Created: 2010/03/04 19:13:08 EST
Updated: 2012/04/29 03:04:53 EDT
Character Jobs Navigation | |||||
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* You cannot use this character

Auch's Upgrading merchant, Vincent Rio. He decided to put away his lute as a minstrel and lives in the New World who enjoys talking with a variety of people. He says he's from Bristia, but feels like 2nd generation of the New World. He hides himself and his name seems to be related with Auch deeply.
Vincent Rio Character Card
Auch's Upgrading merchant, [Vincent Rio] Character Card. With this card, you can choose [Create a Character] in [Quarters] to add him to your Family.
Starting Equipment:
Explorer's Ancestral Robe,
Explorer's Ancestral Lute
Team Buff:
[Settler of 2 Generation]

Perform higher level of music by responding to the encores of the people who want to listen to beautiful melodies.
Applied directly to oneself
Cast Time: 1s
Cool Down: 180s
Duration: 2.8s
Consumes: 300 SP + Ancient Star Orb × 10
Level 10
Duration: 20 Seconds
+1 Lv to all music skills
Category | Usable Equipment | |
|---|---|---|
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Hat/Hair | • Vincent Rio |
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Earring | • Earring |
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Face | • Vincent Rio |
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Back | • Back |
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Armor | • Robe |
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Costume | • Vincent Rio |
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Necklace | • Necklace |
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Shoes | • Shoes |
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Ring | • Ring |
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Belt | • Belt |
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Gloves | • Gloves |
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: No ATK Speed: 167 ACC: 100 Evasion: 0 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 0 |
None |

Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: Yes ATK Speed: 217 ATK: +140% Movement Speed: -60% ACC: 0 Evasion: 0 Block: 0 Fire RES: -75 Ice RES: 0 Lightning RES: 50 Mental RES: 0 |
SP Recovery +10 |

Stance Level 1 | Stance Level 4 | Stance Level 8 | Stance Level 16 |
|---|

Releases a surge of electricity that attacks surrounding enemies.
Up to 3 targets 10m away and within a radius of 1.75m (minimum 1.5m away)
Skill Points: 1
Cast Time: 1.5s
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 100 SP + Elemental Orb × 2

Increases attack and lightning resistance but decreases fire resistance.
All allies within a range of 12m
Skill Points: 1
Cast Time: 2s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 150 SP + Elemental Orb × 3
Level 1
Duration: 110sec
Lightning RES +20%
Fire RES -20%
Lightning Damage +25
Level 10
Duration: 200sec
Lightning RES +20%
Fire RES -20%
Lightning Damage +70

Discharges an electrical tornado.
Up to 6 enemies 6m away and at an angle of 40 degrees
Skill Points: 2
Cast Time: 1.4s
Cool Down: 10s
Duration: 2.7s
Hits flying: No
Consumes: 200 SP + Elemental Orb × 4

Intense thunder slaughters everything coming in its contact.
Up to 12 enemies within a range of 8m
Skill Points: 3
Cast Time: 4.8s
Cool Down: 30s
Duration: 1.6s
Hits flying: Yes
Consumes: 300 SP + Elemental Orb × 5
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: Yes ATK Speed: 227 ATK: +80% Movement Speed: -50% ACC: 0 Evasion: 0 Block: 0 Fire RES: -50 Ice RES: 0 Lightning RES: 30 Mental RES: 0 |
SP Recovery +6 |

Stance Level 1 | Stance Level 8 | Stance Level 16 |
|---|

Causes a thunderstorm to form over the caster, inflicting random lightning damage on enemies in the vicinity.
Up to 8 enemies 10m away and within a 4m radius
Skill Points: 1
Cast Time: 1.5s
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 80 SP

Conjure forth a bolt of chain lightning that leaps from one enemy to the next, inflicting lightning damage on the target and surrounding enemies.
Up to 6 enemies 10m away and within a 6m radius
Skill Points: 2
Cast Time: 1.4s
Cool Down: 18s
Duration: 2.7s
Hits flying: Yes
Consumes: 160 SP

Prepares a very strong Lightning Magic by sending the powers to both arms. Releases when changing the stance.
Applied directly to oneself
Skill Points: 3
Cast Time: 7s
Cool Down: 90s
Duration: 2.5s
Consumes: 240 SP + Elemental Orb × 1
Level 1
Duration: 90sec
ATK +50.5%
Elemental RES -50%
Level 10
Duration: 90sec
ATK +100%
Elemental RES -50%
Level 11
Duration: 90 seconds
ATK +110.5%
Elemental RES -50%
ATK +Rating +1
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: Yes ATK Speed: 203 ATK: +10% ACC: 100 Evasion: 0 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 15 |
SP Recovery +5 |

Stance Level 1 | Stance Level 8 | Stance Level 12 | Stance Level 16 |
|---|

A jarring song that damages foes with a chance to [Stun] them.
Max Distance: 8m/Radius: 4m/Targets: 8 (minimum 1.5m away)
Skill Points: 1
Cast Time: Instant
Cool Down: 5s
Duration: 2.4s
Hits flying: Yes
Consumes: 100 SP

Plays a lullaby that puts all surrounding enemies to sleep.
All enemies within a 6m radius.
Skill Points: 2
Cast Time: 1s
Cool Down: 15s
Duration: 2.8s
Hits flying: Yes
Consumes: 200 SP

The mellow melody brings lethargy as well as damage against the enemies listening to the tune.
Max Distance: 8m/Radius: 4m/Targets: 8 (minimum 1.5m away)
Skill Points: 2
Cast Time: 1s
Cool Down: 15s
Duration: 2.8s
Hits flying: Yes
Consumes: 250 SP
Level 1
ATK: 276%
75% Chance of causing [Enervation]
Level 10
ATK: 501%
75% Chance of causing [Enervation]

The enemy that hears the funeral mourning predicts one's death.
Max Distance: 5m/Radius 4m/ Targets: 3 (minimum 1.5m away)
Skill Points: 3
Cast Time: 1.5s
Cool Down: 30s
Duration: 3.4s
Hits flying: Yes
Consumes: 300 SP
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: Yes ATK Speed: 170 ATK: +140% ACC: 0 Evasion: 0 Block: 0 Fire RES: -25 Ice RES: 0 Lightning RES: 15 Mental RES: 0 |
SP Recovery +5 |

Stance Level 1 | Stance Level 4 | Stance Level 8 | Stance Level 16 |
|---|

Strikes an enemy with a bolt of lightning.
1 enemy within a range of 10m (minimum 1.5m away)
Skill Points: 1
Cast Time: 0.9s
Cool Down: None
Duration: 1.3s
Hits flying: Yes
Consumes: 60 SP

Imbues the attacks of allies with additional ice damage and grants them RES to ice.
All allies within a range of 12m
Skill Points: 1
Cast Time: 0.4s
Cool Down: None
Duration: 1.7s
Hits flying: Yes
Consumes: 90 SP + Elemental Orb × 1
Level 1
Duration: 110sec
Lightning RES +15%
Lightning Damage +13
Level 10
Duration: 200sec
Lightning RES +15%
Lightning Damage +40

Generates an electrical field that electrocutes surrounding enemies.
Up to 7 enemies within a range of 5m
Skill Points: 2
Cast Time: 3s
Cool Down: 15s
Duration: 1.5s
Hits flying: Yes
Consumes: 120 SP

Summon a [Tornado] to bombard enemies with lightning attacks.
Applied to targeted location within a range of 10m (minimum 1.5m away)
Skill Points: 3
Cast Time: 2s
Cool Down: 15s
Duration: 1.6s
Hits flying: No
Consumes: 180 SP + Elemental Orb × 1
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: Yes ATK Speed: 203 ATK: +140% Movement Speed: +10% ACC: 100 Evasion: 0 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 15 |
SP Recovery +10 Absorb +10 |

Stance Level 5 | Stance Level 10 | Stance Level 15 | Stance Level 20 | Stance Level 25 |
|---|

A passionate play will enhance the ACC, Critical and ATK Speed of the team members.
Affects all family and squad members within a 6m radius
Skill Points: 1
Cast Time: 1s
Cool Down: 30s
Duration: 2.8s
Hits flying: Yes
Consumes: 550 SP + Ancient Star Orb × 10
Level 1
Duration: 18sec
ATK Speed +1%
Critical +1%
ACC +1
Level 10
Duration: 180sec
ATK Speed +10%
Critical +10%
ACC +10
Level 11
Duration: 198sec
ATK Speed +15%
Critical +15%
ACC +15
HP +5%

A full filling play will decrease the attack damage for the whole team.
Affects all family and squad members within a 6m radius
Skill Points: 2
Cast Time: 1s
Cool Down: 30s
Duration: 2.8s
Hits flying: Yes
Consumes: 550 SP + Ancient Star Orb × 10
Level 1
Duration: 18sec
Damages by the Monsters -10%
Level 10
Duration: 180sec
Damages by the Monsters -10%
Level 11
Duration: 198sec
Damages by the Monsters -10%
SP +5%

An excellent play enhances Blocking, Evasion and Absorb of the whole team.
Affects all family and squad members within a 6m radius
Skill Points: 2
Cast Time: 1s
Cool Down: 30s
Duration: 2.8s
Hits flying: Yes
Consumes: 550 SP + Ancient Star Orb × 10
Level 1
Duration: 18sec
Blocking +1
Evasion +1
1% Chance to nullify magical attacks
Level 5
Duration: 90sec
Blocking +5
Evasion +5
5% Chance to nullify magical attacks
Level 10
Duration: 180sec
Blocking +10
Evasion +10
10% Chance to nullify magical attacks
Level 11
Duration: 198sec
Blocking +15
Evasion +15
Absorb +2
HP +5%
12% Chance to nullify magical attacks

A full filling play will decrease the attack damage for the whole team.
Affects all family and squad members within a 6m radius
Skill Points: 3
Cast Time: 1.5s
Cool Down: 30s
Duration: 3.4s
Hits flying: Yes
Consumes: 550 SP + Ancient Star Orb × 10
Level 1
Duration: 18sec
Damage from the PC -10%
Level 10
Duration: 180sec
Damage from the PC -10%
Level 11
Duration: 198sec
Damage from the PC -10%
SP +5%

Enemies will feel a deep despair with a destructive power from a solemn music.
Max Distance 12m / Radius 8m / Max 8 (minimum 1.5m away)
Skill Points: 1
Cast Time: 1s
Cool Down: 35s
Duration: 2.8s
Hits flying: Yes
Consumes: 750 SP + Ancient Star Orb × 10
Level 1
ATK: 455%
Inflicts [Music of Death] to an enemy with 100% chance
Ignores enemy's invincible skills
Level 10
ATK: 827%
Inflicts [Music of Death] to an enemy with 100% chance
Ignores enemy's invincible skills
Base Stats | Level 25 Bonus |
|---|---|
| Flying: No SP Regen: Yes ATK Speed: 203 ACC: 100 Evasion: 0 Block: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Mental RES: 15 |
SP Recovery +10 |

Stance Level 1 | Stance Level 8 | Stance Level 12 | Stance Level 16 |
|---|

ATK and ATK Speed and Movement Speed are improved for all members.
Affects all family and squad members within a 6m radius
Skill Points: 1
Cast Time: 1s
Cool Down: 15s
Duration: 2.8s
Hits flying: Yes
Consumes: 200 SP + Magical Orb × 5
Level 1
Duration: 165 sec
ATK +1%
Speed +1%
Movement Speed +1%
DEF -1
Level 10
Duration: 300 sec
ATK +10%
Speed +10%
Movement Speed +10%
DEF -10
Level 11
Duration: 315 sec
ATK +11%
Speed +11%
Movement Speed +11%
DEF -11
Penetration +3

Slightly increases the entire team's DEF and reduces the chemical ATK damage from the enemy.
Affects all family and squad members within a 6m radius
Skill Points: 2
Cast Time: 1s
Cool Down: 15s
Duration: 2.8s
Hits flying: Yes
Consumes: 200 SP + Magical Orb × 5
Level 1
Duration: 165 sec
DEF +1
ATK -1%
Reduce rate of physical damage by 20%
Level 10
Duration: 300 sec
DEF +10
ATK -10%
Reduce rate of physical damage by 20%
Level 11
Duration: 315 sec
DEF +11
ATK -11%
Reduce rate of physical damage by 20%
Absorb +3

Greatly increases the entire team's Mental RES, while significantly reducing the enemy's magical ATK damage.
Affects all family and squad members within a 6m radius
Skill Points: 2
Cast Time: 1s
Cool Down: 15s
Duration: 2.8s
Hits flying: Yes
Consumes: 200 SP + Magical Orb × 5
Level 1
Duration: 165 sec
Mental RES +1
ATK -1%
Reduce rate of magic ATK damage 20%
Level 10
Duration: 300 sec
Mental RES +10
ATK -10%
Reduce rate of magic ATK damage 20%
Level 11
Duration: 315 sec
Mental RES +11
ATK -11%
Reduce rate of magic ATK damage 20%
Absorb +3

Recovers a multitude of characters that could not fight back by playing a soul-reviving music.
Max Distance: 4m/Radius 4m/Targets: 4 characters that cannot fight back
Skill Points: 3
Cast Time: 1.5s
Cool Down: 60s
Duration: 3.4s
Hits flying: No
Consumes: 600 SP + 2500 HP + Resurrection Potion × 4
Level 1
post-resurrection brings 5% HP Recovery
Level 10
post-resurrection brings 50% HP Recovery