Created: 2010/03/04 19:13:08 EST
Updated: 2012/04/29 03:04:42 EDT
Character Jobs Navigation | |||||
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* You cannot use this character

Emilia Giannino came to the new continent looking for her lost father. She is polite and diligent. Emilia is a supporting character that can use First Aid and ESP. She can use 'Healing' to restore the life of her allies
Emilia Giannino Character Card
A character card for [Emilia Giannino], a consumable items merchant in Port of Coimbra. With this card, you can choose [Create a Character] in [Quarters] to add her to your Family.
Starting Equipment:
Initiate's Ancestral Leather Armor,
Disciple's Ancestral Rod,
Resurrection Potion × 3
Team Buff:
[Misunderstnding]

Restores a small amount of a character's HP.
1 Appointed Character within a range of 3m
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 25 SP
Category | Usable Equipment | |
|---|---|---|
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Hat/Hair | • Emilia Giannino/Emilia the Sage |
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Earring | • Earring |
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Face | • None |
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Back | • Back |
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Armor | • Leather: FIG/SCO • Coat: WIZ/MUS • Coat: WIZ |
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Costume | • Emilia Giannino • Emilia Giannino/Emilia the Sage |
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Necklace | • Necklace |
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Shoes | • Shoes • Leather |
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Ring | • Ring |
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Belt | • Belt • Leather |
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Gloves | • Gloves • Leather |
Equipped Items | Available Stances | |
|---|---|---|
| None | ![]() ![]() ![]() |
Medic, ESP, Incantation |
| Rod | ![]() ![]() ![]() |
ESP, Incantation, Darkness |
| Special Rod | ![]() ![]() |
ESP, Darkness |
| Rosario | ![]() ![]() ![]() ![]() |
Medic, Bard, Tactical Assistance, Enhanced Tactics |
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: Yes ATK Speed: 150 ACC: 100 Evasion: 5 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 20 |
Evasion +5 |

Stance Level 1 | Stance Level 8 | Stance Level 12 | Stance Level 16 |
|---|

Increases attack of allies.
Family and Squad members within a range of 10m
Skill Points: 1
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 100 SP + Mithridart × 1
Level 1
Duration: 330sec
ATK +6%
Level 10
Duration: 600sec
ATK +15%
Level 11
Duration: 630sec
ATK +16%
ATK Rating +1

Increases the Max HP of allies. Cannot be used in conjunction with [Accelerando].
Family and Squad members within a range of 10m
Skill Points: 2
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 100 SP + Painkiller × 1
Level 1
Duration: 330 sec
Max HP +11%
Level 10
Duration: 600 sec
Max HP +20%
Level 11
Duration: 630 sec
Max HP +21%
DEF Rating +1

Increases the attack speed and movement speed of allies. Cannot be used in conjuction with [Forte].
Family and Squad members within a range of 10m
Skill Points: 2
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 100 SP + Analeptic Remedy × 1
Level 1
Duration: 330sec
ATK Speed +6%
Movement Speed +6%
Level 10
Duration: 600sec
ATK Speed +20%
Movement Speed +20%

Improves the HP and SP Recovery of allies.
Family and Squad members within a range of 10m
Skill Points: 3
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 100 SP + Nutrition × 1
Level 1
Duration: 330 sec
HP Recovery +12
SP Recovery +6
Level 10
Duration: 600 sec
HP Recovery +30
SP Recovery +15
Base Stats | Level 25 Bonus |
|---|---|
| Flying: Yes SP Regen: No Ranged RES: -20% Debuff RES: +10% ATK Speed: 170 ATK: +10% Movement Speed: +25% ACC: 100 Evasion: 0 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 40 |
ATK Speed +7% Absorb +10 |

Stance Level 1 | Stance Level 8 | Stance Level 12 | Stance Level 16 | Stance Level 20 |
|---|

Causes nearby enemies to become drowsy and fall into a deep slumber.
Max Range 14.5m / Radius 6m / Max 6 People (minimum 4m away)
Skill Points: 1
Cast Time: 0.6s
Cool Down: 9.5s
Duration: 1.7s
Hits flying: Yes
Consumes: 640 SP + Ancient Star Orb × 1

Enemies in the range will get heavier bodies and lower RES but get stronger DEF.
Max Range 13m / Radius 5m / Max 9 People (minimum 3m away)
Skill Points: 1
Cast Time: 0.7s
Cool Down: 45s
Duration: 1.8s
Hits flying: No
Consumes: 640 SP + Ancient Star Orb × 2
Level 1
For 2 sec by 1%
All actions not possible
Cannot use on Flying Enemies
Evasion Rate: -2
Blocking: -13
All RES: -13
DEF: +14
Level 10
For 20 sec by 90%
All actions not possible
Cannot use on Flying Enemies
Evasion Rate: -20
Blocking: -40
All RES: -40
DEF: +50
Level 11
For 22 sec by 100%
All actions not possible
Cannot use on Flying Enemies
Evasion Rate: -22
Blocking: -43
All RES: -43
DEF: +54
DEF Rating: -1

Decreases physical defenses and has a chance to cause instant death.
Max Range 17.5m / Radius 6m / Max 6 People (minimum 2m away)
Skill Points: 2
Cast Time: 3.5s
Cool Down: 110s
Duration: 2.5s
Hits flying: Yes
Consumes: 940 SP + Ancient Star Orb × 4
Level 1
For 18 sec by 1%
Max HP: -12%
Max SP: -6%
DEF: -23
Movement Speed: -12
Level 10
For 180 sec by 90%
Max HP: -30%
Max SP: -15%
DEF: -50
Movement Speed: -30

Time to feel the darkness. Paralyze opponents' eyes and feet for some time.
Max Range 12m / Radius 4m / Max 9 People (minimum 2m away)
Skill Points: 2
Cast Time: 1.5s
Cool Down: 80s
Duration: 2.6s
Hits flying: No
Consumes: 940 SP + Ancient Star Orb × 4
Level 1
For 6 sec by 1%
Vision Obstruction Effect
Cannot use on Flying Enemies
Movement Speed: -12
Level 10
For 60 sec by 90%
Vision Obstruction Effect
Cannot use on Flying Enemies
Movement Speed: -30

This skill removes benefitial buffs on your opponents within range.
Max 6 enemies within 5m nearby.
Skill Points: 3
Cast Time: 0.9s
Cool Down: 50s
Duration: 1.7s
Hits flying: Yes
Consumes: 840 SP + Ancient Star Orb × 3
Level 1
For 1.5sec by 1%
Limit Skills
Remove Good Buffs
Sense Transparency
Level 10
For 15sec by 90%
Limit Skills
Remove Good Buffs
Sense Transparency
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: Yes ATK Speed: 170 ACC: 100 Evasion: 0 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 25 |
SP Recovery +5 |

Stance Level 1 | Stance Level 4 | Stance Level 8 | Stance Level 16 |
|---|

Grants pychokinetic protection to allies.
All allies within a range of 12m
Skill Points: 1
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 60 SP
Level 1
Duration: 165sec
Elemental RES +17%
Mental RES +11%
Level 10
Duration: 300sec
Elemental RES +35%
Mental RES +20%

Grants powerful elemental protection to nearby friendly forces.
All allies within a range of 12m
Skill Points: 1
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 90 SP
Level 1
Duration: 165sec
Elemental RES +11%
Level 10
Duration: 300sec
Elemental RES +20%

Provides protection to defending allies against all attacks, but no items can be used.
1 Appointed Character within a range of 2.5m
Skill Points: 2
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 120 SP
Level 1
Duration: 18sec
DEF +53
Level 10
Duration: 45sec
DEF +80
Level 11
Duration: 48sec
+83 DEF
DEF Rating +1

Dispels all magical usage and effects on yourself and other characters within a certain area.
All characters within a range of 7m
Skill Points: 3
Cast Time: 2.6s
Cool Down: 20s
Duration: 1.6s
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 2
Level 1
Removes all buffs and debuffs
Spells will be unavailable for 4.4 sec
Level 10
Removes all buffs and debuffs
Spells will be unavailable for 8sec
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: Yes Melee RES: -20% Ranged RES: +10% Magic RES: +10% Debuff RES: +30% ATK Speed: 150 Movement Speed: +10% ACC: 100 Evasion: 5 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 20 |
Evasion +20 Absorb +10 |

Stance Level 5 | Stance Level 10 | Stance Level 15 | Stance Level 20 | Stance Level 25 |
|---|

Give the team a basic Buff. Powers may vary according to circumstances.
Family members within a range of 10m
Skill Points: 1
Cast Time: 1.1s
Cool Down: 30s
Duration: 1.1s
Hits flying: Yes
Consumes: 1050 SP + Ancient Star Orb × 20
Level 1
Duration: 30Sec
Monster Hit Damage: +2% Increase
ATK: +2%
ATK Speed: +2%
Movement Speed: +6%
Max HP: +3%
Accuracy: +1
Immunity: +1
Penetration: +1
Level 10
Duration: 300Sec
Monster Hit Damage: +20% Increase
ATK: +20%
ATK Speed: +20%
Movement Speed: +15%
Max HP: +30%
Accuracy: +10
Immunity: +10
Penetration: +10
Level 11
Duration: 330Sec
Monster Hit Damage: +22% Increase
DEF Rating: +1
ATK: +22%
ATK Speed: +22%
Movement Speed: +16%
Max HP: +33%
Accuracy: +11
Immunity: +11
Penetration: +11
Level 12
Duration: 360Sec
Monster Hit Damage: +24% Increase
ATK Rating: +1
DEF Rating: +1
ATK: +24%
ATK Speed: +24%
Movement Speed: +17%
Max HP: +36%
Accuracy: +12
Immunity: +12
Penetration: +12

Give buff that makes one level stronger melee attack.
1 Appointed Character within a range of 1m
Skill Points: 1
Cast Time: 1.1s
Cool Down: 6s
Duration: 1.1s
Hits flying: Yes
Consumes: 950 SP + Ancient Star Orb × 10
Level 1
Duration: 30sec
Melee ATK: +6%
DEF: +2
MAX HP: +2%
Level 10
Duration: 300sec
Melee ATK: +15%
DEF: +20
MAX HP: +20%
Level 11
Duration: 330sec
Melee ATK: +16%
DEF: +22
MAX HP: +33%
DEF Rating +1
Immunity +6

Give buff that makes one level stronger magic attack.
1 Appointed Character within a range of 1m
Skill Points: 2
Cast Time: 1.1s
Cool Down: 6s
Duration: 1.1s
Hits flying: Yes
Consumes: 950 SP + Ancient Star Orb × 10
Level 1
Duration: 30sec
Magic ATK: +6%
MAX SP: +11%
Skill Casting: -2%
Level 10
Duration: 300sec
Magic ATK: +15%
MAX SP: +20%
Skill Casting: -20%
Level 11
Duration: 330sec
Magic ATK: +16%
MAX SP: +21%
Skill Casting: -22%
ATK Rating +1
Magic Penetration +6

Give buff that makes one level stronger shooting attack.
1 Appointed Character within a range of 1m
Skill Points: 2
Cast Time: 1.1s
Cool Down: 6s
Duration: 1.1s
Hits flying: Yes
Consumes: 950 SP + Ancient Star Orb × 10
Level 1
Duration: 30sec
Shooting ATK: + 6%
ATK Speed: +6%
Accuracy: +6
Critical: +2
Level 10
Duration: 300sec
Shooting ATK: + 15%
ATK Speed: +15%
Accuracy: +15
Critical: +20
Level 11
Duration: 330sec
Shooting ATK: + 16%
ATK Speed: +16%
Accuracy: +16
Critical: +22
ATK Rating +1
Physical Penetration +6

Along with the curse lift and invisibility detection of the Darkness branch of the squad, keep a strong tolerance against the darkness curse for a certain period of time.
Squad member within a 10m radius
Skill Points: 3
Cast Time: 1.1s
Cool Down: 5s
Duration: 1.1s
Hits flying: Yes
Consumes: 1050 SP + Ancient Star Orb × 10
Level 1
Duration: 1.5sec
[Darkness] Debuff RES: +1%
Sense Transparency
Release [Deep Sleep]
Level 4
Duration: 6sec
[Darkness] Debuff RES: +4%
Sense Transparency
Release [Deep Sleep]
Release [Improve Disease]
Level 6
Duration: 9sec
[Darkness] Debuff RES: +6%
Sense Transparency
Release [Deep Sleep]
Release [Improve Disease]
Release [Blood Curse]
Level 8
Duration: 12sec
[Darkness] Debuff RES: +8%
Sense Transparency
Release [Deep Sleep]
Release [Improve Disease]
Release [Blood Curse]
Release [Gloomy Present]
Level 10
Duration: 15sec
[Darkness] Debuff RES: +10%
Sense Transparency
Release [Deep Sleep]
Release [Improve Disease]
Release [Blood Curse]
Release [Gloomy Present]
Release [Whole Cancellation]
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: Yes ATK Speed: 170 ACC: 100 Evasion: 0 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 30 |
SP Recovery +10 |

Stance Level 1 | Stance Level 4 | Stance Level 12 | Stance Level 16 |
|---|

Provides ignorance shelter that proportionally debuffs the enemy's attacks. This may seem mediocre, yet also increases the Magic RES.
All allies within a range of 12m
Skill Points: 1
Cast Time: 0.5s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 100 SP + Magical Orb × 1
Level 1
Duration: 105 sec
3% Chance to nullify magical ATK
Fire/Ice/Lightning RES +1%
Level 10
Duration: 240 sec
30% Chance to nullify magical ATK
Fire/Ice/Lightning RES +10%

Provides ignorance shelter that proportionally debuffs the enemy's attacks. This may seem mediocre, yet also increases the Mental RES.
All allies within a range of 12m
Skill Points: 1
Cast Time: 0.5s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 150 SP + Magical Orb × 1
Level 1
Duration: 105 sec
5% Chance to nullify debuff attacks
Psychic/Mental RES +1%
Level 10
Duration: 240 sec
50% Chance to nullify debuff attacks
Psychic/Mental RES +10%

Shelters allies in protection, defending against all attacks, but no items may be used.
1 Appointed Character within a range of 2.5m
Skill Points: 2
Cast Time: 0.5s
Cool Down: 20s
Duration: 1.6s
Hits flying: Yes
Consumes: 250 SP + Magical Orb × 3
Level 1
Duration: 3 sec
Invincible state for Duration period
Level 10
Duration: 12 sec
Invincible state for Duration period
Level 11
Duration: 13 sec
Invincible state for Duration period
DEF Rating +1

A thundering roar from the skies that sends enemies into a state of panic.
All enemies within a range of 8m
Skill Points: 3
Cast Time: 2.6s
Cool Down: 30s
Duration: 1.6s
Hits flying: Yes
Consumes: 300 SP + Magical Orb × 5
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: Yes ATK Speed: 150 ACC: 100 Evasion: 5 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 20 |
Evasion +5 |

Stance Level 4 | Stance Level 8 | Stance Level 12 | Stance Level 16 |
|---|

Cure various abnormal diseases that might afflict team members.
Family and Squad members within a range of 10m
Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 25 SP + Antidote × 1
Level 1
Cure the Abnormal Status [Darkness]
Level 4
Cure the Abnormal Statuses [Darkness], [Poison]
Level 6
Cure the Abnormal Statuses [Darkness], [Poison], [Fear]
Level 8
Cure the Abnormal Statuses [Darkness], [Poison], [Fear], [Ritardi]
Level 10
Cure the Abnormal Statuses [Darkness], [Poison], [Fear], [Ritardi], [Freeze]

Heals a character who is incapable of combat.
An ally incapable of combat within a range of 1m
Skill Points: 2
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: No
Consumes: 25 SP + Resurrection Potion × 1
Level 1
Heals 5% of HP after revival
Level 10
Heals 50% of HP after revival

Restores a large amount of an ally's HP.
1 Appointed Character within a range of 3m
Skill Points: 2
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 50 SP + Healing Liquor × 1

Fully recovers the HP of all team members.
Family members within a range of 10m
Skill Points: 3
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 100 SP + Healing Potion × 3
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: Yes ATK Speed: 150 ACC: 100 Evasion: 10 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 20 |
Evasion +5 |

Stance Level 1 | Stance Level 10 | Stance Level 15 | Stance Level 20 |
|---|

Increases the Penetration of one's allies by increasing every character's attack skills.
Family members within a range of 10m
Skill Points: 1
Cast Time: 1.1s
Cool Down: 5s
Duration: 1.1s
Hits flying: Yes
Consumes: 200 SP + Mithridart × 10
Level 1
Duration: 111 sec
Penetration +1
Level 10
Duration: 300 sec
Penetration +10
Level 11
Duration: 321 sec
Penetration +11
ATK +2%

Their own Family's Characters' Skill Casting decrease.
Family members within a range of 10m
Skill Points: 2
Cast Time: 1.1s
Cool Down: 5s
Duration: 1.1s
Hits flying: Yes
Consumes: 200 SP + Painkiller × 10
Level 1
Duration: 111sec
Skill Casting 2.5% decrease
Level 5
Duration: 195sec
Skill Casting 12.5% decrease
Level 9
Duration: 279sec
Skill Casting 22.5% decrease
Level 10
Duration: 300sec
Skill Casting 25% decrease
Level 11
Duration: 321sec
Skill Casting 27.5% decrease
ATK Speed +2%

Greatly increases family member's HP and SP Recovery. As the skill Lv increases, recovery rate heightens accordingly.
Family members within a range of 10m
Skill Points: 2
Cast Time: 1.1s
Cool Down: 5s
Duration: 1.1s
Hits flying: Yes
Consumes: 200 SP + Nutrition × 10
Level 1
Duration: 72 sec
HP Recovery +50
SP Recovery +10
Level 10
Duration: 180 sec
HP Recovery +500
SP Recovery +100
Level 11
Duration: 192 sec
HP Recovery +550
SP Recovery +110
HP Recovery at Knocked down status
Level 12
Duration: 204 sec
HP Recovery +600
SP Recovery +120
HP Recovery at Knocked down status
SP Recovery

Clears up the targets mind to remove any harmful state, and clears the cooldown of all stances.
1 Appointed Character within a range of 2m
Skill Points: 3
Cast Time: 1.1s
Cool Down: 60s
Duration: 1.1s
Hits flying: Yes
Consumes: 600 SP + 5000 HP + Analeptic Remedy × 15
Level 1
Cure the Abnormal Status [Stun]
Releases Cool Down
Level 4
Cure the Abnormal Status [Stun], [Mortal Wound]
Releases Cool Down
Level 6
Cure the Abnormal Status [Stun], [Mortal Wound], [Confusion]
Releases Cool Down
Level 8
Cure the Abnormal Status [Stun], [Mortal Wound], [Confusion], [Enervation]
Releases Cool Down
Level 10
Cure the Abnormal Status [Stun], [Mortal Wound], [Confusion], [Enervation], [Petrify]
Releases Cool Down