Created: 2010/03/04 19:13:08 EST

Updated: 2012/04/29 03:04:42 EDT

Emilia Giannino

 

* You cannot use this character

Emilia Giannino



STR 40 AGI 50
CON 40 DEX 50
INT 60 CHA 60

Total stat points: 300
Starting Level: 40

Emilia Giannino came to the new continent looking for her lost father. She is polite and diligent. Emilia is a supporting character that can use First Aid and ESP. She can use 'Healing' to restore the life of her allies

Emilia Giannino Character Card
A character card for [Emilia Giannino], a consumable items merchant in Port of Coimbra. With this card, you can choose [Create a Character] in [Quarters] to add her to your Family.

Starting Equipment:
Initiate's Ancestral Leather Armor,
Disciple's Ancestral Rod,
Resurrection Potion × 3

Team Buff:
[Misunderstnding]

Healing

Restores a small amount of a character's HP.

1 Appointed Character within a range of 3m

Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 25 SP

Category
Usable Equipment
Hat/Hair • Emilia Giannino/Emilia the Sage
Earring • Earring
Face • None
Back • Back
Armor • Leather: FIG/SCO
• Coat: WIZ/MUS
• Coat: WIZ
Costume • Emilia Giannino
• Emilia Giannino/Emilia the Sage
Necklace • Necklace
Shoes • Shoes
• Leather
Ring • Ring
Belt • Belt
• Leather
Gloves • Gloves
• Leather
Stances
Bard
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 150
ACC: 100
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 20
Evasion +5
Assistance

Through the use of rallying cries this stance allows it's user to buff their allies. Requires: No equipped weapons.

This stance does not auto-attack

Leveling time: Normal

Stance book requires Vis × 2,000, Level 1
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Insistendo

Increases attack of allies.

Family and Squad members within a range of 10m

Skill Points: 1
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 100 SP + Mithridart × 1

Level 1
Duration: 330sec
ATK +6%

Level 10
Duration: 600sec
ATK +15%

Level 11
Duration: 630sec
ATK +16%
ATK Rating +1

 
None
Forte

Increases the Max HP of allies. Cannot be used in conjunction with [Accelerando].

Family and Squad members within a range of 10m

Skill Points: 2
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 100 SP + Painkiller × 1

Level 1
Duration: 330 sec
Max HP +11%

Level 10
Duration: 600 sec
Max HP +20%

Level 11
Duration: 630 sec
Max HP +21%
DEF Rating +1

Accelerando

Increases the attack speed and movement speed of allies. Cannot be used in conjuction with [Forte].

Family and Squad members within a range of 10m

Skill Points: 2
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 100 SP + Analeptic Remedy × 1

Level 1
Duration: 330sec
ATK Speed +6%
Movement Speed +6%

Level 10
Duration: 600sec
ATK Speed +20%
Movement Speed +20%

Meditativo

Improves the HP and SP Recovery of allies.

Family and Squad members within a range of 10m

Skill Points: 3
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 100 SP + Nutrition × 1

Level 1
Duration: 330 sec
HP Recovery +12
SP Recovery +6

Level 10
Duration: 600 sec
HP Recovery +30
SP Recovery +15

Darkness
Base Stats
Level 25 Bonus
Flying: Yes
SP Regen: No
Ranged RES: -20%
Debuff RES: +10%

ATK Speed: 170
ATK: +10%
Movement Speed: +25%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 40
ATK Speed +7%
Absorb +10
Magical ATK

Powerful dark magic learned from Dark Lord. The agony matches the fire in the hell. Note that SP will decrease continuously.

Up to 4 enemies 12.5m away and within a range of 2m (minimum 1.5m away)

Leveling time: ×5
Hits per attack: 1
Hits flying: Yes

Stance book requires Symbol of Aries × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 1
Stance Level 8
Stance Level 12
Stance Level 16
Stance Level 20
Deep Sleep

Causes nearby enemies to become drowsy and fall into a deep slumber.

Max Range 14.5m / Radius 6m / Max 6 People (minimum 4m away)

Skill Points: 1
Cast Time: 0.6s
Cool Down: 9.5s
Duration: 1.7s
Hits flying: Yes
Consumes: 640 SP + Ancient Star Orb × 1

Level 1
[Sleep] to enemy by 1% for 1 sec

Level 10
[Sleep] to enemy by 90% for 10 sec

Improve Disease

Enemies in the range will get heavier bodies and lower RES but get stronger DEF.

Max Range 13m / Radius 5m / Max 9 People (minimum 3m away)

Skill Points: 1
Cast Time: 0.7s
Cool Down: 45s
Duration: 1.8s
Hits flying: No
Consumes: 640 SP + Ancient Star Orb × 2

Level 1
For 2 sec by 1%
All actions not possible
Cannot use on Flying Enemies
Evasion Rate: -2
Blocking: -13
All RES: -13
DEF: +14

Level 10
For 20 sec by 90%
All actions not possible
Cannot use on Flying Enemies
Evasion Rate: -20
Blocking: -40
All RES: -40
DEF: +50

Level 11
For 22 sec by 100%
All actions not possible
Cannot use on Flying Enemies
Evasion Rate: -22
Blocking: -43
All RES: -43
DEF: +54
DEF Rating: -1

Blood Curse

Decreases physical defenses and has a chance to cause instant death.

Max Range 17.5m / Radius 6m / Max 6 People (minimum 2m away)

Skill Points: 2
Cast Time: 3.5s
Cool Down: 110s
Duration: 2.5s
Hits flying: Yes
Consumes: 940 SP + Ancient Star Orb × 4

Level 1
For 18 sec by 1%
Max HP: -12%
Max SP: -6%
DEF: -23
Movement Speed: -12

Level 10
For 180 sec by 90%
Max HP: -30%
Max SP: -15%
DEF: -50
Movement Speed: -30

Gloomy Present

Time to feel the darkness. Paralyze opponents' eyes and feet for some time.

Max Range 12m / Radius 4m / Max 9 People (minimum 2m away)

Skill Points: 2
Cast Time: 1.5s
Cool Down: 80s
Duration: 2.6s
Hits flying: No
Consumes: 940 SP + Ancient Star Orb × 4

Level 1
For 6 sec by 1%
Vision Obstruction Effect
Cannot use on Flying Enemies
Movement Speed: -12

Level 10
For 60 sec by 90%
Vision Obstruction Effect
Cannot use on Flying Enemies
Movement Speed: -30

Whole Cancellation

This skill removes benefitial buffs on your opponents within range.

Max 6 enemies within 5m nearby.

Skill Points: 3
Cast Time: 0.9s
Cool Down: 50s
Duration: 1.7s
Hits flying: Yes
Consumes: 840 SP + Ancient Star Orb × 3

Level 1
For 1.5sec by 1%
Limit Skills
Remove Good Buffs
Sense Transparency

Level 10
For 15sec by 90%
Limit Skills
Remove Good Buffs
Sense Transparency

ESP
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 25
SP Recovery +5
Magical ATK

A magical stance for spiritual power. It is mainly a defensive Buff.

1 enemy within a range of 10m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Stance Level 1
Stance Level 4
Stance Level 8
 
Stance Level 16
Spiritual Shield

Grants pychokinetic protection to allies.

All allies within a range of 12m

Skill Points: 1
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 60 SP

Level 1
Duration: 165sec
Elemental RES +17%
Mental RES +11%

Level 10
Duration: 300sec
Elemental RES +35%
Mental RES +20%

Anti-Magic Shell

Grants powerful elemental protection to nearby friendly forces.

All allies within a range of 12m

Skill Points: 1
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 90 SP

Level 1
Duration: 165sec
Elemental RES +11%

Level 10
Duration: 300sec
Elemental RES +20%

Protection Field

Provides protection to defending allies against all attacks, but no items can be used.

1 Appointed Character within a range of 2.5m

Skill Points: 2
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 120 SP

Level 1
Duration: 18sec
DEF +53

Level 10
Duration: 45sec
DEF +80

Level 11
Duration: 48sec
+83 DEF
DEF Rating +1

 
None
Dispel Magic

Dispels all magical usage and effects on yourself and other characters within a certain area.

All characters within a range of 7m

Skill Points: 3
Cast Time: 2.6s
Cool Down: 20s
Duration: 1.6s
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 2

Level 1
Removes all buffs and debuffs
Spells will be unavailable for 4.4 sec

Level 10
Removes all buffs and debuffs
Spells will be unavailable for 8sec

Enhanced Tactics
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes
Melee RES: -20%
Ranged RES: +10%
Magic RES: +10%
Debuff RES: +30%

ATK Speed: 150
Movement Speed: +10%
ACC: 100
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 20
Evasion +20
Absorb +10
Assistance

Stance for higher level of assisting type skill. Team can play strong tactics with the assist and has cancellation effect against debuff.

This stance does not auto-attack

Leveling time: ×10

Stance book requires Symbol of Scorpio × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 5
Stance Level 10
Stance Level 15
Stance Level 20
Stance Level 25
Principal

Give the team a basic Buff. Powers may vary according to circumstances.

Family members within a range of 10m

Skill Points: 1
Cast Time: 1.1s
Cool Down: 30s
Duration: 1.1s
Hits flying: Yes
Consumes: 1050 SP + Ancient Star Orb × 20

Level 1
Duration: 30Sec
Monster Hit Damage: +2% Increase
ATK: +2%
ATK Speed: +2%
Movement Speed: +6%
Max HP: +3%
Accuracy: +1
Immunity: +1
Penetration: +1

Level 10
Duration: 300Sec
Monster Hit Damage: +20% Increase
ATK: +20%
ATK Speed: +20%
Movement Speed: +15%
Max HP: +30%
Accuracy: +10
Immunity: +10
Penetration: +10

Level 11
Duration: 330Sec
Monster Hit Damage: +22% Increase
DEF Rating: +1
ATK: +22%
ATK Speed: +22%
Movement Speed: +16%
Max HP: +33%
Accuracy: +11
Immunity: +11
Penetration: +11

Level 12
Duration: 360Sec
Monster Hit Damage: +24% Increase
ATK Rating: +1
DEF Rating: +1
ATK: +24%
ATK Speed: +24%
Movement Speed: +17%
Max HP: +36%
Accuracy: +12
Immunity: +12
Penetration: +12

Strategy

Give buff that makes one level stronger melee attack.

1 Appointed Character within a range of 1m

Skill Points: 1
Cast Time: 1.1s
Cool Down: 6s
Duration: 1.1s
Hits flying: Yes
Consumes: 950 SP + Ancient Star Orb × 10

Level 1
Duration: 30sec
Melee ATK: +6%
DEF: +2
MAX HP: +2%

Level 10
Duration: 300sec
Melee ATK: +15%
DEF: +20
MAX HP: +20%

Level 11
Duration: 330sec
Melee ATK: +16%
DEF: +22
MAX HP: +33%
DEF Rating +1
Immunity +6

Organization

Give buff that makes one level stronger magic attack.

1 Appointed Character within a range of 1m

Skill Points: 2
Cast Time: 1.1s
Cool Down: 6s
Duration: 1.1s
Hits flying: Yes
Consumes: 950 SP + Ancient Star Orb × 10

Level 1
Duration: 30sec
Magic ATK: +6%
MAX SP: +11%
Skill Casting: -2%

Level 10
Duration: 300sec
Magic ATK: +15%
MAX SP: +20%
Skill Casting: -20%

Level 11
Duration: 330sec
Magic ATK: +16%
MAX SP: +21%
Skill Casting: -22%
ATK Rating +1
Magic Penetration +6

Logistics

Give buff that makes one level stronger shooting attack.

1 Appointed Character within a range of 1m

Skill Points: 2
Cast Time: 1.1s
Cool Down: 6s
Duration: 1.1s
Hits flying: Yes
Consumes: 950 SP + Ancient Star Orb × 10

Level 1
Duration: 30sec
Shooting ATK: + 6%
ATK Speed: +6%
Accuracy: +6
Critical: +2

Level 10
Duration: 300sec
Shooting ATK: + 15%
ATK Speed: +15%
Accuracy: +15
Critical: +20

Level 11
Duration: 330sec
Shooting ATK: + 16%
ATK Speed: +16%
Accuracy: +16
Critical: +22
ATK Rating +1
Physical Penetration +6

Rouse

Along with the curse lift and invisibility detection of the Darkness branch of the squad, keep a strong tolerance against the darkness curse for a certain period of time.

Squad member within a 10m radius

Skill Points: 3
Cast Time: 1.1s
Cool Down: 5s
Duration: 1.1s
Hits flying: Yes
Consumes: 1050 SP + Ancient Star Orb × 10

Level 1
Duration: 1.5sec
[Darkness] Debuff RES: +1%
Sense Transparency
Release [Deep Sleep]

Level 4
Duration: 6sec
[Darkness] Debuff RES: +4%
Sense Transparency
Release [Deep Sleep]
Release [Improve Disease]

Level 6
Duration: 9sec
[Darkness] Debuff RES: +6%
Sense Transparency
Release [Deep Sleep]
Release [Improve Disease]
Release [Blood Curse]

Level 8
Duration: 12sec
[Darkness] Debuff RES: +8%
Sense Transparency
Release [Deep Sleep]
Release [Improve Disease]
Release [Blood Curse]
Release [Gloomy Present]

Level 10
Duration: 15sec
[Darkness] Debuff RES: +10%
Sense Transparency
Release [Deep Sleep]
Release [Improve Disease]
Release [Blood Curse]
Release [Gloomy Present]
Release [Whole Cancellation]

Incantation
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 30
SP Recovery +10
Magical ATK

An advanced magic stance that uses psychic power. It consists of unique defensive buff magics.

1 enemy within a range of 10m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes

Stance book requires Rare Book of Magic × 1 and Mega Ionium × 50, Veteran Level
Stance Level 1
Stance Level 4
 
Stance Level 12
Stance Level 16
Magic Barrier

Provides ignorance shelter that proportionally debuffs the enemy's attacks. This may seem mediocre, yet also increases the Magic RES.

All allies within a range of 12m

Skill Points: 1
Cast Time: 0.5s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 100 SP + Magical Orb × 1

Level 1
Duration: 105 sec
3% Chance to nullify magical ATK
Fire/Ice/Lightning RES +1%

Level 10
Duration: 240 sec
30% Chance to nullify magical ATK
Fire/Ice/Lightning RES +10%

Ignore Harm

Provides ignorance shelter that proportionally debuffs the enemy's attacks. This may seem mediocre, yet also increases the Mental RES.

All allies within a range of 12m

Skill Points: 1
Cast Time: 0.5s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 150 SP + Magical Orb × 1

Level 1
Duration: 105 sec
5% Chance to nullify debuff attacks
Psychic/Mental RES +1%

Level 10
Duration: 240 sec
50% Chance to nullify debuff attacks
Psychic/Mental RES +10%

 
None
Invulnerable

Shelters allies in protection, defending against all attacks, but no items may be used.

1 Appointed Character within a range of 2.5m

Skill Points: 2
Cast Time: 0.5s
Cool Down: 20s
Duration: 1.6s
Hits flying: Yes
Consumes: 250 SP + Magical Orb × 3

Level 1
Duration: 3 sec
Invincible state for Duration period

Level 10
Duration: 12 sec
Invincible state for Duration period

Level 11
Duration: 13 sec
Invincible state for Duration period
DEF Rating +1

Howling of Heaven

A thundering roar from the skies that sends enemies into a state of panic.

All enemies within a range of 8m

Skill Points: 3
Cast Time: 2.6s
Cool Down: 30s
Duration: 1.6s
Hits flying: Yes
Consumes: 300 SP + Magical Orb × 5

Level 1
Causes enemy to [Panic] for 5.5sec

Level 10
Causes enemy to [Panic] for 10sec

Medic
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 150
ACC: 100
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 20
Evasion +5
Assistance

A stance that lets the user use healing type skills. Can recover health and abnormalities.

This stance does not auto-attack

Leveling time: Normal
 
Stance Level 4
Stance Level 8
Stance Level 12
Stance Level 16
 
None
Recover

Cure various abnormal diseases that might afflict team members.

Family and Squad members within a range of 10m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 25 SP + Antidote × 1

Level 1
Cure the Abnormal Status [Darkness]

Level 4
Cure the Abnormal Statuses [Darkness], [Poison]

Level 6
Cure the Abnormal Statuses [Darkness], [Poison], [Fear]

Level 8
Cure the Abnormal Statuses [Darkness], [Poison], [Fear], [Ritardi]

Level 10
Cure the Abnormal Statuses [Darkness], [Poison], [Fear], [Ritardi], [Freeze]

Resuscitation

Heals a character who is incapable of combat.

An ally incapable of combat within a range of 1m

Skill Points: 2
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: No
Consumes: 25 SP + Resurrection Potion × 1

Level 1
Heals 5% of HP after revival

Level 10
Heals 50% of HP after revival

Cure All

Restores a large amount of an ally's HP.

1 Appointed Character within a range of 3m

Skill Points: 2
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 50 SP + Healing Liquor × 1

Mass Cure

Fully recovers the HP of all team members.

Family members within a range of 10m

Skill Points: 3
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 100 SP + Healing Potion × 3

Tactical Assistance
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 150
ACC: 100
Evasion: 10
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 20
Evasion +5
Assistance

A stance that enables the user to use stronger support-type skills. It places very useful buffs on the allies.

This stance does not auto-attack

Leveling time: Normal

Stance book requires Rare Book of Magic × 1 and Mysterious Powder × 25, Veteran Level
Stance Level 1
 
Stance Level 10
Stance Level 15
Stance Level 20
Consolidation

Increases the Penetration of one's allies by increasing every character's attack skills.

Family members within a range of 10m

Skill Points: 1
Cast Time: 1.1s
Cool Down: 5s
Duration: 1.1s
Hits flying: Yes
Consumes: 200 SP + Mithridart × 10

Level 1
Duration: 111 sec
Penetration +1

Level 10
Duration: 300 sec
Penetration +10

Level 11
Duration: 321 sec
Penetration +11
ATK +2%

 
None
Prompt Action

Their own Family's Characters' Skill Casting decrease.

Family members within a range of 10m

Skill Points: 2
Cast Time: 1.1s
Cool Down: 5s
Duration: 1.1s
Hits flying: Yes
Consumes: 200 SP + Painkiller × 10

Level 1
Duration: 111sec
Skill Casting 2.5% decrease

Level 5
Duration: 195sec
Skill Casting 12.5% decrease

Level 9
Duration: 279sec
Skill Casting 22.5% decrease

Level 10
Duration: 300sec
Skill Casting 25% decrease

Level 11
Duration: 321sec
Skill Casting 27.5% decrease
ATK Speed +2%

Divine Blessing

Greatly increases family member's HP and SP Recovery. As the skill Lv increases, recovery rate heightens accordingly.

Family members within a range of 10m

Skill Points: 2
Cast Time: 1.1s
Cool Down: 5s
Duration: 1.1s
Hits flying: Yes
Consumes: 200 SP + Nutrition × 10

Level 1
Duration: 72 sec
HP Recovery +50
SP Recovery +10

Level 10
Duration: 180 sec
HP Recovery +500
SP Recovery +100

Level 11
Duration: 192 sec
HP Recovery +550
SP Recovery +110
HP Recovery at Knocked down status

Level 12
Duration: 204 sec
HP Recovery +600
SP Recovery +120
HP Recovery at Knocked down status
SP Recovery

Refresh Mind

Clears up the targets mind to remove any harmful state, and clears the cooldown of all stances.

1 Appointed Character within a range of 2m

Skill Points: 3
Cast Time: 1.1s
Cool Down: 60s
Duration: 1.1s
Hits flying: Yes
Consumes: 600 SP + 5000 HP + Analeptic Remedy × 15

Level 1
Cure the Abnormal Status [Stun]
Releases Cool Down

Level 4
Cure the Abnormal Status [Stun], [Mortal Wound]
Releases Cool Down

Level 6
Cure the Abnormal Status [Stun], [Mortal Wound], [Confusion]
Releases Cool Down

Level 8
Cure the Abnormal Status [Stun], [Mortal Wound], [Confusion], [Enervation]
Releases Cool Down

Level 10
Cure the Abnormal Status [Stun], [Mortal Wound], [Confusion], [Enervation], [Petrify]
Releases Cool Down

 

 

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