Created: 2010/03/04 19:13:07 EST

Updated: 2012/04/29 03:04:40 EDT

Claire

 

* You cannot use this character

Claire



STR 50 AGI 70
CON 40 DEX 60
INT 30 CHA 50

Total stat points: 300
Starting Level: 40

Born and orphaned here in the New World. She was raised by many people. She is interested in crafting equipment and learning others' combat techniques.

Claire Character Card
Character Card of [Claire]. With this card, you can choose [Create a Character] in [Quarters] to add her to your Family.

Starting Equipment:
Initiate's Ancestral Metal Armor,
Disciple's Ancestral Greatsword

Team Buff:
[Chain of Past]

Summon Bear Worker

Summons a Bear Worker to serve you.

Applied directly to oneself

Cast Time: Instant
Cool Down: 120s
Duration: 2.9s
Consumes: 300 SP + Spearfish × 3

Category
Usable Equipment
Hat/Hair • Claire
Earring • Earring
Face • None
Back • Back
Armor • Leather: FIG/SCO
• Leather: FIG
• Metal
Costume • Claire
Necklace • Necklace
Shoes • Shoes
• Leather
• Metal
Ring • Ring
Belt • Belt
• Leather
• Metal
Gloves • Gloves
• Leather
• Metal
Stances
Ballista
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 190
ATK: +10%
ACC: 20
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +30
ATK Speed +10%
Firing ATK

A gunner stance that carries the siege gun on one's shoulder. It has very long shooting range and gives great damage, but it is a very difficult stance for beginners.

Up to 4 enemies 15m away and within a range of 2m (minimum 2m away)

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Heavy Shell × 1
Stance Level 1
 
Stance Level 8
 
Stance Level 16
Minor Shot

Fires an explosive shot from a cannon, dealing powerful splash damage.

Up to 7 enemies 15m away and within a 5m radius (minimum 5m away)

Skill Points: 1
Cast Time: 1s
Cool Down: None
Duration: 1.6s
Hits flying: No
Consumes: 100 SP + Heavy Shell × 1

Level 1
ATK: 139%

Level 10
ATK: 252%

 
None
Cannon Bumper

Takes down immediate enemies with a strike from a shoulder-borne cannon.

Up to 3 adjacent enemies within a range of 1m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 4.7s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 442%

Level 10
ATK: 804%

 
None
Major Shot

A more potent form of the Cannon Shot, with greater splash damage.

Up to 10 enemies 20m away and within a 5m radius (minimum 7.5m away)

Skill Points: 3
Cast Time: 1s
Cool Down: 20s
Duration: 1.8s
Hits flying: No
Consumes: 300 SP + Heavy Shell × 1

Level 1
ATK: 201%

Level 10
ATK: 366%

Bareknuckle
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 167
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
None
Melee ATK

A fighting stance using bare hands. No special features.

1 enemy within a range of 1m

Leveling time: Normal
Hits per attack: 2
Hits flying: No
Schiavona
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 302
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +20%
Critical +6
Melee ATK

Great sword Stance for Claire. It is obvious that these skills are new to Claire from the way she moves.

Up to 3 enemies 1m away and within a range of 1.5m

Leveling time: Normal
Hits per attack: 2
Hits flying: No
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Rising Swing

Swings a sword in an ascending arc and drives enemies back.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.5s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 402%

Level 10
ATK: 731%

 
None
Turning Bash

Obviously new to this skill, you must whirl to gain momentum before striking with the sword. Enemy DEF will be reduced to 0.

Up to 4 adjacent enemies within a range of 2.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 25s
Duration: 4.2s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 256%
Enemy DEF to 0 for 20 sec

Level 10
ATK: 465%
Enemy DEF to 0 for 20 sec

Death Blow

Slashes 3 times mercilessly with the Greatsword.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 3.6s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 861%

Level 10
ATK: 1566%

Sergeant Break

Leaps and strikes enemies in mid-air.

Up to 5 adjacent enemies within a range of 2.5m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 3.2s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 1029%
Ignore enemy DEF 30

Level 10
ATK: 1872%
Ignore enemy DEF 30

Tested Burst
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No
Melee RES: -20%
Magic RES: +20%

ATK Speed: 240
ATK: +30%
Movement Speed: -50%
ACC: 20
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +30
ATK Speed +12%
Critical +15
DEF Penetration +10
Absorb +10
Firing ATK

A gunner stance that utilizes powerful cannonballs to eliminate the enemy. It deals great damage against buildings.

Up to 4 enemies 15m away and within a range of 2m (minimum 2m away)

Leveling time: ×5
Hits per attack: 1
Hits flying: Yes
Consumes: Heavy Shell × 1

Stance book requires Symbol of Sagittarius × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 1
Stance Level 10
Stance Level 15
Stance Level 20
Stance Level 25
Blast Shot

Shoot out cannon shots to attach wide area fast.

Range : 8m - 18m / 7 enemies within 6m radius

Skill Points: 1
Cast Time: 1s
Cool Down: 8s
Duration: 1.6s
Hits flying: Yes
Heavy Armor ATK: 75%
Consumes: 340 SP + Heavy Shell × 1

Level 1
ATK: 299%
Ignore Enemy's DEF by 25

Level 10
ATK: 544%
Ignore Enemy's DEF by 25

Starlight Flare

Shoot out a Bright Bullet to make enemies blind within the range.

Max 5 enemies within 12m range

Skill Points: 1
Cast Time: 1s
Cool Down: 30s
Duration: 1.6s
Hits flying: Yes
Consumes: 440 SP + Heavy Shell × 1

Level 1
ATK: 222%

Level 8
ATK: 362%
[Gloomy Present] by 45%

Level 10
ATK: 403%
[Gloomy Present] by 55%

Fallen Angel

Attach flying enemies. Cannot attack enemies on the ground.

Range 10m - 22m / 8 enemies within 12m

Skill Points: 2
Cast Time: 1s
Cool Down: 15s
Duration: 3.8s
Hits flying: Yes
Soft Armor ATK: 115%
Consumes: 540 SP + Intensified Heavy Shell × 1

Level 1
ATK: 548%
Ignore Enemy's DEF by 30
Only attack flying enemies

Level 8
ATK: 896%
Ignore Enemy's DEF by 30
Only attack flying enemies
[Web] by 45%

Level 10
ATK: 996%
Ignore Enemy's DEF by 30
Only attack flying enemies
[Wen] by 55%

Blazing Burster

Shoots out a strong Heavy shell that makes fire tornado within wide range. Cannot attack flying enemies.

Range 15m - 25m / Radius 12 enemies within 12m

Skill Points: 2
Cast Time: 3s
Cool Down: 45s
Duration: 3.3s
Hits flying: No
Soft Armor ATK: 90%
Heavy Armor ATK: 85%
Consumes: 540 SP + Intensified Heavy Shell × 1

Level 1
ATK: 623%
Ignore Enemy's DEF by 30
Only attacks enemies on the ground

Level 8
ATK: 1019%
Ignore Enemy's DEF by 30
Only attacks enemies on the ground
Enemy [Burning] by 45%

Level 10
ATK: 1132%
Ignore Enemy's DEF by 30
Only attacks enemies on the ground
Enemy [Burning] by 55%

Castle Crusher

Shoots outs a bomb that damages buildings.

Range 15m - 18m / Radius 3 enemies within 6m

Skill Points: 3
Cast Time: 2.7s
Cool Down: 90s
Duration: 3.3s
Hits flying: No
Consumes: 650 SP + Anti Castle Heavy Shell × 1

Level 1
ATK: 652%
Ignore Enemy's DEF by 50
Special Damage to Buildings

Level 10
ATK: 1186%
Ignore Enemy's DEF by 50
Special Damage to Buildings

Level 11
ATK: 1245%
Ignore Enemy's DEF by 50
Special Damage to Buildings
Expanded Damage to Buildings

Tested Guard
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No
Ranged RES: +10%
Debuff RES: -20%

ATK Speed: 223
ATK: +70%
ACC: 35
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +10
ATK Speed +22%
Critical +12
DEF Penetration +20
Melee ATK

A sword skills manual for learning the [Hanging Guard] stance, which enhances the power of great sword skills. It enables attacking the enemy using the weight of the sword.

Up to 4 enemies 1.5m away and within a range of 0.8m

Leveling time: ×5
Hits per attack: 1
Hits flying: No

Stance book requires Symbol of Leo × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 1
Stance Level 8
Stance Level 12
Stance Level 16
Stance Level 20
Harsh Kick

Lifts the foot to push the enemy back

1 adjacent enemy within a range of 0.8m

Skill Points: 1
Cast Time: Instant
Cool Down: 3s
Duration: 3s
Hits flying: No
Heavy Armor ATK: 150%
Consumes: 240 SP

Level 1
ATK: 371%
Enemy DEF -20

Level 10
ATK: 674%
Enemy DEF -20

Carnage

Rakes the ground with the great sword to send a powerful blow using the friction force.

Maximum range 5m / Radius 4m / Maximum 6 people

Skill Points: 1
Cast Time: 1.3s
Cool Down: 10s
Duration: 2.4s
Hits flying: No
Consumes: 340 SP + Ancient Star Orb × 1

Level 1
Damage: 220% Magic damage

Level 10
Damage: 400% Magic damage

Slaughter

Attacks the enemy in front four times with the great sword.

Up to 4 adjacent enemies within a range of 1.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 4s
Hits flying: No
Heavy Armor ATK: 150%
Consumes: 440 SP

Level 1
Damage: 574%
Ignores 30 enemy defense
Ignores Blocking
Ignores 1/2 of enemy's defense

Level 10
Damage: 1043%
Ignores 30 enemy defense
Ignores Blocking
Ignores 1/2 of enemy's defense

Volition

Jumps high in the air and uses the spinning force to strike a downward blow on the enemy

Up to 5 adjacent enemies within a range of 3.5m (minimum 1.5m away)

Skill Points: 2
Cast Time: Instant
Cool Down: 12s
Duration: 2.7s
Hits flying: No
Consumes: 540 SP + Ancient Star Orb × 3

Level 1
ATK: 352%
Enemy DEF -40
Ignores Block
Ignores 1/2 of the enemy's shield DEFn50% chance of [Stun] the enemy

Level 10
ATK: 640%
Enemy DEF -40
Ignores Block
Ignores 1/2 of the enemy's shield DEFn50% chance of [Stun] the enemy

Ruthless

Uses the weight of the great sword to spin and knock the enemy down.

Up to 2 enemies nearby within a range of 1.5m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 3.4s
Hits flying: No
Heavy Armor ATK: 150%
Consumes: 650 SP

Level 1
Damage: 874%
Ignores 50 enemy defense
Ignores Blocking
Ignores 1/2 of enemy's defense

Level 10
Damage: 1589%
Ignores 50 enemy defense
Ignores Blocking
Ignores 1/2 of enemy's defense

 

 

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