Created: 2010/03/04 19:13:08 EST
Updated: 2012/04/29 03:04:45 EDT
Character Jobs Navigation | |||||
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* You cannot use this character

Jose Cortasar is a Cannon-trooper that's in charge of maintaining public security in Coimbra. Since the government does not provide gunpowders, this passionate man makes his own gunpowders. He is the only character with a stance that uses Cannon. He can also use Polearm. His unique skill is 'SiegeMode,' which maximizes Cannon's damage.
Jose Cortasar Character Card
A character card for [Jose Cortasar], a veteran Cannon-Trooper in Port of Coimbra. With this card, you can choose [Create a Character] in [Quarters] to add him to your Family.
Starting Equipment:
Explorer's Ancestral Metal Armor,
Explorer's Ancestral Cannon,
Heavy Shell × 20
Team Buff:
[Chain of Past]

Give up Movement Speed and DEF for a precise and powerful attack.
Applied directly to oneself
Cast Time: Instant
Cool Down: 180s
Duration: 0.2s
Consumes: 300 SP + Mithridart × 5
Level 10
Duration: 180 Seconds
Movement speed decreased by 80%
Damage / Attack Speed / Critical Rate / Accuracy increased by +10%
Casting Delay decreased by 10%
Defense -50
Defense Rating - 2
Level 11
Duration: 180 Seconds
Movement speed decreased by 80%
Damage / Attack Speed / Critical Rate / Accuracy increased by +11%
Casting Delay decreased by 11%
Defense -50
Defense Rating - 2
Attack Rating +1
Category | Usable Equipment | |
|---|---|---|
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Hat/Hair | • Jose Cortasar |
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Earring | • Earring |
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Face | • None |
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Back | • Back |
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Armor | • Leather: FIG/SCO • Metal • Leather: FIG |
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Costume | • Jose Cortasar |
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Necklace | • Necklace |
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Shoes | • Shoes • Leather • Metal |
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Ring | • Ring |
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Belt | • Belt • Leather • Metal |
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Gloves | • Gloves • Leather • Metal |
Equipped Items | Available Stances | |
|---|---|---|
| None | ![]() |
Bareknuckle |
| Polearm | ![]() ![]() ![]() |
Blandir Cruz, Penetrar Cruz, Mighty Cruz |
| Cannon | ![]() ![]() ![]() |
Siege Burst, Cannon Assault, Demolition Burst |
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: No ATK Speed: 167 ACC: 100 Evasion: 0 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 0 |
None |

Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: No ATK Speed: 170 ACC: 100 Evasion: 0 Block: 10 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 0 |
ATK Speed +25% Critical +10 Block +10 |

Stance Level 1 | Stance Level 8 | Stance Level 16 |
|---|

Drives enemies back with unrelenting pierces and slashes.
1 adjacent enemy within a range of 1.5m
Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 4s
Hits flying: No
Consumes: 100 SP
Level 1
ATK: 574%
50% damage to enemies with [Heavy Armor]
Level 10
ATK: 1044%
50% damage to enemies with [Heavy Armor]

Drives back enemies with the whirling of your weapon.
Up to 5 adjacent enemies within a range of 1.5m
Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 3.9s
Hits flying: No
Consumes: 200 SP
Level 1
ATK: 401%
Level 10
ATK: 729%

Creates a devastating shock wave by slamming your weapon into the ground.
Up to 5 adjacent enemies within a range of 2.5m
Skill Points: 3
Cast Time: 1.4s
Cool Down: 20s
Duration: 1.6s
Hits flying: No
Consumes: 300 SP
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: No ATK Speed: 400 ACC: 0 Evasion: 0 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 0 |
ACC +35 ATK Speed +10% |

Stance Level 1 | Stance Level 8 | Stance Level 12 | Stance Level 16 |
|---|

A shot which blinds the enemy.
Up to 6 enemies 15m away and within a radius of 5m (minimum 5m away)
Skill Points: 1
Cast Time: 1s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 100 SP + Heavy Shell × 1

Fires an explosive shot that incinerates enemies.
Up to 6 enemies 15m away and within a radius of 5m (minimum 5m away)
Skill Points: 2
Cast Time: 1s
Cool Down: 10s
Duration: 1.6s
Hits flying: Yes
Consumes: 150 SP + Heavy Shell × 1

An ear-splitting shot that paralyses the enemy.
Up to 6 enemies 15m away and within a radius of 5m (minimum 5m away)
Skill Points: 2
Cast Time: 1s
Cool Down: 15s
Duration: 1.6s
Hits flying: Yes
Consumes: 200 SP + Heavy Shell × 1

Inflicts great damage on the enemy with a specially crafted Heavy Shell.
Up to 12 enemies 18m away and within a 5m radius (minimum 6.5m away)
Skill Points: 3
Cast Time: 1.7s
Cool Down: 20s
Duration: 1.8s
Hits flying: Yes
Consumes: 250 SP + Heavy Shell × 1
Level 1
ATK: 271%
Level 10
ATK: 493%
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: No Melee RES: -20% Magic RES: +20% ATK Speed: 340 ATK: +30% Movement Speed: -50% ACC: 20 Evasion: 0 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 0 |
ACC +40 ATK Speed +7% Critical +10 DEF Penetration +15 Absorb +10 |

Stance Level 1 | Stance Level 10 | Stance Level 15 | Stance Level 20 | Stance Level 25 |
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Shoot out cannon shots to attach wide area fast.
Range : 8m - 18m / 7 enemies within 6m radius
Skill Points: 1
Cast Time: 1s
Cool Down: 8s
Duration: 1.6s
Hits flying: Yes
Heavy Armor ATK: 75%
Consumes: 340 SP + Heavy Shell × 1
Level 1
ATK: 299%
Ignore Enemy's DEF by 25
Level 10
ATK: 544%
Ignore Enemy's DEF by 25

Shoot out a Bright Bullet to make enemies blind within the range.
Max 5 enemies within 12m range
Skill Points: 1
Cast Time: 1s
Cool Down: 30s
Duration: 1.6s
Hits flying: Yes
Consumes: 440 SP + Heavy Shell × 1

Attach flying enemies. Cannot attack enemies on the ground.
Range 10m - 22m / 8 enemies within 12m
Skill Points: 2
Cast Time: 1s
Cool Down: 15s
Duration: 1.8s
Hits flying: Yes
Soft Armor ATK: 115%
Consumes: 540 SP + Intensified Heavy Shell × 1

Shoots out a strong Heavy shell that makes fire tornado within wide range. Cannot attack flying enemies.
Range 15m - 25m / Radius 12 enemies within 12m
Skill Points: 2
Cast Time: 3s
Cool Down: 45s
Duration: 3.5s
Hits flying: No
Soft Armor ATK: 90%
Heavy Armor ATK: 85%
Consumes: 540 SP + Intensified Heavy Shell × 1

Shoots outs a bomb that damages buildings.
Range 15m - 18m / Radius 3 enemies within 6m
Skill Points: 3
Cast Time: 2.7s
Cool Down: 90s
Duration: 3.5s
Hits flying: No
Consumes: 650 SP + Anti Castle Heavy Shell × 1
Level 1
ATK: 654%
Ignore Enemy's DEF by 50
Special Damage to Buildings
Level 10
ATK: 1189%
Ignore Enemy's DEF by 50
Special Damage to Buildings
Level 11
ATK: 1248%
Ignore Enemy's DEF by 50
Special Damage to Buildings
Expanded Damage to Buildings
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: No ATK Speed: 170 ATK: +5% ACC: 100 Evasion: 0 Block: 10 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 0 |
ATK Speed +30% Critical +12 Block +10 |

Stance Level 4 | Stance Level 8 | Stance Level 12 | Stance Level 16 |
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A swipe that hits up to 5 enemies in the area.
Maximum of 5 enemies within a 6m radius x 1m depth
Skill Points: 1
Cast Time: Instant
Cool Down: 7s
Duration: 2.2s
Hits flying: No
Consumes: 150 SP
Level 1
ATK: 297%
Level 10
ATK: 540%

Collects a burst of energy that pierces through enemies with the explosive attack.
Up to 6 Enemies nearby within a range of 2.5m
Skill Points: 2
Cast Time: 1.4s
Cool Down: 10s
Duration: 1.6s
Hits flying: No
Consumes: 200 SP
Level 1
ATK: 608%
Ignore enemy DEF 30
50% damage to enemies with [Heavy Armor]
Level 10
ATK: 1105%
Ignore enemy DEF 30
50% damage to enemies with [Heavy Armor]

1 Enemy becomes the target of barbaric attacks.
1 adjacent enemy within a range of 1.5m
Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 4s
Hits flying: No
Consumes: 250 SP
Level 1
ATK: 1428%
Enemy DEF -40
Level 10
ATK: 2597%
Enemy DEF -40

A huge spinning attack against multiple enemies.
Up to 6 Enemies nearby within a range of 1.5m
Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 3.3s
Hits flying: No
Consumes: 300 SP
Level 1
ATK: 696%
Ignore enemy DEF 50
50% damage to enemies with [Heavy Armor]
Level 10
ATK: 1266%
Ignore enemy DEF 50
50% damage to enemies with [Heavy Armor]
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: No ATK Speed: 145 ATK: +10% ACC: 100 Evasion: 0 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 0 |
ATK Speed +25% Critical +16 |

Stance Level 1 | Stance Level 8 | Stance Level 16 |
|---|

Thrusts spear upwards to attack airborne enemies. Ineffective on enemies on the ground.
1 adjacent airborne enemy within a range of 2.3m
Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.6s
Hits flying: Yes
Consumes: 100 SP
Level 1
ATK: 694%
Level 10
ATK: 1262%

A series of stabs and pierces with a spear.
1 adjacent enemy within a range of 1.5m
Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 3.7s
Hits flying: No
Consumes: 200 SP
Level 1
ATK: 546%
50% damage to enemies with [Heavy Armor]
Level 10
ATK: 992%
50% damage to enemies with [Heavy Armor]

Charges through a group of enemies with lightning speed.
Up to 6 enemies 10m away and within a radius of 0.6m
Skill Points: 3
Cast Time: 1.2s
Cool Down: 20s
Duration: 2s
Hits flying: No
Consumes: 300 SP + 60 HP
Level 1
ATK: 227%
Level 10
ATK: 413%
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: Yes ATK Speed: 300 ACC: 20 Evasion: 0 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 0 |
ACC +30 |

Stance Level 1 | Stance Level 8 | Stance Level 16 |
|---|

Fires an explosive shot from a cannon, dealing powerful splash damage.
Up to 7 enemies 15m away and within a 5m radius (minimum 5m away)
Skill Points: 1
Cast Time: 1s
Cool Down: None
Duration: 1.6s
Hits flying: No
Consumes: 75 SP + Heavy Shell × 1
Level 1
ATK: 139%
Level 10
ATK: 252%

Takes down immediate enemies with a strike from a shoulder-borne cannon.
Up to 3 adjacent enemies within a range of 1m
Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 4.7s
Hits flying: No
Consumes: 200 SP + 40 HP
Level 1
ATK: 442%
Level 10
ATK: 804%

A more potent form of the Cannon Shot, with greater splash damage.
Up to 10 enemies 20m away and within a 5m radius (minimum 7.5m away)
Skill Points: 3
Cast Time: 1s
Cool Down: 20s
Duration: 1.8s
Hits flying: No
Consumes: 225 SP + Heavy Shell × 1
Level 1
ATK: 201%
Level 10
ATK: 366%