Created: 2010/03/04 19:13:07 EST

Updated: 2012/04/29 03:04:39 EDT

Catherine (STR)

 

* You cannot use this character

Catherine (STR)



STR 80 AGI 50
CON 50 DEX 50
INT 50 CHA 50

Total stat points: 330
Starting Level: 40

Daughter of Dr. Torsche, who is an alchemist of Vespanola. Because she died at young age, Dr. Torsche recreated her as an automated doll. Catherine has very high Strength and can use almost all stances. Her unique skill is 'Dream of Doll,' which frees the user from restraint of a doll.

Catherine [STR Build] Character Card
A character card for [Catherine], a marionette given the heart of strength. With this card, you can choose [Create a Character] in Quarters] to add her to your Family.

Starting Equipment:
Initiate's Ancestral Leather Armor,
Disciple's Ancestral Sword

Team Buff:
[Dream of Torsche]

Dream of Doll

Unleashes potential powers that Catherine seeks.

Applied directly to oneself

Cast Time: 2.6s
Cool Down: 180s
Duration: 2.6s
Consumes: 300 SP + Mithridart × 5

Level 10
Duration: 110sec
Element attribute, HP, and Agility increase based on Catherine's Element attribute.

Category
Usable Equipment
Hat/Hair • Catherine (STR)
Earring • Earring
Face • None
Back • Back
Armor • Leather: FIG/SCO
• Leather: FIG
Costume • Catherine (STR)
Necklace • Necklace
Shoes • Shoes
• Leather
Ring • Ring
Belt • Belt
• Leather
Gloves • Gloves
• Leather
Stances
Aiming Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 150
ACC: 50
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +30
ATK Speed +12%
Critical +16
Firing ATK

A marksmanship stance using the Pistol. A pistol's short barrel results in its poor accuracy. This stance attempts to compensate for this weakness.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Pistol Bullets × 1

Stance book requires Vis × 2,500, Level 24
Stance Level 1
Stance Level 4
 
Stance Level 12
Stance Level 16
Serpent Sting

Fires a poisonous bullet.

1 enemy within a range of 9m

Skill Points: 1
Cast Time: 1.3s
Cool Down: None
Duration: 1.2s
Hits flying: Yes
Consumes: 100 SP + Pistol Bullets × 1

Level 1
ATK: 123%
[Poison] enemy

Level 10
ATK: 223%
[Poison] enemy

Double Firing

Fire two rapid shots consecutively.

1 enemy within a range of 9m

Skill Points: 1
Cast Time: 0.8s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 150 SP + Pistol Bullets × 2

Level 1
ATK: 263%

Level 10
ATK: 478%

 
None
Snap Shot

Shoots 5 targets within a certain area.

Up to 5 enemies 9m away and within a 3m radius

Skill Points: 2
Cast Time: 0.4s
Cool Down: 15s
Duration: 2.3s
Hits flying: Yes
Consumes: 250 SP + Pistol Bullets × 5

Level 1
ATK: 164%

Level 10
ATK: 298%

Zero-In

Fires rapidly at a single enemy.

1 enemy within a range of 9m (minimum 1.5m away)

Skill Points: 3
Cast Time: 1s
Cool Down: 20s
Duration: 4.6s
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 10

Level 1
ATK: 851%

Level 10
ATK: 1547%

Back-Guard
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 100
ACC: 100
Evasion: 0
Block: 14

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +3%
Block +13
Melee ATK

The basic stance for fencing. A well-balanced attack and defense stance. Improves both ATK Speed and Block.

1 enemy within a range of 1.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: No
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Deep Straight

Impales the enemy on a sword before delivering a powerful kick.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.7s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 360%

Level 10
ATK: 655%

 
None
Earth Tremor

Plunges sword into enemy while airborne.

Up to 3 adjacent enemies within a range of 2m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 2.2s
Hits flying: No
Consumes: 150 SP

Level 1
ATK: 317%

Level 10
ATK: 576%

Penta-Train

A series of aggressive attacks that pushes the enemy back.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 3.4s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 516%
Double damage to enemies with [Soft Armor]

Level 10
ATK: 939%
Double damage to enemies with [Soft Armor]

Vortex Slash

Make a series of fast and powerful attacks.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 4.4s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 1089%

Level 10
ATK: 1980%

Bareknuckle
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 167
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
None
Melee ATK

A fighting stance using bare hands. No special features.

1 enemy within a range of 1m

Leveling time: Normal
Hits per attack: 2
Hits flying: No
Blandir Cruz
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +25%
Critical +10
Block +10
Melee ATK

A slashing stance for the Polearm. You can attack several enemies at the same time within a large radius.

Up to 4 enemies 2m away and within a range of 1.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: No

Stance book requires Vis × 2,500, Level 36
Stance Level 1
 
Stance Level 8
 
Stance Level 16
Blandir Cadena

Drives enemies back with unrelenting pierces and slashes.

1 adjacent enemy within a range of 1.5m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 4s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 574%
50% damage to enemies with [Heavy Armor]

Level 10
ATK: 1044%
50% damage to enemies with [Heavy Armor]

 
None
Gigante Marcha

Drives back enemies with the whirling of your weapon.

Up to 5 adjacent enemies within a range of 1.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 3.9s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 401%

Level 10
ATK: 729%

 
None
Tierra Choque

Creates a devastating shock wave by slamming your weapon into the ground.

Up to 5 adjacent enemies within a range of 2.5m

Skill Points: 3
Cast Time: 1.4s
Cool Down: 20s
Duration: 1.6s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 529%
30% Chance to [Stun] enemy

Level 10
ATK: 961%
30% Chance to [Stun] enemy

Dobalada Corte
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 220
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +20%
Critical +16
Melee ATK

A stance that utilizies two daggers. It is an offensive stance that is focused on striking the enemy restlessly while ignoring about the defense.

1 enemy within a range of 1m

Leveling time: Normal
Hits per attack: 4
Hits flying: No

Stance book requires Vis × 6,400, Level 48
Stance Level 1
Stance Level 4
Stance Level 8
Stance Level 12
Stance Level 16
Attaque Devolver

Attacks enemies with a series of lightning quick slashes.

1 adjacent enemy within a range of 0.5m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 3.3s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 925%

Level 10
ATK: 1682%

Dagger Venenosa

Apply poison to your knife, so that your next attack can attempt to 'Poison' the enemies.

Applied directly to oneself

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Consumes: 150 SP

Level 1
Duration: 33 sec
12% Chance to [Poison] enemy

Level 10
Duration: 60sec
30% Chance to [Poison] enemy

Viento Incierto

Hurls two daggers at enemies.

1 enemy within a range of 8m (minimum 1.5m away)

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 2.7s
Hits flying: Yes
Consumes: 200 SP

Level 1
ATK: 915%

Level 10
ATK: 1664%

Baile de Guerra

Drives enemies back by whirling through the air with a set of double daggers.

Up to 8 enemies 7.2m away and within a 0.6m radius

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 2.8s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 622%

Level 10
ATK: 1130%

Miembro Fantasma

Hurls daggers at surrounding enemies.

Up to 6 enemies 9m away and within a 3m radius

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 4.8s
Hits flying: Yes
Consumes: 300 SP

Level 1
ATK: 805%

Level 10
ATK: 1463%

Double-Gun Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 200
ACC: 0
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +35
ATK Speed +20%
Evasion +5
Firing ATK

A shooting position for double pistols. It has the lowest accuracy but has the highest speed of firing.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes
Consumes: Pistol Bullets × 2

Stance book requires Vis × 4,000, Level 60
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Applied directly to oneself

Skill Points: 1
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Consumes: 150 SP

Level 1
Duration: 33sec
ATK Speed +8%
ACC -38

Level 10
Duration: 60sec
ATK Speed +16%
ACC -25

Level 11
Duration: 63sec
ATK Speed +16%
ACC -23
ATK Rating +1

 
None
Bloody Overdrive

Fires mercilessly in all directions at surrounding enemies.

Up to 8 enemies within a range of 7.5m

Skill Points: 2
Cast Time: 1.6s
Cool Down: 10s
Duration: 3.6s
Hits flying: Yes
Consumes: 200 SP + 40 HP + Pistol Bullets × 20

Level 1
ATK: 258%

Level 10
ATK: 468%

Quattro Firing

Fires 4 rapid shots at a single enemy.

1 enemy within a range of 9m

Skill Points: 2
Cast Time: 1s
Cool Down: 15s
Duration: 2.1s
Hits flying: Yes
Consumes: 250 SP + Pistol Bullets × 4

Level 1
ATK: 655%

Level 10
ATK: 1191%

R.I.P.

Fires a series of rapid shots at an enemy with dual pistols.

1 enemy within a range of 9m

Skill Points: 3
Cast Time: 1s
Cool Down: 20s
Duration: 3.5s
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 20

Level 1
ATK: 1041%

Level 10
ATK: 1892%

ESP
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 25
SP Recovery +5
Magical ATK

A magical stance for spiritual power. It is mainly a defensive Buff.

1 enemy within a range of 10m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes

Stance book requires Vis × 2,000, Level 24
Stance Level 1
Stance Level 4
Stance Level 8
 
Stance Level 16
Spiritual Shield

Grants pychokinetic protection to allies.

All allies within a range of 12m

Skill Points: 1
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 60 SP

Level 1
Duration: 165sec
Elemental RES +17%
Mental RES +11%

Level 10
Duration: 300sec
Elemental RES +35%
Mental RES +20%

Anti-Magic Shell

Grants powerful elemental protection to nearby friendly forces.

All allies within a range of 12m

Skill Points: 1
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 90 SP

Level 1
Duration: 165sec
Elemental RES +11%

Level 10
Duration: 300sec
Elemental RES +20%

Protection Field

Provides protection to defending allies against all attacks, but no items can be used.

1 Appointed Character within a range of 2.5m

Skill Points: 2
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 120 SP

Level 1
Duration: 18sec
DEF +53

Level 10
Duration: 45sec
DEF +80

Level 11
Duration: 48sec
+83 DEF
DEF Rating +1

 
None
Dispel Magic

Dispels all magical usage and effects on yourself and other characters within a certain area.

All characters within a range of 7m

Skill Points: 3
Cast Time: 2.6s
Cool Down: 20s
Duration: 1.6s
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 2

Level 1
Removes all buffs and debuffs
Spells will be unavailable for 4.4 sec

Level 10
Removes all buffs and debuffs
Spells will be unavailable for 8sec

Elemental Lord
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 227
ACC: 100
Evasion: 0
Block: 0

Fire RES: 15
Ice RES: 15
Lightning RES: 15
Mental RES: 0
SP Recovery +6
Magical ATK

The ultimate stance for an Elementalist which allows casting of Elemental Strife, a powerful spell combining the power of all three elemental forms.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes

Stance book requires Vis × 20,000, Level 72
Stance Level 1
Stance Level 4
Stance Level 8
 
Stance Level 16
Hell Breath

Causes a jet of flame to burst forth from your hands to set enemies ablaze.

Up to 6 enemies 6m away and at an angle of 40 degrees

Skill Points: 1
Cast Time: 1.4s
Cool Down: None
Duration: 2.7s
Hits flying: No
Consumes: 80 SP

Level 1
ATK: 304%
25% Chance to [Burn] enemy

Level 10
ATK: 553%
25% Chance to [Burn] enemy

Absolute Zero

Powerful ice attack to one enermy.

1 enemy within a range of 8m (minimum 1.5m away)

Skill Points: 2
Cast Time: 1.4s
Cool Down: 10s
Duration: 2.7s
Hits flying: Yes
Consumes: 160 SP

Level 1
ATK: 953%
15% Chance to [Freeze] enemy

Level 10
ATK: 1,732%
15% Chance to [Freeze] enermy

Chain Lightning

Conjure forth a bolt of chain lightning that leaps from one enemy to the next, inflicting lightning damage on the target and surrounding enemies.

Up to 6 enemies 10m away and within a 6m radius

Skill Points: 2
Cast Time: 1.4s
Cool Down: 18s
Duration: 2.7s
Hits flying: Yes
Consumes: 160 SP

Level 1
ATK: 1~890%
20% Chance to [Shock] the Enemy

Level 10
ATK: 1~1618%
20% Chance to [Shock] the Enemy

 
None
Elemental Strife

Combines the unique characteristics of the 3 elements to conjure forth a devastatingly potent attack.

Up to 12 enemies within a range of 8m

Skill Points: 3
Cast Time: Instant
Cool Down: 60s
Duration: 4.7s
Hits flying: Yes
Consumes: 300 SP + Elemental Orb × 3

Level 1
ATK: 306%

Level 10
ATK: 556%

Epee Garde
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +16%
Critical +20
Melee ATK

The piercing stance using the Rapier. It has a high ATK speed and precise piercing ability, and thus causes great damage.

Up to 2 enemies 2m away and within a range of 1m

Leveling time: Normal
Hits per attack: 2
Hits flying: No

Stance book requires Vis × 5,000, Level 52
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Fente

A lightning-quick attack that takes enemies by surprise and pierces him deeply. It has a longer range than other stabbing attacks.

1 adjacent enemy within a range of 2.5m (minimum 1.5m away)

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 1.9s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 446%

Level 10
ATK: 812%

 
None
Sept Etoiles

Rapidly pierces enemies and forces him to retreat.

1 adjacent enemy within a range of 1.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 3s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 717%
Double damage to enemies with [Soft Armor]

Level 10
ATK: 1303%
Double damage to enemies with [Soft Armor]

Balestra Fente

An advanced form of the Fente, accompanied by a surprising leap and powerful lunge.

Up to 3 enemies 5.5m away and within a 0.6m radius

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 3s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 564%

Level 10
ATK: 1026%

Cent-Ennui

Attacks enemies with a series of violent piercing movements.

1 adjacent enemy within a range of 1.5m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 3.5s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 1408%

Level 10
ATK: 2559%

Escrima
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 198
ACC: 100
Evasion: 15
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +15%
Critical +20
Evasion +15
Melee ATK

A skill for dagger-fighting, also known as the Assassination Technique in Vespanola. It uses swift and continuous attacks and increases the evasion, thus making it advantageous for one-on-one combat.

1 enemy within a range of 1m

Leveling time: Normal
Hits per attack: 3
Hits flying: No

Stance book requires Vis × 1,200, Level 12
Stance Level 1
Stance Level 4
Stance Level 8
Stance Level 12
Stance Level 16
Rajar en Recta

Impale enemies on your blade and rend him apart. Ignores enemies' DEF.

1 adjacent enemy within a range of 1.3m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.4s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 477%
Enemy DEF -30

Level 10
ATK: 967%
Enemy DEF -30

Dagger Venenosa

Apply poison to your knife, so that your next attack can attempt to 'Poison' the enemies.

Applied directly to oneself

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Consumes: 150 SP

Level 1
Duration: 33 sec
12% Chance to [Poison] enemy

Level 10
Duration: 60sec
30% Chance to [Poison] enemy

Baile Soleares

A series of powerful slashes.

1 adjacent enemy within a range of 0.8m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 4.4s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 1297%

Level 10
ATK: 2358%

Ligera Ventaja

Allows you to break through enemy lines with powerful slashes.

Up to 5 enemies 8m away and within a radius of 0.6m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 3.3s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 340%

Level 10
ATK: 619%

Ilimitada Sierra

Strikes suddenly to catch enemies unawares.

1 adjacent enemy within a range of 0.5m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 2.7s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 1,125%
Enemy DEF -30

Level 10
ATK: 2046%
Enemy DEF -30

Evocation Fire
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 227
Movement Speed: -50%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 30
Ice RES: -50
Lightning RES: 0
Mental RES: 0
SP Recovery +6
Magical ATK

An advanced stance for flame type magic. One can use advanced flame-type magic, but can only move in walking speed.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes

Stance book requires Vis × 4,000, Level 32
Stance Level 1
 
Stance Level 8
 
Stance Level 16
Hell Breath

Causes a jet of flame to burst forth from your hands to set enemies ablaze.

Up to 6 enemies 6m away and at an angle of 40 degrees

Skill Points: 1
Cast Time: 1.4s
Cool Down: None
Duration: 2.7s
Hits flying: No
Consumes: 80 SP

Level 1
ATK: 304%
25% Chance to [Burn] enemy

Level 10
ATK: 553%
25% Chance to [Burn] enemy

 
None
Infernal Flames

Pillars of hellfire erupt from the ground beneath the feet of all enemies within the range of caster.

Up to 8 enemies within a range of 5m

Skill Points: 2
Cast Time: 3s
Cool Down: 7.5s
Duration: 1.5s
Hits flying: Yes
Consumes: 160 SP

Level 1
ATK: 395%
15% Chance to [Burn] enemy

Level 10
ATK: 718%
15% Chance to [Burn] enemy

 
None
Meteor Strike

Brings a blazing meteor down upon the heads of your enemies.

Up to 15 enemies 8m away and within a 6m radius (minimum 1.5m away)

Skill Points: 3
Cast Time: 7s
Cool Down: 20s
Duration: 2.5s
Hits flying: Yes
Consumes: 240 SP + Elemental Orb × 2

Level 1
ATK: 1110%
15% Chance to [Burn] enemy

Level 10
ATK: 2018%
15% Chance to [Burn] enemy

Evocation Ice
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 227
ATK: -25%
Movement Speed: -50%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 30
Lightning RES: -50
Mental RES: 0
SP Recovery +6
Magical ATK

An advanced stance for ice type magic. One can use advanced flame-type magic, but can only move in walking speed.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes

Stance book requires Vis × 4,000, Level 48
Stance Level 1
 
Stance Level 8
 
Stance Level 16
Ice Wave

Freezes the ground under a group of enemies, inflicting ice damage.

Up to 10 enemies 10m ahead and within a 0.6m radius

Skill Points: 1
Cast Time: 1.5s
Cool Down: None
Duration: 1.5s
Hits flying: No
Consumes: 80 SP

Level 1
ATK: 239%
30% Chance to [Freeze] enemy

Level 10
ATK: 435%
30% Chance to [Freeze] enemy

 
None
Absolute Zero

Powerful ice attack to one enermy.

1 enemy within a range of 8m (minimum 1.5m away)

Skill Points: 2
Cast Time: 1.4s
Cool Down: 10s
Duration: 2.7s
Hits flying: Yes
Consumes: 160 SP

Level 1
ATK: 953%
15% Chance to [Freeze] enemy

Level 10
ATK: 1,732%
15% Chance to [Freeze] enermy

 
None
Blizzard

Summons an ice storm that relentlessly attacks the enemy.

Applied to targeted location within a range of 8m (minimum 1.5m away)

Skill Points: 3
Cast Time: 1.5s
Cool Down: 25s
Duration: 1.5s
Hits flying: Yes
Consumes: 240 SP + Elemental Orb × 2

Evocation Lightning
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 227
ATK: +80%
Movement Speed: -50%
ACC: 0
Evasion: 0
Block: 0

Fire RES: -50
Ice RES: 0
Lightning RES: 30
Mental RES: 0
SP Recovery +6
Magical ATK

An advanced stance for lightning type magic. One can use advanced flame-type magic, but can only move in walking speed.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes

Stance book requires Vis × 4,000, Level 60
Stance Level 1
 
Stance Level 8
 
Stance Level 16
Thunderstorm

Causes a thunderstorm to form over the caster, inflicting random lightning damage on enemies in the vicinity.

Up to 8 enemies 10m away and within a 4m radius

Skill Points: 1
Cast Time: 1.5s
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 80 SP

Level 1
ATK: 1~360%
15% Chance to [Shock] the Enemy

Level 10
ATK: 1~654%
15% Chance to [Shock] the Enemy

 
None
Chain Lightning

Conjure forth a bolt of chain lightning that leaps from one enemy to the next, inflicting lightning damage on the target and surrounding enemies.

Up to 6 enemies 10m away and within a 6m radius

Skill Points: 2
Cast Time: 1.4s
Cool Down: 18s
Duration: 2.7s
Hits flying: Yes
Consumes: 160 SP

Level 1
ATK: 1~890%
20% Chance to [Shock] the Enemy

Level 10
ATK: 1~1618%
20% Chance to [Shock] the Enemy

 
None
Enchantment Arm

Prepares a very strong Lightning Magic by sending the powers to both arms. Releases when changing the stance.

Applied directly to oneself

Skill Points: 3
Cast Time: 7s
Cool Down: 90s
Duration: 2.5s
Consumes: 240 SP + Elemental Orb × 1

Level 1
Duration: 90sec
ATK +50.5%
Elemental RES -50%

Level 10
Duration: 90sec
ATK +100%
Elemental RES -50%

Level 11
Duration: 90 seconds
ATK +110.5%
Elemental RES -50%
ATK +Rating +1

Freestyle Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 130
ACC: 20
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +25
ATK Speed +16%
Critical +6
Evasion +5
Firing ATK

A one-handed position for pistols. Accuracy is sacrificed but this method is good for rapid firing.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Pistol Bullets × 1

Stance book requires Vis × 2,500, Level 44
 
Stance Level 4
Stance Level 8
 
Stance Level 16
 
None
Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Applied directly to oneself

Skill Points: 1
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Consumes: 150 SP

Level 1
Duration: 33sec
ATK Speed +8%
ACC -38

Level 10
Duration: 60sec
ATK Speed +16%
ACC -25

Level 11
Duration: 63sec
ATK Speed +16%
ACC -23
ATK Rating +1

Triple Firing

A rapid attack of 3 shots.

1 enemy within a range of 9m

Skill Points: 2
Cast Time: 1s
Cool Down: 7s
Duration: 1.3s
Hits flying: Yes
Consumes: 200 SP + Pistol Bullets × 3

Level 1
ATK: 338%

Level 10
ATK: 615%

 
None
The Quick and the Dead

Fires randomly at a group of enemies.

Up to 5 enemies 9m away and within a 3m radius

Skill Points: 3
Cast Time: 1s
Cool Down: 14s
Duration: 3.7s
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 12

Level 1
ATK: 431%

Level 10
ATK: 783%

Hack and Slash
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 160
ACC: 100
Evasion: 0
Block: 8

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +15%
Critical +10
Block +10
Melee ATK

An offensive stance using two swords to seize the enemy. Speed tends to develop slower and performs some blocking.

1 enemy within a range of 1.3m

Leveling time: Normal
Hits per attack: 2
Hits flying: No

Stance book requires Vis × 1,200, Level 24
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Hexen Dropper

Slashes mercilessly with a set of double swords.

1 adjacent enemy within a range of 0.5m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.4s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 492%

Level 10
ATK: 894%

 
None
Dust Devil

Kicks up a vicious dust storm that envelops enemies in the vicinity.

Up to 5 Enemies within a range of 2.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 1.5s
Hits flying: Yes
Consumes: 200 SP + 40 HP

Level 1
ATK: 228%

Level 10
ATK: 415%

Gladiator's Bane

Pierces the enemy and then strikes at his head.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 2.7s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 760%
Enemy's DEF -25

Level 10
ATK: 1383%
Enemy's DEF -25

Violent Shooting Star

Pierces the enemy repeatedly with a sudden burst of power.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 4.3s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 1256%
30% Chance to instill [Fear] in the enemy

Level 10
ATK: 2284%
30% Chance to instill [Fear] in the enemy

Heaven and Hell
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 280
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +30%
Critical +6
Complex ATK

An exclusive stance using a sword in the main hand and a pistol in the off hand. It is difficult to master, but is a powerful and unique fighting stance.

1 enemy within a range of 1.3m

Leveling time: Normal
Hits per attack: 3
Hits flying: No
Consumes: Pistol Bullets × 1

Stance book requires Vis × 7,500, Level 60
Stance Level 1
Stance Level 4
Stance Level 8
Stance Level 12
Stance Level 16
Pistol Shot

Fires a pistol in your off hand. This can be used as a normal attack.

1 enemy within a range of 8m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.4s
Hits flying: Yes
Consumes: 0 SP + Pistol Bullets × 3

Level 1
ATK: 110%

Level 10
ATK: 200%

Slash Down

Delivers downward slashes.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.4s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 251%

Level 10
ATK: 457%

Deadly Infinitum

Slashes enemies mercilessly before finishing him off with a shot.

1 adjacent enemy within a range of 0.8m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 4.2s
Hits flying: No
Consumes: 200 SP + Pistol Bullets × 1

Level 1
ATK: 940%

Level 10
ATK: 1708%

Grind Cutter

Swings a sabre in a powerful whirling motion.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 2.2s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 425%

Level 10
ATK: 772%

Raging Hell

Fires a series of pistol shots at an enemy and advance upon him with a blade.

Up to 6 enemies 6.5m away and within a 2m radius (minimum 2.5m away)

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 4.2s
Hits flying: No
Consumes: 300 SP + Pistol Bullets × 10

Level 1
ATK: 589%

Level 10
ATK: 1070%

High-Guard
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 130
ACC: 100
Evasion: 0
Block: 24

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
Block +24
Melee ATK

A defensive stance using a sword and a shield. This stance will develop blocking skill the most.

1 enemy within a range of 1.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: No

Stance book requires Vis × 1,200, Level 12
Stance Level 1
Stance Level 4
Stance Level 8
 
Stance Level 16
Slash Down

Delivers downward slashes.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.4s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 251%

Level 10
ATK: 457%

Guardian

Greatly increases the chances of blocking an enemy's attack.

Applied directly to oneself

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 0.2s
Consumes: 150 SP

Level 1
Duration: 10sec
Block +8
Movement Speed -30%

Level 10
Duration: 10sec
Block +35
Movement Speed -30%

Level 11
Duration: 10sec
Block +38
Movement Speed -30%
DEF Rating +1

Pommel

Strike the enemy's head with the sword's pommel repeatedly. It overwhelms the DEF of small or medium enemies, but is ineffective on large enemies.

1 adjacent enemy within a range of 0.3m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 3.8s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 588%
Ignore DEF of small/medium enemies
Not Large enemies

Level 10
ATK: 1069%
Ignore DEF of small/medium enemies
Not Large enemies

 
None
Stunning Skewer

Stuns the enemy with a blow from the shield before advancing upon him with a sword.

1 adjacent enemy within a range of 0.5m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 4.4s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 688%
25% Chance to [Stun] enemy

Level 10
ATK: 1252%
25% Chance to [Stun] enemy

Kneeling Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 187
ATK: +20%
Movement Speed: -100%
ACC: 60
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +35
ATK Speed +8%
Critical +18
Firing ATK

A kneeling position adapted from rifles. This position has good accuracy and shooting distance, but one cannot move.

1 enemy within a range of 18m (minimum 1.5m away)

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Rifle Bullets × 1

Stance book requires Vis × 2,500, Level 36
Stance Level 1
 
Stance Level 8
 
Stance Level 16
Charging Shot

Fires an explosive shot that blows enemies away.

1 enemy within a range of 19m

Skill Points: 1
Cast Time: 2s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 100 SP + Rifle Bullets × 1

Level 1
ATK: 225%

Level 10
ATK: 408%

 
None
Pierce

Shoots down the immediate line of enemies.

Up to 8 enemies 19m away and within a 0.6m radius

Skill Points: 2
Cast Time: 2.6s
Cool Down: 10s
Duration: 1.1s
Hits flying: Yes
Consumes: 200 SP + Rifle Bullets × 1

Level 1
ATK: 120%

Level 10
ATK: 219%

 
None
Execution Shooter

A carefully aimed shot that attacks enemies in a critical area.

1 enemy within a range of 20m (minimum 5m away)

Skill Points: 3
Cast Time: 3s
Cool Down: 60s
Duration: 2.7s
Hits flying: Yes
Consumes: 300 SP + Rifle Bullets × 3

Level 1
ATK: 835%

Level 10
ATK: 1518%

Main-gauche Garde
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 208
ACC: 100
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +15%
Critical +10
Block +10
Melee ATK

Rapier and main-gauche twin blade Stance. You can block the enemy's attack with left-hand Main-gauche.

1 enemy within a range of 1.3m

Leveling time: Normal
Hits per attack: 3
Hits flying: No

Stance book requires Vis × 6,400, Level 60
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Fente

A lightning-quick attack that takes enemies by surprise and pierces him deeply. It has a longer range than other stabbing attacks.

1 adjacent enemy within a range of 2.5m (minimum 1.5m away)

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 1.9s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 446%

Level 10
ATK: 812%

 
None
Eclabousser

Stabs and slashes enemies alternately with a dagger and a rapier.

1 adjacent enemy within a range of 1.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 3s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 876%

Level 10
ATK: 1593%

L'Arc en Ciel

Slashes enemies and follows with a flying upward thrust. Allows you to attack monsters in the air.

Up to 3 adjacent enemies within a range of 0.8m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 3.2s
Hits flying: Yes
Consumes: 250 SP

Level 1
ATK: 561%

Level 10
ATK: 1019%

Parade Riposte

Allows you to fend off enemy attacks before retaliating with a combination of slashes and stabs.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 3.3s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 1194%

Level 10
ATK: 2170%

Middle-Guard
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 115
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +25%
Critical +8
Melee ATK

A basic stance using the Sabre. Disables use of a shield, but increases attack speed and chance of a critical attack.

1 enemy within a range of 1.8m

Leveling time: Normal
Hits per attack: 1
Hits flying: No

Stance book requires Vis × 1,200, Level 20
 
Stance Level 4
Stance Level 8
 
Stance Level 16
 
None
Crescent Moon

Swings a sword in a moon-shaped arc to bring enemies down.

1 enemy within a range of 6m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 1.7s
Hits flying: Yes
Consumes: 150 SP

Level 1
ATK: 198%

Level 10
ATK: 360%

Grind Cutter

Swings a sabre in a powerful whirling motion.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 2.2s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 425%

Level 10
ATK: 772%

 
None
Assassinate

Confuses enemies with swift pierces before dealing a critical attack.

Up to 5 enemies 4m away and within a 1m area

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 2.4s
Hits flying: No
Consumes: 300 SP + 60 HP

Level 1
ATK: 271%

Level 10
ATK: 492%

Penetrar Cruz
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 145
ATK: +10%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +25%
Critical +16
Melee ATK

A piercing stance for the Spear. It has a long range and uses swift, simple movements, making it advantageous for one-on-one combat.

1 enemy within a range of 2.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: No

Stance book requires Vis × 2,500, Level 24
Stance Level 1
 
Stance Level 8
 
Stance Level 16
Harpoon

Thrusts spear upwards to attack airborne enemies. Ineffective on enemies on the ground.

1 adjacent airborne enemy within a range of 2.3m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.6s
Hits flying: Yes
Consumes: 100 SP

Level 1
ATK: 694%

Level 10
ATK: 1262%

 
None
Falange Locura

A series of stabs and pierces with a spear.

1 adjacent enemy within a range of 1.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 3.7s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 546%
50% damage to enemies with [Heavy Armor]

Level 10
ATK: 992%
50% damage to enemies with [Heavy Armor]

 
None
Ciento Penetrar

Charges through a group of enemies with lightning speed.

Up to 6 enemies 10m away and within a radius of 0.6m

Skill Points: 3
Cast Time: 1.2s
Cool Down: 20s
Duration: 2s
Hits flying: No
Consumes: 300 SP + 60 HP

Level 1
ATK: 227%

Level 10
ATK: 413%

Plow-Guard
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 167
ATK: +10%
ACC: 100
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +15%
Critical +10
Block +10
Melee ATK

A basic stance using the Great Sword for attack and defense.

1 enemy within a range of 1.8m

Leveling time: Normal
Hits per attack: 1
Hits flying: No

Stance book requires Vis × 2,500, Level 24
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Charge

Charges enemies down with a sword.

1 adjacent enemy within a range of 1.5m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 3.3s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 247%
Enemy DEF -20

Level 10
ATK: 450%
Enemy DEF -20

 
None
Vertical Slash

A powerful downward slash. It inflicts triple damage to large monsters and double damage to smaller ones.

1 adjacent enemy within a range of 2.5m

Skill Points: 2
Cast Time: 1.3s
Cool Down: 10s
Duration: 1.7s
Hits flying: No
Consumes: 200 SP

Level 1
ATK on small enemy: 236%
ATK on medium enemy: 471%
ATK on large enemy: 707%

Level 10
ATK on small enemy: 428%
ATK on medium enemy: 857%
ATK on large enemy: 1285%

Skyliner

Slashes across a group of enemies.

Up to 6 Enemies nearby within a range of 1.3m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 2.9s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 209%

Level 10
ATK: 379%

Highlander Soul

This skill bestows the incredible strength and lightning reflexes of the highlander's spirit upon you, resulting in an increase in offensive power and Block abilities.

Applied directly to oneself

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 1.9s
Consumes: 300 SP + Mithridart × 1

Level 1
Duration: 17.5sec
ATK +25%
Block: +11
DEF -20

Level 10
Duration: 40sec
ATK +25%
Block: +25
DEF -20

Level 11
Duration: 42.5sec
ATK +25%
Block: +26
DEF -20
ATK +Rating +1

Possession Fire
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ATK: +25%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 15
Ice RES: -25
Lightning RES: 0
Mental RES: 0
SP Recovery +5
Magical ATK

A basic stance using beginner to middle class Fire spells.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes

Stance book requires Vis × 1,200, Level 1
Stance Level 1
Stance Level 4
 
 
Stance Level 16
Fireball

Casts a devastating fireball that incinerates all enemies in its path.

Up to 5 enemies 8m away and within a 3m radius (minimum 1.5m away)

Skill Points: 1
Cast Time: 0.9s
Cool Down: None
Duration: 1.3s
Hits flying: No
Consumes: 60 SP

Level 1
ATK: 126%
20% Chance to [Burn] enemy

Level 10
ATK: 230%
20% Chance to [Burn] enemy

Burning Hands

Imbues the attacks of allies with additional fire damage and grants them RES to fire.

All allies within a range of 12m

Skill Points: 1
Cast Time: 0.4s
Cool Down: None
Duration: 1.7s
Hits flying: Yes
Consumes: 90 SP + Elemental Orb × 1

Level 1
Duration: 110sec
Fire RES +15%
Fire Damage +13

Level 10
Duration: 200sec
Fire RES +15%
Fire Damage +40

 
None
 
None
Flame Ground

Sets the ground under the enemy alight and delivers a constant barrage of fire damage.

Applied to targeted location within a range of 8m (minimum 1.5m away)

Skill Points: 3
Cast Time: 2s
Cool Down: 15s
Duration: 1.6s
Hits flying: No
Consumes: 180 SP + Elemental Orb × 1

Possession Ice
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 15
Lightning RES: -25
Mental RES: 0
SP Recovery +5
Magical ATK

A basic stance using beginner to middle class Ice spells.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes

Stance book requires Vis × 1,200, Level 12
Stance Level 1
Stance Level 4
Stance Level 8
 
Stance Level 16
Freezing Spear

Creates a magical glacial spear that launches itself at enemies.

Up to 3 enemies 8m away and within a 1.75m radius (minimum 1.5m away)

Skill Points: 1
Cast Time: 0.9s
Cool Down: None
Duration: 1.3s
Hits flying: Yes
Consumes: 60 SP

Level 1
ATK: 178%
10% Chance to [Freeze] enemy

Level 10
ATK: 323%
10% Chance to [Freeze] enemy

Chilling Touch

Imbues the attacks of allies with additional ice damage and grants them RES to ice.

All allies within a range of 12m

Skill Points: 1
Cast Time: 0.4s
Cool Down: None
Duration: 1.7s
Hits flying: Yes
Consumes: 90 SP + Elemental Orb × 1

Level 1
Duration: 110sec
Ice RES +15%
Ice Damage +13

Level 10
Duration: 200sec
Ice RES +15%
Ice Damage +40

Frost Cloud

Freezes enemies by surrounding them with a cloud of ice.

Up to 6 enemies 8m away and within a 3.5m radius (minimum 1.5m away)

Skill Points: 2
Cast Time: 2s
Cool Down: 10s
Duration: 1.6s
Hits flying: No
Consumes: 120 SP

Level 1
ATK: 289%
15% Chance to [Freeze] enemy

Level 10
ATK: 526%
15% Chance to [Freeze] enemy

 
None
Deluge

Delivers a deluge of ice damage to enemies.

Applied to targeted location within a range of 8m (minimum 1.5m away)

Skill Points: 3
Cast Time: 2s
Cool Down: 15s
Duration: 1.6s
Hits flying: No
Consumes: 180 SP + Elemental Orb × 1

Possession Lightning
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ATK: +140%
ACC: 0
Evasion: 0
Block: 0

Fire RES: -25
Ice RES: 0
Lightning RES: 15
Mental RES: 0
SP Recovery +5
Magical ATK

A basic stance using beginner to middle class Lightning spells.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes

Stance book requires Vis × 1,200, Level 24
Stance Level 1
Stance Level 4
Stance Level 8
 
Stance Level 16
Lightning

Strikes an enemy with a bolt of lightning.

1 enemy within a range of 10m (minimum 1.5m away)

Skill Points: 1
Cast Time: 0.9s
Cool Down: None
Duration: 1.3s
Hits flying: Yes
Consumes: 60 SP

Level 1
ATK: 1~519%
15% Chance to [Shock] the Enemy

Level 10
ATK: 1~944%
15% Chance to [Shock] the Enemy

Electric Charger

Imbues the attacks of allies with additional ice damage and grants them RES to ice.

All allies within a range of 12m

Skill Points: 1
Cast Time: 0.4s
Cool Down: None
Duration: 1.7s
Hits flying: Yes
Consumes: 90 SP + Elemental Orb × 1

Level 1
Duration: 110sec
Lightning RES +15%
Lightning Damage +13

Level 10
Duration: 200sec
Lightning RES +15%
Lightning Damage +40

Shock Wave

Generates an electrical field that electrocutes surrounding enemies.

Up to 7 enemies within a range of 5m

Skill Points: 2
Cast Time: 3s
Cool Down: 15s
Duration: 1.5s
Hits flying: Yes
Consumes: 120 SP

Level 1
[Shock] enemy for 10.5sec

Level 10
[Shock] enemy for 15sec

 
None
Tornado Holding

Summon a [Tornado] to bombard enemies with lightning attacks.

Applied to targeted location within a range of 10m (minimum 1.5m away)

Skill Points: 3
Cast Time: 2s
Cool Down: 15s
Duration: 1.6s
Hits flying: No
Consumes: 180 SP + Elemental Orb × 1

Psychokinesis
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
SP Recovery +5
Magical ATK

A magical stance for physical power. The attack and assistance spells within this stance are well balanced.

1 enemy within a range of 10m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes

Stance book requires Vis × 1,200, Level 1
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Strike Back

Blows an enemy away with a powerful psychokinetic attack.

1 enemy within a range of 10m (minimum 1.5m away)

Skill Points: 1
Cast Time: 1.8s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 60 SP

Level 1
ATK: 394%

Level 10
ATK: 717%

 
None
Web

Forces all enemies within a certain range to be pinned to the ground and immobilized

Up to 6 enemies 5.5m away and within a 4m radius

Skill Points: 2
Cast Time: 1s
Cool Down: 15s
Duration: 1.1s
Hits flying: Yes
Consumes: 120 SP

Level 1
Enemies immobilized for 3sec

Level 10
Enemies immobilized for 12sec

Earthquake

Throws enemies violently into the air by creating a powerful earthquake.

Up to 8 enemies 7.5m away and within a 5m radius (minimum 3.5m away)

Skill Points: 2
Cast Time: 1.6s
Cool Down: 12s
Duration: 1.7s
Hits flying: No
Consumes: 150 SP + Magical Orb × 1

Level 1
ATK: 238%

Level 10
ATK: 432%

Apocalypse

Concentrates all dark energy in the area into a powerful attack that consumes everything in its path.

Up to 10 enemies 10m away and within a 7.5 radius (minimum 3.5m away)

Skill Points: 3
Cast Time: 2.6s
Cool Down: 22.5s
Duration: 1.6s
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 1

Level 1
ATK: 173%
Enemy cannot use any skills for 20sec

Level 10
ATK: 314%
Enemy cannot use any skills for 20sec

Level 11
ATK: 330%
Enemy cannot use any skills for 20sec
Enemy's DEF Rating -1

Roof-Guard
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 158
ATK: +10%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +30%
Critical +6
Melee ATK

An offensive stance for two-handed swords. One raises the sword high and strikes quickly and strongly.

1 enemy within a range of 1.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: No

Stance book requires Vis × 4,000, Level 44
 
 
Stance Level 8
Stance Level 12
Stance Level 16
 
None
 
None
Dread Worm

Brandishes a sword in a sweeping motion, striking terror into the hearts of your enemies.

Up to 5 enemies 9m away and within a 0.6m radius

Skill Points: 2
Cast Time: 2s
Cool Down: 10s
Duration: 1.8s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 165%
50% Chance to instill [Fear] in enemy

Level 10
ATK: 300%
50% Chance to instill [Fear] in enemy

Genocide

Advances upon enemies with 7 consecutive slashes.

1 adjacent enemy within a range of 1.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 3.7s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 542%

Level 10
ATK: 985%

Fury

Maximises attack and movement speed by expending your strength in a swift burst.

Applied directly to oneself

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 1.2s
Consumes: 300 SP + Analeptic Remedy × 1

Level 1
Duration: 17.5sec
Movement Speed +25%
ATK Speed +11%
DEF -20

Level 10
Duration: 40sec
Movement Speed +25%
ATK Speed +25%
DEF -20

Level 11
Duration: 42.5sec
Movement Speed +25%
ATK Speed +26%
DEF -20
ATK Rating +1

Sabre Garde
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 160
ACC: 100
Evasion: 15
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +8%
Evasion +15
Melee ATK

A slashing stance using the Rapier. Increases attack speed and evasion.

Up to 2 enemies 1.8m away and within a range of 1m

Leveling time: Normal
Hits per attack: 2
Hits flying: No

Stance book requires Vis × 5,000, Level 70
Stance Level 1
Stance Level 4
Stance Level 8
 
Stance Level 16
Tete

Strikes enemies with the sword hilt before delivering a damaging slash.

1 adjacent enemy within a range of 0.8m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 386%
25% Chance to [Stun] enemy

Level 10
ATK: 702%
25% Chance to [Stun] enemy

Evasion

Increases your ability to dodge attacks for a limited time.

Applied directly to oneself

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 0.2s
Consumes: 150 SP

Level 1
Duration: 30sec
Evasion +6

Level 10
Duration: 30sec
Evasion +20

Level 11
Duration: 30sec
Evasion +21
ATK Speed +5%

Attaque Compose

A rapid series of merciless slashes.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 2.9s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 697%
+50% damage to enemies with [Light Armor]

Level 10
ATK: 1266%
+50% damage to enemies with [Light Armor]

 
None
Esquive Touch

A series of rapid slashes followed by a powerful stab to finish enemies off.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 3.9s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 1434%

Level 10
ATK: 2607%

Shotgun Blaster
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 190
ATK: -20%
ACC: 20
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +40
ATK Speed +12%
Critical +6
Firing ATK

A marksmanship stance for a shotgun. It is faster than a rifle but its accuracy is lower. It allows the user to attack several enemies simultaneously.

Up to 5 enemies 11.3m away and within a range of 1.8m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Buckshot × 1

Stance book requires Vis × 10,000, Level 48
Stance Level 1
 
Stance Level 8
 
Stance Level 16
Menace Shot

Strikes terror into enemies by firing a blank cartridge into the air.

Up to 15 enemies within a range of 8m

Skill Points: 1
Cast Time: 1.5s
Cool Down: None
Duration: 0.8s
Hits flying: Yes
Consumes: 100 SP + Buckshot × 1

Level 1
Instills [Fear] in enemy for 11sec

Level 10
Instills [Fear] in enemy for 20sec

 
None
Implosion

Fires a powerful shot at an immediate enemy.

1 adjacent enemy within a range of 0.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 3.3s
Hits flying: No
Consumes: 200 SP + Buckshot × 1

Level 1
ATK: 748%

Level 10
ATK: 1360%

 
None
Claymore

Fires a powerful shot at a distant enemy.

Up to 8 enemies 12m away and within a radius of 3m

Skill Points: 3
Cast Time: 1.5s
Cool Down: 20s
Duration: 1.8s
Hits flying: Yes
Consumes: 300 SP + Buckshot × 1

Level 1
ATK: 356%

Level 10
ATK: 647%

Standing Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 187
ACC: 50
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +30
ATK Speed +8%
Critical +9
Firing ATK

A basic standing stance for a rifle. It has both accuracy and speed.

1 enemy within a range of 13.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Rifle Bullets × 1

Stance book requires Vis × 1,200, Level 1
Stance Level 1
Stance Level 4
Stance Level 8
Stance Level 12
Stance Level 16
Birdfall

A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

1 airborne enemy within a range of 14m (minimum 3m away)

Skill Points: 1
Cast Time: 0.8s
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 100 SP + Rifle Bullets × 1

Level 1
ATK: 623%

Level 10
ATK: 1133%

Blind Flash

Fires flares to reduce enemy accuracy

Up to 15 enemies 14m away within a radius of 4m (minimum 3m away)

Skill Points: 1
Cast Time: 1.3s
Cool Down: None
Duration: 1s
Hits flying: Yes
Consumes: 150 SP + Rifle Bullets × 1

Level 1
Enemy ACC 0 for 11sec

Level 10
Enemy ACC 0 for 20sec

Head Shot

Targets an enemy's head with a critical shot.

1 enemy within a range of 14m (minimum 3m away)

Skill Points: 2
Cast Time: 1.9s
Cool Down: 10s
Duration: 1s
Hits flying: Yes
Consumes: 200 SP + Rifle Bullets × 1

Level 1
ATK: 281%
Enemy DEF -25

Level 10
ATK: 511%
Enemy DEF -25

Covering Fire

Fires bursts of shots into a dense group of enemies.

Up to 6 enemies 9m away and within a 2.5m radius (minimum 3m away)

Skill Points: 2
Cast Time: 0.7s
Cool Down: 15s
Duration: 4s
Hits flying: Yes
Consumes: 200 SP + Rifle Bullets × 20

Level 1
ATK: 181%
25% Chance to instill [Fear] in enemy

Level 10
ATK: 329%
25% Chance to instill [Fear] in enemy

Precision Strike

Controlled Aim ensures that your next shot will hit for maximum damage.

1 enemy within a range of 14m (minimum 4m away)

Skill Points: 3
Cast Time: 2.6s
Cool Down: 20s
Duration: 0.8s
Hits flying: Yes
Consumes: 250 SP + Rifle Bullets × 1

Level 1
ATK: 413%

Level 10
ATK: 750%

Tail-Guard
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 285
ATK: -23%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +8%
Critical +6
Melee ATK

A range-type stance for two-handed swords. One grabs the sword horizontally and slays many enemies.

Up to 3 enemies 1.5m away and within a range of 1.5m

Leveling time: Normal
Hits per attack: 2
Hits flying: No

Stance book requires Vis × 6,000, Level 48
Stance Level 1
Stance Level 4
Stance Level 8
 
Stance Level 16
Sweet Dreamer

Swings a sword in an ascending arc and drives enemies back.

1 adjacent enemy within a range of 1.5m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 347%

Level 10
ATK: 631%

Armor Crasher

Whirls to gain momentum before striking with a sword. Enemy DEF will be reduced to 0 for 20 seconds.

Up to 4 adjacent enemies within a range of 2.5m (minimum 1.5m away)

Skill Points: 1
Cast Time: Instant
Cool Down: 25s
Duration: 3.3s
Hits flying: No
Consumes: 150 SP

Level 1
ATK: 188%
Enemy DEF reduced to 0 for 20sec

Level 10
ATK: 342%
Enemy DEF reduced to 0 for 20sec

Brandish

Wild swings of a sword drives back enemies in the vicinity.

Up to 5 Enemies within a range of 2.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 2.1s
Hits flying: No
Consumes: 200 SP + 40 HP

Level 1
ATK: 173%

Level 10
ATK: 314%

 
None
Quarto Taglio

Inflicts 4 powerful slashes upon enemies.

Up to 4 adjacent enemies within a range of 0.8m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 4.5s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 736%

Level 10
ATK: 1338%

The Illusionist
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 15
SP Recovery +5
Magical ATK

A magical stance for witchcraft. It consists of mainly indirect De-buff spells.

1 enemy within a range of 10m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes

Stance book requires Vis × 4,000, Level 40
Stance Level 1
Stance Level 4
 
Stance Level 12
Stance Level 16
Sandman

Put all enemies in a certain range to sleep.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 1.2s
Cool Down: 10s
Duration: 1s
Hits flying: Yes
Consumes: 60 SP

Level 1
Puts enemy to [Sleep] for 11sec

Level 10
Puts enemy to [Sleep] for 20sec

Magical Piercing

Reduce Flame/Ice/Lightning/Psychic RES within enemy boundary.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 1.2s
Cool Down: 10s
Duration: 1s
Hits flying: Yes
Consumes: 90 SP

Level 1
Duration: 16.5sec
Flame/Ice/Lightning/Psychic RES: -30%

Level 10
Duration: 30sec
Flame/Ice/Lightning/Psychic RES: -75%

 
None
Ritardi

Reduces the movement speed of enemies.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 2
Cast Time: 1.2s
Cool Down: 10s
Duration: 1s
Hits flying: Yes
Consumes: 150 SP

Level 1
Movement Speed: -33% for 8.8sec

Level 10
Movement Speed: -60% for 16sec

Invisible Stalker

Grants invisibility to allies. An invisible character cannot be attacked until he is detected, but is also unable to use any skills.

All allies within a range of 12m

Skill Points: 3
Cast Time: 2.6s
Cool Down: 60s
Duration: 1.6s
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 2

Level 1
Duration: 17.5sec

Level 10
Duration: 40sec

Twin Blades
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 150
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +25%
Critical +8
Melee ATK

A two-sworded stance for sabers. This stance continually strikes the enemy while leaving no room for defending oneself.

1 enemy within a range of 1.5m

Leveling time: Normal
Hits per attack: 2
Hits flying: No

Stance book requires Vis × 4,000, Level 36
Stance Level 1
 
Stance Level 8
 
Stance Level 16
Hexen Dropper

Slashes mercilessly with a set of double swords.

1 adjacent enemy within a range of 0.5m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.4s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 492%

Level 10
ATK: 894%

 
None
Dust Devil

Kicks up a vicious dust storm that envelops enemies in the vicinity.

Up to 5 Enemies within a range of 2.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 1.5s
Hits flying: Yes
Consumes: 200 SP + 40 HP

Level 1
ATK: 228%

Level 10
ATK: 415%

 
None
Cross Penetration

Takes enemies down with powerful thrusts from a set of twin swords.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 2.9s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 957%

Level 10
ATK: 1740%

 

 

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