Created: 2010/06/06 15:04:10 EDT

Updated: 2012/04/29 03:04:41 EDT

Crazy Emilia

 

* You cannot use this character

Crazy Emilia



STR 30 AGI 60
CON 30 DEX 55
INT 85 CHA 65

Total stat points: 325
Starting Level: 60

Emilia woke another herself who was asleep for 20 years by testing the constellation's powers. What will the other herself will do in the New World?

Crazy Emilia Card
[Crazy Emilia] Character Card which is an alter ego of crazy Emilia. You will add the character to your list if you select [Create Character] at [Quarters Mode] with the card.

Starting Equipment:
Explorer's Ancestral Coat,
Explorer's Ancestral Rod

Team Buff:
[Misunderstnding]

Safe Guard

Focus all the strength of magic powers to protect yourself for a little moment. Cannot use skills.

Applied directly to oneself

Cast Time: 0.5s
Cool Down: 60s
Duration: 1.5s
Consumes: 750 SP + Ancient Star Orb × 5

Level 10
Duration: 10sec
Invincible during the Duration
Movement Speed 20% increase and Movement Speed limit release
Unable to use Skills

Category
Usable Equipment
Hat/Hair • Crazy Emilia
Earring • Earring
Face • None
Back • Back
Armor • Coat: WIZ/MUS
• Coat: WIZ
Costume • Crazy Emilia
Necklace • Necklace
Shoes • Shoes
Ring • Ring
Belt • Belt
Gloves • Gloves
Stances
Anathema
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 20
SP Recovery +10
Magical ATK

A powerful darkness-type magic stance that consists of critical curse magics.

1 enemy within a range of 10m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes

Stance book requires Rare Book of Magic × 1 and Mega Aidanium × 50, Veteran Level
Stance Level 1
Stance Level 4
Stance Level 8
Stance Level 12
Stance Level 16
Confusion

Disables use of skills by confusing the enemy.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 0.9s
Cool Down: 12s
Duration: 1.3s
Hits flying: Yes
Consumes: 100 SP + Magical Orb × 1

Level 1
Induces [Confusion] in enemy for 11.5sec

Level 10
Induces [Confusion] in enemy for 25sec

Enervation

Decreases enemies' attack speed, movement speed and attack by 50% for 20 seconds. Natural HP Recovery is halted.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 0.9s
Cool Down: 12s
Duration: 1.3s
Hits flying: Yes
Consumes: 150 SP + Magical Orb × 1

Level 1
Causes [Enervation] for 11sec

Level 10
Causes [Enervation] for 20sec

Curse

Triple damage to Enemies within the range by cursing them.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 2
Cast Time: 0.9s
Cool Down: 12s
Duration: 1.3s
Hits flying: Yes
Consumes: 200 SP + Magical Orb × 3

Level 1
6 sec: Triple damage to Enemies for the period

Level 10
15 sec: Triple damage to Enemies for the period

Level 11
16 sec: Triple damage to Enemies for the period
Enemy DEF Rating -1

Destruction

The enemy who got Destruction will disappear soon.

Max Range 1.5m
Corpse of the Enemy within a range of 1.5m

Skill Points: 2
Cast Time: 7.7s
Cool Down: 240s
Duration: 2s
Hits flying: No
Consumes: 1050 SP + Ancient Star Orb × 8

Stone Disease

Stonic curse applied to all the enemies around. The stoned enemy grows greater in its defense, yet cannot use any offensive moves.

Up to 8 enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 3
Cast Time: 2.6s
Cool Down: 60s
Duration: 1.6s
Hits flying: Yes
Consumes: 300 SP + Magical Orb × 5

Level 1
[Petrify] enemies for 13sec

Level 10
[Petrify] enemies for 40sec

ESP
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 25
SP Recovery +5
Magical ATK

A magical stance for spiritual power. It is mainly a defensive Buff.

1 enemy within a range of 10m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes

Stance book requires Vis × 2,000, Level 24
Stance Level 1
Stance Level 4
Stance Level 8
 
Stance Level 16
Spiritual Shield

Grants pychokinetic protection to allies.

All allies within a range of 12m

Skill Points: 1
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 60 SP

Level 1
Duration: 165sec
Elemental RES +17%
Mental RES +11%

Level 10
Duration: 300sec
Elemental RES +35%
Mental RES +20%

Anti-Magic Shell

Grants powerful elemental protection to nearby friendly forces.

All allies within a range of 12m

Skill Points: 1
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 90 SP

Level 1
Duration: 165sec
Elemental RES +11%

Level 10
Duration: 300sec
Elemental RES +20%

Protection Field

Provides protection to defending allies against all attacks, but no items can be used.

1 Appointed Character within a range of 2.5m

Skill Points: 2
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 120 SP

Level 1
Duration: 18sec
DEF +53

Level 10
Duration: 45sec
DEF +80

Level 11
Duration: 48sec
+83 DEF
DEF Rating +1

 
None
Dispel Magic

Dispels all magical usage and effects on yourself and other characters within a certain area.

All characters within a range of 7m

Skill Points: 3
Cast Time: 2.6s
Cool Down: 20s
Duration: 1.6s
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 2

Level 1
Removes all buffs and debuffs
Spells will be unavailable for 4.4 sec

Level 10
Removes all buffs and debuffs
Spells will be unavailable for 8sec

Incantation
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 30
SP Recovery +10
Magical ATK

An advanced magic stance that uses psychic power. It consists of unique defensive buff magics.

1 enemy within a range of 10m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes

Stance book requires Rare Book of Magic × 1 and Mega Ionium × 50, Veteran Level
Stance Level 1
Stance Level 4
 
Stance Level 12
Stance Level 16
Magic Barrier

Provides ignorance shelter that proportionally debuffs the enemy's attacks. This may seem mediocre, yet also increases the Magic RES.

All allies within a range of 12m

Skill Points: 1
Cast Time: 0.5s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 100 SP + Magical Orb × 1

Level 1
Duration: 105 sec
3% Chance to nullify magical ATK
Fire/Ice/Lightning RES +1%

Level 10
Duration: 240 sec
30% Chance to nullify magical ATK
Fire/Ice/Lightning RES +10%

Ignore Harm

Provides ignorance shelter that proportionally debuffs the enemy's attacks. This may seem mediocre, yet also increases the Mental RES.

All allies within a range of 12m

Skill Points: 1
Cast Time: 0.5s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 150 SP + Magical Orb × 1

Level 1
Duration: 105 sec
5% Chance to nullify debuff attacks
Psychic/Mental RES +1%

Level 10
Duration: 240 sec
50% Chance to nullify debuff attacks
Psychic/Mental RES +10%

 
None
Invulnerable

Shelters allies in protection, defending against all attacks, but no items may be used.

1 Appointed Character within a range of 2.5m

Skill Points: 2
Cast Time: 0.5s
Cool Down: 20s
Duration: 1.6s
Hits flying: Yes
Consumes: 250 SP + Magical Orb × 3

Level 1
Duration: 3 sec
Invincible state for Duration period

Level 10
Duration: 12 sec
Invincible state for Duration period

Level 11
Duration: 13 sec
Invincible state for Duration period
DEF Rating +1

Howling of Heaven

A thundering roar from the skies that sends enemies into a state of panic.

All enemies within a range of 8m

Skill Points: 3
Cast Time: 2.6s
Cool Down: 30s
Duration: 1.6s
Hits flying: Yes
Consumes: 300 SP + Magical Orb × 5

Level 1
Causes enemy to [Panic] for 5.5sec

Level 10
Causes enemy to [Panic] for 10sec

Levitation
Base Stats
Level 25 Bonus
Flying: Yes
SP Regen: No

ATK Speed: 170
Movement Speed: +25%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
None
Magical ATK

The ultimate stance for a wizard. It allows for the user to fight airborne, but at a constant depletion of SP.

Up to 3 enemies 12m away and within a range of 2m (minimum 1.5m away)

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes

Stance book requires Vis × 20,000, Level 60
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Reverse

Immobilize enemies by suspending them in the air.

Up to 6 enemies 11,5n awat abd within a 4m radius within a range of 11.5m (minimum 2.5m away)

Skill Points: 1
Cast Time: 1.9s
Cool Down: 15s
Duration: 1.7s
Hits flying: No
Consumes: 60 SP

Level 1
Enemies immobilized for 3sec

Level 10
Enemies immobilized for 12sec

 
None
Photon Splash

Fires a series of Psychokinetic blasts.

Up to 10 enemies 12m away and within a 5m radius (minimum 2m away)

Skill Points: 2
Cast Time: 1.9s
Cool Down: 12s
Duration: 1.7s
Hits flying: Yes
Heavy Armor ATK: 110%
Consumes: 240 SP + Magical Orb × 3

Level 1
ATK: 335%

Level 10
ATK: 610%

Amplify

Enhance one self's magic powers even stronger.

Applied directly to oneself

Skill Points: 2
Cast Time: 0.5s
Cool Down: 150s
Duration: 1.5s
Consumes: 740 SP + Ancient Star Orb × 4

Level 1
18 Sec
Psychokinesis ATK Attribute: +13
SP: +70
Movement Speed: -1

Level 10
180 Sec
Psychokinesis ATK Attribute: +40
SP: +250
Movement Speed: -10

Level 11
198 Sec
Psychokinesis ATK Attribute: +43
SP: +270
Movement Speed: -11
ATK Rating: +1

Level 12
216 Sec
Psychokinesis ATK Attribute: +46
SP: +290
Movement Speed: -12
ATK Rating: +1
DEF Rating: +1

Hole of Darkness

Creates a powerful gravity field that pins down all surrounding enemies.

Up to 12 enemies within a range of 8m

Skill Points: 3
Cast Time: 2.4s
Cool Down: 22.5s
Duration: 1.7s
Hits flying: No
Consumes: 280 SP + Magical Orb × 4

Level 1
ATK: 209%
75% Chance to [Stun] enemy

Level 10
ATK: 381%
75% Chance to [Stun] enemy

Madness
Base Stats
Level 25 Bonus
Flying: Yes
SP Regen: No
Ranged RES: -20%
Debuff RES: -15%

ATK Speed: 170
Movement Speed: +25%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 40
ATK Speed +7%
DEF Penetration +10
Magical ATK

One falls into frenzy and inflicts powerful damage. It consists of magic spells that strike targets gathered in one area.

Up to 5 enemies 12m away and within a range of 2.5m (minimum 1.5m away)

Leveling time: ×5
Hits per attack: 1
Hits flying: Yes
Consumes: Psychic Sphere × 1

Stance book requires Symbol of Aries × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 5
Stance Level 10
Stance Level 15
Stance Level 20
Stance Level 25
Ele-Invisible

Give transparency magics to team and squad members. Characters who became transparent will not be attacked until detected.

Max 9 people including player's character and squad members within 8m

Skill Points: 1
Cast Time: 2.7s
Cool Down: 300s
Duration: 1.8s
Hits flying: Yes
Consumes: 1240 SP + Ancient Star Orb × 15

Level 1
Duration: 11sec
Transparent during the Duration

Level 10
Duration: 20sec
Transparent during the Duration

GabyQuake

Use strong gravity to give momentary damage to the enemy.

Max Range 10m / Radius 5m / Max 6 enemies (minimum 3.5m away)

Skill Points: 1
Cast Time: 1.4s
Cool Down: 15s
Duration: 2s
Hits flying: No
Consumes: 740 SP + Ancient Star Orb × 5

Level 1
ATK: 538%
80% rate of Enemy to [Stun]

Level 10
ATK: 979%
80% rate of Enemy to [Stun]

Third Element

Attack the enemies using 3 attributes with florid motions.

Max Distance 4.5m / Radius 8m / Max 8 enemies (minimum 2m away)

Skill Points: 2
Cast Time: Instant
Cool Down: 30s
Duration: 3.8s
Hits flying: Yes
Consumes: 840 SP + Ancient Star Orb × 7

Level 1
ATK: 402%

Level 10
ATK: 732%

Spell-Bead

Attack the enemies within the range with uncountable magical beads with your magics. Debuff Dark Bleeding with certain rates.

Max Distance 12m / Radius 8m / Max 10 (minimum 3.5m away)

Skill Points: 2
Cast Time: 2.5s
Cool Down: 90s
Duration: 5.4s
Hits flying: Yes
Consumes: 1140 SP + Ancient Star Orb × 12

Level 1
ATK: 1088%
Enemy [Dark Bleeding] by 40%

Level 10
ATK: 1978%
Enemy [Dark Bleeding] by 40%

Spell-Hale

Use amplified magic powers to shoot numerous gimlets from the sky.

Max Distance 10m / Radius 8m / Max 8 (minimum 3.5m away)

Skill Points: 3
Cast Time: 2s
Cool Down: 70s
Duration: 5s
Hits flying: Yes
Consumes: 1040 SP + Ancient Star Orb × 8

Level 1
ATK: 1006%
Enemy [Hail Break] by 60%

Level 10
ATK: 1829%
Enemy [Hail Break] by 60%

Psychokinesis
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
SP Recovery +5
Magical ATK

A magical stance for physical power. The attack and assistance spells within this stance are well balanced.

1 enemy within a range of 10m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Strike Back

Blows an enemy away with a powerful psychokinetic attack.

1 enemy within a range of 10m (minimum 1.5m away)

Skill Points: 1
Cast Time: 1.8s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 60 SP

Level 1
ATK: 394%

Level 10
ATK: 717%

 
None
Web

Forces all enemies within a certain range to be pinned to the ground and immobilized

Up to 6 enemies 5.5m away and within a 4m radius

Skill Points: 2
Cast Time: 1s
Cool Down: 15s
Duration: 1.1s
Hits flying: Yes
Consumes: 120 SP

Level 1
Enemies immobilized for 3sec

Level 10
Enemies immobilized for 12sec

Earthquake

Throws enemies violently into the air by creating a powerful earthquake.

Up to 8 enemies 7.5m away and within a 5m radius (minimum 3.5m away)

Skill Points: 2
Cast Time: 1.6s
Cool Down: 12s
Duration: 1.7s
Hits flying: No
Consumes: 150 SP + Magical Orb × 1

Level 1
ATK: 238%

Level 10
ATK: 432%

Apocalypse

Concentrates all dark energy in the area into a powerful attack that consumes everything in its path.

Up to 10 enemies 10m away and within a 7.5 radius (minimum 3.5m away)

Skill Points: 3
Cast Time: 2.6s
Cool Down: 22.5s
Duration: 1.6s
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 1

Level 1
ATK: 173%
Enemy cannot use any skills for 20sec

Level 10
ATK: 314%
Enemy cannot use any skills for 20sec

Level 11
ATK: 330%
Enemy cannot use any skills for 20sec
Enemy's DEF Rating -1

The Illusionist
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 15
SP Recovery +5
Magical ATK

A magical stance for witchcraft. It consists of mainly indirect De-buff spells.

1 enemy within a range of 10m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes

Stance book requires Vis × 4,000, Level 40
Stance Level 1
Stance Level 4
 
Stance Level 12
Stance Level 16
Sandman

Put all enemies in a certain range to sleep.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 1.2s
Cool Down: 10s
Duration: 1s
Hits flying: Yes
Consumes: 60 SP

Level 1
Puts enemy to [Sleep] for 11sec

Level 10
Puts enemy to [Sleep] for 20sec

Magical Piercing

Reduce Flame/Ice/Lightning/Psychic RES within enemy boundary.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 1.2s
Cool Down: 10s
Duration: 1s
Hits flying: Yes
Consumes: 90 SP

Level 1
Duration: 16.5sec
Flame/Ice/Lightning/Psychic RES: -30%

Level 10
Duration: 30sec
Flame/Ice/Lightning/Psychic RES: -75%

 
None
Ritardi

Reduces the movement speed of enemies.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 2
Cast Time: 1.2s
Cool Down: 10s
Duration: 1s
Hits flying: Yes
Consumes: 150 SP

Level 1
Movement Speed: -33% for 8.8sec

Level 10
Movement Speed: -60% for 16sec

Invisible Stalker

Grants invisibility to allies. An invisible character cannot be attacked until he is detected, but is also unable to use any skills.

All allies within a range of 12m

Skill Points: 3
Cast Time: 2.6s
Cool Down: 60s
Duration: 1.6s
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 2

Level 1
Duration: 17.5sec

Level 10
Duration: 40sec

 

 

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