Created: 2010/03/04 19:13:07 EST

Updated: 2012/04/29 03:04:33 EDT

Elementalist

 

* You cannot use this character

Elementalist



STR 30 AGI 30
CON 40 DEX 50
INT 80 CHA 70

Total stat points: 300
Starting Level: 1

This class combines both mental and elemental magic to increase ATK abilities. This provides a great strength for allies while exposing each monster's weakness.

No character card required.

Starting Equipment:
Adept's Ancestral Robe,
Initiate's Ancestral Fire Bracelet

Team Buff:
[Settler]

Elemental penetration

This powerful magic attacks the opponent's elemental RES; stacks with one's regular ignorance rate.

Applied directly to oneself

Cast Time: 1.1s
Cool Down: 5s
Duration: 1.1s
Consumes: 100 SP + Elemental Orb × 20

Level 10
Duration: 300Sec
Skill Casting Speed: 5% Decrease
Ignore Enemy's Attribute RES by 10

Level 11
Duration: 330Sec
Skill Casting Speed: 5.5% Decrease
Ignore Enemy's Attribute RES by 11
ATK Rating +1

Category
Usable Equipment
Hat/Hair • Basic
• Elementalist
Earring • Earring
Face • Elementalist
Back • Back
Armor • Robe
Costume • Basic
• Elementalist
Necklace • Necklace
Shoes • Shoes
Ring • Ring
Belt • Belt
Gloves • Gloves
Stances
Augury
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes
Ranged RES: -15%
Magic RES: +20%
Debuff RES: -10%

ATK Speed: 227
ACC: 100
Evasion: 0
Block: 0

Fire RES: 20
Ice RES: 20
Lightning RES: 20
Mental RES: 0
SP Recovery +10
ATK Speed +10%
Absorb +10
Magical ATK

Augury power differs according to the Attributes.

1 enemy within a range of 8m

Leveling time: ×5
Hits per attack: 2
Hits flying: Yes
Consumes: Elemental Sphere × 1

Stance book requires Symbol of Pisces × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 5
Stance Level 10
Stance Level 15
Stance Level 20
Stance Level 25
Absolute Zero

Powerful ice attack to one enermy.

1 enemy within a range of 8m (minimum 1.5m away)

Skill Points: 2
Cast Time: 1.4s
Cool Down: 10s
Duration: 2.7s
Hits flying: Yes
Consumes: 160 SP

Level 1
ATK: 953%
15% Chance to [Freeze] enemy

Level 10
ATK: 1,732%
15% Chance to [Freeze] enermy

Chain Lightning

Conjure forth a bolt of chain lightning that leaps from one enemy to the next, inflicting lightning damage on the target and surrounding enemies.

Up to 6 enemies 10m away and within a 6m radius

Skill Points: 2
Cast Time: 1.4s
Cool Down: 18s
Duration: 2.7s
Hits flying: Yes
Consumes: 160 SP

Level 1
ATK: 1~890%
20% Chance to [Shock] the Enemy

Level 10
ATK: 1~1618%
20% Chance to [Shock] the Enemy

Tenseness

Releases a powerful energy field according to one's weapon properties to surrounding enemies.

Up to 18 enemies within a 6m radius

Skill Points: 1
Cast Time: Instant
Cool Down: 1s
Duration: 1.3s
Hits flying: Yes
Soft Armor ATK: 110%
Consumes: 550 SP + Ancient Star Orb × 3

Level 1
Damage: 303%
Gives [Tenseness] to enemy with 100% chance

Level 3
Damage: 358%
Gives [Tenseness] to enemy with 100% chance

Level 5
Damage: 413%
Gives [Tenseness] to enemy with 100% chance

Level 7
Damage: 468%
Gives [Tenseness] to enemy with 100% chance

Level 9
Damage: 523%
Gives [Tenseness] to enemy with 100% chance

Level 10
ATK: 550%
100% rate of Enemy to [Evil Hand]

Level 11
Damage: 578%
Gives [Tenseness] to enemy with 100% chance

Level 12
Damage: 605%
Gives [Tenseness] to enemy with 100% chance
Defense rating: -1

Barsel

Collect mysterious magical powers and input to ones' body then get magical power for ATK.

Applied directly to oneself

Skill Points: 2
Cast Time: 1.1s
Cool Down: 360s
Duration: 1.1s
Consumes: 1100 SP + Ancient Star Orb × 8

Level 1
Duration: 30sec
ATK Rating: +1
Attribute ATK: +6
Penetration: +1
Max SP increase: +1%
Movement Speed: -1%
DEF 3 decrease

Level 10
Duration: 300sec
ATK Rating: +1
Attribute ATK: +15
Penetration: +6
Max SP increase: +10%
Movement Speed: -10%
DEF 30 decrease

Level 11
Duration: 330 seconds
Attack rating: +2
Elemental damage: +15
Piercing: +6
Max SP increased by +12%
Movement speed: -10%
Defense Rate: -1
20 Defense decreased

Flare

Give mysterious magical strength to team members so they can do higher level attacks.

Family members within a range of 10m

Skill Points: 3
Cast Time: 1.1s
Cool Down: 360s
Duration: 1.1s
Hits flying: Yes
Consumes: 1250 SP + Ancient Star Orb × 10

Level 1
Duration: 30sec
ATK: +2%
MAX SP 6% increase
MAX HP -2%
ATK increase by 3% to monsters

Level 10
Duration: 300sec
ATK: +20%
MAX SP 15% increase
MAX HP -20%
ATK increase by 30% to monsters

Level 11
Duration: 330sec
ATK Rating: +1
DEF Rating: +1
ATK: +20%
Max SP increase: +15%
MAX HP -20%
ATK increase by 30% to monsters
All RES: -15

Domination Fire
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 217
ATK: +25%
Movement Speed: -60%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 50
Ice RES: -75
Lightning RES: 0
Mental RES: 0
SP Recovery +10
Magical ATK

An advanced stance for flame type magic. One can use advanced flame-type magic, but can only move in walking speed.

Up to 3 enemies 9m away and within a range of 2m

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes

Stance book requires Rare Book of Magic × 1 and Mega Ionium × 50, Veteran Level
Stance Level 1
Stance Level 4
 
Stance Level 12
Stance Level 16
Firewall

Summons a wall of fire.

Up to 8 enemies 8m away and within a 0.9m radius

Skill Points: 1
Cast Time: 1.5s
Cool Down: None
Duration: 1.5s
Hits flying: No
Consumes: 100 SP + Elemental Orb × 2

Level 1
ATK: 525%
20% Chance to [Burn] enemy

Level 10
ATK: 955%
20% Chance to [Burn] enemy

Lava Plasma

Increases attack and fire resistance, but decreases ice resistance.

All allies within a range of 12m

Skill Points: 1
Cast Time: 2s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 150 SP + Elemental Orb × 3

Level 1
Duration: 110 Seconds
Flame Resistance +20%
Ice Resistance -20%
+25 Additional flame damage

Level 10
Duration: 200 Seconds
Flame Resistance +20%
Ice Resistance -20%
+70 Additional flame damage

 
None
Blazing Pillar

Summons a huge pillar of fire that sets enemies ablaze.

Up to 10 targets 8m away and within a 4m radius (minimum 1.5m away)

Skill Points: 2
Cast Time: 1.5s
Cool Down: 15s
Duration: 1.5s
Hits flying: Yes
Consumes: 250 SP + Elemental Orb × 4

Level 1
ATK: 555%
15% Chance to [Burn] enemy

Level 10
ATK: 1010%
15% Chance to [Burn] enemy

Volcanic Eruption

Creates a volcanic eruption by accumulating magma beneath the ground.

Up to 15 enemies 10m away and within a 10m radius (minimum 2m away)

Skill Points: 3
Cast Time: 4.8s
Cool Down: 30s
Duration: 1.6s
Hits flying: Yes
Consumes: 300 SP + Elemental Orb × 5

Level 1
ATK: 980%
20% Chance to [Burn] enemy

Level 10
ATK: 1783%
20% Chance to [Burn] enemy

Domination Ice
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 217
Movement Speed: -60%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 50
Lightning RES: -75
Mental RES: 0
SP Recovery +10
Magical ATK

An advanced stance for ice type magic. One can use advanced flame-type magic, but can only move in walking speed.

Up to 3 enemies 9m away and within a range of 2m

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes

Stance book requires Rare Book of Magic × 1 and Mega Aidanium × 50, Veteran Level
Stance Level 1
Stance Level 4
 
Stance Level 12
Stance Level 16
Frozen Field

Generates an aura of ice that freezes surroundings.

Up to 12 enemies within a range of 8m

Skill Points: 1
Cast Time: 3s
Cool Down: 15s
Duration: 1.5s
Hits flying: Yes
Consumes: 100 SP + Elemental Orb × 2

Level 1
ATK: 158%
66% Chance to [Freeze] enemy

Level 10
ATK: 288%
66% Chance to [Freeze] enemy

Ice Plasma

Increases ATK and ice RES but decreases lightning RES.

All allies within a range of 12m

Skill Points: 1
Cast Time: 2s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 150 SP + Elemental Orb × 3

Level 1
Duration: 110sec
Ice RES +20%
Lightning RES -20%
Ice ATK +25

Level 10
Duration: 200sec
Ice RES +20%
Lightning RES -20%
Ice ATK +70

 
None
Glacial Lance

Fires sharp ice projectiles at the target and surrounding enemies.

Up to 3 enemies 8m away and within a 2m radius

Skill Points: 2
Cast Time: 1.4s
Cool Down: 15s
Duration: 2.7s
Hits flying: Yes
Consumes: 250 SP + Elemental Orb × 4

Level 1
ATK: 795%
15% Chance to [Freeze] enemy

Level 10
ATK: 1445%
15% Chance to [Freeze] enemy

Frozen Strike

Summons hail from the sky to bombard enemies.

Up to 10 enemies 10m ahead and within an 8m radius (minimum 2m away)

Skill Points: 3
Cast Time: 4.8s
Cool Down: 30s
Duration: 1.6s
Hits flying: Yes
Consumes: 300 SP + Elemental Orb × 5

Level 1
ATK: 832%
20% Chance to [Freeze] enemy

Level 10
ATK: 1512%
20% Chance to [Freeze] enemy

Domination Lightning
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 217
ATK: +140%
Movement Speed: -60%
ACC: 0
Evasion: 0
Block: 0

Fire RES: -75
Ice RES: 0
Lightning RES: 50
Mental RES: 0
SP Recovery +10
Magical ATK

An advanced stance for lightning type magic. One can use advanced flame-type magic, but can only move in walking speed.

Up to 3 enemies 9m away and within a range of 2m

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes

Stance book requires Rare Book of Magic × 1 and Mega Etretanium × 50, Veteran Level
Stance Level 1
Stance Level 4
Stance Level 8
 
Stance Level 16
Charged Bolt

Releases a surge of electricity that attacks surrounding enemies.

Up to 3 targets 10m away and within a radius of 1.75m (minimum 1.5m away)

Skill Points: 1
Cast Time: 1.5s
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 100 SP + Elemental Orb × 2

Level 1
ATK: 1~640%
15% Chance to [Shock] the Enemy

Level 6
ATK: 1~931%
15% Chance to [Shock] the Enemy

Level 10
ATK: 1~1164%
15% Chance to [Shock] enemy

Level 12
ATK: 1~1280%
15% Chance to [Shock] the Enemy

Electric Plasma

Increases attack and lightning resistance but decreases fire resistance.

All allies within a range of 12m

Skill Points: 1
Cast Time: 2s
Cool Down: None
Duration: 1.6s
Hits flying: Yes
Consumes: 150 SP + Elemental Orb × 3

Level 1
Duration: 110sec
Lightning RES +20%
Fire RES -20%
Lightning Damage +25

Level 10
Duration: 200sec
Lightning RES +20%
Fire RES -20%
Lightning Damage +70

Lightning Blast

Discharges an electrical tornado.

Up to 6 enemies 6m away and at an angle of 40 degrees

Skill Points: 2
Cast Time: 1.4s
Cool Down: 10s
Duration: 2.7s
Hits flying: No
Consumes: 200 SP + Elemental Orb × 4

Level 1
ATK: 1~721%
25% Chance to [Shock] enemy

Level 10
ATK: 1~1311%
25% Chance to [Shock] enemy

 
None
Frenzied Thunder

Intense thunder slaughters everything coming in its contact.

Up to 12 enemies within a range of 8m

Skill Points: 3
Cast Time: 4.8s
Cool Down: 30s
Duration: 1.6s
Hits flying: Yes
Consumes: 300 SP + Elemental Orb × 5

Level 1
ATK: 1~931%
20% Chance to [Shock] the Enemy

Level 4
ATK: 1~1185%
20% Chance to [Shock] the Enemy

Level 7
ATK: 1~1439%
20% Chance to [Shock] the Enemy

Level 10
ATK: 1~1694%
20% Chance to [Shock] enemy

Elemental Lord
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 227
ACC: 100
Evasion: 0
Block: 0

Fire RES: 15
Ice RES: 15
Lightning RES: 15
Mental RES: 0
SP Recovery +6
Magical ATK

The ultimate stance for an Elementalist which allows casting of Elemental Strife, a powerful spell combining the power of all three elemental forms.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes

Stance book requires Vis × 20,000, Level 72
Stance Level 1
Stance Level 4
Stance Level 8
 
Stance Level 16
Hell Breath

Causes a jet of flame to burst forth from your hands to set enemies ablaze.

Up to 6 enemies 6m away and at an angle of 40 degrees

Skill Points: 1
Cast Time: 1.4s
Cool Down: None
Duration: 2.7s
Hits flying: No
Consumes: 80 SP

Level 1
ATK: 304%
25% Chance to [Burn] enemy

Level 10
ATK: 553%
25% Chance to [Burn] enemy

Absolute Zero

Powerful ice attack to one enermy.

1 enemy within a range of 8m (minimum 1.5m away)

Skill Points: 2
Cast Time: 1.4s
Cool Down: 10s
Duration: 2.7s
Hits flying: Yes
Consumes: 160 SP

Level 1
ATK: 953%
15% Chance to [Freeze] enemy

Level 10
ATK: 1,732%
15% Chance to [Freeze] enermy

Chain Lightning

Conjure forth a bolt of chain lightning that leaps from one enemy to the next, inflicting lightning damage on the target and surrounding enemies.

Up to 6 enemies 10m away and within a 6m radius

Skill Points: 2
Cast Time: 1.4s
Cool Down: 18s
Duration: 2.7s
Hits flying: Yes
Consumes: 160 SP

Level 1
ATK: 1~890%
20% Chance to [Shock] the Enemy

Level 10
ATK: 1~1618%
20% Chance to [Shock] the Enemy

 
None
Elemental Strife

Combines the unique characteristics of the 3 elements to conjure forth a devastatingly potent attack.

Up to 12 enemies within a range of 8m

Skill Points: 3
Cast Time: Instant
Cool Down: 60s
Duration: 4.7s
Hits flying: Yes
Consumes: 300 SP + Elemental Orb × 3

Level 1
ATK: 306%

Level 10
ATK: 556%

Evocation Fire
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 227
Movement Speed: -50%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 30
Ice RES: -50
Lightning RES: 0
Mental RES: 0
SP Recovery +6
Magical ATK

An advanced stance for flame type magic. One can use advanced flame-type magic, but can only move in walking speed.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes

Stance book requires Vis × 4,000, Level 32
Stance Level 1
 
Stance Level 8
 
Stance Level 16
Hell Breath

Causes a jet of flame to burst forth from your hands to set enemies ablaze.

Up to 6 enemies 6m away and at an angle of 40 degrees

Skill Points: 1
Cast Time: 1.4s
Cool Down: None
Duration: 2.7s
Hits flying: No
Consumes: 80 SP

Level 1
ATK: 304%
25% Chance to [Burn] enemy

Level 10
ATK: 553%
25% Chance to [Burn] enemy

 
None
Infernal Flames

Pillars of hellfire erupt from the ground beneath the feet of all enemies within the range of caster.

Up to 8 enemies within a range of 5m

Skill Points: 2
Cast Time: 3s
Cool Down: 7.5s
Duration: 1.5s
Hits flying: Yes
Consumes: 160 SP

Level 1
ATK: 395%
15% Chance to [Burn] enemy

Level 10
ATK: 718%
15% Chance to [Burn] enemy

 
None
Meteor Strike

Brings a blazing meteor down upon the heads of your enemies.

Up to 15 enemies 8m away and within a 6m radius (minimum 1.5m away)

Skill Points: 3
Cast Time: 7s
Cool Down: 20s
Duration: 2.5s
Hits flying: Yes
Consumes: 240 SP + Elemental Orb × 2

Level 1
ATK: 1110%
15% Chance to [Burn] enemy

Level 10
ATK: 2018%
15% Chance to [Burn] enemy

Evocation Ice
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 227
ATK: -25%
Movement Speed: -50%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 30
Lightning RES: -50
Mental RES: 0
SP Recovery +6
Magical ATK

An advanced stance for ice type magic. One can use advanced flame-type magic, but can only move in walking speed.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes

Stance book requires Vis × 4,000, Level 48
Stance Level 1
 
Stance Level 8
 
Stance Level 16
Ice Wave

Freezes the ground under a group of enemies, inflicting ice damage.

Up to 10 enemies 10m ahead and within a 0.6m radius

Skill Points: 1
Cast Time: 1.5s
Cool Down: None
Duration: 1.5s
Hits flying: No
Consumes: 80 SP

Level 1
ATK: 239%
30% Chance to [Freeze] enemy

Level 10
ATK: 435%
30% Chance to [Freeze] enemy

 
None
Absolute Zero

Powerful ice attack to one enermy.

1 enemy within a range of 8m (minimum 1.5m away)

Skill Points: 2
Cast Time: 1.4s
Cool Down: 10s
Duration: 2.7s
Hits flying: Yes
Consumes: 160 SP

Level 1
ATK: 953%
15% Chance to [Freeze] enemy

Level 10
ATK: 1,732%
15% Chance to [Freeze] enermy

 
None
Blizzard

Summons an ice storm that relentlessly attacks the enemy.

Applied to targeted location within a range of 8m (minimum 1.5m away)

Skill Points: 3
Cast Time: 1.5s
Cool Down: 25s
Duration: 1.5s
Hits flying: Yes
Consumes: 240 SP + Elemental Orb × 2

Evocation Lightning
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 227
ATK: +80%
Movement Speed: -50%
ACC: 0
Evasion: 0
Block: 0

Fire RES: -50
Ice RES: 0
Lightning RES: 30
Mental RES: 0
SP Recovery +6
Magical ATK

An advanced stance for lightning type magic. One can use advanced flame-type magic, but can only move in walking speed.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 2
Hits flying: Yes

Stance book requires Vis × 4,000, Level 60
Stance Level 1
 
Stance Level 8
 
Stance Level 16
Thunderstorm

Causes a thunderstorm to form over the caster, inflicting random lightning damage on enemies in the vicinity.

Up to 8 enemies 10m away and within a 4m radius

Skill Points: 1
Cast Time: 1.5s
Cool Down: None
Duration: 1.5s
Hits flying: Yes
Consumes: 80 SP

Level 1
ATK: 1~360%
15% Chance to [Shock] the Enemy

Level 10
ATK: 1~654%
15% Chance to [Shock] the Enemy

 
None
Chain Lightning

Conjure forth a bolt of chain lightning that leaps from one enemy to the next, inflicting lightning damage on the target and surrounding enemies.

Up to 6 enemies 10m away and within a 6m radius

Skill Points: 2
Cast Time: 1.4s
Cool Down: 18s
Duration: 2.7s
Hits flying: Yes
Consumes: 160 SP

Level 1
ATK: 1~890%
20% Chance to [Shock] the Enemy

Level 10
ATK: 1~1618%
20% Chance to [Shock] the Enemy

 
None
Enchantment Arm

Prepares a very strong Lightning Magic by sending the powers to both arms. Releases when changing the stance.

Applied directly to oneself

Skill Points: 3
Cast Time: 7s
Cool Down: 90s
Duration: 2.5s
Consumes: 240 SP + Elemental Orb × 1

Level 1
Duration: 90sec
ATK +50.5%
Elemental RES -50%

Level 10
Duration: 90sec
ATK +100%
Elemental RES -50%

Level 11
Duration: 90 seconds
ATK +110.5%
Elemental RES -50%
ATK +Rating +1

Occultism
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes
Ranged RES: -20%
Magic RES: +20%
Debuff RES: -10%

ATK Speed: 267
ATK: +30%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 20
Ice RES: 20
Lightning RES: 20
Mental RES: 0
SP Recovery +15
ATK Speed +10%
DEF Penetration +10
Magical ATK

Mysterious magic that scares just with its existence. This may lead to death.

Up to 3 enemies 9m away and within a range of 2m

Leveling time: ×10
Hits per attack: 2
Hits flying: Yes
Consumes: Elemental Sphere × 2

Stance book requires Symbol of Pisces × 1 and Great Stone × 6 (Emilia Giannino), Expert Level
Stance Level 5
Stance Level 10
Stance Level 15
Stance Level 20
Stance Level 25
Tenseness

Releases a powerful energy field according to one's weapon properties to surrounding enemies.

Up to 18 enemies within a 6m radius

Skill Points: 1
Cast Time: Instant
Cool Down: 1s
Duration: 1.3s
Hits flying: Yes
Soft Armor ATK: 110%
Consumes: 550 SP + Ancient Star Orb × 3

Level 1
Damage: 303%
Gives [Tenseness] to enemy with 100% chance

Level 3
Damage: 358%
Gives [Tenseness] to enemy with 100% chance

Level 5
Damage: 413%
Gives [Tenseness] to enemy with 100% chance

Level 7
Damage: 468%
Gives [Tenseness] to enemy with 100% chance

Level 9
Damage: 523%
Gives [Tenseness] to enemy with 100% chance

Level 10
ATK: 550%
100% rate of Enemy to [Evil Hand]

Level 11
Damage: 578%
Gives [Tenseness] to enemy with 100% chance

Level 12
Damage: 605%
Gives [Tenseness] to enemy with 100% chance
Defense rating: -1

Ice Brill

Give powerful ice gimlets to the enemies in the front.

Max 12 enemies within the range of Front 15m x Width 100cm (minimum 1.5m away)

Skill Points: 1
Cast Time: 2.6s
Cool Down: 12s
Duration: 2.2s
Hits flying: No
Soft Armor ATK: 110%
Consumes: 750 SP + Ancient Star Orb × 5

Level 1
ATK: 882%
Enemy [Icy Devil] by 60%

Level 10
ATK: 1604%
Enemy [Icy Devil] by 60%

Breath of Fire

Spewing powerful fire and magical breathes of Dragons.

Max 18 Enemies within 15m x 3600cm

Skill Points: 2
Cast Time: 3s
Cool Down: 20s
Duration: 3.8s
Hits flying: Yes
Soft Armor ATK: 110%
Consumes: 850 SP + Ancient Star Orb × 8

Level 1
ATK: 495%
60% rate of Enemy to [Burning]

Level 10
ATK: 900%
60% rate of Enemy to [Burning]

Electric Bluster

Give damages to the enemies by creating mysterious and magical ball.

Max Distance 15m / Radius 8m / Max 9 (minimum 2m away)

Skill Points: 2
Cast Time: 2.7s
Cool Down: 24s
Duration: 1.9s
Hits flying: Yes
Soft Armor ATK: 110%
Consumes: 1050 SP + Ancient Star Orb × 10

Level 1
ATK: 1157%
100% rate of Enemy to [Dyna]

Level 5
ATK: 1578%
100% rate of Enemy to [Dyna]

Level 10
ATK: 2103%
Enemy [Dyna] by 100%

Abyss Flare

Focus all the magical powers at one point to smash the enemies in the front at once.

Max Range 12m / Radius 12m / Max 24 People (minimum 3m away)

Skill Points: 3
Cast Time: 6s
Cool Down: 180s
Duration: 3.8s
Hits flying: Yes
Soft Armor ATK: 110%
Consumes: 1350 SP + Ancient Star Orb × 15

Level 1
ATK: 1870%
100% rate of Enemy to [Panic]
Skill cancelled when attacked

Level 10
ATK: 3400%
100% rate of Enemy to [Panic]
Skill cancelled when attacked

Possession Fire
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ATK: +25%
ACC: 100
Evasion: 0
Block: 0

Fire RES: 15
Ice RES: -25
Lightning RES: 0
Mental RES: 0
SP Recovery +5
Magical ATK

A basic stance using beginner to middle class Fire spells.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes
Stance Level 1
Stance Level 4
 
 
Stance Level 16
Fireball

Casts a devastating fireball that incinerates all enemies in its path.

Up to 5 enemies 8m away and within a 3m radius (minimum 1.5m away)

Skill Points: 1
Cast Time: 0.9s
Cool Down: None
Duration: 1.3s
Hits flying: No
Consumes: 60 SP

Level 1
ATK: 126%
20% Chance to [Burn] enemy

Level 10
ATK: 230%
20% Chance to [Burn] enemy

Burning Hands

Imbues the attacks of allies with additional fire damage and grants them RES to fire.

All allies within a range of 12m

Skill Points: 1
Cast Time: 0.4s
Cool Down: None
Duration: 1.7s
Hits flying: Yes
Consumes: 90 SP + Elemental Orb × 1

Level 1
Duration: 110sec
Fire RES +15%
Fire Damage +13

Level 10
Duration: 200sec
Fire RES +15%
Fire Damage +40

 
None
 
None
Flame Ground

Sets the ground under the enemy alight and delivers a constant barrage of fire damage.

Applied to targeted location within a range of 8m (minimum 1.5m away)

Skill Points: 3
Cast Time: 2s
Cool Down: 15s
Duration: 1.6s
Hits flying: No
Consumes: 180 SP + Elemental Orb × 1

Possession Ice
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ACC: 100
Evasion: 0
Block: 0

Fire RES: 0
Ice RES: 15
Lightning RES: -25
Mental RES: 0
SP Recovery +5
Magical ATK

A basic stance using beginner to middle class Ice spells.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes

Stance book requires Vis × 1,200, Level 12
Stance Level 1
Stance Level 4
Stance Level 8
 
Stance Level 16
Freezing Spear

Creates a magical glacial spear that launches itself at enemies.

Up to 3 enemies 8m away and within a 1.75m radius (minimum 1.5m away)

Skill Points: 1
Cast Time: 0.9s
Cool Down: None
Duration: 1.3s
Hits flying: Yes
Consumes: 60 SP

Level 1
ATK: 178%
10% Chance to [Freeze] enemy

Level 10
ATK: 323%
10% Chance to [Freeze] enemy

Chilling Touch

Imbues the attacks of allies with additional ice damage and grants them RES to ice.

All allies within a range of 12m

Skill Points: 1
Cast Time: 0.4s
Cool Down: None
Duration: 1.7s
Hits flying: Yes
Consumes: 90 SP + Elemental Orb × 1

Level 1
Duration: 110sec
Ice RES +15%
Ice Damage +13

Level 10
Duration: 200sec
Ice RES +15%
Ice Damage +40

Frost Cloud

Freezes enemies by surrounding them with a cloud of ice.

Up to 6 enemies 8m away and within a 3.5m radius (minimum 1.5m away)

Skill Points: 2
Cast Time: 2s
Cool Down: 10s
Duration: 1.6s
Hits flying: No
Consumes: 120 SP

Level 1
ATK: 289%
15% Chance to [Freeze] enemy

Level 10
ATK: 526%
15% Chance to [Freeze] enemy

 
None
Deluge

Delivers a deluge of ice damage to enemies.

Applied to targeted location within a range of 8m (minimum 1.5m away)

Skill Points: 3
Cast Time: 2s
Cool Down: 15s
Duration: 1.6s
Hits flying: No
Consumes: 180 SP + Elemental Orb × 1

Possession Lightning
Base Stats
Level 25 Bonus
Flying: No
SP Regen: Yes

ATK Speed: 170
ATK: +140%
ACC: 0
Evasion: 0
Block: 0

Fire RES: -25
Ice RES: 0
Lightning RES: 15
Mental RES: 0
SP Recovery +5
Magical ATK

A basic stance using beginner to middle class Lightning spells.

1 enemy within a range of 9m

Leveling time: Normal
Hits per attack: 1
Hits flying: Yes

Stance book requires Vis × 1,200, Level 24
Stance Level 1
Stance Level 4
Stance Level 8
 
Stance Level 16
Lightning

Strikes an enemy with a bolt of lightning.

1 enemy within a range of 10m (minimum 1.5m away)

Skill Points: 1
Cast Time: 0.9s
Cool Down: None
Duration: 1.3s
Hits flying: Yes
Consumes: 60 SP

Level 1
ATK: 1~519%
15% Chance to [Shock] the Enemy

Level 10
ATK: 1~944%
15% Chance to [Shock] the Enemy

Electric Charger

Imbues the attacks of allies with additional ice damage and grants them RES to ice.

All allies within a range of 12m

Skill Points: 1
Cast Time: 0.4s
Cool Down: None
Duration: 1.7s
Hits flying: Yes
Consumes: 90 SP + Elemental Orb × 1

Level 1
Duration: 110sec
Lightning RES +15%
Lightning Damage +13

Level 10
Duration: 200sec
Lightning RES +15%
Lightning Damage +40

Shock Wave

Generates an electrical field that electrocutes surrounding enemies.

Up to 7 enemies within a range of 5m

Skill Points: 2
Cast Time: 3s
Cool Down: 15s
Duration: 1.5s
Hits flying: Yes
Consumes: 120 SP

Level 1
[Shock] enemy for 10.5sec

Level 10
[Shock] enemy for 15sec

 
None
Tornado Holding

Summon a [Tornado] to bombard enemies with lightning attacks.

Applied to targeted location within a range of 10m (minimum 1.5m away)

Skill Points: 3
Cast Time: 2s
Cool Down: 15s
Duration: 1.6s
Hits flying: No
Consumes: 180 SP + Elemental Orb × 1

 

 

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