Created: 2010/03/04 19:13:07 EST

Updated: 2012/04/29 03:04:34 EDT

Musketeer

 

* You cannot use this character

Musketeer



STR 50 AGI 60
CON 50 DEX 80
INT 30 CHA 30

Total stat points: 300
Starting Level: 1

The front running man of long-distance attacks who is versatile with gun type weapons. He can use pistols and rifles and shoot continuously with great accuracy. He also has a strong 1-man attack stance and group attack stances. His personal skill is 'Concentrate,' which enhances accuracy.

No character card required.

Starting Equipment:
Adept's Ancestral Coat,
Initiate's Ancestral Rifle,
Rifle Bullets × 250

Team Buff:
[Settler]

Concentration

Improves shooting accuracy.

Applied directly to oneself

Cast Time: Instant
Cool Down: None
Duration: 1.9s
Consumes: 100 SP + Mithridart × 5

Level 10
Duration: 300Sec
Monster Hit Damage: +10% Increase
Accuracy +30 / Critical Rate +15%

Level 11
Duration: 330Sec
Monster Hit Damage: +11% Increase
Accuracy +32 / Critical Rate +16%
ATK Rating +1

Category
Usable Equipment
Hat/Hair • Basic
• Musketeer
Earring • Earring
Face • Musketeer
Back • Back
Armor • Coat: WIZ/MUS
• Coat: MUS
Costume • Basic
• Musketeer
• Musketeer/Wizard
Necklace • Necklace
Shoes • Shoes
• Leather
Ring • Ring
Belt • Belt
• Leather
Gloves • Gloves
• Leather
Stances
Aiming Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 150
ACC: 50
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +30
ATK Speed +12%
Critical +16
Firing ATK

A marksmanship stance using the Pistol. A pistol's short barrel results in its poor accuracy. This stance attempts to compensate for this weakness.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Pistol Bullets × 1

Stance book requires Vis × 2,500, Level 24
Stance Level 1
Stance Level 4
 
Stance Level 12
Stance Level 16
Serpent Sting

Fires a poisonous bullet.

1 enemy within a range of 9m

Skill Points: 1
Cast Time: 1.3s
Cool Down: None
Duration: 1.2s
Hits flying: Yes
Consumes: 100 SP + Pistol Bullets × 1

Level 1
ATK: 123%
[Poison] enemy

Level 10
ATK: 223%
[Poison] enemy

Double Firing

Fire two rapid shots consecutively.

1 enemy within a range of 9m

Skill Points: 1
Cast Time: 0.8s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 150 SP + Pistol Bullets × 2

Level 1
ATK: 263%

Level 10
ATK: 478%

 
None
Snap Shot

Shoots 5 targets within a certain area.

Up to 5 enemies 9m away and within a 3m radius

Skill Points: 2
Cast Time: 0.4s
Cool Down: 15s
Duration: 2.3s
Hits flying: Yes
Consumes: 250 SP + Pistol Bullets × 5

Level 1
ATK: 164%

Level 10
ATK: 298%

Zero-In

Fires rapidly at a single enemy.

1 enemy within a range of 9m (minimum 1.5m away)

Skill Points: 3
Cast Time: 1s
Cool Down: 20s
Duration: 4.6s
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 10

Level 1
ATK: 851%

Level 10
ATK: 1547%

Bareknuckle
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 167
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
None
Melee ATK

A fighting stance using bare hands. No special features.

1 enemy within a range of 1m

Leveling time: Normal
Hits per attack: 2
Hits flying: No
Close Encounters
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 230
ACC: 30
Evasion: 0
Block: 10

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +30
ATK Speed +10%
Critical +6
Block +10
Firing ATK

A shooting stance which can attack adjacent enemies using the bayonet.

1 enemy within a range of 13.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Rifle Bullets × 1

Stance book requires Rare Book of Shooting × 1 and Mega Aidanium × 50, Veteran Level
Stance Level 1
Stance Level 4
Stance Level 8
 
Stance Level 16
Glint

Stabs enemy before finishing off with an assault using the butt of the bayonet.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 3s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 257%
25% Chance to inflict [Mortal Wound]

Level 10
ATK: 467%
25% Chance to inflict [Mortal Wound]

Bayonet Assault

Starts with a blade assault before finishing with a shot to the head.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.6s
Hits flying: No
Consumes: 150 SP + Rifle Bullets × 1

Level 1
ATK: 181%
50% Chance to [Stun] enemy

Level 10
ATK: 329%
50% Chance to [Stun] enemy

Incising Attack

Stabs the enemy twice before opening fire.

Up to 3 adjacent enemies within a range of 1m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 4.3s
Hits flying: No
Consumes: 200 SP + Rifle Bullets × 7

Level 1
ATK: 412%
33% Chance to inflict [Mortal Wound]

Level 10
ATK: 749%
33% Chance to inflict [Mortal Wound]

 
None
Shooting Star

Fires successive shots before moving closer to finish enemy off with a stab.

1 adjacent enemy within a range of 1m

Skill Points: 3
Cast Time: 1s
Cool Down: 20s
Duration: 4.6s
Hits flying: No
Consumes: 300 SP + Rifle Bullets × 12

Level 1
ATK: 780%
50% Chance to inflict [Mortal Wound]
Enemy DEF 50 Ignore

Level 10
ATK: 1418%
50% Chance to inflict [Mortal Wound]
Enemy DEF 50 Ignore

Double-Gun Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 200
ACC: 0
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +35
ATK Speed +20%
Evasion +5
Firing ATK

A shooting position for double pistols. It has the lowest accuracy but has the highest speed of firing.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes
Consumes: Pistol Bullets × 2

Stance book requires Vis × 4,000, Level 60
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Applied directly to oneself

Skill Points: 1
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Consumes: 150 SP

Level 1
Duration: 33sec
ATK Speed +8%
ACC -38

Level 10
Duration: 60sec
ATK Speed +16%
ACC -25

Level 11
Duration: 63sec
ATK Speed +16%
ACC -23
ATK Rating +1

 
None
Bloody Overdrive

Fires mercilessly in all directions at surrounding enemies.

Up to 8 enemies within a range of 7.5m

Skill Points: 2
Cast Time: 1.6s
Cool Down: 10s
Duration: 3.6s
Hits flying: Yes
Consumes: 200 SP + 40 HP + Pistol Bullets × 20

Level 1
ATK: 258%

Level 10
ATK: 468%

Quattro Firing

Fires 4 rapid shots at a single enemy.

1 enemy within a range of 9m

Skill Points: 2
Cast Time: 1s
Cool Down: 15s
Duration: 2.1s
Hits flying: Yes
Consumes: 250 SP + Pistol Bullets × 4

Level 1
ATK: 655%

Level 10
ATK: 1191%

R.I.P.

Fires a series of rapid shots at an enemy with dual pistols.

1 enemy within a range of 9m

Skill Points: 3
Cast Time: 1s
Cool Down: 20s
Duration: 3.5s
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 20

Level 1
ATK: 1041%

Level 10
ATK: 1892%

Flintlock
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No
Ranged RES: +20%
Magic RES: +10%

ATK Speed: 167
ATK: +35%
ACC: 40
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +15
ATK Speed +15%
Critical +16
DEF Penetration +20
Firing ATK

An enhanced version of Standing Shot, the basic rifle firing skill. It is a superb form of shooting that boasts great accuracy and attack power.

1 enemy within a range of 15m

Leveling time: ×5
Hits per attack: 1
Hits flying: Yes
Consumes: Steel Bullet × 1

Stance book requires Symbol of Aquarius × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 1
Stance Level 8
Stance Level 12
Stance Level 16
Stance Level 20
Shutdown Shot

A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

1 Flying type enemy within max range 17m

Skill Points: 1
Cast Time: 0.5s
Cool Down: 3s
Duration: 1.2s
Hits flying: Yes
Soft Armor ATK: 165%
Light Armor ATK: 125%
Consumes: 340 SP + Steel Bullet × 1

Level 1
ATK: 446%
Ignore Enemy's DEF 30

Level 10
ATK: 810%
Ignore Enemy's DEF 30

Swift Shot

Swiftly aims at the enemy and fires.

1 enemy within a range of 14m (minimum 1.8m away)

Skill Points: 1
Cast Time: 0.4s
Cool Down: 6s
Duration: 1.3s
Hits flying: Yes
Soft Armor ATK: 150%
Light Armor ATK: 115%
Heavy Armor ATK: 65%
Consumes: 340 SP + Steel Bullet × 1

Level 1
ATK: 265%
Enemy DEF -30

Level 10
ATK: 482%
Enemy DEF -30

Penetration Shot

Attacks enemies positioned in a row by penetrating them with the bullet.

Up to 6 enemies within an area of 12m in length and 150cm in width. (minimum 1.8m away)

Skill Points: 2
Cast Time: 0.9s
Cool Down: 8s
Duration: 1.2s
Hits flying: Yes
Consumes: 440 SP + Steel Bullet × 1

Level 1
ATK: 121%
Enemy DEF -50

Level 10
ATK: 221%
Enemy DEF -50

Check Targets

Checks the target to attack.

Up to 3 enemies 14m away and within a 4m radius

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 0.9s
Hits flying: Yes
Consumes: 650 SP + Ancient Star Orb × 10

Level 1
Causes [Expose weakness] on enemy for 11 sec
Enemy range damage: +22%

Level 10
[Exposes] enemy's weakness for 20 seconds
Shooting damage against enemy: +40%

Level 11
Causes [Expose weakness] on enemy for 21 sec
Enemy range damage: +42%
MSPDdown 50%
AR: -1
DR: -2
ATK: -10%
DEF: -30

Accuracy Shot

Assumes a stable position and attacks the enemy with precision firing.

1 enemy within a range of 17m (minimum 1.8m away)

Skill Points: 3
Cast Time: 1.3s
Cool Down: 18s
Duration: 1.3s
Hits flying: Yes
Soft Armor ATK: 120%
Light Armor ATK: 130%
Heavy Armor ATK: 50%
Consumes: 540 SP + Steel Bullet × 1

Level 1
ATK: 545%
Enemy DEF -50

Level 10
ATK: 991%
Enemy DEF -50

Freestyle Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 130
ACC: 20
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +25
ATK Speed +16%
Critical +6
Evasion +5
Firing ATK

A one-handed position for pistols. Accuracy is sacrificed but this method is good for rapid firing.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Pistol Bullets × 1

Stance book requires Vis × 2,500, Level 44
 
Stance Level 4
Stance Level 8
 
Stance Level 16
 
None
Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Applied directly to oneself

Skill Points: 1
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Consumes: 150 SP

Level 1
Duration: 33sec
ATK Speed +8%
ACC -38

Level 10
Duration: 60sec
ATK Speed +16%
ACC -25

Level 11
Duration: 63sec
ATK Speed +16%
ACC -23
ATK Rating +1

Triple Firing

A rapid attack of 3 shots.

1 enemy within a range of 9m

Skill Points: 2
Cast Time: 1s
Cool Down: 7s
Duration: 1.3s
Hits flying: Yes
Consumes: 200 SP + Pistol Bullets × 3

Level 1
ATK: 338%

Level 10
ATK: 615%

 
None
The Quick and the Dead

Fires randomly at a group of enemies.

Up to 5 enemies 9m away and within a 3m radius

Skill Points: 3
Cast Time: 1s
Cool Down: 14s
Duration: 3.7s
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 12

Level 1
ATK: 431%

Level 10
ATK: 783%

Kneeling Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 187
ATK: +20%
Movement Speed: -100%
ACC: 60
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +35
ATK Speed +8%
Critical +18
Firing ATK

A kneeling position adapted from rifles. This position has good accuracy and shooting distance, but one cannot move.

1 enemy within a range of 18m (minimum 1.5m away)

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Rifle Bullets × 1

Stance book requires Vis × 2,500, Level 36
Stance Level 1
 
Stance Level 8
 
Stance Level 16
Charging Shot

Fires an explosive shot that blows enemies away.

1 enemy within a range of 19m

Skill Points: 1
Cast Time: 2s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 100 SP + Rifle Bullets × 1

Level 1
ATK: 225%

Level 10
ATK: 408%

 
None
Pierce

Shoots down the immediate line of enemies.

Up to 8 enemies 19m away and within a 0.6m radius

Skill Points: 2
Cast Time: 2.6s
Cool Down: 10s
Duration: 1.1s
Hits flying: Yes
Consumes: 200 SP + Rifle Bullets × 1

Level 1
ATK: 120%

Level 10
ATK: 219%

 
None
Execution Shooter

A carefully aimed shot that attacks enemies in a critical area.

1 enemy within a range of 20m (minimum 5m away)

Skill Points: 3
Cast Time: 3s
Cool Down: 60s
Duration: 2.7s
Hits flying: Yes
Consumes: 300 SP + Rifle Bullets × 3

Level 1
ATK: 835%

Level 10
ATK: 1518%

Outrage Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 213
ACC: 0
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +40
ATK Speed +25%
Firing ATK

DoubleGuns reiforce stance. Its specialty is the fast and indistriminant firing.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 4
Hits flying: Yes
Consumes: Pistol Bullets × 4

Stance book requires Explorer team storage box × 30 and Mysterious Powder × 25, Veteran Level
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Sapping shots

Instant shots that disable the lower body of the enemy.

1 enemy within a range of 6m

Skill Points: 1
Cast Time: Instant
Cool Down: 10s
Duration: 2.4s
Hits flying: Yes
Consumes: 100 SP + Pistol Bullets × 4

Level 1
ATK: 578%
25% Chance to inflict [Mortal Wound]

Level 10
ATK: 1050%
25% Chance to inflict [Mortal Wound]

 
None
Octet-stream

8 Shots straight against the front view.

Maximum 1 enemy within the shooting distance 7m

Skill Points: 2
Cast Time: 1s
Cool Down: 10s
Duration: 2.5s
Hits flying: Yes
Consumes: 200 SP + Pistol Bullets × 8

Level 1
ATK: 1245%

Level 10
ATK: 2263%

Dancing revolvers

Fantastic shooting all around the region, as if the gun dances around in the air.

Max Distance: 8m/Radius 4m/ Targets: 6

Skill Points: 2
Cast Time: 1.4s
Cool Down: 15s
Duration: 3.7s
Hits flying: Yes
Consumes: 250 SP + Pistol Bullets × 20

Level 1
ATK: 740%
50% Chance to inflict [Mortal Wound]

Level 10
ATK: 1345%
50% Chance to inflict [Mortal Wound]

Desperados

Deadly damage against all kinds of enemies at the same time.

1 enemy within a range of 9m

Skill Points: 3
Cast Time: 1.5s
Cool Down: 20s
Duration: 5.5s
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 20

Level 1
ATK: 1267%
100% Chance to inflict [Mortal Wound]
Enemy DEF -50

Level 10
ATK: 2304%
100% Chance to inflict [Mortal Wound]
Enemy DEF -50

Sight Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 153
ACC: 40
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +30
ATK Speed +16%
Critical +12
Firing ATK

An advanced pistol shooting position. This shooting position has decent accuracy and fast firing rate.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes
Consumes: Pistol Bullets × 2

Stance book requires Explorer team storage box × 30 and Mysterious Powder × 25, Veteran Level
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Ankle Shot

Trip the enemy by shooting the ankles.

1 enemy within a range of 6m

Skill Points: 1
Cast Time: Instant
Cool Down: 10s
Duration: 2s
Hits flying: Yes
Consumes: 100 SP + Pistol Bullets × 1

Level 1
ATK: 413%
25% Chance to inflict [Mortal Wound]

Level 10
ATK: 750%
25% Chance to inflict [Mortal Wound]

 
None
Barrage Shot

A barrage of shots fly towards the enemies.

Max Distance: 7m/Radius 4m/ 6 Targets:

Skill Points: 2
Cast Time: 1.2s
Cool Down: 10s
Duration: 2.3s
Hits flying: Yes
Consumes: 200 SP + Pistol Bullets × 12

Level 1
ATK: 433%

Level 10
ATK: 786%

Clincher

Accurate shot against 1 enemy with a chance to inflict Mortal Wound.

1 enemy within a range of 8m

Skill Points: 2
Cast Time: 2s
Cool Down: 15s
Duration: 0.8s
Hits flying: Yes
Consumes: 250 SP + Pistol Bullets × 1

Level 1
ATK: 706%
75% Chance to inflict [Mortal Wound]

Level 10
ATK: 1283%
75% Chance to inflict [Mortal Wound]

Exceed Shot

One enemy receives a deadly hail of bullets.

1 enemy within a range of 9m

Skill Points: 3
Cast Time: 1.4s
Cool Down: 20s
Duration: 3.9s
Hits flying: Yes
Consumes: 300 SP + Pistol Bullets × 16

Level 1
ATK: 993%
100% Chance to inflict [Mortal Wound]
Enemy DEF -50

Level 10
ATK: 1806%
100% Chance to inflict [Mortal Wound]
Enemy DEF -50

Standing Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 187
ACC: 50
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +30
ATK Speed +8%
Critical +9
Firing ATK

A basic standing stance for a rifle. It has both accuracy and speed.

1 enemy within a range of 13.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Rifle Bullets × 1
Stance Level 1
Stance Level 4
Stance Level 8
Stance Level 12
Stance Level 16
Birdfall

A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

1 airborne enemy within a range of 14m (minimum 3m away)

Skill Points: 1
Cast Time: 0.8s
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 100 SP + Rifle Bullets × 1

Level 1
ATK: 623%

Level 10
ATK: 1133%

Blind Flash

Fires flares to reduce enemy accuracy

Up to 15 enemies 14m away within a radius of 4m (minimum 3m away)

Skill Points: 1
Cast Time: 1.3s
Cool Down: None
Duration: 1s
Hits flying: Yes
Consumes: 150 SP + Rifle Bullets × 1

Level 1
Enemy ACC 0 for 11sec

Level 10
Enemy ACC 0 for 20sec

Head Shot

Targets an enemy's head with a critical shot.

1 enemy within a range of 14m (minimum 3m away)

Skill Points: 2
Cast Time: 1.9s
Cool Down: 10s
Duration: 1s
Hits flying: Yes
Consumes: 200 SP + Rifle Bullets × 1

Level 1
ATK: 281%
Enemy DEF -25

Level 10
ATK: 511%
Enemy DEF -25

Covering Fire

Fires bursts of shots into a dense group of enemies.

Up to 6 enemies 9m away and within a 2.5m radius (minimum 3m away)

Skill Points: 2
Cast Time: 0.7s
Cool Down: 15s
Duration: 4s
Hits flying: Yes
Consumes: 200 SP + Rifle Bullets × 20

Level 1
ATK: 181%
25% Chance to instill [Fear] in enemy

Level 10
ATK: 329%
25% Chance to instill [Fear] in enemy

Precision Strike

Controlled Aim ensures that your next shot will hit for maximum damage.

1 enemy within a range of 14m (minimum 4m away)

Skill Points: 3
Cast Time: 2.6s
Cool Down: 20s
Duration: 0.8s
Hits flying: Yes
Consumes: 250 SP + Rifle Bullets × 1

Level 1
ATK: 413%

Level 10
ATK: 750%

 

 

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