Created: 2010/03/04 19:13:08 EST

Updated: 2012/04/29 03:04:42 EDT

Emilia the Sage

 

* You cannot use this character

Emilia the Sage



STR 40 AGI 50
CON 40 DEX 50
INT 70 CHA 60

Total stat points: 310
Starting Level: 40

Emilia Giannino came to the new continent looking for her lost father. She is polite and diligent. Emilia is a supporting character that can use First Aid and ESP. She can use 'Healing' to restore the life of her allies

Emilia the Sage Character Card
A magical card of [Emilia the Sage]. She has more capabilities than the ordinary Emilia. With this card, you can choose [Create a Character] in [Quarters] to add her to your Family.

Starting Equipment:
Initiate's Ancestral Coat,
Disciple's Ancestral Rod,
Resurrection Potion × 3

Team Buff:
[Misunderstnding]

Healing

Restores a small amount of a character's HP.

1 Appointed Character within a range of 3m

Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 25 SP

Category
Usable Equipment
Hat/Hair • Emilia Giannino/Emilia the Sage
Earring • Earring
Face • None
Back • Back
Armor • Leather: FIG/SCO
• Coat: WIZ/MUS
• Coat: WIZ
Costume • Emilia the Sage
• Emilia Giannino/Emilia the Sage
Necklace • Necklace
Shoes • Shoes
• Leather
Ring • Ring
Belt • Belt
• Leather
Gloves • Gloves
• Leather
Stances
Darkness
Base Stats
Level 25 Bonus
Flying: Yes
SP Regen: No
Ranged RES: -20%
Debuff RES: +10%

ATK Speed: 170
ATK: +10%
Movement Speed: +25%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 40
ATK Speed +7%
Absorb +10
Magical ATK

Powerful dark magic learned from Dark Lord. The agony matches the fire in the hell. Note that SP will decrease continuously.

Up to 4 enemies 12.5m away and within a range of 2m (minimum 1.5m away)

Leveling time: ×5
Hits per attack: 1
Hits flying: Yes

Stance book requires Symbol of Aries × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 1
Stance Level 8
Stance Level 12
Stance Level 16
Stance Level 20
Deep Sleep

Causes nearby enemies to become drowsy and fall into a deep slumber.

Max Range 14.5m / Radius 6m / Max 6 People (minimum 4m away)

Skill Points: 1
Cast Time: 0.6s
Cool Down: 9.5s
Duration: 1.7s
Hits flying: Yes
Consumes: 640 SP + Ancient Star Orb × 1

Level 1
[Sleep] to enemy by 1% for 1 sec

Level 10
[Sleep] to enemy by 90% for 10 sec

Improve Disease

Enemies in the range will get heavier bodies and lower RES but get stronger DEF.

Max Range 13m / Radius 5m / Max 9 People (minimum 3m away)

Skill Points: 1
Cast Time: 0.7s
Cool Down: 45s
Duration: 1.8s
Hits flying: No
Consumes: 640 SP + Ancient Star Orb × 2

Level 1
For 2 sec by 1%
All actions not possible
Cannot use on Flying Enemies
Evasion Rate: -2
Blocking: -13
All RES: -13
DEF: +14

Level 10
For 20 sec by 90%
All actions not possible
Cannot use on Flying Enemies
Evasion Rate: -20
Blocking: -40
All RES: -40
DEF: +50

Level 11
For 22 sec by 100%
All actions not possible
Cannot use on Flying Enemies
Evasion Rate: -22
Blocking: -43
All RES: -43
DEF: +54
DEF Rating: -1

Blood Curse

Decreases physical defenses and has a chance to cause instant death.

Max Range 17.5m / Radius 6m / Max 6 People (minimum 2m away)

Skill Points: 2
Cast Time: 3.5s
Cool Down: 110s
Duration: 2.5s
Hits flying: Yes
Consumes: 940 SP + Ancient Star Orb × 4

Level 1
For 18 sec by 1%
Max HP: -12%
Max SP: -6%
DEF: -23
Movement Speed: -12

Level 10
For 180 sec by 90%
Max HP: -30%
Max SP: -15%
DEF: -50
Movement Speed: -30

Gloomy Present

Time to feel the darkness. Paralyze opponents' eyes and feet for some time.

Max Range 12m / Radius 4m / Max 9 People (minimum 2m away)

Skill Points: 2
Cast Time: 1.5s
Cool Down: 80s
Duration: 2.6s
Hits flying: No
Consumes: 940 SP + Ancient Star Orb × 4

Level 1
For 6 sec by 1%
Vision Obstruction Effect
Cannot use on Flying Enemies
Movement Speed: -12

Level 10
For 60 sec by 90%
Vision Obstruction Effect
Cannot use on Flying Enemies
Movement Speed: -30

Whole Cancellation

This skill removes benefitial buffs on your opponents within range.

Max 6 enemies within 5m nearby.

Skill Points: 3
Cast Time: 0.9s
Cool Down: 50s
Duration: 1.7s
Hits flying: Yes
Consumes: 840 SP + Ancient Star Orb × 3

Level 1
For 1.5sec by 1%
Limit Skills
Remove Good Buffs
Sense Transparency

Level 10
For 15sec by 90%
Limit Skills
Remove Good Buffs
Sense Transparency

ESP
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 25
SP Recovery +5
Magical ATK

A magical stance for spiritual power. It is mainly a defensive Buff.

1 enemy within a range of 10m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Stance Level 1
Stance Level 4
Stance Level 8
 
Stance Level 16
Spiritual Shield

Grants pychokinetic protection to allies.

All allies within a range of 12m

Skill Points: 1
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 60 SP

Level 1
Duration: 165sec
Elemental RES +17%
Mental RES +11%

Level 10
Duration: 300sec
Elemental RES +35%
Mental RES +20%

Anti-Magic Shell

Grants powerful elemental protection to nearby friendly forces.

All allies within a range of 12m

Skill Points: 1
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 90 SP

Level 1
Duration: 165sec
Elemental RES +11%

Level 10
Duration: 300sec
Elemental RES +20%

Protection Field

Provides protection to defending allies against all attacks, but no items can be used.

1 Appointed Character within a range of 2.5m

Skill Points: 2
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 120 SP

Level 1
Duration: 18sec
DEF +53

Level 10
Duration: 45sec
DEF +80

Level 11
Duration: 48sec
+83 DEF
DEF Rating +1

 
None
Dispel Magic

Dispels all magical usage and effects on yourself and other characters within a certain area.

All characters within a range of 7m

Skill Points: 3
Cast Time: 2.6s
Cool Down: 20s
Duration: 1.6s
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 2

Level 1
Removes all buffs and debuffs
Spells will be unavailable for 4.4 sec

Level 10
Removes all buffs and debuffs
Spells will be unavailable for 8sec

Incantation
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 30
SP Recovery +10
Magical ATK

An advanced magic stance that uses psychic power. It consists of unique defensive buff magics.

1 enemy within a range of 10m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes

Stance book requires Rare Book of Magic × 1 and Mega Ionium × 50, Veteran Level
Stance Level 1
Stance Level 4
 
Stance Level 12
Stance Level 16
Magic Barrier

Provides ignorance shelter that proportionally debuffs the enemy's attacks. This may seem mediocre, yet also increases the Magic RES.

All allies within a range of 12m

Skill Points: 1
Cast Time: 0.5s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 100 SP + Magical Orb × 1

Level 1
Duration: 105 sec
3% Chance to nullify magical ATK
Fire/Ice/Lightning RES +1%

Level 10
Duration: 240 sec
30% Chance to nullify magical ATK
Fire/Ice/Lightning RES +10%

Ignore Harm

Provides ignorance shelter that proportionally debuffs the enemy's attacks. This may seem mediocre, yet also increases the Mental RES.

All allies within a range of 12m

Skill Points: 1
Cast Time: 0.5s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 150 SP + Magical Orb × 1

Level 1
Duration: 105 sec
5% Chance to nullify debuff attacks
Psychic/Mental RES +1%

Level 10
Duration: 240 sec
50% Chance to nullify debuff attacks
Psychic/Mental RES +10%

 
None
Invulnerable

Shelters allies in protection, defending against all attacks, but no items may be used.

1 Appointed Character within a range of 2.5m

Skill Points: 2
Cast Time: 0.5s
Cool Down: 20s
Duration: 1.6s
Hits flying: Yes
Consumes: 250 SP + Magical Orb × 3

Level 1
Duration: 3 sec
Invincible state for Duration period

Level 10
Duration: 12 sec
Invincible state for Duration period

Level 11
Duration: 13 sec
Invincible state for Duration period
DEF Rating +1

Howling of Heaven

A thundering roar from the skies that sends enemies into a state of panic.

All enemies within a range of 8m

Skill Points: 3
Cast Time: 2.6s
Cool Down: 30s
Duration: 1.6s
Hits flying: Yes
Consumes: 300 SP + Magical Orb × 5

Level 1
Causes enemy to [Panic] for 5.5sec

Level 10
Causes enemy to [Panic] for 10sec

Levitation
Base Stats
Level 25 Bonus
Flying: Yes
SP Regen: No

ATK Speed: 170
Movement Speed: +25%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
None
Magical ATK

The ultimate stance for a wizard. It allows for the user to fight airborne, but at a constant depletion of SP.

Up to 3 enemies 12m away and within a range of 2m (minimum 1.5m away)

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes

Stance book requires Vis × 20,000, Level 60
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Reverse

Immobilize enemies by suspending them in the air.

Up to 6 enemies 11,5n awat abd within a 4m radius within a range of 11.5m (minimum 2.5m away)

Skill Points: 1
Cast Time: 1.9s
Cool Down: 15s
Duration: 1.7s
Hits flying: No
Consumes: 60 SP

Level 1
Enemies immobilized for 3sec

Level 10
Enemies immobilized for 12sec

 
None
Photon Splash

Fires a series of Psychokinetic blasts.

Up to 10 enemies 12m away and within a 5m radius (minimum 2m away)

Skill Points: 2
Cast Time: 1.9s
Cool Down: 12s
Duration: 1.7s
Hits flying: Yes
Heavy Armor ATK: 110%
Consumes: 240 SP + Magical Orb × 3

Level 1
ATK: 335%

Level 10
ATK: 610%

Amplify

Enhance one self's magic powers even stronger.

Applied directly to oneself

Skill Points: 2
Cast Time: 0.5s
Cool Down: 150s
Duration: 1.5s
Consumes: 740 SP + Ancient Star Orb × 4

Level 1
18 Sec
Psychokinesis ATK Attribute: +13
SP: +70
Movement Speed: -1

Level 10
180 Sec
Psychokinesis ATK Attribute: +40
SP: +250
Movement Speed: -10

Level 11
198 Sec
Psychokinesis ATK Attribute: +43
SP: +270
Movement Speed: -11
ATK Rating: +1

Level 12
216 Sec
Psychokinesis ATK Attribute: +46
SP: +290
Movement Speed: -12
ATK Rating: +1
DEF Rating: +1

Hole of Darkness

Creates a powerful gravity field that pins down all surrounding enemies.

Up to 12 enemies within a range of 8m

Skill Points: 3
Cast Time: 2.4s
Cool Down: 22.5s
Duration: 1.7s
Hits flying: No
Consumes: 280 SP + Magical Orb × 4

Level 1
ATK: 209%
75% Chance to [Stun] enemy

Level 10
ATK: 381%
75% Chance to [Stun] enemy

Medic
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 150
ACC: 100
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 20
Evasion +5
Assistance

A stance that lets the user use healing type skills. Can recover health and abnormalities.

This stance does not auto-attack

Leveling time: Normal
 
Stance Level 4
Stance Level 8
Stance Level 12
Stance Level 16
 
None
Recover

Cure various abnormal diseases that might afflict team members.

Family and Squad members within a range of 10m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 25 SP + Antidote × 1

Level 1
Cure the Abnormal Status [Darkness]

Level 4
Cure the Abnormal Statuses [Darkness], [Poison]

Level 6
Cure the Abnormal Statuses [Darkness], [Poison], [Fear]

Level 8
Cure the Abnormal Statuses [Darkness], [Poison], [Fear], [Ritardi]

Level 10
Cure the Abnormal Statuses [Darkness], [Poison], [Fear], [Ritardi], [Freeze]

Resuscitation

Heals a character who is incapable of combat.

An ally incapable of combat within a range of 1m

Skill Points: 2
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: No
Consumes: 25 SP + Resurrection Potion × 1

Level 1
Heals 5% of HP after revival

Level 10
Heals 50% of HP after revival

Cure All

Restores a large amount of an ally's HP.

1 Appointed Character within a range of 3m

Skill Points: 2
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 50 SP + Healing Liquor × 1

Mass Cure

Fully recovers the HP of all team members.

Family members within a range of 10m

Skill Points: 3
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 100 SP + Healing Potion × 3

Psychokinesis
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
SP Recovery +5
Magical ATK

A magical stance for physical power. The attack and assistance spells within this stance are well balanced.

1 enemy within a range of 10m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Strike Back

Blows an enemy away with a powerful psychokinetic attack.

1 enemy within a range of 10m (minimum 1.5m away)

Skill Points: 1
Cast Time: 1.8s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 60 SP

Level 1
ATK: 394%

Level 10
ATK: 717%

 
None
Web

Forces all enemies within a certain range to be pinned to the ground and immobilized

Up to 6 enemies 5.5m away and within a 4m radius

Skill Points: 2
Cast Time: 1s
Cool Down: 15s
Duration: 1.1s
Hits flying: Yes
Consumes: 120 SP

Level 1
Enemies immobilized for 3sec

Level 10
Enemies immobilized for 12sec

Earthquake

Throws enemies violently into the air by creating a powerful earthquake.

Up to 8 enemies 7.5m away and within a 5m radius (minimum 3.5m away)

Skill Points: 2
Cast Time: 1.6s
Cool Down: 12s
Duration: 1.7s
Hits flying: No
Consumes: 150 SP + Magical Orb × 1

Level 1
ATK: 238%

Level 10
ATK: 432%

Apocalypse

Concentrates all dark energy in the area into a powerful attack that consumes everything in its path.

Up to 10 enemies 10m away and within a 7.5 radius (minimum 3.5m away)

Skill Points: 3
Cast Time: 2.6s
Cool Down: 22.5s
Duration: 1.6s
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 1

Level 1
ATK: 173%
Enemy cannot use any skills for 20sec

Level 10
ATK: 314%
Enemy cannot use any skills for 20sec

Level 11
ATK: 330%
Enemy cannot use any skills for 20sec
Enemy's DEF Rating -1

 

 

Post your comment

Please be aware that comments are subject to moderation and will not appear immediately.

Comments

No one has commented on this page yet.