Created: 2010/03/04 19:13:08 EST
Updated: 2012/04/29 03:04:42 EDT
Character Jobs Navigation | |||||
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* You cannot use this character

Emilia Giannino came to the new continent looking for her lost father. She is polite and diligent. Emilia is a supporting character that can use First Aid and ESP. She can use 'Healing' to restore the life of her allies
Emilia the Sage Character Card
A magical card of [Emilia the Sage]. She has more capabilities than the ordinary Emilia. With this card, you can choose [Create a Character] in [Quarters] to add her to your Family.
Starting Equipment:
Initiate's Ancestral Coat,
Disciple's Ancestral Rod,
Resurrection Potion × 3
Team Buff:
[Misunderstnding]

Restores a small amount of a character's HP.
1 Appointed Character within a range of 3m
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 25 SP
Category | Usable Equipment | |
|---|---|---|
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Hat/Hair | • Emilia Giannino/Emilia the Sage |
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Earring | • Earring |
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Face | • None |
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Back | • Back |
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Armor | • Leather: FIG/SCO • Coat: WIZ/MUS • Coat: WIZ |
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Costume | • Emilia the Sage • Emilia Giannino/Emilia the Sage |
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Necklace | • Necklace |
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Shoes | • Shoes • Leather |
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Ring | • Ring |
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Belt | • Belt • Leather |
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Gloves | • Gloves • Leather |
Equipped Items | Available Stances | |
|---|---|---|
| Rod | ![]() ![]() ![]() ![]() ![]() |
Psychokinesis, ESP, Incantation, Levitation, Darkness |
| None | ![]() ![]() ![]() |
Medic, ESP, Incantation |
| Special Rod | ![]() ![]() ![]() ![]() |
Psychokinesis, ESP, Levitation, Darkness |
Base Stats | Level 25 Bonus |
|---|---|
| Flying: Yes SP Regen: No Ranged RES: -20% Debuff RES: +10% ATK Speed: 170 ATK: +10% Movement Speed: +25% ACC: 100 Evasion: 0 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 40 |
ATK Speed +7% Absorb +10 |

Stance Level 1 | Stance Level 8 | Stance Level 12 | Stance Level 16 | Stance Level 20 |
|---|

Causes nearby enemies to become drowsy and fall into a deep slumber.
Max Range 14.5m / Radius 6m / Max 6 People (minimum 4m away)
Skill Points: 1
Cast Time: 0.6s
Cool Down: 9.5s
Duration: 1.7s
Hits flying: Yes
Consumes: 640 SP + Ancient Star Orb × 1

Enemies in the range will get heavier bodies and lower RES but get stronger DEF.
Max Range 13m / Radius 5m / Max 9 People (minimum 3m away)
Skill Points: 1
Cast Time: 0.7s
Cool Down: 45s
Duration: 1.8s
Hits flying: No
Consumes: 640 SP + Ancient Star Orb × 2
Level 1
For 2 sec by 1%
All actions not possible
Cannot use on Flying Enemies
Evasion Rate: -2
Blocking: -13
All RES: -13
DEF: +14
Level 10
For 20 sec by 90%
All actions not possible
Cannot use on Flying Enemies
Evasion Rate: -20
Blocking: -40
All RES: -40
DEF: +50
Level 11
For 22 sec by 100%
All actions not possible
Cannot use on Flying Enemies
Evasion Rate: -22
Blocking: -43
All RES: -43
DEF: +54
DEF Rating: -1

Decreases physical defenses and has a chance to cause instant death.
Max Range 17.5m / Radius 6m / Max 6 People (minimum 2m away)
Skill Points: 2
Cast Time: 3.5s
Cool Down: 110s
Duration: 2.5s
Hits flying: Yes
Consumes: 940 SP + Ancient Star Orb × 4
Level 1
For 18 sec by 1%
Max HP: -12%
Max SP: -6%
DEF: -23
Movement Speed: -12
Level 10
For 180 sec by 90%
Max HP: -30%
Max SP: -15%
DEF: -50
Movement Speed: -30

Time to feel the darkness. Paralyze opponents' eyes and feet for some time.
Max Range 12m / Radius 4m / Max 9 People (minimum 2m away)
Skill Points: 2
Cast Time: 1.5s
Cool Down: 80s
Duration: 2.6s
Hits flying: No
Consumes: 940 SP + Ancient Star Orb × 4
Level 1
For 6 sec by 1%
Vision Obstruction Effect
Cannot use on Flying Enemies
Movement Speed: -12
Level 10
For 60 sec by 90%
Vision Obstruction Effect
Cannot use on Flying Enemies
Movement Speed: -30

This skill removes benefitial buffs on your opponents within range.
Max 6 enemies within 5m nearby.
Skill Points: 3
Cast Time: 0.9s
Cool Down: 50s
Duration: 1.7s
Hits flying: Yes
Consumes: 840 SP + Ancient Star Orb × 3
Level 1
For 1.5sec by 1%
Limit Skills
Remove Good Buffs
Sense Transparency
Level 10
For 15sec by 90%
Limit Skills
Remove Good Buffs
Sense Transparency
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: Yes ATK Speed: 170 ACC: 100 Evasion: 0 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 25 |
SP Recovery +5 |

Stance Level 1 | Stance Level 4 | Stance Level 8 | Stance Level 16 |
|---|

Grants pychokinetic protection to allies.
All allies within a range of 12m
Skill Points: 1
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 60 SP
Level 1
Duration: 165sec
Elemental RES +17%
Mental RES +11%
Level 10
Duration: 300sec
Elemental RES +35%
Mental RES +20%

Grants powerful elemental protection to nearby friendly forces.
All allies within a range of 12m
Skill Points: 1
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 90 SP
Level 1
Duration: 165sec
Elemental RES +11%
Level 10
Duration: 300sec
Elemental RES +20%

Provides protection to defending allies against all attacks, but no items can be used.
1 Appointed Character within a range of 2.5m
Skill Points: 2
Cast Time: 1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 120 SP
Level 1
Duration: 18sec
DEF +53
Level 10
Duration: 45sec
DEF +80
Level 11
Duration: 48sec
+83 DEF
DEF Rating +1

Dispels all magical usage and effects on yourself and other characters within a certain area.
All characters within a range of 7m
Skill Points: 3
Cast Time: 2.6s
Cool Down: 20s
Duration: 1.6s
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 2
Level 1
Removes all buffs and debuffs
Spells will be unavailable for 4.4 sec
Level 10
Removes all buffs and debuffs
Spells will be unavailable for 8sec
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: Yes ATK Speed: 170 ACC: 100 Evasion: 0 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 30 |
SP Recovery +10 |

Stance Level 1 | Stance Level 4 | Stance Level 12 | Stance Level 16 |
|---|

Provides ignorance shelter that proportionally debuffs the enemy's attacks. This may seem mediocre, yet also increases the Magic RES.
All allies within a range of 12m
Skill Points: 1
Cast Time: 0.5s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 100 SP + Magical Orb × 1
Level 1
Duration: 105 sec
3% Chance to nullify magical ATK
Fire/Ice/Lightning RES +1%
Level 10
Duration: 240 sec
30% Chance to nullify magical ATK
Fire/Ice/Lightning RES +10%

Provides ignorance shelter that proportionally debuffs the enemy's attacks. This may seem mediocre, yet also increases the Mental RES.
All allies within a range of 12m
Skill Points: 1
Cast Time: 0.5s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 150 SP + Magical Orb × 1
Level 1
Duration: 105 sec
5% Chance to nullify debuff attacks
Psychic/Mental RES +1%
Level 10
Duration: 240 sec
50% Chance to nullify debuff attacks
Psychic/Mental RES +10%

Shelters allies in protection, defending against all attacks, but no items may be used.
1 Appointed Character within a range of 2.5m
Skill Points: 2
Cast Time: 0.5s
Cool Down: 20s
Duration: 1.6s
Hits flying: Yes
Consumes: 250 SP + Magical Orb × 3
Level 1
Duration: 3 sec
Invincible state for Duration period
Level 10
Duration: 12 sec
Invincible state for Duration period
Level 11
Duration: 13 sec
Invincible state for Duration period
DEF Rating +1

A thundering roar from the skies that sends enemies into a state of panic.
All enemies within a range of 8m
Skill Points: 3
Cast Time: 2.6s
Cool Down: 30s
Duration: 1.6s
Hits flying: Yes
Consumes: 300 SP + Magical Orb × 5
Base Stats | Level 25 Bonus |
|---|---|
| Flying: Yes SP Regen: No ATK Speed: 170 Movement Speed: +25% ACC: 100 Evasion: 0 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 0 |
None |

Stance Level 1 | Stance Level 8 | Stance Level 12 | Stance Level 16 |
|---|

Immobilize enemies by suspending them in the air.
Up to 6 enemies 11,5n awat abd within a 4m radius within a range of 11.5m (minimum 2.5m away)
Skill Points: 1
Cast Time: 1.9s
Cool Down: 15s
Duration: 1.7s
Hits flying: No
Consumes: 60 SP
Level 1
Enemies immobilized for 3sec
Level 10
Enemies immobilized for 12sec

Fires a series of Psychokinetic blasts.
Up to 10 enemies 12m away and within a 5m radius (minimum 2m away)
Skill Points: 2
Cast Time: 1.9s
Cool Down: 12s
Duration: 1.7s
Hits flying: Yes
Heavy Armor ATK: 110%
Consumes: 240 SP + Magical Orb × 3
Level 1
ATK: 335%
Level 10
ATK: 610%

Enhance one self's magic powers even stronger.
Applied directly to oneself
Skill Points: 2
Cast Time: 0.5s
Cool Down: 150s
Duration: 1.5s
Consumes: 740 SP + Ancient Star Orb × 4
Level 1
18 Sec
Psychokinesis ATK Attribute: +13
SP: +70
Movement Speed: -1
Level 10
180 Sec
Psychokinesis ATK Attribute: +40
SP: +250
Movement Speed: -10
Level 11
198 Sec
Psychokinesis ATK Attribute: +43
SP: +270
Movement Speed: -11
ATK Rating: +1
Level 12
216 Sec
Psychokinesis ATK Attribute: +46
SP: +290
Movement Speed: -12
ATK Rating: +1
DEF Rating: +1

Creates a powerful gravity field that pins down all surrounding enemies.
Up to 12 enemies within a range of 8m
Skill Points: 3
Cast Time: 2.4s
Cool Down: 22.5s
Duration: 1.7s
Hits flying: No
Consumes: 280 SP + Magical Orb × 4
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: Yes ATK Speed: 150 ACC: 100 Evasion: 5 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 20 |
Evasion +5 |

Stance Level 4 | Stance Level 8 | Stance Level 12 | Stance Level 16 |
|---|

Cure various abnormal diseases that might afflict team members.
Family and Squad members within a range of 10m
Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 25 SP + Antidote × 1
Level 1
Cure the Abnormal Status [Darkness]
Level 4
Cure the Abnormal Statuses [Darkness], [Poison]
Level 6
Cure the Abnormal Statuses [Darkness], [Poison], [Fear]
Level 8
Cure the Abnormal Statuses [Darkness], [Poison], [Fear], [Ritardi]
Level 10
Cure the Abnormal Statuses [Darkness], [Poison], [Fear], [Ritardi], [Freeze]

Heals a character who is incapable of combat.
An ally incapable of combat within a range of 1m
Skill Points: 2
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: No
Consumes: 25 SP + Resurrection Potion × 1
Level 1
Heals 5% of HP after revival
Level 10
Heals 50% of HP after revival

Restores a large amount of an ally's HP.
1 Appointed Character within a range of 3m
Skill Points: 2
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 50 SP + Healing Liquor × 1

Fully recovers the HP of all team members.
Family members within a range of 10m
Skill Points: 3
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 100 SP + Healing Potion × 3
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: Yes ATK Speed: 170 ACC: 100 Evasion: 0 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 0 |
SP Recovery +5 |

Stance Level 1 | Stance Level 8 | Stance Level 12 | Stance Level 16 |
|---|

Blows an enemy away with a powerful psychokinetic attack.
1 enemy within a range of 10m (minimum 1.5m away)
Skill Points: 1
Cast Time: 1.8s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 60 SP
Level 1
ATK: 394%
Level 10
ATK: 717%

Forces all enemies within a certain range to be pinned to the ground and immobilized
Up to 6 enemies 5.5m away and within a 4m radius
Skill Points: 2
Cast Time: 1s
Cool Down: 15s
Duration: 1.1s
Hits flying: Yes
Consumes: 120 SP
Level 1
Enemies immobilized for 3sec
Level 10
Enemies immobilized for 12sec

Throws enemies violently into the air by creating a powerful earthquake.
Up to 8 enemies 7.5m away and within a 5m radius (minimum 3.5m away)
Skill Points: 2
Cast Time: 1.6s
Cool Down: 12s
Duration: 1.7s
Hits flying: No
Consumes: 150 SP + Magical Orb × 1
Level 1
ATK: 238%
Level 10
ATK: 432%

Concentrates all dark energy in the area into a powerful attack that consumes everything in its path.
Up to 10 enemies 10m away and within a 7.5 radius (minimum 3.5m away)
Skill Points: 3
Cast Time: 2.6s
Cool Down: 22.5s
Duration: 1.6s
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 1
Level 1
ATK: 173%
Enemy cannot use any skills for 20sec
Level 10
ATK: 314%
Enemy cannot use any skills for 20sec
Level 11
ATK: 330%
Enemy cannot use any skills for 20sec
Enemy's DEF Rating -1