Created: 2010/03/04 19:13:08 EST

Updated: 2012/04/29 03:04:50 EDT

Romina

 

* You cannot use this character

Romina



STR 70 AGI 60
CON 70 DEX 70
INT 40 CHA 20

Total stat points: 330
Starting Level: 60

Romina, Ustiur's Rescue Knight Second in Command. She is from the New World, and she becomes irritated that the homeland has been increasingly interfering with the businesses of Ustiur, a land that has been established through the sacrificial work of the Rescue Knights. She uses Defending Guard and Defending Shot stances with guns and shields. Her personal skill is 'Resuscitation' which resurrects allies.

Romina Character Card
A character card for [Romina], a captain of the Ustiur Rescue Knights. With this card, you can choose [Create a Character] in [Quarters] to add her to your Family.

Starting Equipment:
Explorer's Ancestral Metal Armor,
Explorer's Ancestral Sword,
Resurrection Potion × 3

Team Buff:
[Kntorescue]

Resuscitation

Heals a character who is incapable of combat.

An ally incapable of combat within a range of 1m

Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: No
Consumes: 25 SP + Resurrection Potion × 1

Level 10
Heals 50% of HP after revival

Category
Usable Equipment
Hat/Hair • Romina
Earring • Earring
Face • None
Back • Back
Armor • Leather: FIG/SCO
• Metal
• Leather: FIG
Costume • Romina
Necklace • Necklace
Shoes • Shoes
• Leather
• Metal
Ring • Ring
Belt • Belt
• Leather
• Metal
Gloves • Gloves
• Leather
• Metal
Stances
Bareknuckle
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 167
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
None
Melee ATK

A fighting stance using bare hands. No special features.

1 enemy within a range of 1m

Leveling time: Normal
Hits per attack: 2
Hits flying: No
Defending Guard
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 105
ACC: 100
Evasion: 0
Block: 22

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +3%
Block +18
Melee ATK

The stance for the Rescue Knights. The technique lies between the [Back-Guard] and [High-Guard] stances so a shield is unnecessary.

1 enemy within a range of 1.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: No
Stance Level 1
Stance Level 5
Stance Level 10
 
Stance Level 20
Slash Down

Delivers downward slashes.

1 adjacent enemy within a range of 1m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.4s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 320%

Level 10
ATK: 582%

Guardian

Greatly increases the chances of blocking an enemy's attack.

Applied directly to oneself

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 0.2s
Consumes: 150 SP

Level 1
Duration: 10sec
Block +8
Movement Speed -30%

Level 10
Duration: 10sec
Block +35
Movement Speed -30%

Level 11
Duration: 10sec
Block +38
Movement Speed -30%
DEF Rating +1

Earth Tremor

Plunges sword into enemy while airborne.

Up to 3 adjacent enemies within a range of 2m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 2.2s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 317%

Level 10
ATK: 576%

 
None
Stunning Skewer

Stuns the enemy with a blow from the shield before advancing upon him with a sword.

1 adjacent enemy within a range of 0.5m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 3.3s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 646%
25% Chance to [Stun] enemy

Level 10
ATK: 1174%
25% Chance to [Stun] enemy

Defending Shot
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 187
ACC: 50
Evasion: 0
Block: 15

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +25
ATK Speed +5%
Critical +4
Block +10
Firing ATK

A stance for the Rescue Knights. A standing shot that allows for blocking with a shield fixed to the Rescue Knight's arm.

1 enemy within a range of 13.5m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Consumes: Rifle Bullets × 1
Stance Level 1
Stance Level 4
Stance Level 8
Stance Level 12
Stance Level 16
Birdfall

A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

1 airborne enemy within a range of 14m (minimum 3m away)

Skill Points: 1
Cast Time: 0.8s
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 100 SP + Rifle Bullets × 1

Level 1
ATK: 623%

Level 10
ATK: 1133%

Guardian

Greatly increases the chances of blocking an enemy's attack.

Applied directly to oneself

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 0.2s
Consumes: 150 SP

Level 1
Duration: 10sec
Block +8
Movement Speed -30%

Level 10
Duration: 10sec
Block +35
Movement Speed -30%

Level 11
Duration: 10sec
Block +38
Movement Speed -30%
DEF Rating +1

Head Shot

Targets an enemy's head with a critical shot.

1 enemy within a range of 14m (minimum 3m away)

Skill Points: 2
Cast Time: 1.9s
Cool Down: 10s
Duration: 1s
Hits flying: Yes
Consumes: 200 SP + Rifle Bullets × 1

Level 1
ATK: 281%
Enemy DEF -25

Level 10
ATK: 511%
Enemy DEF -25

Covering Fire

Fires bursts of shots into a dense group of enemies.

Up to 6 enemies 9m away and within a 2.5m radius (minimum 3m away)

Skill Points: 2
Cast Time: 0.7s
Cool Down: 15s
Duration: 4s
Hits flying: Yes
Consumes: 250 SP + Rifle Bullets × 20

Level 1
ATK: 181%
25% Chance to instill [Fear] in enemy

Level 10
ATK: 329%
25% Chance to instill [Fear] in enemy

Precision Strike

Controlled Aim ensures that your next shot will hit for maximum damage.

1 enemy within a range of 14m (minimum 4m away)

Skill Points: 3
Cast Time: 2.6s
Cool Down: 20s
Duration: 0.8s
Hits flying: Yes
Consumes: 300 SP + Rifle Bullets × 1

Level 1
ATK: 413%

Level 10
ATK: 750%

Equites
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No
Magic RES: +20%
Debuff RES: +15%

ATK Speed: 147
ATK: +45%
ACC: 40
Evasion: 0
Block: 20

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +10
ATK Speed +22%
Critical +10
Block +20
DEF Penetration +20
Absorb +15
Melee ATK

The advance stance for one-handed sword. It offers good attack and excellent defense.

1 enemy within a range of 1.3m

Leveling time: ×5
Hits per attack: 2
Hits flying: No

Stance book requires Symbol of Sagittarius × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 1
Stance Level 8
Stance Level 12
Stance Level 16
Stance Level 20
Golpe

Swings the sword powerfully at the enemy.

Up to 3 adjacent enemies within a range of 1.5m

Skill Points: 1
Cast Time: Instant
Cool Down: 3s
Duration: 2s
Hits flying: No
Heavy Armor ATK: 195%
Consumes: 240 SP

Level 1
Damage: 519%
Ignores 20 enemy defense

Level 10
Damage: 944%
Ignores 20 enemy defense

Valentia

Attacks the lower body of nearby enemies to slow down their movement.

Max 6 enemies within 2.5m within a range of 2.3m

Skill Points: 1
Cast Time: Instant
Cool Down: 10s
Duration: 2.7s
Hits flying: No
Soft Armor ATK: 105%
Light Armor ATK: 120%
Heavy Armor ATK: 250%
Consumes: 340 SP

Level 1
Damage: 273%
Ignores 30 enemy defense
[Slows] the target by 50%

Level 10
Damage: 496%
Ignores 30 enemy defense
[Slows] the target by 50%

Blessedness

Give holy power to the Sword to attack the enemies ignoring their resistances.

Applied directly to oneself

Skill Points: 2
Cast Time: Instant
Cool Down: 180s
Duration: 1.2s
Consumes: 650 SP + Ancient Star Orb × 5

Level 1
Duration: 39sec
Holy Attribute ATK +35
Accuracy +1

Level 10
Duration: 120sec
Holy Attribute ATK +125
Accuracy +10

Level 11
Duration: 129sec
Holy Attribute ATK +135
Accuracy +11
ATK Rating +1

Agil

Slashes at the enemy twice and spins around to stab at it.

1 adjacent enemy within a range of 1.3m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 3.5s
Hits flying: No
Light Armor ATK: 125%
Heavy Armor ATK: 125%
Consumes: 440 SP

Level 1
Damage: 1171%
Ignores 50 enemy defense
[Bleeds] the target by 60% chance

Level 10
Damage: 2130%
Ignores 50 enemy defense
[Bleeds] the target by 60% chance

Centella

Attacks enemy with great speed to inflict significant damage.

1 adjacent enemy within a range of 1.3m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 3.9s
Hits flying: No
Light Armor ATK: 130%
Heavy Armor ATK: 130%
Consumes: 540 SP

Level 1
Damage: 1375%
Ignores 50 enemy defense

Level 10
Damage: 2500%
Ignores 50 enemy defense

Flintlock
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No
Ranged RES: +20%
Magic RES: +10%

ATK Speed: 167
ATK: +35%
ACC: 40
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +15
ATK Speed +15%
Critical +16
DEF Penetration +20
Firing ATK

An enhanced version of Standing Shot, the basic rifle firing skill. It is a superb form of shooting that boasts great accuracy and attack power.

1 enemy within a range of 15m

Leveling time: ×5
Hits per attack: 1
Hits flying: Yes
Consumes: Steel Bullet × 1

Stance book requires Symbol of Aquarius × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 1
Stance Level 8
Stance Level 12
Stance Level 16
Stance Level 20
Shutdown Shot

A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

1 Flying type enemy within max range 17m

Skill Points: 1
Cast Time: 0.5s
Cool Down: 3s
Duration: 1.2s
Hits flying: Yes
Soft Armor ATK: 165%
Light Armor ATK: 125%
Consumes: 340 SP + Steel Bullet × 1

Level 1
ATK: 446%
Ignore Enemy's DEF 30

Level 10
ATK: 810%
Ignore Enemy's DEF 30

Swift Shot

Swiftly aims at the enemy and fires.

1 enemy within a range of 14m (minimum 1.8m away)

Skill Points: 1
Cast Time: 0.4s
Cool Down: 6s
Duration: 1.3s
Hits flying: Yes
Soft Armor ATK: 150%
Light Armor ATK: 115%
Heavy Armor ATK: 65%
Consumes: 340 SP + Steel Bullet × 1

Level 1
ATK: 265%
Enemy DEF -30

Level 10
ATK: 482%
Enemy DEF -30

Penetration Shot

Attacks enemies positioned in a row by penetrating them with the bullet.

Up to 6 enemies within an area of 12m in length and 150cm in width. (minimum 1.8m away)

Skill Points: 2
Cast Time: 0.9s
Cool Down: 8s
Duration: 1.2s
Hits flying: Yes
Consumes: 440 SP + Steel Bullet × 1

Level 1
ATK: 121%
Enemy DEF -50

Level 10
ATK: 221%
Enemy DEF -50

Check Targets

Checks the target to attack.

Up to 3 enemies 14m away and within a 4m radius

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 0.9s
Hits flying: Yes
Consumes: 650 SP + Ancient Star Orb × 3

Level 1
[Exposes] enemy's weakness for 11 seconds
Shooting damage against enemy: +4%

Level 10
[Exposes] enemy's weakness for 20 seconds
Shooting damage against enemy: +40%

Level 11
[Exposes] enemy's weakness for 21 seconds
Shooting damage against enemy: +44%
Movement speed 50% 감소
Attack rating: -1
Defense Rate: -2
Damage: -10%
Defense: -30

Accuracy Shot

Assumes a stable position and attacks the enemy with precision firing.

1 enemy within a range of 17m (minimum 1.8m away)

Skill Points: 3
Cast Time: 1.3s
Cool Down: 18s
Duration: 1.3s
Hits flying: Yes
Soft Armor ATK: 120%
Light Armor ATK: 130%
Heavy Armor ATK: 50%
Consumes: 540 SP + Steel Bullet × 1

Level 1
ATK: 545%
Enemy DEF -50

Level 10
ATK: 991%
Enemy DEF -50

 

 

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