Created: 2010/03/04 19:13:07 EST

Updated: 2012/04/29 03:04:40 EDT

City of Auch Infantry

 

* You cannot use this character

City of Auch Infantry



STR 40 AGI 50
CON 50 DEX 80
INT 30 CHA 30

Total stat points: 280
Starting Level: 40

Soldier resposible for the security in Auch. He uses stances related to Rifles and has the unique skill, Concentration.

Auch Infantry Character Card
A character card for [Auch Infantry], a soldier from the City of Auch. With this card, you can choose [Create a Character] in [Quarters] to add it to the list.

Starting Equipment:
Initiate's Ancestral Leather Armor,
Disciple's Ancestral Rifle

Team Buff:
[Soldierspirit]

Concentration

Improves shooting accuracy.

Applied directly to oneself

Cast Time: Instant
Cool Down: None
Duration: 1.9s
Consumes: 100 SP + Mithridart × 5

Level 10
Duration: 300Sec
Monster Hit Damage: +10% Increase
Accuracy +30 / Critical Rate +15%

Level 11
Duration: 330Sec
Monster Hit Damage: +11% Increase
Accuracy +32 / Critical Rate +16%
ATK Rating +1

Category
Usable Equipment
Hat/Hair • City of Auch Infantry
Earring • Earring
Face • None
Back • Back
Armor • Leather: FIG/SCO
• Coat: WIZ/MUS
• Coat: MUS
• Leather: SCO
Costume • City of Auch Infantry
Necklace • Necklace
Shoes • Shoes
• Leather
Ring • Ring
Belt • Belt
• Leather
Gloves • Gloves
• Leather
Stances
Bareknuckle
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 167
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
None
Melee ATK

A fighting stance using bare hands. No special features.

1 enemy within a range of 1m

Leveling time: Normal
Hits per attack: 2
Hits flying: No
Flintlock
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No
Ranged RES: +20%
Magic RES: +10%

ATK Speed: 167
ATK: +35%
ACC: 40
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +15
ATK Speed +15%
Critical +16
DEF Penetration +20
Firing ATK

An enhanced version of Standing Shot, the basic rifle firing skill. It is a superb form of shooting that boasts great accuracy and attack power.

1 enemy within a range of 15m

Leveling time: ×5
Hits per attack: 1
Hits flying: Yes
Consumes: Steel Bullet × 1

Stance book requires Symbol of Aquarius × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 1
Stance Level 8
Stance Level 12
Stance Level 16
Stance Level 20
Shutdown Shot

A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

1 Flying type enemy within max range 17m

Skill Points: 1
Cast Time: 0.5s
Cool Down: 3s
Duration: 1.2s
Hits flying: Yes
Soft Armor ATK: 165%
Light Armor ATK: 125%
Consumes: 340 SP + Steel Bullet × 1

Level 1
ATK: 446%
Ignore Enemy's DEF 30

Level 10
ATK: 810%
Ignore Enemy's DEF 30

Swift Shot

Swiftly aims at the enemy and fires.

1 enemy within a range of 14m (minimum 1.8m away)

Skill Points: 1
Cast Time: 0.4s
Cool Down: 6s
Duration: 1.3s
Hits flying: Yes
Soft Armor ATK: 150%
Light Armor ATK: 115%
Heavy Armor ATK: 65%
Consumes: 340 SP + Steel Bullet × 1

Level 1
ATK: 265%
Enemy DEF -30

Level 10
ATK: 482%
Enemy DEF -30

Penetration Shot

Attacks enemies positioned in a row by penetrating them with the bullet.

Up to 6 enemies within an area of 12m in length and 150cm in width. (minimum 1.8m away)

Skill Points: 2
Cast Time: 0.9s
Cool Down: 8s
Duration: 1.2s
Hits flying: Yes
Consumes: 440 SP + Steel Bullet × 1

Level 1
ATK: 121%
Enemy DEF -50

Level 10
ATK: 221%
Enemy DEF -50

Check Targets

Checks the target to attack.

Up to 3 enemies 14m away and within a 4m radius

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 0.9s
Hits flying: Yes
Consumes: 650 SP + Ancient Star Orb × 3

Level 1
[Exposes] enemy's weakness for 11 seconds
Shooting damage against enemy: +4%

Level 10
[Exposes] enemy's weakness for 20 seconds
Shooting damage against enemy: +40%

Level 11
[Exposes] enemy's weakness for 21 seconds
Shooting damage against enemy: +44%
Movement speed 50% 감소
Attack rating: -1
Defense Rate: -2
Damage: -10%
Defense: -30

Accuracy Shot

Assumes a stable position and attacks the enemy with precision firing.

1 enemy within a range of 17m (minimum 1.8m away)

Skill Points: 3
Cast Time: 1.3s
Cool Down: 18s
Duration: 1.3s
Hits flying: Yes
Soft Armor ATK: 120%
Light Armor ATK: 130%
Heavy Armor ATK: 50%
Consumes: 540 SP + Steel Bullet × 1

Level 1
ATK: 545%
Enemy DEF -50

Level 10
ATK: 991%
Enemy DEF -50

Kneeling Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 187
ATK: +20%
Movement Speed: -100%
ACC: 60
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +35
ATK Speed +8%
Critical +18
Firing ATK

A kneeling stance for the rifle. It has very good accuracy with a long range but forces the user to remain immobile while firing.

1 enemy within a range of 18m (minimum 1.5m away)

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Rifle Bullets × 1
Stance Level 1
 
Stance Level 8
 
Stance Level 16
Charging Shot

Fires an explosive shot that blows enemies away.

1 enemy within a range of 19m

Skill Points: 1
Cast Time: 2s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 100 SP + Rifle Bullets × 1

Level 1
ATK: 225%

Level 10
ATK: 408%

 
None
Pierce

Shoots down the immediate line of enemies.

Up to 8 enemies 19m away and within a 0.6m radius

Skill Points: 2
Cast Time: 2.6s
Cool Down: 10s
Duration: 1.1s
Hits flying: Yes
Consumes: 200 SP + Rifle Bullets × 1

Level 1
ATK: 120%

Level 10
ATK: 219%

 
None
Execution Shooter

A carefully aimed shot that attacks enemies in a critical area.

1 enemy within a range of 20m (minimum 5m away)

Skill Points: 3
Cast Time: 3s
Cool Down: 60s
Duration: 2.7s
Hits flying: Yes
Consumes: 300 SP + Rifle Bullets × 3

Level 1
ATK: 835%

Level 10
ATK: 1518%

Standing Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 187
ACC: 50
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +30
ATK Speed +8%
Critical +9
Firing ATK

A basic standing stance for a rifle. It has both accuracy and speed.

1 enemy within a range of 13.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Rifle Bullets × 1
Stance Level 1
Stance Level 4
Stance Level 8
Stance Level 12
Stance Level 16
Birdfall

A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

1 airborne enemy within a range of 14m (minimum 3m away)

Skill Points: 1
Cast Time: 0.8s
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 100 SP + Rifle Bullets × 1

Level 1
ATK: 623%

Level 10
ATK: 1133%

Blind Flash

Fires flares to reduce enemy accuracy

Up to 15 enemies 14m away within a radius of 4m (minimum 3m away)

Skill Points: 1
Cast Time: 2s
Cool Down: None
Duration: 1s
Hits flying: Yes
Consumes: 150 SP + Rifle Bullets × 1

Level 1
Enemy ACC 0 for 11sec

Level 10
Enemy ACC 0 for 20sec

Head Shot

Targets an enemy's head with a critical shot.

1 enemy within a range of 14m (minimum 3m away)

Skill Points: 2
Cast Time: 1.9s
Cool Down: 10s
Duration: 1s
Hits flying: Yes
Consumes: 200 SP + Rifle Bullets × 1

Level 1
ATK: 281%
Enemy DEF -25

Level 10
ATK: 511%
Enemy DEF -25

Covering Fire

Fires bursts of shots into a dense group of enemies.

Up to 6 enemies 9m away and within a 2.5m radius (minimum 3m away)

Skill Points: 2
Cast Time: 0.7s
Cool Down: 15s
Duration: 4s
Hits flying: Yes
Consumes: 250 SP + Rifle Bullets × 20

Level 1
ATK: 181%
25% Chance to instill [Fear] in enemy

Level 10
ATK: 329%
25% Chance to instill [Fear] in enemy

Precision Strike

Controlled Aim ensures that your next shot will hit for maximum damage.

1 enemy within a range of 14m (minimum 4m away)

Skill Points: 3
Cast Time: 2.6s
Cool Down: 20s
Duration: 0.8s
Hits flying: Yes
Consumes: 300 SP + Rifle Bullets × 1

Level 1
ATK: 413%

Level 10
ATK: 750%

 

 

Post your comment

Please be aware that comments are subject to moderation and will not appear immediately.

Comments

No one has commented on this page yet.