Created: 2010/03/04 19:13:08 EST

Updated: 2012/04/29 03:04:43 EDT

Grace Bernelli

 

* You cannot use this character

Grace Bernelli



STR 40 AGI 70
CON 40 DEX 90
INT 30 CHA 30

Total stat points: 300
Starting Level: 40

Grace Bernelli, a former member of the Intelligence division of the Bristian Special Forces. She is currently carefully investigating the conspiracy of Vespanola. She has higher skills than musketeers and uses guns. A special character who can also use shotguns. Her personal skill is 'Detection.'

Grace Bernelli Character Card
A character card of [Grace Bernelli], the gunsmith of the Port of Coimbra. With this card, you can choose [Create a Character] in [Quarters] to add her to your Family.

Starting Equipment:
Initiate's Ancestral Coat,
Disciple's Ancestral Shotgun

Team Buff:
[War of 3 years]

Detection

Reveals invisible characters and locates hidden objects.

All characters and traps within a range of 15m

Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 50 SP

Level 10
Cancels nearby [InVisible]
Cancels nearby [Silent Move]
Cancels nearby [Disguise]
Cancels nearby [Invisibility]

Category
Usable Equipment
Hat/Hair • Grace Bernelli
Earring • Earring
Face • None
Back • Back
Armor • Leather: FIG/SCO
• Coat: WIZ/MUS
• Coat: MUS
Costume • Grace Bernelli
Necklace • Necklace
Shoes • Shoes
• Leather
Ring • Ring
Belt • Belt
• Leather
Gloves • Gloves
• Leather
Stances
Aiming Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 150
ACC: 50
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +30
ATK Speed +12%
Critical +16
Firing ATK

A marksmanship stance using the Pistol. A pistol's short barrel results in its poor accuracy. This stance attempts to compensate for this weakness.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Pistol Bullets × 1
Stance Level 1
Stance Level 4
 
Stance Level 12
Stance Level 16
Serpent Sting

Fires a poisonous bullet.

1 enemy within a range of 9m

Skill Points: 1
Cast Time: 1.3s
Cool Down: None
Duration: 1.2s
Hits flying: Yes
Consumes: 100 SP + Pistol Bullets × 1

Level 1
ATK: 123%
[Poison] enemy

Level 10
ATK: 223%
[Poison] enemy

Double Firing

Fire two rapid shots consecutively.

1 enemy within a range of 9m

Skill Points: 1
Cast Time: 0.8s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 150 SP + Pistol Bullets × 2

Level 1
ATK: 263%

Level 10
ATK: 478%

 
None
Snap Shot

Shoots 5 targets within a certain area.

Up to 5 enemies 9m away and within a 3m radius

Skill Points: 2
Cast Time: 0.4s
Cool Down: 15s
Duration: 2.3s
Hits flying: Yes
Consumes: 250 SP + Pistol Bullets × 5

Level 1
ATK: 164%

Level 10
ATK: 298%

Zero-In

Fires rapidly at a single enemy.

1 enemy within a range of 9m (minimum 1.5m away)

Skill Points: 3
Cast Time: 1s
Cool Down: 20s
Duration: 4.6s
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 10

Level 1
ATK: 851%

Level 10
ATK: 1547%

Bareknuckle
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 167
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
None
Melee ATK

A fighting stance using bare hands. No special features.

1 enemy within a range of 1m

Leveling time: Normal
Hits per attack: 2
Hits flying: No
Close Encounters
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 230
ACC: 30
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +30
ATK Speed +10%
Critical +6
Block +10
Firing ATK

A shooting stance which can attack adjacent enemies using the bayonet.

1 enemy within a range of 13.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Rifle Bullets × 1

Stance book requires Rare Book of Shooting × 1 and Mega Aidanium × 50, Veteran Level
Stance Level 1
Stance Level 4
Stance Level 8
 
Stance Level 16
Glint

Stabs enemy before finishing off with an assault using the butt of the bayonet.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 3s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 257%
25% Chance to inflict [Mortal Wound]

Level 10
ATK: 467%
25% Chance to inflict [Mortal Wound]

Bayonet Assault

Starts with a blade assault before finishing with a shot to the head.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.6s
Hits flying: No
Consumes: 150 SP + Rifle Bullets × 1

Level 1
ATK: 181%
50% Chance to [Stun] enemy

Level 10
ATK: 329%
50% Chance to [Stun] enemy

Incising Attack

Stabs the enemy twice before opening fire.

Up to 3 adjacent enemies within a range of 1m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 4.3s
Hits flying: No
Consumes: 200 SP + Rifle Bullets × 7

Level 1
ATK: 412%
33% Chance to inflict [Mortal Wound]

Level 10
ATK: 749%
33% Chance to inflict [Mortal Wound]

 
None
Shooting Star

Fires successive shots before moving closer to finish enemy off with a stab.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: 1s
Cool Down: 20s
Duration: 4.6s
Hits flying: No
Consumes: 300 SP + Rifle Bullets × 12

Level 1
ATK: 780%
50% Chance to inflict [Mortal Wound]
Enemy DEF 50 Ignore

Level 10
ATK: 1418%
50% Chance to inflict [Mortal Wound]
Enemy DEF 50 Ignore

Double-Gun Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 200
ACC: 0
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +35
ATK Speed +20%
Evasion +5
Firing ATK

A shooting position for double pistols. It has the lowest accuracy but has the highest speed of firing.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes
Consumes: Pistol Bullets × 2

Stance book requires Vis × 4,000, Level 60
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Applied directly to oneself

Skill Points: 1
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Consumes: 150 SP

Level 1
Duration: 33sec
ATK Speed +8%
ACC -38

Level 10
Duration: 60sec
ATK Speed +16%
ACC -25

Level 11
Duration: 63sec
ATK Speed +16%
ACC -23
ATK Rating +1

 
None
Bloody Overdrive

Fires mercilessly in all directions at surrounding enemies.

Up to 8 enemies within a range of 7.5m

Skill Points: 2
Cast Time: 1.6s
Cool Down: 10s
Duration: 3.6s
Hits flying: Yes
Consumes: 200 SP + 40 HP + Pistol Bullets × 20

Level 1
ATK: 258%

Level 10
ATK: 468%

Quattro Firing

Fires 4 rapid shots at a single enemy.

1 enemy within a range of 9m

Skill Points: 2
Cast Time: 1s
Cool Down: 15s
Duration: 2.1s
Hits flying: Yes
Consumes: 250 SP + Pistol Bullets × 4

Level 1
ATK: 655%

Level 10
ATK: 1191%

R.I.P.

Fires a series of rapid shots at an enemy with dual pistols.

1 enemy within a range of 9m

Skill Points: 3
Cast Time: 1s
Cool Down: 20s
Duration: 3.5s
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 20

Level 1
ATK: 1041%

Level 10
ATK: 1892%

Flintlock
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No
Ranged RES: +20%
Magic RES: +10%

ATK Speed: 167
ATK: +35%
ACC: 40
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +15
ATK Speed +15%
Critical +16
DEF Penetration +20
Firing ATK

An enhanced version of Standing Shot, the basic rifle firing skill. It is a superb form of shooting that boasts great accuracy and attack power.

1 enemy within a range of 15m

Leveling time: ×5
Hits per attack: 1
Hits flying: Yes
Consumes: Steel Bullet × 1

Stance book requires Symbol of Aquarius × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 1
Stance Level 8
Stance Level 12
Stance Level 16
Stance Level 20
Shutdown Shot

A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

1 Flying type enemy within max range 17m

Skill Points: 1
Cast Time: 0.5s
Cool Down: 3s
Duration: 1.2s
Hits flying: Yes
Soft Armor ATK: 165%
Light Armor ATK: 125%
Consumes: 340 SP + Steel Bullet × 1

Level 1
ATK: 446%
Ignore Enemy's DEF 30

Level 10
ATK: 810%
Ignore Enemy's DEF 30

Swift Shot

Swiftly aims at the enemy and fires.

1 enemy within a range of 14m (minimum 1.8m away)

Skill Points: 1
Cast Time: 0.4s
Cool Down: 6s
Duration: 1.3s
Hits flying: Yes
Soft Armor ATK: 150%
Light Armor ATK: 115%
Heavy Armor ATK: 65%
Consumes: 340 SP + Steel Bullet × 1

Level 1
ATK: 265%
Enemy DEF -30

Level 10
ATK: 482%
Enemy DEF -30

Penetration Shot

Attacks enemies positioned in a row by penetrating them with the bullet.

Up to 6 enemies within an area of 12m in length and 150cm in width. (minimum 1.8m away)

Skill Points: 2
Cast Time: 0.9s
Cool Down: 8s
Duration: 1.2s
Hits flying: Yes
Consumes: 440 SP + Steel Bullet × 1

Level 1
ATK: 121%
Enemy DEF -50

Level 10
ATK: 221%
Enemy DEF -50

Check Targets

Checks the target to attack.

Up to 3 enemies 14m away and within a 4m radius

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 0.9s
Hits flying: Yes
Consumes: 650 SP + Ancient Star Orb × 10

Level 1
Causes [Expose weakness] on enemy for 11 sec
Enemy range damage: +22%

Level 10
[Exposes] enemy's weakness for 20 seconds
Shooting damage against enemy: +40%

Level 11
Causes [Expose weakness] on enemy for 21 sec
Enemy range damage: +42%
MSPDdown 50%
AR: -1
DR: -2
ATK: -10%
DEF: -30

Accuracy Shot

Assumes a stable position and attacks the enemy with precision firing.

1 enemy within a range of 17m (minimum 1.8m away)

Skill Points: 3
Cast Time: 1.3s
Cool Down: 18s
Duration: 1.3s
Hits flying: Yes
Soft Armor ATK: 120%
Light Armor ATK: 130%
Heavy Armor ATK: 50%
Consumes: 540 SP + Steel Bullet × 1

Level 1
ATK: 545%
Enemy DEF -50

Level 10
ATK: 991%
Enemy DEF -50

Freestyle Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 130
ACC: 20
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +25
ATK Speed +16%
Critical +6
Evasion +5
Firing ATK

A one-handed position for pistols. Accuracy is sacrificed but this method is good for rapid firing.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Pistol Bullets × 1

Stance book requires Vis × 2,500, Level 44
 
Stance Level 4
Stance Level 8
 
Stance Level 16
 
None
Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Applied directly to oneself

Skill Points: 1
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Consumes: 150 SP

Level 1
Duration: 33sec
ATK Speed +8%
ACC -38

Level 10
Duration: 60sec
ATK Speed +16%
ACC -25

Level 11
Duration: 63sec
ATK Speed +16%
ACC -23
ATK Rating +1

Triple Firing

A rapid attack of 3 shots.

1 enemy within a range of 9m

Skill Points: 2
Cast Time: 1s
Cool Down: 7s
Duration: 1.3s
Hits flying: Yes
Consumes: 200 SP + Pistol Bullets × 3

Level 1
ATK: 338%

Level 10
ATK: 615%

 
None
The Quick and the Dead

Fires randomly at a group of enemies.

Up to 5 enemies 9m away and within a 3m radius

Skill Points: 3
Cast Time: 1s
Cool Down: 14s
Duration: 3.7s
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 12

Level 1
ATK: 431%

Level 10
ATK: 783%

Gigantic Blaster
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 203
ATK: -20%
ACC: 20
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +45
ATK Speed +16%
Critical +10
Firing ATK

An advanced buckshot stance that quickly blasts a multitude of enemies at once.

Up to 5 enemies 11.3m away and within a range of 2m

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes
Consumes: Buckshot × 2

Stance book requires Explorer team storage box × 30 and Mysterious Powder × 25, Veteran Level
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Glitter

Instantly shoots down the enemy by blowing against the enemies.

Max Distance: 8m/Radius 3m/ Targets: 3

Skill Points: 1
Cast Time: Instant
Cool Down: 15s
Duration: 2.1s
Hits flying: Yes
Consumes: 100 SP + Buckshot × 1

Level 1
ATK: 482%

Level 10
ATK: 876%

 
None
Blow Back

Blows the enemies away with a strong gunshot.

Up to 6 enemies 9m away and within a 3m radius

Skill Points: 2
Cast Time: 1.4s
Cool Down: 20s
Duration: 1.2s
Hits flying: Yes
Consumes: 200 SP + Buckshot × 1

Level 1
ATK: 547%
50% Chance to inflict [Mortal Wound]

Level 10
ATK: 995%
50% Chance to inflict [Mortal Wound]

Slug Bullet

The enemies are attacked with shots of critical damage.

Max Distance: 10m/Radius 3m/ Targets: 6

Skill Points: 2
Cast Time: 1.4s
Cool Down: 25s
Duration: 1.2s
Hits flying: Yes
Consumes: 250 SP + Buckshot × 1

Level 1
ATK: 575%
100% Chance to inflict [Mortal Wound]

Level 10
ATK: 1045%
100% Chance to inflict [Mortal Wound]

Still Baton

Captures the enemy with the hard-steeled shot.

Max Distance: 11m/Radius 3m/ Targets: 6

Skill Points: 3
Cast Time: 1.7s
Cool Down: 30s
Duration: 1.2s
Hits flying: Yes
Consumes: 300 SP + Buckshot × 1

Level 1
ATK: 781%
50% Chance to inflict [Mortal Wound]
Enemy DEF 50 Ignore

Level 10
ATK: 1419%
50% Chance to inflict [Mortal Wound]
Enemy DEF 50 Ignore

Kneeling Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 187
ATK: +20%
Movement Speed: -100%
ACC: 60
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +35
ATK Speed +8%
Critical +18
Firing ATK

A kneeling position adapted from rifles. This position has good accuracy and shooting distance, but one cannot move.

1 enemy within a range of 18m (minimum 1.5m away)

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Rifle Bullets × 1

Stance book requires Vis × 2,500, Level 36
Stance Level 1
 
Stance Level 8
 
Stance Level 16
Charging Shot

Fires an explosive shot that blows enemies away.

1 enemy within a range of 19m

Skill Points: 1
Cast Time: 2s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 100 SP + Rifle Bullets × 1

Level 1
ATK: 225%

Level 10
ATK: 408%

 
None
Pierce

Shoots down the immediate line of enemies.

Up to 8 enemies 19m away and within a 0.6m radius

Skill Points: 2
Cast Time: 2.6s
Cool Down: 10s
Duration: 1.1s
Hits flying: Yes
Consumes: 200 SP + Rifle Bullets × 1

Level 1
ATK: 120%

Level 10
ATK: 219%

 
None
Execution Shooter

A carefully aimed shot that attacks enemies in a critical area.

1 enemy within a range of 20m (minimum 5m away)

Skill Points: 3
Cast Time: 3s
Cool Down: 60s
Duration: 2.7s
Hits flying: Yes
Consumes: 300 SP + Rifle Bullets × 3

Level 1
ATK: 835%

Level 10
ATK: 1518%

Shotgun Blaster
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 190
ATK: -20%
ACC: 20
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +40
ATK Speed +12%
Critical +6
Firing ATK

A marksmanship stance for a shotgun. It is faster than a rifle but its accuracy is lower. It allows the user to attack several enemies simultaneously.

Up to 5 enemies 11.3m away and within a range of 1.8m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Buckshot × 1
Stance Level 1
 
Stance Level 8
 
Stance Level 16
Menace Shot

Strikes terror into enemies by firing a blank cartridge into the air.

Up to 15 enemies within a range of 8m

Skill Points: 1
Cast Time: 1.5s
Cool Down: None
Duration: 0.8s
Hits flying: Yes
Consumes: 100 SP + Buckshot × 1

Level 1
Instills [Fear] in enemy for 11sec

Level 10
Instills [Fear] in enemy for 20sec

 
None
Implosion

Fires a powerful shot at an immediate enemy.

1 adjacent enemy within a range of 0.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 3.3s
Hits flying: No
Consumes: 200 SP + Buckshot × 1

Level 1
ATK: 748%

Level 10
ATK: 1360%

 
None
Claymore

Fires a powerful shot at a distant enemy.

Up to 8 enemies 12m away and within a radius of 3m

Skill Points: 3
Cast Time: 1.5s
Cool Down: 20s
Duration: 1.8s
Hits flying: Yes
Consumes: 300 SP + Buckshot × 1

Level 1
ATK: 356%

Level 10
ATK: 647%

Standing Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 187
ACC: 50
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +30
ATK Speed +8%
Critical +9
Firing ATK

A basic standing stance for a rifle. It has both accuracy and speed.

1 enemy within a range of 13.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Rifle Bullets × 1
Stance Level 1
Stance Level 4
Stance Level 8
Stance Level 12
Stance Level 16
Birdfall

A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

1 airborne enemy within a range of 14m (minimum 3m away)

Skill Points: 1
Cast Time: 0.8s
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 100 SP + Rifle Bullets × 1

Level 1
ATK: 623%

Level 10
ATK: 1133%

Blind Flash

Fires flares to reduce enemy accuracy

Up to 15 enemies 14m away within a radius of 4m (minimum 3m away)

Skill Points: 1
Cast Time: 1.3s
Cool Down: None
Duration: 1s
Hits flying: Yes
Consumes: 150 SP + Rifle Bullets × 1

Level 1
Enemy ACC 0 for 11sec

Level 10
Enemy ACC 0 for 20sec

Head Shot

Targets an enemy's head with a critical shot.

1 enemy within a range of 14m (minimum 3m away)

Skill Points: 2
Cast Time: 1.9s
Cool Down: 10s
Duration: 1s
Hits flying: Yes
Consumes: 200 SP + Rifle Bullets × 1

Level 1
ATK: 281%
Enemy DEF -25

Level 10
ATK: 511%
Enemy DEF -25

Covering Fire

Fires bursts of shots into a dense group of enemies.

Up to 6 enemies 9m away and within a 2.5m radius (minimum 3m away)

Skill Points: 2
Cast Time: 0.7s
Cool Down: 15s
Duration: 4s
Hits flying: Yes
Consumes: 200 SP + Rifle Bullets × 20

Level 1
ATK: 181%
25% Chance to instill [Fear] in enemy

Level 10
ATK: 329%
25% Chance to instill [Fear] in enemy

Precision Strike

Controlled Aim ensures that your next shot will hit for maximum damage.

1 enemy within a range of 14m (minimum 4m away)

Skill Points: 3
Cast Time: 2.6s
Cool Down: 20s
Duration: 0.8s
Hits flying: Yes
Consumes: 250 SP + Rifle Bullets × 1

Level 1
ATK: 413%

Level 10
ATK: 750%

Superior Blaster
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No
Magic RES: +10%

ATK Speed: 203
ATK: -5%
Movement Speed: +10%
ACC: 25
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +35
ATK Speed +25%
Critical +10
DEF Penetration +15
Firing ATK

A shooting position that developed the damage of buckshot rifles. One moves rapidly while using strong buckshot bullets.

Up to 5 enemies 10.5m away and within a range of 2.2m

Leveling time: ×5
Hits per attack: 2
Hits flying: Yes
Consumes: Full Metal Shell × 2

Stance book requires Symbol of Gemini × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 1
Stance Level 8
Stance Level 12
Stance Level 16
Stance Level 20
Hound

With deep knowledge of hunting, control the party to hunt monsters effectively. Released when changing the stance.

All characters and squads within 8m

Skill Points: 1
Cast Time: 1.5s
Cool Down: 180s
Duration: 0.8s
Hits flying: Yes
Consumes: 750 SP + Ancient Star Orb × 5

Level 1
Duration: 130sec
ATK increase by 6% to monsters
Critical +3%

Level 10
Duration: 400sec
ATK increase by 20% to monsters
Critical +10%

Pollute Shot

Shoot out a toxic bullet and give damages to enemies within certain range.

Max Distance 10m / Radius 4m / Max 5 (minimum 2m away)

Skill Points: 1
Cast Time: 1.7s
Cool Down: 20s
Duration: 1.2s
Hits flying: Yes
Soft Armor ATK: 75%
Consumes: 540 SP + Ancient Star Orb × 3

Level 1
ATK: 640%

Level 8
ATK: 1048%
Enemy [Corrosion] by 45%

Level 10
ATK: 1164%
Enemy [Corrosion] by 55%

Encounter Stroke

Attract the enemies as much as possible and attack. Cannot attack flying enemies.

Max Distance 5m / Radius 3m / Max 5

Skill Points: 2
Cast Time: Instant
Cool Down: 18s
Duration: 2.1s
Hits flying: No
Light Armor ATK: 110%
Heavy Armor ATK: 85%
Consumes: 440 SP + Full Metal Shell × 5

Level 1
ATK: 817%
Ignore Enemy's DEF by 50
1.5 Damage with 4% rate

Level 10
ATK: 1485%
Ignore Enemy's DEF by 50
1.5 Damage with 18% rate

Executer

Give final hit by going near to the enemy.

1 adjacent enemy within a range of 0.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 20s
Duration: 3.3s
Hits flying: No
Soft Armor ATK: 125%
Light Armor ATK: 125%
Heavy Armor ATK: 150%
Consumes: 440 SP + Full Metal Shell × 1

Level 1
ATK: 1070%
Ignore Enemy's DEF by 50
Enemy [Mortal Wound] by 100%

Level 10
ATK: 1945%
Ignore Enemy's DEF by 50
Enemy [Mortal Wound] by 100%

Blow Impact

Shoot out bullets that spreads out wide. When hit by the bullet, you will fall back far.

Max Range 10m / Radius 5m / Max 6 enemies (minimum 2m away)

Skill Points: 3
Cast Time: 1.5s
Cool Down: 24s
Duration: 1.8s
Hits flying: Yes
Soft Armor ATK: 110%
Light Armor ATK: 120%
Heavy Armor ATK: 85%
Consumes: 750 SP + Full Metal Shell × 6

Level 1
ATK: 836%
Ignore Enemy's DEF by 50
1.5 Damage with 4% rate

Level 10
ATK: 1520%
Ignore Enemy's DEF by 50
1.5 Damage with 18% rate

 

 

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