Created: 2010/03/04 19:13:07 EST

Updated: 2012/04/29 03:04:34 EDT

Scout

 

* You cannot use this character

Scout



STR 30 AGI 70
CON 50 DEX 70
INT 50 CHA 30

Total stat points: 300
Starting Level: 1

The class with the power to heal. It also acts as a hidden tactical assistant in battle by using install stance rather than recovery stance. Scout also has the melee stance. Personal skill is 'Healing.'

No character card required.

Starting Equipment:
Adept's Ancestral Leather Armor

Team Buff:
[Settler]

Healing

Restores a small amount of a character's HP.

1 Appointed Character within a range of 3m

Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 25 SP

Category
Usable Equipment
Hat/Hair • Basic
• Scout
• Fighter/Scout
Earring • Earring
• Scout
Face • Scout
Back • Back
Armor • Leather: FIG/SCO
• Leather: SCO
Costume • Basic
• Scout
• Fighter/Scout
Necklace • Necklace
Shoes • Shoes
• Leather
Ring • Ring
Belt • Belt
• Leather
Gloves • Gloves
• Leather
Stances
Arnis
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No
Debuff RES: +10%

ATK Speed: 200
ATK: +50%
ACC: 45
Evasion: 15
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ACC +15
ATK Speed +25%
Critical +25
Evasion +25
DEF Penetration +20
Absorb +10
Melee ATK

An advanced stance for dagger. It overwhelms enemies through quick dagger actions.

1 enemy within a range of 1m

Leveling time: ×5
Hits per attack: 3
Hits flying: No

Stance book requires Symbol of Capricorn × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 1
Stance Level 8
Stance Level 12
Stance Level 16
Stance Level 20
Lado patada

Pierce the enemy deeply and then kick it away.

1 adjacent enemy within a range of 1.3m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.5s
Hits flying: No
Light Armor ATK: 140%
Heavy Armor ATK: 120%
Consumes: 240 SP

Level 1
Damage: 581%
[Criticalwounds] the target by 30% chance
Ignores 20 enemy defense
Ignores additional damage by certain chance

Level 10
Damage: 1056%
[Criticalwounds] the target by 30% chance
Ignores 20 enemy defense
Ignores additional damage by certain chance

Asesinato

Attacks a distant enemy by throwing a dagger.

Up to 1 enemy within a radius of 12m

Skill Points: 1
Cast Time: Instant
Cool Down: 5s
Duration: 2.1s
Hits flying: Yes
Light Armor ATK: 150%
Heavy Armor ATK: 120%
Consumes: 340 SP

Level 1
Damage: 807%
Ignores 30 enemy defense
Ignores additional damage by certain chance
[Paralyzes] the target by 50% chance

Level 10
Damage: 1466%
Ignores 30 enemy defense
Ignores additional damage by certain chance
[Paralyzes] the target by 50% chance

Intoxicacion

Spreads poison on the blade. Each subsequent normal attack will have a chance of paralyzing the enemy.

Applied directly to oneself

Skill Points: 2
Cast Time: Instant
Cool Down: 90s
Duration: 1.7s
Consumes: 650 SP + Ancient Star Orb × 5

Level 1
Duration: 33 seconds
14% chance to cast [Paralysis] on the enemy with every attack

Level 10
Duration: 60 seconds
50% chance to cast [Paralysis] on the enemy with every attack

Asalto

Attacks all the enemies in front at once and paralyzes them temporarily.

Up to 5 enemies 5m away and within a 1m radius (minimum 2.5m away)

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 2.2s
Hits flying: No
Light Armor ATK: 130%
Consumes: 440 SP

Level 1
Damage: 384%
Ignores 50 enemy defense
Ignores additional damage by certain chance
[Paralyzes] the target by 100% chance

Level 10
Damage: 698%
Ignores 50 enemy defense
Ignores additional damage by certain chance
[Paralyzes] the target by 100% chance

Rapida Ataque

Attacks the enemy's vulnerability with powerful dagger skills.

1 adjacent enemy within a range of 0.6m

Skill Points: 3
Cast Time: Instant
Cool Down: 10s
Duration: 3.8s
Hits flying: No
Light Armor ATK: 120%
Heavy Armor ATK: 120%
Consumes: 540 SP

Level 1
Damage: 1507%
Ignores 50 enemy defense
Ignores additional damage by certain chance

Level 10
Damage: 2741%
Ignores 50 enemy defense
Ignores additional damage by certain chance

Bard
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 150
ACC: 100
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 20
Evasion +5
Assistance

Through the use of rallying cries this stance allows it's user to buff their allies. Requires: No equipped weapons.

This stance does not auto-attack

Leveling time: Normal
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Insistendo

Increases attack of allies.

Family and Squad members within a range of 10m

Skill Points: 1
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 100 SP + Mithridart × 1

Level 1
Duration: 330sec
ATK +6%

Level 10
Duration: 600sec
ATK +15%

Level 11
Duration: 630sec
ATK +16%
ATK Rating +1

 
None
Forte

Increases the Max HP of allies. Cannot be used in conjunction with [Accelerando].

Family and Squad members within a range of 10m

Skill Points: 2
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 100 SP + Painkiller × 1

Level 1
Duration: 330 sec
Max HP +11%

Level 10
Duration: 600 sec
Max HP +20%

Level 11
Duration: 630 sec
Max HP +21%
DEF Rating +1

Accelerando

Increases the attack speed and movement speed of allies. Cannot be used in conjuction with [Forte].

Family and Squad members within a range of 10m

Skill Points: 2
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 100 SP + Analeptic Remedy × 1

Level 1
Duration: 330sec
ATK Speed +6%
Movement Speed +6%

Level 10
Duration: 600sec
ATK Speed +20%
Movement Speed +20%

Meditativo

Improves the HP and SP Recovery of allies.

Family and Squad members within a range of 10m

Skill Points: 3
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 100 SP + Nutrition × 1

Level 1
Duration: 330 sec
HP Recovery +12
SP Recovery +6

Level 10
Duration: 600 sec
HP Recovery +30
SP Recovery +15

Dobalada Corte
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 133
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +20%
Critical +16
Melee ATK

A stance that utilizies two daggers. It is an offensive stance that is focused on striking the enemy restlessly while ignoring about the defense.

1 enemy within a range of 1m

Leveling time: Normal
Hits per attack: 2
Hits flying: No
Stance Level 1
 
Stance Level 10
Stance Level 15
Stance Level 20
Attaque Devolver

Attacks enemies with a series of lightning quick slashes.

1 adjacent enemy within a range of 0.5m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 3.3s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 925%

Level 10
ATK: 1682%

 
None
Viento Incierto

Hurls two daggers at enemies.

1 enemy within a range of 8m (minimum 1.5m away)

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 2.7s
Hits flying: Yes
Consumes: 200 SP

Level 1
ATK: 915%

Level 10
ATK: 1664%

Baile de Guerra

Drives enemies back by whirling through the air with a set of double daggers.

1 adjacent enemy within a range of 7.2m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 2.8s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 622%

Level 10
ATK: 1130%

Miembro Fantasma

Hurls daggers at surrounding enemies.

Up to 6 enemies 9m away and within a 3m radius

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 4.8s
Hits flying: Yes
Consumes: 300 SP

Level 1
ATK: 805%

Level 10
ATK: 1463%

Enhanced Tactics
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes
Melee RES: -20%
Ranged RES: +10%
Magic RES: +10%
Debuff RES: +30%

ATK Speed: 150
Movement Speed: +10%
ACC: 100
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 20
Evasion +20
Absorb +10
Assistance

Stance for higher level of assisting type skill. Team can play strong tactics with the assist and has cancellation effect against debuff.

This stance does not auto-attack

Leveling time: ×10

Stance book requires Symbol of Scorpio × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 5
Stance Level 10
Stance Level 15
Stance Level 20
Stance Level 25
Principal

Give the team a basic Buff. Powers may vary according to circumstances.

Family members within a range of 10m

Skill Points: 1
Cast Time: 1.1s
Cool Down: 30s
Duration: 1.1s
Hits flying: Yes
Consumes: 1050 SP + Ancient Star Orb × 20

Level 1
Duration: 30Sec
Monster Hit Damage: +2% Increase
ATK: +2%
ATK Speed: +2%
Movement Speed: +6%
Max HP: +3%
Accuracy: +1
Immunity: +1
Penetration: +1

Level 10
Duration: 300Sec
Monster Hit Damage: +20% Increase
ATK: +20%
ATK Speed: +20%
Movement Speed: +15%
Max HP: +30%
Accuracy: +10
Immunity: +10
Penetration: +10

Level 11
Duration: 330Sec
Monster Hit Damage: +22% Increase
DEF Rating: +1
ATK: +22%
ATK Speed: +22%
Movement Speed: +16%
Max HP: +33%
Accuracy: +11
Immunity: +11
Penetration: +11

Level 12
Duration: 360Sec
Monster Hit Damage: +24% Increase
ATK Rating: +1
DEF Rating: +1
ATK: +24%
ATK Speed: +24%
Movement Speed: +17%
Max HP: +36%
Accuracy: +12
Immunity: +12
Penetration: +12

Strategy

Give buff that makes one level stronger melee attack.

1 Appointed Character within a range of 1m

Skill Points: 1
Cast Time: 1.1s
Cool Down: 6s
Duration: 1.1s
Hits flying: Yes
Consumes: 950 SP + Ancient Star Orb × 10

Level 1
Duration: 30sec
Melee ATK: +6%
DEF: +2
MAX HP: +2%

Level 10
Duration: 300sec
Melee ATK: +15%
DEF: +20
MAX HP: +20%

Level 11
Duration: 330sec
Melee ATK: +16%
DEF: +22
MAX HP: +33%
DEF Rating +1
Immunity +6

Organization

Give buff that makes one level stronger magic attack.

1 Appointed Character within a range of 1m

Skill Points: 2
Cast Time: 1.1s
Cool Down: 6s
Duration: 1.1s
Hits flying: Yes
Consumes: 950 SP + Ancient Star Orb × 10

Level 1
Duration: 30sec
Magic ATK: +6%
MAX SP: +11%
Skill Casting: -2%

Level 10
Duration: 300sec
Magic ATK: +15%
MAX SP: +20%
Skill Casting: -20%

Level 11
Duration: 330sec
Magic ATK: +16%
MAX SP: +21%
Skill Casting: -22%
ATK Rating +1
Magic Penetration +6

Logistics

Give buff that makes one level stronger shooting attack.

1 Appointed Character within a range of 1m

Skill Points: 2
Cast Time: 1.1s
Cool Down: 6s
Duration: 1.1s
Hits flying: Yes
Consumes: 950 SP + Ancient Star Orb × 10

Level 1
Duration: 30sec
Shooting ATK: + 6%
ATK Speed: +6%
Accuracy: +6
Critical: +2

Level 10
Duration: 300sec
Shooting ATK: + 15%
ATK Speed: +15%
Accuracy: +15
Critical: +20

Level 11
Duration: 330sec
Shooting ATK: + 16%
ATK Speed: +16%
Accuracy: +16
Critical: +22
ATK Rating +1
Physical Penetration +6

Rouse

Along with the curse lift and invisibility detection of the Darkness branch of the squad, keep a strong tolerance against the darkness curse for a certain period of time.

Squad member within a 10m radius

Skill Points: 3
Cast Time: 1.1s
Cool Down: 5s
Duration: 1.1s
Hits flying: Yes
Consumes: 1050 SP + Ancient Star Orb × 10

Level 1
Duration: 1.5sec
[Darkness] Debuff RES: +1%
Sense Transparency
Release [Deep Sleep]

Level 4
Duration: 6sec
[Darkness] Debuff RES: +4%
Sense Transparency
Release [Deep Sleep]
Release [Improve Disease]

Level 6
Duration: 9sec
[Darkness] Debuff RES: +6%
Sense Transparency
Release [Deep Sleep]
Release [Improve Disease]
Release [Blood Curse]

Level 8
Duration: 12sec
[Darkness] Debuff RES: +8%
Sense Transparency
Release [Deep Sleep]
Release [Improve Disease]
Release [Blood Curse]
Release [Gloomy Present]

Level 10
Duration: 15sec
[Darkness] Debuff RES: +10%
Sense Transparency
Release [Deep Sleep]
Release [Improve Disease]
Release [Blood Curse]
Release [Gloomy Present]
Release [Whole Cancellation]

Escrima
Base Stats
Level 25 Bonus
Flying: No
SP Regen: No

ATK Speed: 90
ACC: 100
Evasion: 15
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
ATK Speed +15%
Critical +20
Evasion +15
Melee ATK

A skill for dagger-fighting, also known as the Assassination Technique in Vespanola. It uses swift and continuous attacks and increases the evasion, thus making it advantageous for one-on-one combat.

1 enemy within a range of 1m

Leveling time: Normal
Hits per attack: 1
Hits flying: No
Stance Level 1
 
Stance Level 10
Stance Level 15
Stance Level 20
Rajar en Recta

Impale enemies on your blade and rend him apart. Ignores enemies' DEF.

1 adjacent enemy within a range of 1.3m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 2.4s
Hits flying: No
Consumes: 100 SP

Level 1
ATK: 477%
Enemy DEF -30

Level 10
ATK: 967%
Enemy DEF -30

 
None
Baile Soleares

A series of powerful slashes.

1 adjacent enemy within a range of 0.8m

Skill Points: 2
Cast Time: Instant
Cool Down: 10s
Duration: 4.4s
Hits flying: No
Consumes: 200 SP

Level 1
ATK: 1297%

Level 10
ATK: 2358%

Ligera Ventaja

Allows you to break through enemy lines with powerful slashes.

Up to 5 enemies 8m away and within a radius of 0.6m

Skill Points: 2
Cast Time: Instant
Cool Down: 15s
Duration: 3.3s
Hits flying: No
Consumes: 250 SP

Level 1
ATK: 340%

Level 10
ATK: 619%

Ilimitada Sierra

Strikes suddenly to catch enemies unawares.

1 adjacent enemy within a range of 0.5m

Skill Points: 3
Cast Time: Instant
Cool Down: 20s
Duration: 2.7s
Hits flying: No
Consumes: 300 SP

Level 1
ATK: 1,125%
Enemy DEF -30

Level 10
ATK: 2046%
Enemy DEF -30

Install Trap
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 150
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 0
None
Assistance

Stance that can install various traps with effects. Traps can do different things according to their special effects.

This stance does not auto-attack

Leveling time: Normal

Stance book requires Vis × 2,000, Level 36
Stance Level 1
 
Stance Level 8
Stance Level 12
Stance Level 16
Detection

Reveals invisible characters and locates hidden objects.

All characters and traps within a range of 15m

Skill Points: 1
Cast Time: 1.1s
Cool Down: None
Duration: 1.1s
Hits flying: Yes
Consumes: 50 SP

Level 1
Cancels nearby [InVisible]

Level 6
Cancels nearby [InVisible]
Cancels nearby [Silent Move]

Level 8
Cancels nearby [InVisible]
Cancels nearby [Silent Move]
Cancels nearby [Disguise]

Level 10
Cancels nearby [InVisible]
Cancels nearby [Silent Move]
Cancels nearby [Disguise]
Cancels nearby [Invisibility]

 
None
Critical Disease

Builds a trap that releases a poisonous cloud of smoke when triggered.

Applied to targeted location within a range of 1.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 4s
Duration: 2s
Hits flying: No
Consumes: 75 SP + Toolset Box × 1

Invisible String

Installs an invisible string to setup a trap that does physical damage to enemies. (Applies to all characters)

Applied to targeted location within a range of 1.5m

Skill Points: 2
Cast Time: Instant
Cool Down: 6s
Duration: 2s
Hits flying: No
Consumes: 75 SP + Toolset Box × 1

Explosion

Sets an explosive trap that blocks attacks from several enemies at the same time.

Applied to targeted location within a range of 1.5m

Skill Points: 3
Cast Time: Instant
Cool Down: 8s
Duration: 2s
Hits flying: No
Consumes: 100 SP + Toolset Box × 2

Medic
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 150
ACC: 100
Evasion: 5
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 20
Evasion +5
Assistance

A stance that lets the user use healing type skills. Can recover health and abnormalities.

This stance does not auto-attack

Leveling time: Normal

Stance book requires Vis × 1,200, Level 24
 
Stance Level 4
Stance Level 8
Stance Level 12
Stance Level 16
 
None
Recover

Cure various abnormal diseases that might afflict team members.

Family and Squad members within a range of 10m

Skill Points: 1
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 25 SP + Antidote × 1

Level 1
Cure the Abnormal Status [Darkness]

Level 4
Cure the Abnormal Statuses [Darkness], [Poison]

Level 6
Cure the Abnormal Statuses [Darkness], [Poison], [Fear]

Level 8
Cure the Abnormal Statuses [Darkness], [Poison], [Fear], [Ritardi]

Level 10
Cure the Abnormal Statuses [Darkness], [Poison], [Fear], [Ritardi], [Freeze]

Resuscitation

Heals a character who is incapable of combat.

An ally incapable of combat within a range of 1m

Skill Points: 2
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: No
Consumes: 25 SP + Resurrection Potion × 1

Level 1
Heals 5% of HP after revival

Level 10
Heals 50% of HP after revival

Cure All

Restores a large amount of an ally's HP.

1 Appointed Character within a range of 3m

Skill Points: 2
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 50 SP + Healing Liquor × 1

Mass Cure

Fully recovers the HP of all team members.

Family members within a range of 10m

Skill Points: 3
Cast Time: Instant
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 100 SP + Healing Potion × 3

Tactical Assistance
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 150
ACC: 100
Evasion: 10
Block: 0

Fire RES: 0
Ice RES: 0
Lightning RES: 0
Mental RES: 20
Evasion +5
Assistance

A stance that enables the user to use stronger support-type skills. It places very useful buffs on the allies.

This stance does not auto-attack

Leveling time: Normal

Stance book requires Rare Book of Magic × 1 and Mysterious Powder × 25, Veteran Level
Stance Level 1
 
Stance Level 10
Stance Level 15
Stance Level 20
Consolidation

Increases the Penetration of one's allies by increasing every character's attack skills.

Family members within a range of 10m

Skill Points: 1
Cast Time: 1.1s
Cool Down: 5s
Duration: 1.1s
Hits flying: Yes
Consumes: 200 SP + Mithridart × 10

Level 1
Duration: 111 sec
Penetration +1

Level 10
Duration: 300 sec
Penetration +10

Level 11
Duration: 321 sec
Penetration +11
ATK +2%

 
None
Prompt Action

Their own Family's Characters' Skill Casting decrease.

Family members within a range of 10m

Skill Points: 2
Cast Time: 1.1s
Cool Down: 5s
Duration: 1.1s
Hits flying: Yes
Consumes: 200 SP + Painkiller × 10

Level 1
Duration: 111sec
Skill Casting 2.5% decrease

Level 5
Duration: 195sec
Skill Casting 12.5% decrease

Level 9
Duration: 279sec
Skill Casting 22.5% decrease

Level 10
Duration: 300sec
Skill Casting 25% decrease

Level 11
Duration: 321sec
Skill Casting 27.5% decrease
ATK Speed +2%

Divine Blessing

Greatly increases family member's HP and SP Recovery. As the skill Lv increases, recovery rate heightens accordingly.

Family members within a range of 10m

Skill Points: 2
Cast Time: 1.1s
Cool Down: 5s
Duration: 1.1s
Hits flying: Yes
Consumes: 200 SP + Nutrition × 10

Level 1
Duration: 72 sec
HP Recovery +50
SP Recovery +10

Level 10
Duration: 180 sec
HP Recovery +500
SP Recovery +100

Level 11
Duration: 192 sec
HP Recovery +550
SP Recovery +110
HP Recovery at Knocked down status

Level 12
Duration: 204 sec
HP Recovery +600
SP Recovery +120
HP Recovery at Knocked down status
SP Recovery

Refresh Mind

Clears up the targets mind to remove any harmful state, and clears the cooldown of all stances.

1 Appointed Character within a range of 2m

Skill Points: 3
Cast Time: 1.1s
Cool Down: 60s
Duration: 1.1s
Hits flying: Yes
Consumes: 600 SP + 5000 HP + Analeptic Remedy × 15

Level 1
Cure the Abnormal Status [Stun]
Releases Cool Down

Level 4
Cure the Abnormal Status [Stun], [Mortal Wound]
Releases Cool Down

Level 6
Cure the Abnormal Status [Stun], [Mortal Wound], [Confusion]
Releases Cool Down

Level 8
Cure the Abnormal Status [Stun], [Mortal Wound], [Confusion], [Enervation]
Releases Cool Down

Level 10
Cure the Abnormal Status [Stun], [Mortal Wound], [Confusion], [Enervation], [Petrify]
Releases Cool Down

 

 

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