Created: 2010/03/04 19:13:07 EST

Updated: 2012/04/29 03:04:33 EDT

Fighter

 

* You cannot use this character

Fighter



STR 60 AGI 60
CON 60 DEX 60
INT 30 CHA 30

Total stat points: 300
Starting Level: 1

Fighting on the front line, Fighters are capable of using a wide variety of weapons and stances. With Provoke as their class skill Fighters are perfectly trained to be a main tank or damage dealer.

No character card required.

Starting Equipment:
Adept's Ancestral Leather Armor,
Initiate's Ancestral Sword

Team Buff:
[Settler]

Provoke

Provoke the enemies nearby to attack you. (Flying monsters will be landing on the ground.)

Up to 8 enemies within a range of 8m

Cast Time: Instant
Cool Down: None
Duration: 1.2s
Hits flying: Yes
Consumes: 100 SP

Level 10
Duration: 15sec
Enemy ATK increases by 10%
Enemy DEF -20

Category
Usable Equipment
Hat/Hair • Basic
• Fighter
• Fighter/Scout
Earring • Earring
Face • Fighter
Back • Back
• Fighter
Armor • Leather: FIG/SCO
• Leather: FIG
• Metal
Costume • Basic
• Fighter
• Fighter/Scout
Necklace • Necklace
Shoes • Shoes
• Leather
• Metal
Ring • Ring
Belt • Belt
• Leather
• Metal
Gloves • Gloves
• Leather
• Metal
Stances
Avant-Garde
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 243
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +20%
Critical +10
Complex ATK

A simple but unique stance which uses a Rapier and Pistol together. Its attack is fast and strong.

1 enemy within a range of 1.3m

Leveling time: Normal
Hits per attack: 3
Hits flying: No
Consumes: Pistol Bullets × 1

Stance book requires Rare Book of Combat × 1 and Mega Etretanium × 50, Veteran Level
Stance Level 1
Stance Level 4
 
Stance Level 12
Stance Level 16
Arme Bullet

Shoots 5 times consecutively with the pistol in the left hand. This can be used as a normal attack.

1 enemy within a range of 8m

Skill Points: 1
Cast Time: 1.4s
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 0 SP + Pistol Bullets × 5

Level 1
ATK: 362%

Level 10
ATK: 658%

Croix Fente

Slashes enemy and finishes him off with a powerful stab.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.4s
Hits flying: No
Consumes: 150 SP

Level 1
ATK: 517%

Level 10
ATK: 940%

 
None
Entrer en Lices

Shoots enemies 5 times before stabbing him to his end. Can also be used on airborne enemies.

Up to 3 adjacent enemies within a range of 1.3m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 4.5s
Hits flying: Yes
Consumes: 250 SP + Pistol Bullets × 5

Level 1
ATK: 1032%

Level 10
ATK: 1876%

Mortal Eternity

Slashes the enemy 8 times and finishes with a final shot at the end.

1 adjacent enemy within a range of 1.3m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 4.6s
Hits flying: No
Consumes: 300 SP + Pistol Bullets × 1

Level 1
ATK: 1683%
Enemy DEF -50

Level 10
ATK: 3060%
Enemy DEF -50

Back-Guard
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 100
ACC: 100
Evasion: 0
Block: 14

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +3%
Block +13
Melee ATK

The basic stance for fencing. A well-balanced attack and defense stance. Improves both ATK Speed and Block.

1 enemy within a range of 1.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: No
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Deep Straight

Impales the enemy on a sword before delivering a powerful kick.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.7s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 360%

Level 10
ATK: 655%

 
None
Earth Tremor

Plunges sword into enemy while airborne.

Up to 3 adjacent enemies within a range of 2m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 2.2s
Hits flying: No
Consumes: 150 SP

Level 1
ATK: 317%

Level 10
ATK: 576%

Penta-Train

A series of aggressive attacks that pushes the enemy back.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 3.4s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 516%
Double damage to enemies with [Soft Armor]

Level 10
ATK: 939%
Double damage to enemies with [Soft Armor]

Vortex Slash

Make a series of fast and powerful attacks.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 4.4s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 1089%

Level 10
ATK: 1980%

Bareknuckle
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 167
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
None
Melee ATK

A fighting stance using bare hands. No special features.

1 enemy within a range of 1m

Leveling time: Normal
Hits per attack: 2
Hits flying: No
Blandir Cruz
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +25%
Critical +10
Block +10
Melee ATK

A slashing stance for the Polearm. You can attack several enemies at the same time within a large radius.

Up to 4 enemies 2m away and within a range of 1.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: No

Stance book requires Vis × 2,500, Level 36
Stance Level 1
 
Stance Level 8
 
Stance Level 16
Blandir Cadena

Drives enemies back with unrelenting pierces and slashes.

1 adjacent enemy within a range of 1.5m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 4s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 574%
50% damage to enemies with [Heavy Armor]

Level 10
ATK: 1044%
50% damage to enemies with [Heavy Armor]

 
None
Gigante Marcha

Drives back enemies with the whirling of your weapon.

Up to 5 adjacent enemies within a range of 1.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 3.9s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 401%

Level 10
ATK: 729%

 
None
Tierra Choque

Creates a devastating shock wave by slamming your weapon into the ground.

Up to 5 adjacent enemies within a range of 2.5m

Skill Points: 3
Cast Time: 1.4s
Cool Down: 20s
Duration: 1.6s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 529%
30% Chance to [Stun] enemy

Level 10
ATK: 961%
30% Chance to [Stun] enemy

Crusader
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No
Ranged RES: +20%
Debuff RES: +20%

ATK Speed: 162
ATK: +30%
ACC: 50
Evasion: 0
Block: 25

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +15
ATK Speed +15%
Critical +30
Block +25
DEF Penetration +5
Absorb +15
Melee ATK

A final defensive stance that lowers one's posture and protects the body with a shield.

1 enemy within a range of 1.2m

Leveling time: ×5
Hits per attack: 1
Hits flying: No

Stance book requires Symbol of Taurus × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 1
Stance Level 5
Stance Level 10
Stance Level 15
Stance Level 20
Seizure

Lower the balance of the body to shorten knock down duration.

Applied directly to oneself

Skill Points: 1
Cast Time: 1.1s
Cool Down: 30s
Duration: 1.1s
Consumes: 650 SP + Ancient Star Orb × 2

Level 1
Duration 20sec
Knocked Out Duration 5% decrease

Level 10
Duration 20sec
Knocked Out Duration 50% decrease

Level 11
Duration decreased by 20sec
Knocked Out Duration decreased by 60%

Temple Breaker

Hold the weapon with two hands and slash horizontally.

Up to 3 adjacent enemies within a range of 2m

Skill Points: 1
Cast Time: Instant
Cool Down: 20s
Duration: 2.6s
Hits flying: No
Consumes: 340 SP

Level 1
ATK: 365%
Ignore Enemy's DEF by 40
Ignore Blocking
Ingnore Enemy's DEF by 1/2
[Armor Crasher] the enemies by 60% rate

Level 10
ATK: 663%
Ignore Enemy's DEF by 40
Ignore Blocking
Ingnore Enemy's DEF by 1/2
[Armor Crasher] the enemies by 60% rate

Defiance Aura

Shoot out your aura to your surroundings to attract nearby enemies to give damages.

Up to 8 enemies within a range of 8m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 2.3s
Hits flying: Yes
Consumes: 440 SP + Ancient Star Orb × 3

Level 1
ATK: 89%
[Provoke] the Enemy with 100% rate

Level 10
ATK: 162%
[Provoke] the Enemy with 100% rate

Atomic Slash

Defeat the enemy with the strong 5 consecutive attacks.

1 adjacent enemy within a range of 1.2m

Skill Points: 2
Cast Time: Instant
Cool Down: 20s
Duration: 3.7s
Hits flying: No
Soft Armor ATK: 110%
Heavy Armor ATK: 125%
Consumes: 540 SP

Level 1
ATK: 1359%
Ignore Enemy's DEF by 50
Ignore Blocking
Ingnore Enemy's DEF by 1/2
1.5 Damage with 4% rate

Level 10
ATK: 2471%
Ignore Enemy's DEF by 50
Ignore Blocking
Ingnore Enemy's DEF by 1/2
1.5 Damage with 18% rate

Sacred Protection

Add sacredness to the shield and increase your DEF to the max. Note, however, that your MSPD will decrease and you won't be able to use your skills.

Applied directly to oneself

Skill Points: 3
Cast Time: Instant
Cool Down: 40s
Duration: 0.2s
Consumes: 850 SP + Ancient Star Orb × 5

Level 1
Duration 20sec
MAX Stamina increase on proportion to HP and Shield's DEF
-2% Damage to Shooting ATK
Cancel Ignore Blocking
Movement Speed -20%

Level 10
Duration 20sec
MAX Stamina increase on proportion to HP and Shield's DEF
-20% Damage to Shooting ATK
Cancel Ignore Blocking
Movement Speed -20%

Level 11
Duration 20sec
MAX Stamina increase on proportion to HP and Shield's DEF
-22% Damage to Shooting ATK
Cancel Ignore Blocking
Movement Speed -20%
DEF Rating +1

Level 12
Duration 20sec
MAX Stamina increase on proportion to HP and Shield's DEF
-24% Damage to Shooting ATK
Cancel Ignoring Blocking
Movement Speed -20%
DEF Rating +1
Immunity +10

Double-Gun Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 200
ACC: 0
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +35
ATK Speed +20%
Evasion +5
Firing ATK

A shooting position for double pistols. It has the lowest accuracy but has the highest speed of firing.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes
Consumes: Pistol Bullets × 2

Stance book requires Vis × 4,000, Level 60
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Applied directly to oneself

Skill Points: 1
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Consumes: 150 SP

Level 1
Duration: 33sec
ATK Speed +8%
ACC -38

Level 10
Duration: 60sec
ATK Speed +16%
ACC -25

Level 11
Duration: 63sec
ATK Speed +16%
ACC -23
ATK Rating +1

 
None
Bloody Overdrive

Fires mercilessly in all directions at surrounding enemies.

Up to 8 enemies within a range of 7.5m

Skill Points: 2
Cast Time: 1.6s
Cool Down: 10s
Duration: 3.6s
Hits flying: Yes
Consumes: 200 SP + 40 HP + Pistol Bullets × 20

Level 1
ATK: 258%

Level 10
ATK: 468%

Quattro Firing

Fires 4 rapid shots at a single enemy.

1 enemy within a range of 9m

Skill Points: 2
Cast Time: 1s
Cool Down: 15s
Duration: 2.1s
Hits flying: Yes
Consumes: 250 SP + Pistol Bullets × 4

Level 1
ATK: 655%

Level 10
ATK: 1191%

R.I.P.

Fires a series of rapid shots at an enemy with dual pistols.

1 enemy within a range of 9m

Skill Points: 3
Cast Time: 1s
Cool Down: 20s
Duration: 3.5s
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 20

Level 1
ATK: 1041%

Level 10
ATK: 1892%

Epee Garde
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +16%
Critical +20
Melee ATK

The piercing stance using the Rapier. It has a high ATK speed and precise piercing ability, and thus causes great damage.

Up to 2 enemies 2m away and within a range of 1m

Leveling time: Normal
Hits per attack: 2
Hits flying: No

Stance book requires Vis × 5,000, Level 52
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Fente

A lightning-quick attack that takes enemies by surprise and pierces him deeply. It has a longer range than other stabbing attacks.

1 adjacent enemy within a range of 2.5m (minimum 1.5m away)

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 1.9s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 446%

Level 10
ATK: 812%

 
None
Sept Etoiles

Rapidly pierces enemies and forces him to retreat.

1 adjacent enemy within a range of 1.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 3s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 717%
Double damage to enemies with [Soft Armor]

Level 10
ATK: 1303%
Double damage to enemies with [Soft Armor]

Balestra Fente

An advanced form of the Fente, accompanied by a surprising leap and powerful lunge.

Up to 3 enemies 5.5m away and within a 0.6m radius

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 3s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 564%

Level 10
ATK: 1026%

Cent-Ennui

Attacks enemies with a series of violent piercing movements.

1 adjacent enemy within a range of 1.5m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 3.5s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 1408%

Level 10
ATK: 2559%

Equites
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No
Magic RES: +20%
Debuff RES: +15%

ATK Speed: 147
ATK: +45%
ACC: 40
Evasion: 0
Block: 20

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +10
ATK Speed +22%
Critical +10
Block +20
DEF Penetration +20
Absorb +15
Melee ATK

The advance stance for one-handed sword. It offers good attack and excellent defense.

1 enemy within a range of 1.3m

Leveling time: ×5
Hits per attack: 2
Hits flying: No

Stance book requires Symbol of Sagittarius × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 1
Stance Level 8
Stance Level 12
Stance Level 16
Stance Level 20
Golpe

Swings the sword powerfully at the enemy.

Up to 3 adjacent enemies within a range of 1.5m

Skill Points: 1
Cast Time: Instant
Cool Down: 3s
Duration: 2s
Hits flying: No
Heavy Armor ATK: 195%
Consumes: 240 SP

Level 1
Damage: 519%
Ignores 20 enemy defense

Level 10
Damage: 944%
Ignores 20 enemy defense

Valentia

Attacks the lower body of nearby enemies to slow down their movement.

Max 6 enemies within 2.5m within a range of 2.3m

Skill Points: 1
Cast Time: Instant
Cool Down: 10s
Duration: 2.7s
Hits flying: No
Soft Armor ATK: 105%
Light Armor ATK: 120%
Heavy Armor ATK: 250%
Consumes: 340 SP

Level 1
Damage: 273%
Ignores 30 enemy defense
[Slows] the target by 50%

Level 10
Damage: 496%
Ignores 30 enemy defense
[Slows] the target by 50%

Blessedness

Give holy power to the Sword to attack the enemies ignoring their resistances.

Applied directly to oneself

Skill Points: 2
Cast Time: Instant
Cool Down: 180s
Duration: 1.2s
Consumes: 650 SP + Ancient Star Orb × 5

Level 1
Duration: 39sec
Holy Attribute ATK +35
Accuracy +1

Level 10
Duration: 120sec
Holy Attribute ATK +125
Accuracy +10

Level 11
Duration: 129sec
Holy Attribute ATK +135
Accuracy +11
ATK Rating +1

Agil

Slashes at the enemy twice and spins around to stab at it.

1 adjacent enemy within a range of 1.3m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 3.5s
Hits flying: No
Light Armor ATK: 125%
Heavy Armor ATK: 125%
Consumes: 440 SP

Level 1
Damage: 1171%
Ignores 50 enemy defense
[Bleeds] the target by 60% chance

Level 10
Damage: 2130%
Ignores 50 enemy defense
[Bleeds] the target by 60% chance

Centella

Attacks enemy with great speed to inflict significant damage.

1 adjacent enemy within a range of 1.3m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 3.9s
Hits flying: No
Light Armor ATK: 130%
Heavy Armor ATK: 130%
Consumes: 540 SP

Level 1
Damage: 1375%
Ignores 50 enemy defense

Level 10
Damage: 2500%
Ignores 50 enemy defense

Escrima
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 198
ACC: 100
Evasion: 15
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +15%
Critical +20
Evasion +15
Melee ATK

A skill for dagger-fighting, also known as the Assassination Technique in Vespanola. It uses swift and continuous attacks and increases the evasion, thus making it advantageous for one-on-one combat.

1 enemy within a range of 1m

Leveling time: Normal
Hits per attack: 3
Hits flying: No

Stance book requires Vis × 1,200, Level 12
Stance Level 1
Stance Level 4
Stance Level 8
Stance Level 12
Stance Level 16
Rajar en Recta

Impale enemies on your blade and rend him apart. Ignores enemies' DEF.

1 adjacent enemy within a range of 1.3m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.4s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 477%
Enemy DEF -30

Level 10
ATK: 967%
Enemy DEF -30

Dagger Venenosa

Apply poison to your knife, so that your next attack can attempt to 'Poison' the enemies.

Applied directly to oneself

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Consumes: 150 SP

Level 1
Duration: 33 sec
12% Chance to [Poison] enemy

Level 10
Duration: 60sec
30% Chance to [Poison] enemy

Baile Soleares

A series of powerful slashes.

1 adjacent enemy within a range of 0.8m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 4.4s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 1297%

Level 10
ATK: 2358%

Ligera Ventaja

Allows you to break through enemy lines with powerful slashes.

Up to 5 enemies 8m away and within a radius of 0.6m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 3.3s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 340%

Level 10
ATK: 619%

Ilimitada Sierra

Strikes suddenly to catch enemies unawares.

1 adjacent enemy within a range of 0.5m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 2.7s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 1,125%
Enemy DEF -30

Level 10
ATK: 2046%
Enemy DEF -30

Freestyle Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 130
ACC: 20
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +25
ATK Speed +16%
Critical +6
Evasion +5
Firing ATK

A one-handed position for pistols. Accuracy is sacrificed but this method is good for rapid firing.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Pistol Bullets × 1

Stance book requires Vis × 2,500, Level 44
 
Stance Level 4
Stance Level 8
 
Stance Level 16
 
None
Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Applied directly to oneself

Skill Points: 1
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Consumes: 150 SP

Level 1
Duration: 33sec
ATK Speed +8%
ACC -38

Level 10
Duration: 60sec
ATK Speed +16%
ACC -25

Level 11
Duration: 63sec
ATK Speed +16%
ACC -23
ATK Rating +1

Triple Firing

A rapid attack of 3 shots.

1 enemy within a range of 9m

Skill Points: 2
Cast Time: 1s
Cool Down: 7s
Duration: 1.3s
Hits flying: Yes
Consumes: 200 SP + Pistol Bullets × 3

Level 1
ATK: 338%

Level 10
ATK: 615%

 
None
The Quick and the Dead

Fires randomly at a group of enemies.

Up to 5 enemies 9m away and within a 3m radius

Skill Points: 3
Cast Time: 1s
Cool Down: 14s
Duration: 3.7s
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 12

Level 1
ATK: 431%

Level 10
ATK: 783%

Hack and Slash
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 160
ACC: 100
Evasion: 0
Block: 8

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +15%
Critical +10
Block +10
Melee ATK

An offensive stance using two swords to seize the enemy. Speed tends to develop slower and performs some blocking.

1 enemy within a range of 1.3m

Leveling time: Normal
Hits per attack: 2
Hits flying: No

Stance book requires Vis × 1,200, Level 24
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Hexen Dropper

Slashes mercilessly with a set of double swords.

1 adjacent enemy within a range of 0.5m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.4s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 492%

Level 10
ATK: 894%

 
None
Dust Devil

Kicks up a vicious dust storm that envelops enemies in the vicinity.

Up to 5 Enemies within a range of 2.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 1.5s
Hits flying: Yes
Consumes: 200 SP + 40 HP

Level 1
ATK: 228%

Level 10
ATK: 415%

Gladiator's Bane

Pierces the enemy and then strikes at his head.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 2.7s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 760%
Enemy's DEF -25

Level 10
ATK: 1383%
Enemy's DEF -25

Violent Shooting Star

Pierces the enemy repeatedly with a sudden burst of power.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 4.3s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 1256%
30% Chance to instill [Fear] in the enemy

Level 10
ATK: 2284%
30% Chance to instill [Fear] in the enemy

Hanging Guard
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No
Ranged RES: +10%
Debuff RES: -20%

ATK Speed: 223
ATK: +70%
ACC: 35
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +10
ATK Speed +22%
Critical +12
DEF Penetration +20
Melee ATK

A sword skills manual for learning the [Hanging Guard] stance, which enhances the power of great sword skills. It enables attacking the enemy using the weight of the sword.

Up to 4 enemies 1.5m away and within a range of 0.8m

Leveling time: ×5
Hits per attack: 1
Hits flying: No

Stance book requires Symbol of Leo × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 1
Stance Level 8
Stance Level 12
Stance Level 16
Stance Level 20
Harsh Kick

Lifts the foot to push the enemy back

1 adjacent enemy within a range of 0.8m

Skill Points: 1
Cast Time: Instant
Cool Down: 3s
Duration: 3s
Hits flying: No
Heavy Armor ATK: 150%
Consumes: 240 SP

Level 1
ATK: 371%
Enemy DEF -20

Level 10
ATK: 674%
Enemy DEF -20

Carnage

Rakes the ground with the great sword to send a powerful blow using the friction force.

Maximum range 5m / Radius 4m / Maximum 6 people

Skill Points: 1
Cast Time: 1.3s
Cool Down: 10s
Duration: 2.4s
Hits flying: No
Consumes: 340 SP + Ancient Star Orb × 1

Level 1
Damage: 220% Magic damage

Level 10
Damage: 400% Magic damage

Slaughter

Attacks the enemy in front four times with the great sword.

Up to 4 adjacent enemies within a range of 1.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 4s
Hits flying: No
Heavy Armor ATK: 150%
Consumes: 440 SP

Level 1
Damage: 574%
Ignores 30 enemy defense
Ignores Blocking
Ignores 1/2 of enemy's defense

Level 10
Damage: 1043%
Ignores 30 enemy defense
Ignores Blocking
Ignores 1/2 of enemy's defense

Volition

Jumps high in the air and uses the spinning force to strike a downward blow on the enemy

Up to 5 adjacent enemies within a range of 3.5m (minimum 1.5m away)

Skill Points: 2
Cast Time: Instant
Cool Down: 12s
Duration: 2.7s
Hits flying: No
Consumes: 540 SP + Ancient Star Orb × 3

Level 1
ATK: 352%
Enemy DEF -40
Ignores Block
Ignores 1/2 of the enemy's shield DEFn50% chance of [Stun] the enemy

Level 10
ATK: 640%
Enemy DEF -40
Ignores Block
Ignores 1/2 of the enemy's shield DEFn50% chance of [Stun] the enemy

Ruthless

Uses the weight of the great sword to spin and knock the enemy down.

Up to 2 enemies nearby within a range of 1.5m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 3.4s
Hits flying: No
Heavy Armor ATK: 150%
Consumes: 650 SP

Level 1
Damage: 874%
Ignores 50 enemy defense
Ignores Blocking
Ignores 1/2 of enemy's defense

Level 10
Damage: 1589%
Ignores 50 enemy defense
Ignores Blocking
Ignores 1/2 of enemy's defense

Heaven and Hell
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 280
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +30%
Critical +6
Complex ATK

An exclusive stance using a sword in the main hand and a pistol in the off hand. It is difficult to master, but is a powerful and unique fighting stance.

1 enemy within a range of 1.3m

Leveling time: Normal
Hits per attack: 3
Hits flying: No
Consumes: Pistol Bullets × 1

Stance book requires Vis × 7,500, Level 60
Stance Level 1
Stance Level 4
Stance Level 8
Stance Level 12
Stance Level 16
Pistol Shot

Fires a pistol in your off hand. This can be used as a normal attack.

1 enemy within a range of 8m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.4s
Hits flying: Yes
Consumes: 0 SP + Pistol Bullets × 3

Level 1
ATK: 110%

Level 10
ATK: 200%

Slash Down

Delivers downward slashes.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.4s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 251%

Level 10
ATK: 457%

Deadly Infinitum

Slashes enemies mercilessly before finishing him off with a shot.

1 adjacent enemy within a range of 0.8m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 4.2s
Hits flying: No
Consumes: 200 SP + Pistol Bullets × 1

Level 1
ATK: 940%

Level 10
ATK: 1708%

Grind Cutter

Swings a sabre in a powerful whirling motion.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 2.2s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 425%

Level 10
ATK: 772%

Raging Hell

Fires a series of pistol shots at an enemy and advance upon him with a blade.

Up to 6 enemies 6.5m away and within a 2m radius (minimum 2.5m away)

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 4.2s
Hits flying: No
Consumes: 300 SP + Pistol Bullets × 10

Level 1
ATK: 589%

Level 10
ATK: 1070%

High-Guard
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 130
ACC: 100
Evasion: 0
Block: 24

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
Block +24
Melee ATK

A defensive stance using a sword and a shield. This stance will develop blocking skill the most.

1 enemy within a range of 1.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: No

Stance book requires Vis × 1,200, Level 12
Stance Level 1
Stance Level 4
Stance Level 8
 
Stance Level 16
Slash Down

Delivers downward slashes.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.4s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 251%

Level 10
ATK: 457%

Guardian

Greatly increases the chances of blocking an enemy's attack.

Applied directly to oneself

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 0.2s
Consumes: 150 SP

Level 1
Duration: 10sec
Block +8
Movement Speed -30%

Level 10
Duration: 10sec
Block +35
Movement Speed -30%

Level 11
Duration: 10sec
Block +38
Movement Speed -30%
DEF Rating +1

Pommel

Strike the enemy's head with the sword's pommel repeatedly. It overwhelms the DEF of small or medium enemies, but is ineffective on large enemies.

1 adjacent enemy within a range of 0.3m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 3.8s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 588%
Ignore DEF of small/medium enemies
Not Large enemies

Level 10
ATK: 1069%
Ignore DEF of small/medium enemies
Not Large enemies

 
None
Stunning Skewer

Stuns the enemy with a blow from the shield before advancing upon him with a sword.

1 adjacent enemy within a range of 0.5m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 4.4s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 688%
25% Chance to [Stun] enemy

Level 10
ATK: 1252%
25% Chance to [Stun] enemy

Low Guard
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 182
ATK: +20%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +30%
Critical +12
Melee ATK

A fortified version of [Middle Guard] stance. This stance shows stronger and faster attacks.

1 enemy within a range of 1.8m

Leveling time: Normal
Hits per attack: 2
Hits flying: No

Stance book requires Explorer team memo × 30 and Mysterious Powder × 25, Veteran Level
Stance Level 1
Stance Level 4
 
Stance Level 12
Stance Level 16
Triskelion

3 repetitve wind flurries sent out against the enemies.

Maximum 1 enemy within the shooting distance 7m (minimum 2m away)

Skill Points: 1
Cast Time: Instant
Cool Down: 7s
Duration: 2.3s
Hits flying: Yes
Consumes: 100 SP

Level 1
ATK: 469%

Level 10
ATK: 853%

Sabre charge

Blows away the enemies by slashing forward.

Maximum of 5 enemies within a 6m radius x 100cm depth

Skill Points: 1
Cast Time: Instant
Cool Down: 7s
Duration: 2.1s
Hits flying: No
Consumes: 150 SP

Level 1
ATK: 225%

Level 10
ATK: 410%

 
None
Suspense violation

Slashes down the enemies within a given area.

Up to 3 adjacent enemies within a range of 1.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 3s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 589%
Double damage to enemies with [Soft Armor]

Level 10
ATK: 1071%
Double damage to enemies with [Soft Armor]

Tearing alternate

Tears out the enemy like a piece of chewed up paper.

1 adjacent enemy within a range of 1.5m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 5.1s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 1345%
Enemy DEF -50

Level 10
ATK: 2446%
Enemy DEF -50

Middle-Guard
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 115
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +25%
Critical +8
Melee ATK

A basic stance using the Sabre. Disables use of a shield, but increases attack speed and chance of a critical attack.

1 enemy within a range of 1.8m

Leveling time: Normal
Hits per attack: 1
Hits flying: No

Stance book requires Vis × 1,200, Level 20
 
Stance Level 4
Stance Level 8
 
Stance Level 16
 
None
Crescent Moon

Swings a sword in a moon-shaped arc to bring enemies down.

1 enemy within a range of 6m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 1.7s
Hits flying: Yes
Consumes: 150 SP

Level 1
ATK: 198%

Level 10
ATK: 360%

Grind Cutter

Swings a sabre in a powerful whirling motion.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 2.2s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 425%

Level 10
ATK: 772%

 
None
Assassinate

Confuses enemies with swift pierces before dealing a critical attack.

Up to 5 enemies 4m away and within a 1m area

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 2.4s
Hits flying: No
Consumes: 300 SP + 60 HP

Level 1
ATK: 271%

Level 10
ATK: 492%

Mighty Cruz
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 170
ATK: +5%
ACC: 100
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +30%
Critical +12
Block +10
Melee ATK

A fortified version of [Blandir cruz] stance. This stance attacks multiple targets at once in long and wide range.

Up to 5 enemies 2m away and within a range of 2m

Leveling time: Normal
Hits per attack: 1
Hits flying: No

Stance book requires Explorer team memo × 30 and Mysterious Powder × 25, Veteran Level
 
Stance Level 4
Stance Level 8
Stance Level 12
Stance Level 16
 
None
Sharp Scythe

A swipe that hits up to 5 enemies in the area.

Maximum of 5 enemies within a 6m radius x 1m depth

Skill Points: 1
Cast Time: Instant
Cool Down: 7s
Duration: 2.2s
Hits flying: No
Consumes: 150 SP

Level 1
ATK: 297%

Level 10
ATK: 540%

Energetic Boom

Collects a burst of energy that pierces through enemies with the explosive attack.

Up to 6 Enemies nearby within a range of 2.5m

Skill Points: 2
Cast Time: 1.4s
Cool Down: 10s
Duration: 1.6s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 608%
Ignore enemy DEF 30
50% damage to enemies with [Heavy Armor]

Level 10
ATK: 1105%
Ignore enemy DEF 30
50% damage to enemies with [Heavy Armor]

Savage Hash

1 Enemy becomes the target of barbaric attacks.

1 adjacent enemy within a range of 1.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 4s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 1428%
Enemy DEF -40

Level 10
ATK: 2597%
Enemy DEF -40

Demonic Discharge

A huge spinning attack against multiple enemies.

Up to 6 Enemies nearby within a range of 1.5m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 3.3s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 696%
Ignore enemy DEF 50
50% damage to enemies with [Heavy Armor]

Level 10
ATK: 1266%
Ignore enemy DEF 50
50% damage to enemies with [Heavy Armor]

Peltast
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No
Ranged RES: +10%
Debuff RES: +10%

ATK Speed: 107
ATK: +50%
ACC: 50
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +25
ATK Speed +20%
Critical +6
Block +10
DEF Penetration +20
Absorb +10
Melee ATK

Stance using Javelin. Pierce through the defense and attack for the vulnerable spot of the enemy.

1 enemy within a range of 1.3m

Leveling time: ×5
Hits per attack: 1
Hits flying: No

Stance book requires Symbol of Scorpio × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 1
Stance Level 8
Stance Level 12
Stance Level 16
Stance Level 20
Rapid Shot

Create wind pressure with the fast kicks to attack long distance enemies.

1 enemy within a range of 10m

Skill Points: 1
Cast Time: 0.6s
Cool Down: 5s
Duration: 0.8s
Hits flying: No
Light Armor ATK: 125%
Heavy Armor ATK: 75%
Consumes: 240 SP + Ancient Star Orb × 1

Level 1
Damage: 343%
Ignores 50 enemy defense

Level 10
Damage: 623%
Ignores 50 enemy defense

Implode Shock

Stab the enemy deeply and give a shock. Ignore DEF.

1 adjacent enemy within a range of 1.3m

Skill Points: 1
Cast Time: Instant
Cool Down: 30s
Duration: 1.6s
Hits flying: No
Soft Armor ATK: 50%
Light Armor ATK: 75%
Heavy Armor ATK: 125%
Consumes: 440 SP

Level 1
ATK: 384%
Ignore Enemy's DEF

Level 10
ATK: 698%
Ignore Enemy's DEF

Light Flow

Receive Critical when using the skill for the duration. But releases the stance when changing skills.

Applied directly to oneself

Skill Points: 2
Cast Time: Instant
Cool Down: 60s
Duration: 2s
Consumes: 650 SP + Ancient Star Orb × 5

Level 1
Duration: 108sec
Double the Damage when using the skill by 16% of Critical values

Level 10
Duration: 180sec
Double the Damage when using the skill by 70% of Critical values

Level 11
Duration: 188sec
Double the Damage when using the skill by 76% of Critical values
ATK Rating + 1

Piercing Bound

Collect all the energy around then throw the Spear to multiple enemies.

Max Distance 6m / Radius 4m / Max 6

Skill Points: 2
Cast Time: 1s
Cool Down: 20s
Duration: 2.1s
Hits flying: No
Soft Armor ATK: 75%
Light Armor ATK: 125%
Consumes: 540 SP + Ancient Star Orb × 3

Level 1
ATK: 663%
Ignore Enemy's DEF by 30
50% rate of Enemy to [Stun]

Level 10
ATK: 1205%
Ignore Enemy's DEF by 30
50% rate of Enemy to [Stun]

Infinity Shooting Star

Stab one enemy repeatedly then push away with your shield then jump and punch.

1 adjacent enemy within a range of 1.3m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 4.8s
Hits flying: No
Soft Armor ATK: 85%
Light Armor ATK: 150%
Consumes: 540 SP

Level 1
Damage: 1008%
Ignores 75 enemy defense
Ignores evasion

Level 10
Damage: 1833%
Ignores 75 enemy defense
Ignores evasion

Plow-Guard
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 167
ATK: +10%
ACC: 100
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +15%
Critical +10
Block +10
Melee ATK

A basic stance using the Great Sword for attack and defense.

1 enemy within a range of 1.8m

Leveling time: Normal
Hits per attack: 1
Hits flying: No

Stance book requires Vis × 2,500, Level 24
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Charge

Charges enemies down with a sword.

1 adjacent enemy within a range of 1.5m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 3.3s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 247%
Enemy DEF -20

Level 10
ATK: 450%
Enemy DEF -20

 
None
Vertical Slash

A powerful downward slash. It inflicts triple damage to large monsters and double damage to smaller ones.

1 adjacent enemy within a range of 2.5m

Skill Points: 2
Cast Time: 1.3s
Cool Down: 10s
Duration: 1.7s
Hits flying: No
Consumes: 200 SP

Level 1
ATK on small enemy: 236%
ATK on medium enemy: 471%
ATK on large enemy: 707%

Level 10
ATK on small enemy: 428%
ATK on medium enemy: 857%
ATK on large enemy: 1285%

Skyliner

Slashes across a group of enemies.

Up to 6 Enemies nearby within a range of 1.3m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 2.9s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 209%

Level 10
ATK: 379%

Highlander Soul

This skill bestows the incredible strength and lightning reflexes of the highlander's spirit upon you, resulting in an increase in offensive power and Block abilities.

Applied directly to oneself

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 1.9s
Consumes: 300 SP + Mithridart × 1

Level 1
Duration: 17.5sec
ATK +25%
Block: +11
DEF -20

Level 10
Duration: 40sec
ATK +25%
Block: +25
DEF -20

Level 11
Duration: 42.5sec
ATK +25%
Block: +26
DEF -20
ATK +Rating +1

Roof-Guard
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 158
ATK: +10%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +30%
Critical +6
Melee ATK

An offensive stance for two-handed swords. One raises the sword high and strikes quickly and strongly.

1 enemy within a range of 1.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: No

Stance book requires Vis × 4,000, Level 44
 
 
Stance Level 8
Stance Level 12
Stance Level 16
 
None
 
None
Dread Worm

Brandishes a sword in a sweeping motion, striking terror into the hearts of your enemies.

Up to 5 enemies 9m away and within a 0.6m radius

Skill Points: 2
Cast Time: 2s
Cool Down: 10s
Duration: 1.8s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 165%
50% Chance to instill [Fear] in enemy

Level 10
ATK: 300%
50% Chance to instill [Fear] in enemy

Genocide

Advances upon enemies with 7 consecutive slashes.

1 adjacent enemy within a range of 1.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 3.7s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 542%

Level 10
ATK: 985%

Fury

Maximises attack and movement speed by expending your strength in a swift burst.

Applied directly to oneself

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 1.2s
Consumes: 300 SP + Analeptic Remedy × 1

Level 1
Duration: 17.5sec
Movement Speed +25%
ATK Speed +11%
DEF -20

Level 10
Duration: 40sec
Movement Speed +25%
ATK Speed +25%
DEF -20

Level 11
Duration: 42.5sec
Movement Speed +25%
ATK Speed +26%
DEF -20
ATK Rating +1

Sabre Garde
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 160
ACC: 100
Evasion: 15
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +8%
Evasion +15
Melee ATK

A slashing stance using the Rapier. Increases attack speed and evasion.

Up to 2 enemies 1.8m away and within a range of 1m

Leveling time: Normal
Hits per attack: 2
Hits flying: No

Stance book requires Vis × 5,000, Level 70
Stance Level 1
Stance Level 4
Stance Level 8
 
Stance Level 16
Tete

Strikes enemies with the sword hilt before delivering a damaging slash.

1 adjacent enemy within a range of 0.8m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 386%
25% Chance to [Stun] enemy

Level 10
ATK: 702%
25% Chance to [Stun] enemy

Evasion

Increases your ability to dodge attacks for a limited time.

Applied directly to oneself

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 0.2s
Consumes: 150 SP

Level 1
Duration: 30sec
Evasion +6

Level 10
Duration: 30sec
Evasion +20

Level 11
Duration: 30sec
Evasion +21
ATK Speed +5%

Attaque Compose

A rapid series of merciless slashes.

1 adjacent enemy within a range of 1m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 2.9s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 697%
+50% damage to enemies with [Light Armor]

Level 10
ATK: 1266%
+50% damage to enemies with [Light Armor]

 
None
Esquive Touch

A series of rapid slashes followed by a powerful stab to finish enemies off.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 3.9s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 1434%

Level 10
ATK: 2607%

Sidewinder
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 325
ATK: -10%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +15%
Critical +6
Melee ATK

A range-type stance for two-handed swords. One grabs the sword horizontally at ease and slays many enemies at the same time.

Up to 4 enemies 1.5m away and within a range of 1.5m

Leveling time: Normal
Hits per attack: 2
Hits flying: No

Stance book requires Rare Book of Combat × 1 and Mega Aidanium × 50, Veteran Level
Stance Level 1
 
Stance Level 8
 
Stance Level 16
Sweet Dreamer

Swings a sword in an ascending arc and drives enemies back.

1 adjacent enemy within a range of 1.5m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 347%

Level 10
ATK: 631%

 
None
Ultimate Dash

A forceful charge that sweeps enemies away.

Up to 8 enemies 5.6m away and within a 1m radius

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 2.4s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 253%

Level 10
ATK: 459%

 
None
Decision

Leaps and strikes enemies in mid-air.

Up to 5 adjacent enemies within a range of 2m (minimum 1.5m away)

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 2.1s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 664%
Enemy DEF -50

Level 10
ATK: 1208%
Enemy DEF -50

Stave Guard
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 105
ACC: 100
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +20%
Critical +12
Block +10
Melee ATK

A thrusting stance with a javelin. It is a fast and powerful but has a limited range.

1 enemy within a range of 1.8m

Leveling time: Normal
Hits per attack: 1
Hits flying: No

Stance book requires Rare Book of Combat × 1 and Mega Ionium × 50, Veteran Level
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Rapid Reach

5 Continuous slashes against a close enemy.

1 adjacent enemy within a range of 1.3m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.5s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 418%
Enemy DEF -30

Level 10
ATK: 759%
Enemy DEF -30

 
None
Allegretto

By accustoming yourself to the rhythm of the battle, ATK Speed and Critical Rate increase.

Applied directly to oneself

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 1.2s
Consumes: 200 SP + Analeptic Remedy × 1

Level 1
Duration: 17.5sec
Critical +6%
ATK Speed +11%
DEF -20

Level 10
Duration: 40sec
Critical +15%
ATK Speed +25%
DEF -20

Level 11
Duration: 42.5sec
Critical +16%
ATK Speed +26%
DEF -20
ATK Rating +1

Piercing Breeze

A sudden powerful lunge resembling a blast of wind.

Up to 5 enemies 8m away and within a radius of 0.6m

Skill Points: 2
Cast Time: 1.5s
Cool Down: 15s
Duration: 1.2s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 451%

Level 10
ATK: 821%

Zenith

A series of merciless stabs followed by a blow with a shield to knock enemies aside.

1 adjacent enemy within a range of 1.3m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 4.3s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 1,321%
Enemy DEF -50

Level 10
ATK: 2,402%
Enemy DEF -50

The Defender
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 143
ACC: 100
Evasion: 0
Block: 25

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
Block +25
Melee ATK

A defensive stance using one-handed blunt weapon and a shield. This is the only stance that can perform blocking beyond the limit.

1 enemy within a range of 1.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: No

Stance book requires Rare Book of Combat × 1 and Mega Ionium × 50, Veteran Level
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Dull Attack

Strike the enemy's head with a blunt weapon.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 1.6s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 218%
25% Chance to [Stun]
50% damage to enemies with [Heavy Armor]

Level 10
ATK: 396%
25% Chance to [Stun]
50% damage to enemies with [Heavy Armor]

 
None
Complete Protection

Block abilities are temporarily increased, but skills cannot be used. Movement speed and magic RES are also reduced.

Applied directly to oneself

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 0.2s
Consumes: 200 SP

Level 1
Duration: 10sec
Block +12
Movement Speed +50%
All RES -20

Level 10
Duration: 10sec
Block +30
Movement Speed +50%
All RES -20

Tremendous

Blasts the target and all nearby enemies away with a tremendous blow.

Up to 5 adjacent enemies within a range of 1m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 2.7s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 350%
50% Chance to inflict [Mortal Wound]
50% damage to enemies with [Heavy Armor]

Level 10
ATK: 636%
50% Chance to inflict [Mortal Wound]
50% damage to enemies with [Heavy Armor]

Massive Charge

Attacks enemies with a shield and then charging at him with a blunt weapon.

1 adjacent enemy within a range of 0.5m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 4.1s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 1172%
Ignore enemy DEF 50
50% damage to enemies with [Heavy Armor]

Level 10
ATK: 2130%
Ignore enemy DEF 50
50% damage to enemies with [Heavy Armor]

Tronada cruz
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No
Ranged RES: +20%

ATK Speed: 223
ATK: +75%
ACC: 40
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +25
ATK Speed +30%
Critical +16
DEF Penetration +20
Melee ATK

Use the head part of the Polearm to use it as a pendulum to attack. Great skills to attack multiple enemies at the same time.

Up to 5 enemies 1.3m away and within a range of 2m

Leveling time: ×5
Hits per attack: 1
Hits flying: No

Stance book requires Symbol of Aries × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 1
Stance Level 5
Stance Level 10
Stance Level 15
Stance Level 20
Rueda Ventana

Hold the spear and spin once to attack the enemies around you.

Max 6 enemies within 5m nearby.

Skill Points: 1
Cast Time: Instant
Cool Down: 5s
Duration: 2.4s
Hits flying: Yes
Consumes: 240 SP

Level 1
ATK: 252%
[Slow] the enemies by 100%

Level 10
ATK: 459%
[Slow] the enemies by 100%

Destruido

Focus to give a strong hit.

Applied directly to oneself

Skill Points: 1
Cast Time: Instant
Cool Down: 40s
Duration: 1.2s
Consumes: 650 SP + Ancient Star Orb × 2

Level 1
Skill ATK 52% increase
Continue until the Skill ATK

Level 10
Skill ATK 75% increase
Continue until the Skill ATK

Tornado Choque

Attack the enemies in the front with 3 quick spins.

Up to 5 adjacent enemies within a range of 1.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 4.1s
Hits flying: No
Soft Armor ATK: 85%
Light Armor ATK: 85%
Heavy Armor ATK: 115%
Consumes: 340 SP

Level 1
ATK: 585%
Ignore Enemy's DEF by 30
50% rate of Enemy to [Stun]

Level 10
ATK: 1063%
Ignore Enemy's DEF by 30
50% rate of Enemy to [Stun]

Tronada

Hit one enemy with continuous attacks.

1 adjacent enemy within a range of 1.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 20s
Duration: 4.1s
Hits flying: No
Soft Armor ATK: 90%
Heavy Armor ATK: 150%
Consumes: 440 SP + Ancient Star Orb × 1

Level 1
Damage: 1071%
Ignores 50 enemy defense
Ignores Blocking
Ignores 1/2 of enemy's defense

Level 10
Damage: 1948%
Ignores 50 enemy defense
Ignores Blocking
Ignores 1/2 of enemy's defense

Levantar

Spin once quickly and use the center force to hit the enemies up to the air.

Up to 5 adjacent enemies within a range of 3m

Skill Points: 3
Cast Time: 0.9s
Cool Down: 25s
Duration: 3s
Hits flying: No
Soft Armor ATK: 90%
Consumes: 440 SP + Ancient Star Orb × 2

Level 1
ATK: 889%
Ignore Enemy's DEF by 50
Ignore Blocking
Ingnore Enemy's DEF by 1/2

Level 10
ATK: 1616%
Ignore Enemy's DEF by 50
Ignore Blocking
Ingnore Enemy's DEF by 1/2

 

 

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