Created: 2010/03/04 19:13:08 EST

Updated: 2012/04/29 03:04:47 EDT

M'Boma

 

* You cannot use this character

M'Boma



STR 30 AGI 30
CON 60 DEX 40
INT 70 CHA 70

Total stat points: 300
Starting Level: 60

M'Boma was interested in the new world when he came to the new continent. He is a man from Absinia, a land of mighty warriors and magicians. He can use staffs and fire bracelets to use curse and fire-type magic.

M'Boma Character Card
A character card for [M'Boma], a wizard from Absinia. With this card, you can choose [Create a Character] in [Quarters] to add him to your Family.

Starting Equipment:
Explorer's Ancestral Coat,
Explorer's Ancestral Staff,
Magical Orb × 10

Team Buff:
[War of 3 years]

Strength of Absinia

A method of personal training passed down to the soldiers of Absinia. It increases one's constitution drastically for a short period of time.

Applied directly to oneself

Cast Time: Instant
Cool Down: 30s
Duration: 1.2s
Consumes: 500 SP + Ancient Star Orb × 10

Level 10
Duration: 20 Seconds
Maximum Constitution increased by 10%
Skill Dodge 5%

Level 11
Duration: 20 Seconds
Maximum Constitution increased by 11%
Skill Dodge 5%
Defense Rating + 1

Category
Usable Equipment
Hat/Hair • M'Boma
• Alejandro/Andre Janzur/M'Boma
Earring • Earring
Face • M'Boma
Back • Back
Armor • Coat: WIZ/MUS
• Robe
• Coat: WIZ
Costume • M'Boma
Necklace • Necklace
Shoes • Shoes
Ring • Ring
Belt • Belt
Gloves • Gloves
Stances
Anathema
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 20
SP Recovery +10
Magical ATK

A powerful darkness-type magic stance that consists of critical curse magics.

1 enemy within a range of 10m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes

Stance book requires Rare Book of Magic × 1 and Mega Aidanium × 50, Veteran Level
Stance Level 1
Stance Level 4
Stance Level 8
Stance Level 12
Stance Level 16
Confusion

Disables use of skills by confusing the enemy.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 0.9s
Cool Down: 12s
Duration: 1.3s
Hits flying: Yes
Consumes: 100 SP + Magical Orb × 1

Level 1
Induces [Confusion] in enemy for 11.5sec

Level 10
Induces [Confusion] in enemy for 25sec

Enervation

Decreases enemies' attack speed, movement speed and attack by 50% for 20 seconds. Natural HP Recovery is halted.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 0.9s
Cool Down: 12s
Duration: 1.3s
Hits flying: Yes
Consumes: 150 SP + Magical Orb × 1

Level 1
Causes [Enervation] for 11sec

Level 10
Causes [Enervation] for 20sec

Curse

Triple damage to Enemies within the range by cursing them.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 2
Cast Time: 0.9s
Cool Down: 12s
Duration: 1.3s
Hits flying: Yes
Consumes: 200 SP + Magical Orb × 3

Level 1
6 sec: Triple damage to Enemies for the period

Level 10
15 sec: Triple damage to Enemies for the period

Level 11
16 sec: Triple damage to Enemies for the period
Enemy DEF Rating -1

Destruction

The enemy who got Destruction will disappear soon.

Max Range 1.5m
Corpse of the Enemy within a range of 1.5m

Skill Points: 2
Cast Time: 7.7s
Cool Down: 240s
Duration: 2s
Hits flying: No
Consumes: 1050 SP + Ancient Star Orb × 8

Stone Disease

Stonic curse applied to all the enemies around. The stoned enemy grows greater in its defense, yet cannot use any offensive moves.

Up to 8 enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 3
Cast Time: 2.6s
Cool Down: 60s
Duration: 1.6s
Hits flying: Yes
Consumes: 300 SP + Magical Orb × 5

Level 1
[Petrify] enemies for 13sec

Level 10
[Petrify] enemies for 40sec

Darkness
Base Stats
Level 25 Bonus
Flying: Yes
SP Regen: No
Ranged RES: -20%
Debuff RES: +10%

ATK Speed: 170
ATK: +10%
Movement Speed: +25%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 40
ATK Speed +7%
Absorb +10
Magical ATK

Powerful dark magic learned from Dark Lord. The agony matches the fire in the hell. Note that SP will decrease continuously.

Up to 4 enemies 12.5m away and within a range of 2m (minimum 1.5m away)

Leveling time: ×5
Hits per attack: 1
Hits flying: Yes

Stance book requires Symbol of Aries × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 1
Stance Level 8
Stance Level 12
Stance Level 16
Stance Level 20
Deep Sleep

Causes nearby enemies to become drowsy and fall into a deep slumber.

Max Range 14.5m / Radius 6m / Max 6 People (minimum 4m away)

Skill Points: 1
Cast Time: 0.6s
Cool Down: 9.5s
Duration: 1.7s
Hits flying: Yes
Consumes: 640 SP + Ancient Star Orb × 1

Level 1
[Sleep] to enemy by 1% for 1 sec

Level 10
[Sleep] to enemy by 90% for 10 sec

Improve Disease

Enemies in the range will get heavier bodies and lower RES but get stronger DEF.

Max Range 13m / Radius 5m / Max 9 People (minimum 3m away)

Skill Points: 1
Cast Time: 0.7s
Cool Down: 45s
Duration: 1.8s
Hits flying: No
Consumes: 640 SP + Ancient Star Orb × 2

Level 1
For 2 sec by 1%
All actions not possible
Cannot use on Flying Enemies
Evasion Rate: -2
Blocking: -13
All RES: -13
DEF: +14

Level 10
For 20 sec by 90%
All actions not possible
Cannot use on Flying Enemies
Evasion Rate: -20
Blocking: -40
All RES: -40
DEF: +50

Level 11
For 22 sec by 100%
All actions not possible
Cannot use on Flying Enemies
Evasion Rate: -22
Blocking: -43
All RES: -43
DEF: +54
DEF Rating: -1

Blood Curse

Decreases physical defenses and has a chance to cause instant death.

Max Range 17.5m / Radius 6m / Max 6 People (minimum 2m away)

Skill Points: 2
Cast Time: 3.5s
Cool Down: 110s
Duration: 2.5s
Hits flying: Yes
Consumes: 940 SP + Ancient Star Orb × 4

Level 1
For 18 sec by 1%
Max HP: -12%
Max SP: -6%
DEF: -23
Movement Speed: -12

Level 10
For 180 sec by 90%
Max HP: -30%
Max SP: -15%
DEF: -50
Movement Speed: -30

Gloomy Present

Time to feel the darkness. Paralyze opponents' eyes and feet for some time.

Max Range 12m / Radius 4m / Max 9 People (minimum 2m away)

Skill Points: 2
Cast Time: 1.5s
Cool Down: 80s
Duration: 2.6s
Hits flying: No
Consumes: 940 SP + Ancient Star Orb × 4

Level 1
For 6 sec by 1%
Vision Obstruction Effect
Cannot use on Flying Enemies
Movement Speed: -12

Level 10
For 60 sec by 90%
Vision Obstruction Effect
Cannot use on Flying Enemies
Movement Speed: -30

Whole Cancellation

This skill removes benefitial buffs on your opponents within range.

Max 6 enemies within 5m nearby.

Skill Points: 3
Cast Time: 0.9s
Cool Down: 50s
Duration: 1.7s
Hits flying: Yes
Consumes: 840 SP + Ancient Star Orb × 3

Level 1
For 1.5sec by 1%
Limit Skills
Remove Good Buffs
Sense Transparency

Level 10
For 15sec by 90%
Limit Skills
Remove Good Buffs
Sense Transparency

Domination Fire
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 217
ATK: +25%
Movement Speed: -60%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 50
Ice RES: -75
Lightning RES: 0
Mental RES: 0
SP Recovery +10
Magical ATK

An advanced stance for flame type magic. One can use advanced flame-type magic, but can only move in walking speed.

Up to 3 enemies 9m away and within a range of 2m

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes

Stance book requires Rare Book of Magic × 1 and Mega Ionium × 50, Veteran Level
Stance Level 1
Stance Level 4
 
Stance Level 12
Stance Level 16
Firewall

Summons a wall of fire.

Up to 8 enemies 8m away and within a 0.9m radius

Skill Points: 1
Cast Time: 1.5s
Cool Down: None
Duration: 1.5s
Hits flying: No
Consumes: 100 SP + Elemental Orb × 2

Level 1
ATK: 525%
20% Chance to [Burn] enemy

Level 10
ATK: 955%
20% Chance to [Burn] enemy

Lava Plasma

Increases attack and fire resistance, but decreases ice resistance.

All allies within a range of 12m

Skill Points: 1
Cast Time: 2s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 150 SP + Elemental Orb × 3

Level 1
Duration: 110 Seconds
Flame Resistance +20%
Ice Resistance -20%
+25 Additional flame damage

Level 10
Duration: 200 Seconds
Flame Resistance +20%
Ice Resistance -20%
+70 Additional flame damage

 
None
Blazing Pillar

Summons a huge pillar of fire that sets enemies ablaze.

Up to 10 targets 8m away and within a 4m radius (minimum 1.5m away)

Skill Points: 2
Cast Time: 1.5s
Cool Down: 15s
Duration: 1.5s
Hits flying: Yes
Consumes: 250 SP + Elemental Orb × 4

Level 1
ATK: 555%
15% Chance to [Burn] enemy

Level 10
ATK: 1010%
15% Chance to [Burn] enemy

Volcanic Eruption

Creates a volcanic eruption by accumulating magma beneath the ground.

Up to 15 enemies 10m away and within a 10m radius (minimum 2m away)

Skill Points: 3
Cast Time: 4.8s
Cool Down: 30s
Duration: 1.6s
Hits flying: Yes
Consumes: 300 SP + Elemental Orb × 5

Level 1
ATK: 980%
20% Chance to [Burn] enemy

Level 10
ATK: 1783%
20% Chance to [Burn] enemy

Evocation Fire
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 227
Movement Speed: -50%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 30
Ice RES: -50
Lightning RES: 0
Mental RES: 0
SP Recovery +6
Magical ATK

An advanced stance for flame type magic. One can use advanced flame-type magic, but can only move in walking speed.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes

Stance book requires Vis × 4,000, Level 32
Stance Level 1
 
Stance Level 8
 
Stance Level 16
Hell Breath

Causes a jet of flame to burst forth from your hands to set enemies ablaze.

Up to 6 enemies 6m away and at an angle of 40 degrees

Skill Points: 1
Cast Time: 1.4s
Cool Down: None
Duration: 2.7s
Hits flying: No
Consumes: 80 SP

Level 1
ATK: 304%
25% Chance to [Burn] enemy

Level 10
ATK: 553%
25% Chance to [Burn] enemy

 
None
Infernal Flames

Pillars of hellfire erupt from the ground beneath the feet of all enemies within the range of caster.

Up to 8 enemies within a range of 5m

Skill Points: 2
Cast Time: 3s
Cool Down: 7.5s
Duration: 1.5s
Hits flying: Yes
Consumes: 160 SP

Level 1
ATK: 395%
15% Chance to [Burn] enemy

Level 10
ATK: 718%
15% Chance to [Burn] enemy

 
None
Meteor Strike

Brings a blazing meteor down upon the heads of your enemies.

Up to 15 enemies 8m away and within a 6m radius (minimum 1.5m away)

Skill Points: 3
Cast Time: 7s
Cool Down: 20s
Duration: 2.5s
Hits flying: Yes
Consumes: 240 SP + Elemental Orb × 2

Level 1
ATK: 1110%
15% Chance to [Burn] enemy

Level 10
ATK: 2018%
15% Chance to [Burn] enemy

Levitation
Base Stats
Level 25 Bonus
Flying: Yes
SP Regen: No

ATK Speed: 170
Movement Speed: +25%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
None
Magical ATK

The ultimate stance for a wizard. It allows for the user to fight airborne, but at a constant depletion of SP.

Up to 3 enemies 12m away and within a range of 2m (minimum 1.5m away)

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes

Stance book requires Vis × 20,000, Level 60
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Reverse

Immobilize enemies by suspending them in the air.

Up to 6 enemies 11,5n awat abd within a 4m radius within a range of 11.5m (minimum 2.5m away)

Skill Points: 1
Cast Time: 1.9s
Cool Down: 15s
Duration: 1.7s
Hits flying: No
Consumes: 60 SP

Level 1
Enemies immobilized for 3sec

Level 10
Enemies immobilized for 12sec

 
None
Photon Splash

Fires a series of Psychokinetic blasts.

Up to 10 enemies 12m away and within a 5m radius (minimum 2m away)

Skill Points: 2
Cast Time: 1.9s
Cool Down: 12s
Duration: 1.7s
Hits flying: Yes
Heavy Armor ATK: 110%
Consumes: 240 SP + Magical Orb × 3

Level 1
ATK: 335%

Level 10
ATK: 610%

Amplify

Enhance one self's magic powers even stronger.

Applied directly to oneself

Skill Points: 2
Cast Time: 0.5s
Cool Down: 150s
Duration: 1.5s
Consumes: 740 SP + Ancient Star Orb × 4

Level 1
18 Sec
Psychokinesis ATK Attribute: +13
SP: +70
Movement Speed: -1

Level 10
180 Sec
Psychokinesis ATK Attribute: +40
SP: +250
Movement Speed: -10

Level 11
198 Sec
Psychokinesis ATK Attribute: +43
SP: +270
Movement Speed: -11
ATK Rating: +1

Level 12
216 Sec
Psychokinesis ATK Attribute: +46
SP: +290
Movement Speed: -12
ATK Rating: +1
DEF Rating: +1

Hole of Darkness

Creates a powerful gravity field that pins down all surrounding enemies.

Up to 12 enemies within a range of 8m

Skill Points: 3
Cast Time: 2.4s
Cool Down: 22.5s
Duration: 1.7s
Hits flying: No
Consumes: 280 SP + Magical Orb × 4

Level 1
ATK: 209%
75% Chance to [Stun] enemy

Level 10
ATK: 381%
75% Chance to [Stun] enemy

Possession Fire
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ATK: +25%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 15
Ice RES: -25
Lightning RES: 0
Mental RES: 0
SP Recovery +5
Magical ATK

A basic stance using beginner to middle class Fire spells.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Stance Level 1
Stance Level 4
 
 
Stance Level 16
Fireball

Casts a devastating fireball that incinerates all enemies in its path.

Up to 5 enemies 8m away and within a 3m radius (minimum 1.5m away)

Skill Points: 1
Cast Time: 0.9s
Cool Down: None
Duration: 1.3s
Hits flying: No
Consumes: 60 SP

Level 1
ATK: 126%
20% Chance to [Burn] enemy

Level 10
ATK: 230%
20% Chance to [Burn] enemy

Burning Hands

Imbues the attacks of allies with additional fire damage and grants them RES to fire.

All allies within a range of 12m

Skill Points: 1
Cast Time: 0.4s
Cool Down: None
Duration: 1.7s
Hits flying: Yes
Consumes: 90 SP + Elemental Orb × 1

Level 1
Duration: 110sec
Fire RES +15%
Fire Damage +13

Level 10
Duration: 200sec
Fire RES +15%
Fire Damage +40

 
None
 
None
Flame Ground

Sets the ground under the enemy alight and delivers a constant barrage of fire damage.

Applied to targeted location within a range of 8m (minimum 1.5m away)

Skill Points: 3
Cast Time: 2s
Cool Down: 15s
Duration: 1.6s
Hits flying: No
Consumes: 180 SP + Elemental Orb × 1

The Illusionist
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 15
SP Recovery +5
Magical ATK

A magical stance for witchcraft. It consists of mainly indirect De-buff spells.

1 enemy within a range of 10m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Stance Level 1
Stance Level 4
 
Stance Level 12
Stance Level 16
Sandman

Put all enemies in a certain range to sleep.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 1.2s
Cool Down: 10s
Duration: 1s
Hits flying: Yes
Consumes: 60 SP

Level 1
Puts enemy to [Sleep] for 11sec

Level 10
Puts enemy to [Sleep] for 20sec

Magical Piercing

Reduce Flame/Ice/Lightning/Psychic RES within enemy boundary.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 1
Cast Time: 1.2s
Cool Down: 10s
Duration: 1s
Hits flying: Yes
Consumes: 90 SP

Level 1
Duration: 16.5sec
Flame/Ice/Lightning/Psychic RES: -30%

Level 10
Duration: 30sec
Flame/Ice/Lightning/Psychic RES: -75%

 
None
Ritardi

Reduces the movement speed of enemies.

All enemies 7.5m away and within a 5m radius (minimum 2m away)

Skill Points: 2
Cast Time: 1.2s
Cool Down: 10s
Duration: 1s
Hits flying: Yes
Consumes: 150 SP

Level 1
Movement Speed: -33% for 8.8sec

Level 10
Movement Speed: -60% for 16sec

Invisible Stalker

Grants invisibility to allies. An invisible character cannot be attacked until he is detected, but is also unable to use any skills.

All allies within a range of 12m

Skill Points: 3
Cast Time: 2.6s
Cool Down: 60s
Duration: 1.6s
Hits flying: Yes
Consumes: 180 SP + Magical Orb × 2

Level 1
Duration: 17.5sec

Level 10
Duration: 40sec

 

 

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