1
Skill [Incising Attack] Level +1
Skill [Shooting Star] Level +1
Lv 100 Enchantment Chip (Ring3)
Intensified Incantation Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Incantation] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Magic Barrier] Level +1
Skill [Ignore Harm] Level +1
Skill [Invulnerable] Level +1
Skill [Howling of Heaven] Level +1
Lv 100 Enchantment Chip (Ring4)
Intensified Avance garde Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Avant-Garde] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Arme Bullet] Level +1
Skill [Croix Fente] Level +1
Skill [Entrer en Lices] Level +1
Skill [Mortal Eternity] Level +1
Lv 100 Enchantment Chip (Ring2)
Intensified Sidewinder Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Sidewinder] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Sweet Dreamer] Level +1
Skill [Ultimate Dash] Level +1
Skill [Decision] Level +1
Lv 100 Enchantment Chip (Ring2)
Intensified Defender Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Defender] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Dull Attack] Level +1
Skill [Complete Protection] Level +1
Skill [Tremendous] Level +1
Skill [Massive Charge] Level +1
Lv 100 Enchantment Chip (Ring2)
Intensified Anathema Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Anathema] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Confusion] Level +1
Skill [Enervation] Level +1
Skill [Curse] Level +1
Skill [Destruction] Level +1
Skill [Stone Disease] Level +1
Lv 100 Enchantment Chip (Ring4)
Intensified Domination Ice Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Domination Ice] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Frozen Field] Level +1
Skill [Ice Plasma] Level +1
Skill [Glacial Lance] Level +1
Skill [Frozen Strike] Level +1
Lv 100 Enchantment Chip (Ring4)
Intensified Gigantic marksmanship Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Cannon Assault] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Gloom Shot] Level +1
Skill [Blazing Shot] Level +1
Skill [Roar Shot] Level +1
Skill [Heavy Smashing] Level +1
Lv 100 Enchantment Chip (Ring3)
Intensified Stab guard Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Stave Guard] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Rapid Reach] Level +1
Skill [Allegretto] Level +1
Skill [Piercing Breeze] Level +1
Skill [Zenith] Level +1
Lv 100 Enchantment Chip (Ring2)
Intensified Cauchemar Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Cauchemar] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Vampyric Obsession] Level +1
Skill [Insanity] Level +1
Skill [Death Crest] Level +1
Skill [Eternal Tempest] Level +1
Lv 100 Enchantment Chip (Ring2)
Intensified Domination Lightning Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Domination Lightning] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Charged Bolt] Level +1
Skill [Electric Plasma] Level +1
Skill [Lightning Blast] Level +1
Skill [Frenzied Thunder] Level +1
Lv 100 Enchantment Chip (Ring4)
Intensified Forgotten the Magic Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Forgotten the Magic] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Frozen Ball] Level +1
Skill [Firestorm] Level +1
Skill [Lightning Spear] Level +1
Skill [Cyclone] Level +1
Skill [Aqua Pierce] Level +1
Lv 100 Enchantment Chip (Ring4)
Intensified Gigantic blaster Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Gigantic Blaster] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Glitter] Level +1
Skill [Blow Back] Level +1
Skill [Slug Bullet] Level +1
Skill [Still Baton] Level +1
Lv 100 Enchantment Chip (Ring3)
Intensified Low Guard - Asoka Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Low Guard] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Triskelion] Level +1
Skill [Sabre charge] Level +1
Skill [Suspense violation] Level +1
Skill [Tearing alternate] Level +1
Lv 100 Enchantment Chip (Ring2)
Intensified Low Guard Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Low Guard] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Triskelion] Level +1
Skill [Sabre charge] Level +1
Skill [Suspense violation] Level +1
Skill [Tearing alternate] Level +1
Lv 100 Enchantment Chip (Ring2)
Intensified Mighty cruz Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Mighty Cruz] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Sharp Scythe] Level +1
Skill [Energetic Boom] Level +1
Skill [Savage Hash] Level +1
Skill [Demonic Discharge] Level +1
Lv 100 Enchantment Chip (Ring2)
Intensified Outrage shot Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Outrage Shot] by level 1.. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Sapping shots] Level +1
Skill [Octet-stream] Level +1
Skill [Dancing revolvers] Level +1
Skill [Desperados] Level +1
Lv 100 Enchantment Chip (Ring3)
Intensified Raid assault Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Raid Assault] by level 1.. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Belladonna] Level +1
Skill [Girandole] Level +1
Skill [Sonic slice] Level +1
Skill [Feral tooth] Level +1
Lv 100 Enchantment Chip (Ring2)
Intensified Rapida Espada Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Rapida Espada] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Espada de la rotacion] Level +1
Skill [Espada del Viento] Level +1
Skill [Dragante] Level +1
Skill [Saltos de Ataques] Level +1
Skill [Rapida] Level +1
Lv 100 Enchantment Chip (Ring2)
Intensified Sagitta Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Sagitta] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Hawkeye Masque] Level +1
Skill [Sub-Machine Shot] Level +1
Skill [Hold Shot] Level +1
Skill [Bust Shot] Level +1
Skill [Silent Move] Level +1
Lv 100 Enchantment Chip (Ring3)
Intensified Serenade Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Serenade] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Shining Ballad] Level +1
Skill [Enduring Melody] Level +1
Skill [Jarring Tune] Level +1
Skill [Orpheus] Level +1
Lv 100 Enchantment Chip (Ring4)
Intensified Sight shot Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Sight Shot] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Ankle Shot] Level +1
Skill [Barrage Shot] Level +1
Skill [Clincher] Level +1
Skill [Exceed Shot] Level +1
Lv 100 Enchantment Chip (Ring3)
Intensified Tactical assistance Ring

Veteran Exclusive - all characters

Ring that increases all skills learned from stance [Tactical Assistance] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Consolidation] Level +1
Skill [Prompt Action] Level +1
Skill [Divine Blessing] Level +1
Skill [Refresh Mind] Level +1
Lv 100 Enchantment Chip (Ring4)
Expert / Level 100
Description Attributes Options
Enhanced Peltast Ring

Expert only - all characters

Level of skill [Peltast] +1. Required skill: [Peltast]
Sells for 10,000 Vis
Skill [Rapid Shot] Level +1
Skill [Implode Shock] Level +1
Skill [Light Flow] Level +1
Skill [Piercing Bound] Level +1
Skill [Infinity Shooting Star] Level +1
Enchantment Chip Veteran (Ring2)
Enhanced Shadow Sting Ring

Expert only - all characters

Level of skill [Shadow Sting] +1. Required skill: [Shadow Sting]
Sells for 10,000 Vis
Skill [Eagle Eye] Level +1
Skill [Heart Breaker] Level +1
Skill [Bolt Sequence] Level +1
Skill [Back Step Inferno] Level +1
Skill [Shadow Done] Level +1
Enchantment Chip Veteran (Ring3)
Intensified Arnis Ring

Expert only - all characters

Ring that increases all skills learned from stance [Arnis] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Lado patada] Level +1
Skill [Asesinato] Level +1
Skill [Intoxicacion] Level +1
Skill [Asalto] Level +1
Skill [Rapida Ataque] Level +1
Enchantment Chip Veteran (Ring2)
Intensified Augury - Helena Ring

Expert only - all characters

Ring that increases all skills learned from stance [Augury] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Lightning Spear] Level +1
Skill [Cyclone] Level +1
Skill [Aqua Pierce] Level +1
Skill [Barsel] Level +1
Skill [Flare] Level +1
Enchantment Chip Veteran (Ring4)
Intensified Augury Ring

Expert only - all characters

Ring that increases all skills learned from stance [Augury] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Absolute Zero] Level +1
Skill [Chain Lightning] Level +1
Skill [Tenseness] Level +1
Skill [Barsel] Level +1
Skill [Flare] Level +1
Enchantment Chip Veteran (Ring4)
Intensified Bloody Feast Ring

Expert only - all characters

Ring that increases all skills learned from stance [Bloody Feast] by level 1.
Sells for 10,000 Vis
Skill [Crimson Crecent] Level +1
Skill [Bloody Horizon] Level +1
Skill [Destination] Level +1
Skill [Vortexlicer] Level +1
Skill [Penta-Storm] Level +1
Enchantment Chip Veteran (Ring2)
Intensified Crusader Ring

Expert only - all characters

Ring that increases all skills learned from stance [Crusader] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Seizure] Level +1
Skill [Temple Breaker] Level +1
Skill [Defiance Aura] Level +1
Skill [Atomic Slash] Level +1
Skill [Sacred Protection] Level +1
Enchantment Chip Veteran (Ring2)
Intensified Death Chopping Ring

Expert only - all characters

Ring that increases all skills learned from stance [Death Chopping] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Death Cut] Level +1
Skill [Precent] Level +1
Skill [Death Stunt] Level +1
Skill [Dance of Death] Level +1
Skill [Chopping] Level +1
Enchantment Chip Veteran (Ring2)
Intensified Demolition Burst Ring

Expert only - all characters

Ring that increases all skills learned from stance [Demolition Burst] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Blast Shot] Level +1
Skill [Starlight Flare] Level +1
Skill [Fallen Angel] Level +1
Skill [Blazing Burster] Level +1
Skill [Castle Crusher] Level +1
Enchantment Chip Veteran (Ring3)
Intensified Dual Blaster Ring

Expert only - all characters

Ring that increases all skills learned from stance [Dual Blaster] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Camouflage] Level +1
Skill [Expoison] Level +1
Skill [Encounter Stroke] Level +1
Skill [Wire Prisoner] Level +1
Skill [Blow Impact] Level +1
Enchantment Chip Veteran (Ring3)
Intensified Enhanced Tactics - Valleria Ring

Expert only - all characters

Ring that increases all skills learned from stance [Enhanced Tactics]by level 1.
Sells for 10,000 Vis
Skill [Principal] Level +1
Skill [Strategy] Level +1
Skill [Organization] Level +1
Skill [Logistics] Level +1
Skill [Rouse] Level +1
Enchantment Chip Veteran (Ring4)
Intensified Enhanced Tactics Ring

Expert only - all characters

Ring that increases all skills learned from stance [Enhanced Tactics] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Principal] Level +1
Skill [Strategy] Level +1
Skill [Organization] Level +1
Skill [Logistics] Level +1
Skill [Rouse] Level +1
Enchantment Chip Veteran (Ring4)
Intensified Equites Ring

Expert only - all characters

Ring that increases all skills learned from stance [Equites] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Golpe] Level +1
Skill [Valentia] Level +1
Skill [Blessedness] Level +1
Skill [Agil] Level +1
Skill [Centella] Level +1
Enchantment Chip Veteran (Ring2)
Intensified Equites Ring (Romina)

Expert only - all characters

Ring that increases all skills learned from stance [Equites] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Golpe] Level +1
Skill [Valentia] Level +1
Skill [Blessedness] Level +1
Skill [Agil] Level +1
Skill [Centella] Level +1
Enchantment Chip Veteran (Ring2)
Intensified Flintlock Ring

Expert only - all characters

Ring that increases all skills learned from stance [Flintlock] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Shutdown Shot] Level +1
Skill [Swift Shot] Level +1
Skill [Penetration Shot] Level +1
Skill [Check Targets] Level +1
Skill [Accuracy Shot] Level +1
Enchantment Chip Veteran (Ring3)
Intensified Flintlock Ring (Auch Soldier)

Expert only - all characters

Ring that increases all skills learned from stance [Flintlock] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Shutdown Shot] Level +1
Skill [Swift Shot] Level +1
Skill [Penetration Shot] Level +1
Skill [Check Targets] Level +1
Skill [Accuracy Shot] Level +1
Enchantment Chip Veteran (Ring3)
Intensified Flintlock Ring (Rescue Knight)

Expert only - all characters

Ring that increases all skills learned from stance [Flintlock] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Shutdown Shot] Level +1
Skill [Swift Shot] Level +1
Skill [Penetration Shot] Level +1
Skill [Check Targets] Level +1
Skill [Accuracy Shot] Level +1
Enchantment Chip Veteran (Ring3)
Intensified Gorgeous Ring

Expert only - all characters

Ring that increases all skills learned from stance [Gorgeous] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Turning Force] Level +1
Skill [Repulsive Force] Level +1
Skill [Massacre] Level +1
Skill [Psychic] Level +1
Skill [Reverie] Level +1
Enchantment Chip Veteran (Ring2)
Intensified Grim Rapier Ring

Expert only - all characters

Ring that increases all skills learned from stance [Rapier Of Grim] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Grim Soul] Level +1
Skill [Appel] Level +1
Skill [Riposte] Level +1
Skill [Ropera] Level +1
Skill [Cut and Thrust] Level +1
Enchantment Chip Veteran (Ring2)
Intensified Hanging Guard Ring

Expert only - all characters

Ring that increases all skills learned from stance [Hanging Guard] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Harsh Kick] Level +1
Skill [Carnage] Level +1
Skill [Slaughter] Level +1
Skill [Volition] Level +1
Skill [Ruthless] Level +1
Enchantment Chip Veteran (Ring2)
Intensified Hapkido Ring

Expert only - all characters

Ring that increases all skills learned from stance [Hapkido] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Snake's Bite] Level +1
Skill [Tiger's Swiftness] Level +1
Skill [Falcon's Descent] Level +1
Skill [Serpent's Flurry] Level +1
Skill [Dragon's Soul] Level +1
Enchantment Chip Veteran (Ring2)
Intensified Innocentio Ring

Expert only - all characters

Ring that increases all skills learned from stance [Innocentio] by level 1.
Sells for 10,000 Vis
Skill [Restore] Level +1
Skill [Satisfy] Level +1
Skill [Exclusion] Level +1
Skill [Redemption] Level +1
Skill [Resurrection] Level +1
Enchantment Chip Veteran (Ring4)
Intensified Madness Ring

Expert only - all characters

Ring that increases all skills learned from stance [Madness] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Ele-Invisible] Level +1
Skill [GabyQuake] Level +1
Skill [Third Element] Level +1
Skill [Spell-Bead] Level +1
Skill [Spell-Hale] Level +1
Enchantment Chip Veteran (Ring4)
Intensified Occultism Ring

Expert only - all characters

Ring that increases all skills learned from stance [Occultism] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Tenseness] Level +1
Skill [Ice Brill] Level +1
Skill [Breath of Fire] Level +1
Skill [Electric Bluster] Level +1
Skill [Abyss Flare] Level +1
Enchantment Chip Veteran (Ring4)
Intensified Prelude Ring

Expert only - all characters

Ring that increases all skills learned from stance [Prelude] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Totentanz] Level +1
Skill [Con Fuoco] Level +1
Skill [Virtuoso] Level +1
Skill [Con Impeto] Level +1
Skill [Pieno] Level +1
Enchantment Chip Veteran (Ring4)
Intensified Rapier Ring

Expert only - all characters

Ring that increases all skills learned from stance [Rapier] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Punto] Level +1
Skill [Appel] Level +1
Skill [Riposte] Level +1
Skill [Ropera] Level +1
Skill [Cut and Thrust] Level +1
Enchantment Chip Veteran (Ring2)
Intensified Sect of MoonLight Ring

Expert only - all characters

Ring that increases all skills learned from stance [Sect of MoonLight] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Cresent Cut Slash] Level +1
Skill [Destructive Wind Slash] Level +1
Skill [Air Slash] Level +1
Skill [Acrobatic Evil Slicer] Level +1
Skill [Asura] Level +1
Enchantment Chip Veteran (Ring2)
Intensified Semilunar Ring

Expert only - all characters

Ring that increases all skills learned from stance [Waxing] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Ardor] Level +1
Skill [Zeal] Level +1
Skill [Devotion] Level +1
Skill [Brutality] Level +1
Skill [Fervor] Level +1
Enchantment Chip Veteran (Ring2)
Intensified Superior Blaster Ring

Expert only - all characters

Ring that increases all skills learned from stance [Superior Blaster] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Hound] Level +1
Skill [Pollute Shot] Level +1
Skill [Encounter Stroke] Level +1
Skill [Executer] Level +1
Skill [Blow Impact] Level +1
Enchantment Chip Veteran (Ring3)
Intensified Tested Burst Ring

Expert only - all characters

Ring that increases all skills learned from stance [Tested Burst] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Blast Shot] Level +1
Skill [Starlight Flare] Level +1
Skill [Fallen Angel] Level +1
Skill [Blazing Burster] Level +1
Skill [Castle Crusher] Level +1
Enchantment Chip Veteran (Ring3)
Intensified Tested Guard Ring

Expert only - all characters

Ring that increases all skills learned from stance [Tested Guard] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Harsh Kick] Level +1
Skill [Carnage] Level +1
Skill [Slaughter] Level +1
Skill [Volition] Level +1
Skill [Ruthless] Level +1
Enchantment Chip Veteran (Ring2)
Intensified The Power of Darkness Ring

Expert only - all characters

Ring that increases all skills learned from stance [Darkness] by level 1. ATK Damage decrease option only applies at this stance.
Sells for 10,000 Vis
Skill [Deep Sleep] Level +1
Skill [Improve Disease] Level +1
Skill [Blood Curse] Level +1
Skill [Gloomy Present] Level +1
Skill [Whole Cancellation] Level +1
Enchantment Chip Veteran (Ring4)
Intensified Tronada cruz Ring

Expert only - all characters

Ring that increases all skills learned from stance [Tronada Cruz] by level 1.
Sells for 10,000 Vis
Skill [Rueda Ventana] Level +1
Skill [Destruido] Level +1
Skill [Tornado Choque] Level +1
Skill [Tronada] Level +1
Skill [Levantar] Level +1
Enchantment Chip Veteran (Ring2)